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I'm trying to implement a "Netflix"-like library with several horizontal scroll containers, embedded in a vertical scroll container.
On desktop everything works fine but on Android the vertical and horizontal scroll seem to influence each other which leads to a weird jumping of the whole ui.
device-2022-07-30-110611.mp4
Steps to reproduce
Open the sample project and export or run it on an Android phone.
Try to scroll vertically and horizontally and notice the jumpy behavior.
This could be caused by event acceptance. When the child control does not accept the event, its parent control will try to accept it. The ScrollContainer also doesn't accept events when it can't scroll.
Godot version
3.4.4, 3.3.4
System information
Android
Issue description
I'm trying to implement a "Netflix"-like library with several horizontal scroll containers, embedded in a vertical scroll container.
On desktop everything works fine but on Android the vertical and horizontal scroll seem to influence each other which leads to a weird jumping of the whole ui.
device-2022-07-30-110611.mp4
Steps to reproduce
Open the sample project and export or run it on an Android phone.
Try to scroll vertically and horizontally and notice the jumpy behavior.
Minimal reproduction project
APK:
Testproject.apk.zip
Godot project:
testproject.zip
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