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Multiplayer synchronize with elements from Animation tree #94784

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Devilhanilhan opened this issue Jul 26, 2024 · 3 comments
Open

Multiplayer synchronize with elements from Animation tree #94784

Devilhanilhan opened this issue Jul 26, 2024 · 3 comments

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@Devilhanilhan
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Tested versions

4.2

System information

Windows 10 Godot version 4.2

Issue description

I don't know this issue or bug. But this make me to trouble: When you synchronize elements from animation tree with multiplayer synchronizer , you can't synchronize for example element "State machine" from Blend tree or against : you can't choose element "Blend tree" on "State machine animation tree" with mutliplayer synchronizer. But for example you can select "blend space 2d"
I can make mistake but i don't find solve this problem
on tutorials or documentations

Also , there can make multiplayer synchronize "output" on animation tree?

Steps to reproduce

Maked this there can selectable. Or make official video tutorial how show end "Output" on Animation tree with mutliplayer synchronizer

Minimal reproduction project (MRP)

There no have project for while

@AThousandShips
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You can't synchronize resources or objects, only simple types, see here that's probably why you can't synchronize a lot of these, it's hard to tell exactly what properties you are talking about though, so please add some detailed example

@Devilhanilhan
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You can't synchronize resources or objects, only simple types, see here that's probably why you can't synchronize a lot of these, it's hard to tell exactly what properties you are talking about though, so please add some detailed example

After 4-6 hours i send you example. Now I'm busy

@TokageItLab
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May be related by #77395

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