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GUI_app.py
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GUI_app.py
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from tkinter import *
import tkinter.messagebox as mbox
from shape import drawObject
from tkinter.filedialog import askopenfilename
from tkinter.colorchooser import askcolor
import numpy as np
from OpenGL.GLUT import *
from OpenGL.GL import *
from OpenGL.GLU import *
from test3 import Draw
from PIL import Image
import os
import pkg_resources.py2_warn #for build file execute ubuntu
def exit(obj):
obj.destroy()
class App3D:
def __init__(self):
self.root = Tk()
self.root.attributes("-fullscreen", True)
self.object_drawing = None
self.board_using = []
# Objects Frame --> contains objects buttons
self.frame_objects = Frame(self.root, bg='#EBE5E9')
self.frame_objects.place(relx=0.01, rely=0.1, relwidth=0.08, relheight=0.89)
# Options Frame
self.frame_options = Frame(self.root, bg='#EBE5E9')
self.frame_options.place(relx=0.1, rely=0.1, relwidth=0.14, relheight=0.89)
"""-----------------------------------------"""
"""Upper Toolbar"""
# Buttons: Scale, Rotate, Translate
self.scale_mode = 0
self.button_scale = Button(self.root, bg='#e1f281', text='SCALE', activebackground='#b0cf04', command=self.load_scale_board)
self.button_rotate = Button(self.root, bg='#aef9f8', text='ROTATE', activebackground='#07cdcb', command=self.rotate)
self.button_translate = Button(self.root, bg='#fec282', text='TRANSLATE', activebackground='#ff8e14', command=self.translate)
# Button: Color
self.button_choose_color = Button(self.root, bg='#b0f098', text='COLOR', activebackground='#298107', command=self.load_color_board)
# Button: Clear
self.button_clear = Button(self.root, text='CLEAR', bg='#88809b', command=self.clear_screen)
"""-----------------------------------------"""
# Buttons (Objects): Teapot, Cube, Sphere, Cylinder, Torus, Cone, Pyramid, Truncated Cone
self.button_object_before = None
self.button_Teapot = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('teapot', self.button_Teapot))
self.button_Cube = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('cube', self.button_Cube))
self.button_Sphere = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('sphere', self.button_Sphere))
self.button_Cylinder = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('cylinder', self.button_Cylinder))
self.button_Torus = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('torus', self.button_Torus))
self.button_Cone = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('cone', self.button_Cone))
self.button_Pyramid = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('pyramid', self.button_Pyramid))
self.button_TruncatedCone = Button(self.frame_objects, activebackground='#c9e2f8', command=lambda:self.make_object('truncated cone', self.button_TruncatedCone))
"""-----------------------------------------"""
# SHAPE Options: Line, Point, Face
self.shape_var = StringVar()
self.frame_shape = LabelFrame(self.frame_options, bg='#EBE5E9', text='Shape')
point = Radiobutton(self.frame_shape, bg='#EBE5E9', state='disable', text="Point", variable=self.shape_var, value='points', command=self.transfer_points)
point.place(relx=0.2, rely=0.07, relheight=0.2)
line = Radiobutton(self.frame_shape, bg='#EBE5E9', state='disable', text="Line", variable=self.shape_var, value='lines', command=self.transfer_lines)
line.place(relx=0.2, rely = 0.4, relheight=0.2)
face = Radiobutton(self.frame_shape, bg='#EBE5E9', state='disable', text="Face", variable=self.shape_var, value='face', command=self.transfer_face)
face.place(relx=0.2, rely = 0.73, relheight=0.2)
self.shape_options = [point, line, face]
"""-----------------------------------------"""
# PROJECTIONS Options (options 2): Perspective, Look At (Eye), Look At (Center), Look At(Up)
self.projection_var = IntVar()
self.frame_projection = LabelFrame(self.frame_options, bg='#EBE5E9', text='Projection')
perspective = Radiobutton(self.frame_projection, bg='#EBE5E9', variable=self.projection_var, value=1, text="Perspective", command=self.load_projection_board, state='disable')
perspective.place(relx=0.2, rely=0.07, relheight=0.2)
lookat_eye = Radiobutton(self.frame_projection, bg='#EBE5E9', text="Look At (Eye)", variable=self.projection_var, value=2, command=self.load_projection_board, state='disable')
lookat_eye.place(relx=0.2, rely=0.29, relheight=0.2)
lookat_center = Radiobutton(self.frame_projection, bg='#EBE5E9', text="Look At (Center)", variable=self.projection_var, value=3, command=self.load_projection_board, state='disable')
lookat_center.place(relx=0.2, rely=0.51, relheight=0.2)
lookat_up = Radiobutton(self.frame_projection, bg='#EBE5E9', text="Look At (Up)", variable=self.projection_var, value=4, command=self.load_projection_board, state='disable')
lookat_up.place(relx=0.2, rely=0.73, relheight=0.2)
self.projection_options = [perspective, lookat_eye, lookat_center, lookat_up]
"""-----------------------------------------"""
# LIGHT Options (options 2): Light, Light Source, Shadow
self.light_mode = IntVar()
self.frame_light = LabelFrame(self.frame_options, bg='#EBE5E9', text='Light')
light = Checkbutton(self.frame_light, bg='#EBE5E9', text='Light', variable=self.light_mode, onvalue=1, offvalue=-1, command=self.turn_light, state='disable')
light.place(relx=0.2, rely=0.07, relheight=0.2)
light_source = Checkbutton(self.frame_light, bg='#EBE5E9', text='Light Source', variable=self.light_mode, onvalue=2, offvalue=-1, command=self.turn_light, state='disable')
light_source.place(relx=0.2, rely=0.4, relheight=0.2)
shadow = Checkbutton(self.frame_light, bg='#EBE5E9', text='Shadow', variable=self.projection_var)
# shadow.place(relx=0.2, rely=0.73, relheight=0.2)
self.light_options = [light, light_source, shadow]
"""-----------------------------------------"""
# Fog Option (options 2): Fog
self.frame_fog = LabelFrame(self.frame_options, bg='#EBE5E9', text='Fog')
fog = Checkbutton(self.frame_fog, bg='#EBE5E9', text='Fog', variable=self.projection_var)
fog.place(relx=0.2, rely=0.07, relheight=0.86)
"""-----------------------------------------"""
# TEXTURE Option (options 2): Texture
self.texture_mode = IntVar()
self.frame_texture = LabelFrame(self.frame_options, bg='#EBE5E9', text='Texture')
texture = Checkbutton(self.frame_texture, bg='#EBE5E9', text='Texture', variable=self.texture_mode, onvalue=1, offvalue=-1, command=self.turn_texture, state='disable')
texture.place(relx=0.2, rely=0.07, relheight=0.86)
self.texture_options = [texture]
"""-----------------------------------------"""
# EFFECT Option (options 2): Effect
self.rotating_mode = IntVar()
self.frame_effect = LabelFrame(self.frame_options, bg='#EBE5E9', text='Effect')
effect = Checkbutton(self.frame_effect, bg='#EBE5E9', text='Rotating', variable=self.rotating_mode, onvalue=1, offvalue=-1, command=self.turn_rotating, state='disable')
effect.place(relx=0.2, rely=0.07, relheight=0.86)
self.rotating_options = [effect]
"""-----------------------------------------"""
# Draw frame
self.frame_draw = Frame(self.root, bg='#000000') # Draw here
# Exit
self.exit_button = Button(self.root, text='X', bg='#e2280a', fg='#ffffff', font='12', command=self.root.quit)
"""-----------------------------------------"""
"""++++++++++++++++++++++++++++++++++++++++++"""
def screenMain_Load(self):
"""Upper Toolbar"""
# Buttons: Scale, Rotate, Translate
self.button_scale.place(relx=0.01, rely=0.05, relwidth=0.05, relheight=0.04)
self.button_rotate.place(relx=0.07, rely=0.05, relwidth=0.06, relheight=0.04)
self.button_translate.place(relx=0.14, rely=0.05, relwidth=0.09, relheight=0.04)
# Button: Color
self.button_choose_color.place(relx=0.24, rely=0.05, relwidth=0.05, relheight=0.04)
# Button: Clear
self.button_clear.place(relx=0.3, rely=0.05, relwidth=0.05, relheight=0.04)
"""-----------------------------------------"""
# Objects buttons: teapot
# Images
teapot = PhotoImage(file = './imgs/teapot.png').subsample(8,8)
cube = PhotoImage(file = './imgs/cube.png').subsample(8,8)
sphere = PhotoImage(file = './imgs/sphere.png').subsample(8, 8)
cylinder = PhotoImage(file = './imgs/cylinder.png').subsample(8, 8)
torus = PhotoImage(file = './imgs/torus.png').subsample(8, 8)
cone = PhotoImage(file = './imgs/cone.png').subsample(8, 8)
pyramid = PhotoImage(file = './imgs/pyramid.png').subsample(8, 8)
truncated_cone = PhotoImage(file = './imgs/truncatedcone.png').subsample(8, 8)
# Buttons
# Teapot
objects_y = 0.03
self.button_Teapot['image'] = teapot
self.button_Teapot.place(relx=0.01, relwidth=0.98, rely=objects_y, relheight=0.1)
# Cube
self.button_Cube['image'] = cube
self.button_Cube.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1 + 0.02, relheight=0.1)
# Sphere
self.button_Sphere['image'] = sphere
self.button_Sphere.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*2 + 0.02*2, relheight=0.1)
# Cylinder
self.button_Cylinder['image'] = cylinder
self.button_Cylinder.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*3 + 0.02*3, relheight=0.1)
# Torus
self.button_Torus['image'] = torus
self.button_Torus.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*4 + 0.02*4, relheight=0.1)
# Cone
self.button_Cone['image'] = cone
self.button_Cone.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*5 + 0.02*5, relheight=0.1)
# Pyramid
self.button_Pyramid['image'] = pyramid
self.button_Pyramid.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*6 + 0.02*6, relheight=0.1)
# Truncated Cone
self.button_TruncatedCone['image'] = truncated_cone
self.button_TruncatedCone.place(relx=0.01, relwidth=0.98, rely=objects_y + 0.1*7 + 0.02*7, relheight=0.1)
"""-----------------------------------------"""
self.frame_shape.place(relx=0.01, rely=0.01, relwidth=0.99, relheight=0.17)
self.frame_projection.place(relx=0.01, rely=0.19, relwidth=0.99, relheight=0.25)
self.frame_light.place(relx=0.01, rely=0.45, relwidth=0.99, relheight=0.17)
# self.frame_fog.place(relx=0.01, rely=0.63, relwidth=0.99, relheight=0.113)
self.frame_texture.place(relx=0.01, rely=0.753, relwidth=0.99, relheight=0.113)
self.frame_effect.place(relx=0.01, rely=0.876, relwidth=0.99, relheight=0.113)
self.frame_draw.place(relx=0.25, rely=0.1, relwidth=0.74, relheight=0.89)
self.exit_button.place(relx=0.97, relwidth=0.03, relheight=0.04)
self.root.mainloop()
"""++++++++++++++++++++++++++++++++++++++++++"""
def transfer_lines(self):
self.object_drawing.typeDraw = self.shape_var.get()
def transfer_points(self):
self.object_drawing.typeDraw = self.shape_var.get()
def transfer_face(self):
self.object_drawing.typeDraw = self.shape_var.get()
"""++++++++++++++++++++++++++++++++++++++++++"""
"""SCALE"""
# Load scale board when click on scale button
def load_scale_board(self):
try:
for board in self.board_using:
board.destroy()
self.aphinType_pre = self.object_drawing.aphinType
self.color_before = '#e1f281'
self.button_scale['bg'] = '#b0cf04'
self.object_drawing.aphinType = 0
self.object_drawing.isScaleFirst = 1
# Frame: scale board
self.frame_scale_board = Frame(self.object_drawing, cursor='arrow')
self.frame_scale_board.place(relx=0.01, rely=0.67, relwidth=0.34, relheight=0.32)
self.board_using.append(self.frame_scale_board)
# Label: Name of the Board
label_name = Label(self.frame_scale_board, bg='#81dbd0', justify='left', text='Scale Board')
label_name.place(relwidth=1, relheight=0.1)
# Button --> Exit
button_exit = Button(self.frame_scale_board, text='X', command=self.exit_scale_mode)
button_exit.place(relx=0.91, relwidth=0.09, relheight=0.1)
pos_buttons_y = 0.18
# Button --> Set as default
button_Set_as_default = Button(self.frame_scale_board, text='Set as default', command=self.set_as_default)
button_Set_as_default.place(relx=0.05, rely=pos_buttons_y, relwidth=0.39)
# Buton: Save
button_Save = Button(self.frame_scale_board, text='Save', command=self.save)
button_Save.place(relx=0.45, rely=pos_buttons_y, relwidth=0.245)
# Button: Cancel
button_Cancel = Button(self.frame_scale_board, text='Cancel', command=self.cancel)
button_Cancel.place(relx=0.705, rely=pos_buttons_y, relwidth=0.245)
# Labels --> Show text: X, Y, X
pos_labels_x = 0.1
pos_labels_y = 0.43
label_X = Label(self.frame_scale_board, text='X')
label_X.place(relx=pos_labels_x, rely=pos_labels_y)
label_Y = Label(self.frame_scale_board, text='Y')
label_Y.place(relx=pos_labels_x, rely=pos_labels_y + 0.24)
label_Z = Label(self.frame_scale_board, text='Z')
label_Z.place(relx=pos_labels_x, rely=pos_labels_y + 0.47)
# Scale bars --> Show scale bars: X, Y, Z
scale_bars_x = 0.2
scale_bars_y = 0.34
scaleX = Scale(self.frame_scale_board, variable=self.object_drawing.varScale[0], orient='horizontal', from_=-30, to=30, resolution=0.01)
scaleX.set(self.object_drawing.varScale[0].get())
scaleX.place(relx=scale_bars_x, rely=scale_bars_y, relheight=0.2)
scaleY = Scale(self.frame_scale_board, variable=self.object_drawing.varScale[1], orient='horizontal', from_=-30, to=30, resolution=0.01)
scaleY.set(self.object_drawing.varScale[1].get())
scaleY.place(relx=scale_bars_x, rely=scale_bars_y + 0.2 + 0.03, relheight=0.2)
scaleZ = Scale(self.frame_scale_board, variable=self.object_drawing.varScale[2], orient='horizontal', from_=-30, to=30, resolution=0.01)
scaleZ.set(self.object_drawing.varScale[2].get())
scaleZ.place(relx=scale_bars_x, rely=scale_bars_y + 0.2 * 2 + 0.03 * 2, relheight=0.2)
self.scale_ratio = [scaleX, scaleY, scaleZ]
# Line black
frame_LineBlack = Frame(self.frame_scale_board, bg='#000000')
frame_LineBlack.place(relx=0.52, rely=0.4, relheight=0.6)
# Entries --> Fill X, Y, Z ratio
entry_X = Entry(self.frame_scale_board)
entry_X.place(relx=0.55, rely=0.43, relwidth=0.2, relheight=0.1)
entry_Y = Entry(self.frame_scale_board)
entry_Y.place(relx=0.55, rely=0.66, relwidth=0.2, relheight=0.1)
entry_Z = Entry(self.frame_scale_board)
entry_Z.place(relx=0.55, rely=0.88, relwidth=0.2, relheight=0.1)
self.entries_list = [entry_X, entry_Y, entry_Z]
# Buttons --> Get X, Y, Z from entries and set
button_Set_X = Button(self.frame_scale_board, text='Set', command=lambda:self.set_scale_ratio(self.entries_list[0], 'X'))
button_Set_X.place(relx=0.8, rely=0.43, relwidth=0.19, relheight=0.1)
button_Set_Y = Button(self.frame_scale_board, text='Set', command=lambda:self.set_scale_ratio(self.entries_list[1], 'Y'))
button_Set_Y.place(relx=0.8, rely=0.66, relwidth=0.19, relheight=0.1)
button_Set_Z = Button(self.frame_scale_board, text='Set', command=lambda:self.set_scale_ratio(self.entries_list[-1], 'Z'))
button_Set_Z.place(relx=0.8, rely=0.88, relwidth=0.19, relheight=0.1)
except AttributeError:
pass
def exit_scale_mode(self):
self.object_drawing.varScale[0].set(self.object_drawing.varScale_tmp[0].get())
self.object_drawing.varScale[1].set(self.object_drawing.varScale_tmp[1].get())
self.object_drawing.varScale[2].set(self.object_drawing.varScale_tmp[2].get())
self.button_scale['bg'] = self.color_before
self.frame_scale_board.destroy()
if self.aphinType_pre != -1:
self.object_drawing.aphinType = self.aphinType_pre
# Set from keyboard
def set_scale_ratio(self, entry, axis):
tmp = entry.get()
if float(tmp) < 0 or float(tmp) > 10:
mbox.showerror("Error", "Ratio should be between 0 and 10!")
else:
if axis == 'X':
self.scale_ratio[0].set(tmp)
elif axis == 'Y':
self.scale_ratio[1].set(tmp)
elif axis == 'Z':
self.scale_ratio[-1].set(tmp)
# Set as default
def set_as_default(self):
for ratio in self.scale_ratio:
ratio.set(1)
mbox.showinfo("Info", f"Successfully!\nScale X: 1\nScale Y: 1\nScale Z: 1")
def save(self):
mbox.showinfo("Info", f"Save successfully!\nScale X: {self.object_drawing.varScale[0].get()}\nScale Y: {self.object_drawing.varScale[1].get()}\nScale Z: {self.object_drawing.varScale[2].get()}")
self.object_drawing.varScale_tmp[0].set(self.object_drawing.varScale[0].get())
self.object_drawing.varScale_tmp[1].set(self.object_drawing.varScale[1].get())
self.object_drawing.varScale_tmp[2].set(self.object_drawing.varScale[2].get())
def cancel(self):
self.object_drawing.varScale[0].set(self.object_drawing.varScale_tmp[0].get())
self.object_drawing.varScale[1].set(self.object_drawing.varScale_tmp[1].get())
self.object_drawing.varScale[2].set(self.object_drawing.varScale_tmp[2].get())
"""++++++++++++++++++++++++++++++++++++++++++"""
""" ROTATE """
def rotate(self):
try:
self.object_drawing.aphinType = 1
self.object_drawing.isRotateFirst = 1
self.object_drawing.bind('<B1-Motion>', self.object_drawing.tkAphin)
self.object_drawing['cursor'] = 'exchange'
except AttributeError:
pass
"""++++++++++++++++++++++++++++++++++++++++++"""
""" TRANSLATE """
def translate(self):
try:
self.object_drawing.aphinType = 2
self.object_drawing.isTranslateFirst = 1
self.object_drawing.bind('<B1-Motion>', self.object_drawing.tkAphin)
self.object_drawing['cursor'] = 'fleur'
except AttributeError:
pass
"""++++++++++++++++++++++++++++++++++++++++++"""
"""COLOR"""
def load_color_board(self):
if self.object_drawing is None:
pass
else:
self.button_choose_color['bg'] = '#298107'
self.object_drawing.color = np.array(askcolor(title ="Choose color")[0])
self.button_choose_color['bg'] = '#b0f098'
"""++++++++++++++++++++++++++++++++++++++++++"""
""" PROJECTION """
def load_projection_board(self):
if self.object_drawing is not None:
for board in self.board_using:
board.destroy()
if self.projection_var.get() == 1:
# Frame: perspective board
self.frame_perspective_board = Frame(self.object_drawing, cursor='arrow')
self.frame_perspective_board.place(relx=0.01, rely=0.6, relwidth=0.34, relheight=0.39)
self.board_using.append(self.frame_perspective_board)
# Label: Name of the Board
label_name = Label(self.frame_perspective_board, bg='#81dbd0', text='Perspecive', justify='left')
label_name.place(relwidth=1, relheight=0.1)
# Button --> Exit
button_exit = Button(self.frame_perspective_board, text='X', command=self.exit_projective_mode)
button_exit.place(relx=0.91, relwidth=0.09, relheight=0.1)
buttons_y = 0.15
# Button: Set as default --> Set as default
button_Set_as_default = Button(self.frame_perspective_board, text='Set as default', command=self.set_as_default_)
button_Set_as_default.place(relx=0.05, rely=buttons_y, relwidth=0.39)
# Buton: Save
button_Save = Button(self.frame_perspective_board, text='Save', command=self.projection_save)
button_Save.place(relx=0.45, rely=buttons_y, relwidth=0.245)
# Button: Cancel
button_Cancel = Button(self.frame_perspective_board, text='Cancel', command=self.projection_cancel)
button_Cancel.place(relx=0.705, rely=buttons_y, relwidth=0.245)
# Labels --> Show text: Fovy, Aspect, Near, Far
pos_labels_x = 0.04
label_Fovy = Label(self.frame_perspective_board, text='Fovy')
label_Fovy.place(relx=pos_labels_x, rely=0.34, relheight=0.1)
label_Aspect = Label(self.frame_perspective_board, text='Aspect')
label_Aspect.place(relx=pos_labels_x, rely=0.52, relheight=0.1)
label_Near = Label(self.frame_perspective_board, text='Near')
label_Near.place(relx=pos_labels_x, rely=0.7, relheight=0.1)
label_Far = Label(self.frame_perspective_board, text='Far')
label_Far.place(relx=pos_labels_x, rely=0.88, relheight=0.1)
# Scale bars --> Show scale bars: Fovy, Aspect, Near, Far
pos_scale_bars_x = 0.2
scale_Fovy = Scale(self.frame_perspective_board, variable=self.object_drawing.fov, orient='horizontal', from_=-360, to=360, resolution=5)
scale_Fovy.set(self.object_drawing.fov.get())
scale_Fovy.place(relx=pos_scale_bars_x, rely=0.28, relheight=0.2)
scale_Aspect = Scale(self.frame_perspective_board, variable=self.object_drawing.asp, orient='horizontal', from_=-30, to=30, resolution=0.01)
scale_Aspect.set(self.object_drawing.asp.get())
scale_Aspect.place(relx=pos_scale_bars_x, rely=0.46, relheight=0.2)
scale_Near = Scale(self.frame_perspective_board, variable=self.object_drawing.zNear, orient='horizontal', from_=-30, to=30, resolution=0.01)
scale_Near.set(self.object_drawing.zNear.get())
scale_Near.place(relx=pos_scale_bars_x, rely=0.64, relheight=0.2)
scale_Far = Scale(self.frame_perspective_board, variable=self.object_drawing.zFar, orient='horizontal', from_=-30, to=30, resolution=0.01)
scale_Far.set(self.object_drawing.zFar.get())
scale_Far.place(relx=pos_scale_bars_x, rely=0.82, relheight=0.2)
self.scale_ratio = [scale_Fovy, scale_Aspect, scale_Near, scale_Far]
# Line black
frame_LineBlack = Frame(self.frame_perspective_board, bg='#000000')
frame_LineBlack.place(relx=0.52, rely=0.3, relheight=0.7)
# Entries --> Fill Fovy, Aspect, Near, Far ratio
entry_Fovy = Entry(self.frame_perspective_board)
entry_Fovy.place(relx=0.55, rely=0.34, relwidth=0.2, relheight=0.1)
entry_Aspect = Entry(self.frame_perspective_board)
entry_Aspect.place(relx=0.55, rely=0.52, relwidth=0.2, relheight=0.1)
entry_Near = Entry(self.frame_perspective_board)
entry_Near.place(relx=0.55, rely=0.7, relwidth=0.2, relheight=0.1)
entry_Far = Entry(self.frame_perspective_board)
entry_Far.place(relx=0.55, rely=0.88, relwidth=0.2, relheight=0.1)
self.entries_list = [entry_Fovy, entry_Aspect, entry_Near, entry_Far]
# Buttons --> Get and Set: Fovy, Aspect, Near, Far from entries
button_Set_Fovy = Button(self.frame_perspective_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[0], 'fovy'))
button_Set_Fovy.place(relx=0.8, rely=0.34, relwidth=0.19, relheight=0.1)
button_Set_Aspect = Button(self.frame_perspective_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[1], 'aspect'))
button_Set_Aspect.place(relx=0.8, rely=0.52, relwidth=0.19, relheight=0.1)
button_Set_Near = Button(self.frame_perspective_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[2], 'near'))
button_Set_Near.place(relx=0.8, rely=0.7, relwidth=0.19, relheight=0.1)
button_Set_Far = Button(self.frame_perspective_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[-1], 'far'))
button_Set_Far.place(relx=0.8, rely=0.88, relwidth=0.19, relheight=0.1)
else:
# Frame: scale board
self.frame_scale_board = Frame(self.object_drawing, cursor='arrow')
self.frame_scale_board.place(relx=0.01, rely=0.67, relwidth=0.34, relheight=0.32)
self.board_using.append(self.frame_scale_board)
# Label: Name of the Board
label_name = Label(self.frame_scale_board, bg='#81dbd0', justify='left')
label_name.place(relwidth=1, relheight=0.1)
# Button --> Exit
button_exit = Button(self.frame_scale_board, text='X', command=self.exit_projective_mode)
button_exit.place(relx=0.91, relwidth=0.09, relheight=0.1)
pos_buttons_y = 0.18
# Button --> Set as default
button_Set_as_default = Button(self.frame_scale_board, text='Set as default', command=self.set_as_default_)
button_Set_as_default.place(relx=0.05, rely=pos_buttons_y, relwidth=0.39)
# Buton: Save
button_Save = Button(self.frame_scale_board, text='Save', command=self.projection_save)
button_Save.place(relx=0.45, rely=pos_buttons_y, relwidth=0.245)
# Button: Cancel
button_Cancel = Button(self.frame_scale_board, text='Cancel', command=self.projection_cancel)
button_Cancel.place(relx=0.705, rely=pos_buttons_y, relwidth=0.245)
# Labels --> Show text: X, Y, X
labels_x = 0.1
labels_y = 0.43
label_X = Label(self.frame_scale_board, text='X')
label_X.place(relx=labels_x, rely=labels_y)
label_Y = Label(self.frame_scale_board, text='Y')
label_Y.place(relx=labels_x, rely=labels_y + 0.24)
label_Z = Label(self.frame_scale_board, text='Z')
label_Z.place(relx=labels_x, rely=labels_y + 0.47)
# Scale bars --> Show scale bars: X, Y, Z
scale_bars_x = 0.2
scale_bars_y = 0.34
if self.projection_var.get() == 2:
label_name['text'] = 'Look at (Eye)'
var = [self.object_drawing.eyeX, self.object_drawing.eyeY, self.object_drawing.eyeZ]
boundary = [[-30, 30], [-30, 30], [-30, 30]]
elif self.projection_var.get() == 3:
label_name['text'] = 'Look at (Center)'
var = [self.object_drawing.centerX, self.object_drawing.centerY, self.object_drawing.centerZ]
boundary = [[-30, 30], [-30, 30], [-30, 30]]
else:
label_name['text'] = 'Look at (Up)'
var = [self.object_drawing.upX, self.object_drawing.upY, self.object_drawing.upZ]
boundary = [[-30, 30], [-30, 30], [-30, 30]]
scaleX = Scale(self.frame_scale_board, variable=var[0], orient='horizontal', from_=boundary[0][0], to=boundary[0][1], resolution=0.01)
scaleX.set(var[0].get())
scaleX.place(relx=scale_bars_x, rely=scale_bars_y, relheight=0.2)
scaleY = Scale(self.frame_scale_board, variable=var[1], orient='horizontal', from_=boundary[1][0], to=boundary[1][1], resolution=0.01)
scaleY.set(var[1].get())
scaleY.place(relx=scale_bars_x, rely=scale_bars_y + 0.2 + 0.03, relheight=0.2)
scaleZ = Scale(self.frame_scale_board, variable=var[2], orient='horizontal', from_=boundary[2][0], to=boundary[2][1], resolution=0.01)
scaleZ.set(var[2].get())
scaleZ.place(relx=scale_bars_x, rely=scale_bars_y + 0.2 * 2 + 0.03 * 2, relheight=0.2)
self.scale_ratio = [scaleX, scaleY, scaleZ]
# Line black
frame_LineBlack = Frame(self.frame_scale_board, bg='#000000')
frame_LineBlack.place(relx=0.52, rely=0.4, relheight=0.6)
# Entries --> Fill X, Y, Z ratio
entry_X = Entry(self.frame_scale_board)
entry_X.place(relx=0.55, rely=0.43, relwidth=0.2, relheight=0.1)
entry_Y = Entry(self.frame_scale_board)
entry_Y.place(relx=0.55, rely=0.66, relwidth=0.2, relheight=0.1)
entry_Z = Entry(self.frame_scale_board)
entry_Z.place(relx=0.55, rely=0.88, relwidth=0.2, relheight=0.1)
self.entries_list = [entry_X, entry_Y, entry_Z]
# Buttons --> Get X, Y, Z from entries and set
button_Set_X = Button(self.frame_scale_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[0], 'X'))
button_Set_X.place(relx=0.8, rely=0.43, relwidth=0.19, relheight=0.1)
button_Set_Y = Button(self.frame_scale_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[1], 'Y'))
button_Set_Y.place(relx=0.8, rely=0.66, relwidth=0.19, relheight=0.1)
button_Set_Z = Button(self.frame_scale_board, text='Set', command=lambda:self.set_projection_ratio(self.entries_list[-1], 'Z'))
button_Set_Z.place(relx=0.8, rely=0.88, relwidth=0.19, relheight=0.1)
def exit_projective_mode(self):
for board in self.board_using:
board.destroy()
def set_projection_ratio(self, entry, axis):
tmp = entry.get()
if axis == 'fovy':
if float(tmp) < -360 or float(tmp) > 360:
mbox.showerror("Error", "Ratio should be between -360 and 360!")
elif float(tmp) - int(float(tmp)) != 0:
mbox.showerror("Error", "Ratio should be integer number!")
elif float(tmp) % 5 != 0:
mbox.showerror("Error", "Ratio should be divide by 5!")
else:
self.scale_ratio[0].set(float(tmp))
elif axis == 'aspect':
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[1].set(tmp)
elif axis == 'near':
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[2].set(tmp)
elif axis == 'far':
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[-1].set(tmp)
elif axis == 'X':
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[0].set(tmp)
elif axis == 'Y':
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[1].set(tmp)
else:
if float(tmp) < -30 or float(tmp) > 30:
mbox.showerror("Error", "Ratio should be between -30 and 30!")
else:
self.scale_ratio[-1].set(tmp)
def set_as_default_(self):
if self.projection_var.get() == 1:
self.scale_ratio[0].set(45)
if self.object_drawing.height > 0:
self.scale_ratio[1].set(self.object_drawing.width/self.object_drawing.height)
else:
self.scale_ratio[1].set(1)
# self.scale_ratio[1].set(1)
self.scale_ratio[2].set(1)
self.scale_ratio[-1].set(100)
mbox.showinfo("Info", f"Successfully!\nFovy: {self.object_drawing.fov.get()}\nAspect: {self.object_drawing.asp.get()}\nNear: {self.object_drawing.zNear.get()}\nFar: {self.object_drawing.zFar.get()}")
elif self.projection_var.get() == 2:
self.scale_ratio[0].set(0)
self.scale_ratio[1].set(0)
self.scale_ratio[2].set(10)
mbox.showinfo("Info", f"Successfully!\nEye X: {self.object_drawing.eyeX.get()}\nEye Y: {self.object_drawing.eyeY.get()}\nEye Z: {self.object_drawing.eyeZ.get()}")
elif self.projection_var.get() == 3:
self.scale_ratio[0].set(0)
self.scale_ratio[1].set(0)
self.scale_ratio[2].set(0)
mbox.showinfo("Info", f"Successfully!\nCenter X: {self.object_drawing.centerX.get()}\nCenter Y: {self.object_drawing.centerY.get()}\nCenter Z: {self.object_drawing.centerZ.get()}")
else:
self.scale_ratio[0].set(0)
self.scale_ratio[1].set(1)
self.scale_ratio[2].set(0)
mbox.showinfo("Info", f"Save successfully!\nUp X: {self.object_drawing.upX.get()}\nUp Y: {self.object_drawing.upY.get()}\nUp Z: {self.object_drawing.upZ.get()}")
def projection_save(self):
if self.projection_var.get() == 1:
mbox.showinfo("Info", f"Save successfully!\nFovy: {self.object_drawing.fov.get()}\nAspect: {self.object_drawing.asp.get()}\nNear: {self.object_drawing.zNear.get()}\nFar: {self.object_drawing.zFar.get()}")
self.object_drawing.fov_tmp.set(self.object_drawing.fov.get())
self.object_drawing.asp_tmp.set(self.object_drawing.asp.get())
self.object_drawing.zNear_tmp.set(self.object_drawing.zNear.get())
self.object_drawing.zFar_tmp.set(self.object_drawing.zFar.get())
elif self.projection_var.get() == 2:
mbox.showinfo("Info", f"Save successfully!\nEye X: {self.object_drawing.eyeX.get()}\nEye Y: {self.object_drawing.eyeY.get()}\nEye Z: {self.object_drawing.eyeZ.get()}")
self.object_drawing.eyeX_tmp.set(self.object_drawing.eyeX.get())
self.object_drawing.eyeY_tmp.set(self.object_drawing.eyeY.get())
self.object_drawing.eyeZ_tmp.set(self.object_drawing.eyeZ.get())
elif self.projection_var.get() == 3:
mbox.showinfo("Info", f"Save successfully!\nCenter X: {self.object_drawing.centerX.get()}\nCenter Y: {self.object_drawing.centerY.get()}\nCenter Z: {self.object_drawing.centerZ.get()}")
self.object_drawing.centerX_tmp.set(self.object_drawing.centerX.get())
self.object_drawing.centerY_tmp.set(self.object_drawing.centerY.get())
self.object_drawing.centerZ_tmp.set(self.object_drawing.centerZ.get())
else:
mbox.showinfo("Info", f"Save successfully!\nUp X: {self.object_drawing.upX.get()}\nUp Y: {self.object_drawing.upY.get()}\nUp Z: {self.object_drawing.upZ.get()}")
self.object_drawing.upX_tmp.set(self.object_drawing.upX.get())
self.object_drawing.upY_tmp.set(self.object_drawing.upY.get())
self.object_drawing.upZ_tmp.set(self.object_drawing.upZ.get())
def projection_cancel(self):
if self.projection_var.get() == 1:
self.object_drawing.fov.set(self.object_drawing.fov_tmp.get())
self.object_drawing.asp.set(self.object_drawing.asp_tmp.get())
self.object_drawing.zNear.set(self.object_drawing.zNear_tmp.get())
self.object_drawing.zFar.set(self.object_drawing.zFar_tmp.get())
elif self.projection_var.get() == 2:
self.object_drawing.eyeX.set(self.object_drawing.eyeX_tmp.get())
self.object_drawing.eyeY.set(self.object_drawing.eyeY_tmp.get())
self.object_drawing.eyeZ.set(self.object_drawing.eyeZ_tmp.get())
elif self.projection_var.get() == 3:
self.object_drawing.centerX.set(self.object_drawing.centerX_tmp.get())
self.object_drawing.centerY.set(self.object_drawing.centerY_tmp.get())
self.object_drawing.centerZ.set(self.object_drawing.centerZ_tmp.get())
else:
self.object_drawing.upX.set(self.object_drawing.upX_tmp.get())
self.object_drawing.upY.set(self.object_drawing.upY_tmp.get())
self.object_drawing.upZ.set(self.object_drawing.upZ_tmp.get())
"""++++++++++++++++++++++++++++++++++++++++++"""
# LIGHT functions
def turn_light(self):
try:
self.object_drawing.toggleLight = self.light_mode.get()
self.object_drawing['cursor'] = 'arrow'
if self.object_drawing.toggleLight == 2:
self.object_drawing.aphinType = 3
self.object_drawing.bind('<B1-Motion>', self.object_drawing.tkAphin)
except AttributeError:
pass
"""++++++++++++++++++++++++++++++++++++++++++"""
# TEXTURE functions
def turn_texture(self):
try:
if self.texture_mode.get() == 1:
path_current = os.getcwd()
path_img = askopenfilename(initialdir = f"{path_current}/textures",title = "Select file",filetypes = (("jpeg files","*.jpg"),("all files","*.*")))
if path_img == () or path_img == "":
self.object_drawing.toggleTextures = -1
self.texture_mode.set(-1)
else:
self.object_drawing.toggleTextures = 1
# self.object_drawing['cursor'] = 'arrow'
image = Image.open(f'{path_img}')
image = image.transpose(Image.FLIP_TOP_BOTTOM)
self.object_drawing.imageWHTex = (image.width, image.height)
self.object_drawing.imgDataTex = image.convert("RGBA").tobytes()
self.object_drawing.textureDraw = glGenTextures(1)
else:
self.object_drawing.toggleTextures = -1
except AttributeError:
pass
"""++++++++++++++++++++++++++++++++++++++++++"""
# EFFECTS functions
def turn_rotating(self):
try:
self.object_drawing.toggleRotating = self.rotating_mode.get()
except AttributeError:
pass
"""++++++++++++++++++++++++++++++++++++++++++"""
def clear_screen(self):
try:
self.object_drawing.destroy()
self.button_object_before['highlightbackground'] = '#d9d9d9'
self.button_object_before['bg'] = '#d9d9d9'
self.button_object_before = None
self.object_drawing = None
self.button_scale['bg'] = '#e1f281'
except AttributeError:
pass
self.scale_mode = 0
# Disable choices in options
for options in self.shape_options:
options.deselect()
options['state'] = 'disable'
for options in self.projection_options:
options.deselect()
options['state'] = 'disable'
for options in self.light_options:
options.deselect()
options['state'] = 'disable'
for options in self.texture_options:
options.deselect()
options['state'] = 'disable'
for options in self.rotating_options:
options.deselect()
options['state'] = 'disable'
"""++++++++++++++++++++++++++++++++++++++++++"""
def make_object(self, obj, button):
try:
self.object_drawing.destroy()
self.button_object_before['highlightbackground'] = '#d9d9d9' # Set default color
self.button_object_before['bg'] = '#d9d9d9'
except AttributeError:
pass
for options in self.shape_options:
options.deselect()
for options in self.projection_options:
options.deselect()
for options in self.light_options:
options.deselect()
for options in self.texture_options:
options.deselect()
for options in self.rotating_options:
options.deselect()
self.button_object_before = button
button['highlightbackground'] = '#236aa9'
button['bg'] = '#c9e2f8'
self.object_drawing = Draw(obj, False, -1, 'face', self.frame_draw)
self.object_drawing.animate = 1
self.object_drawing.place(relwidth = 1, relheight=1)
self.object_drawing.bind('<B1-Motion>', self.object_drawing.tkSizeObject)
self.object_drawing['cursor'] = 'cross'
self.scale_mode = 0
for options in self.shape_options:
options['state'] = 'active'
for options in self.projection_options:
options['state'] = 'active'
for options in self.light_options:
options['state'] = 'active'
for options in self.texture_options:
options['state'] = 'active'
for options in self.rotating_options:
options['state'] = 'active'
self.shape_options[-1].select()
"""++++++++++++++++++++++++++++++++++++++++++"""
def run(self):
self.screenMain_Load()
if __name__ == '__main__':
glutInit()
app = App3D()
app.run()