diff --git a/myapp/android/gradle.properties b/myapp/android/gradle.properties index 2bd6f4f..1441b1d 100644 --- a/myapp/android/gradle.properties +++ b/myapp/android/gradle.properties @@ -1,2 +1,3 @@ org.gradle.jvmargs=-Xmx1536M +android.enableR8=true diff --git a/myapp/lib/main.dart b/myapp/lib/main.dart index bcad5cc..eef2d11 100644 --- a/myapp/lib/main.dart +++ b/myapp/lib/main.dart @@ -17,16 +17,7 @@ class Home extends StatelessWidget { backgroundColor: Colors.red, ), body: Center( - child: Text( - 'Hello, ninjas!', - style: TextStyle( - fontSize: 20.0, - fontWeight: FontWeight.bold, - letterSpacing: 2.0, - color: Colors.grey[600], - fontFamily: 'IndieFlower', - ), - ), + child: Image.asset('assets/snowboarding_04.jpg'), ), floatingActionButton: FloatingActionButton( onPressed: () {}, diff --git a/myapp/pubspec.yaml b/myapp/pubspec.yaml index 43925ce..f04844a 100644 --- a/myapp/pubspec.yaml +++ b/myapp/pubspec.yaml @@ -41,9 +41,8 @@ flutter: uses-material-design: true # To add assets to your application, add an assets section, like this: - # assets: - # - images/a_dot_burr.jpeg - # - images/a_dot_ham.jpeg + assets: + - assets/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware.