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[3.5rc1] DOF Near Blur artifact #61165

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TokisanGames opened this issue May 18, 2022 · 2 comments
Closed

[3.5rc1] DOF Near Blur artifact #61165

TokisanGames opened this issue May 18, 2022 · 2 comments

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@TokisanGames
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Godot version

3.5-rc1

System information

Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2

Issue description

DoF Near Blur has a rendering artifact.
It doesn't affect 3.5 beta 5. Far blur is unaffected.

image

Steps to reproduce

Look through a camera, enable DOF Near Blur, and adjust the distance. It's obvious.

Minimal reproduction project

neardof.zip

@clayjohn
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clayjohn commented May 18, 2022

Likely regression caused by #54585. Looking into it now.

It looks like the near blur transition section is getting darkened. The band gets wider but fainter if transition is increased and it gets narrower and sharper when the transition is decreased.

@akien-mga
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Fixed by #61171.

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