diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 6f1ddd28cd52f..33baa75c73f89 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -2630,13 +2630,12 @@ extern "C" { #define SDL_HINT_OPENGL_ES_DRIVER "SDL_OPENGL_ES_DRIVER" /** - * Mechanism to specify openvr_api library location - * - * By default, when using the OpenVR driver, it will search for the API - * library in the current folder. But, if you wish to use a system API - * you can specify that by using this hint. This should be the full or - * relative path to a .dll on Windows or .so on Linux. + * Mechanism to specify openvr_api library location * + * By default, when using the OpenVR driver, it will search for the API + * library in the current folder. But, if you wish to use a system API you can + * specify that by using this hint. This should be the full or relative path + * to a .dll on Windows or .so on Linux. */ #define SDL_HINT_OPENVR_LIBRARY "SDL_OPENVR_LIBRARY" diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 1e2a42e59fc78..15bcf7a872210 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -1284,8 +1284,8 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowParent(SDL_Window *window) * * On OpenVR: * - * - `SDL_PROP_WINDOW_OPENVR_OVERLAY_ID`: the OpenVR Overlay Handle ID for - * the associated overlay window. + * - `SDL_PROP_WINDOW_OPENVR_OVERLAY_ID`: the OpenVR Overlay Handle ID for the + * associated overlay window. * * On Vivante: *