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Luigi Speed #7
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arrange miscroutines.asm so that luigi bounce off the enemies much more like mario ;;;;;;;;; BoostSpeed: |
Hi! I've tried to track down the differences in the players' speeds for a while, and never really succeeded. Mario's movement speed is computed in a really, really complicated way (see: speedrunning discussions of how to maintain maximum speed) and I'm not sure how to replicate it in player 2. I wish it was as simple as a value to tweak. For the second post (which you should really have just submitted in a pull request by itself), I'll apply it for you. |
hey friend, a question ... how can I change the speed at which luigi walks and runs, since mario goes a little faster than luigi and that is quite uncomfortable at the time of running the 2 for a long way (already that obviously luigi is left behind) look for an answer in mechanics.asm (Movement :) but only manage to bugear everything :/
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