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Vulkan: Rendering error with SpotLight and SDFGI #52411

Closed
Tracked by #55327
Norrox opened this issue Sep 5, 2021 · 1 comment
Closed
Tracked by #55327

Vulkan: Rendering error with SpotLight and SDFGI #52411

Norrox opened this issue Sep 5, 2021 · 1 comment

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@Norrox
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Norrox commented Sep 5, 2021

Godot version

4.0.dev (0bdbce6)

System information

Windows 10, 1080 Ti

Issue description

This happens when sdfgi is enabled.
if you add a spotlight directly as a child of the scene everything works ok.
when you add a scene with a spotlight this error strats popping up.
if we save this and restart the engine everything works ok, but if you open the spotlight scene and change anything the errors starts to show up again.

Steps to reproduce

Make a 3d scene enable sdfgi, Make another 3d scene, add an spotlight.
Put that spotlight scene in to the first scene and you get this error.
Skärmbild 2021-09-05 100656

Minimal reproduction project

Godot4Spotlight.zip

@Calinou Calinou added this to the 4.0 milestone Sep 5, 2021
@Calinou Calinou changed the title Rendering error with spotlight and sdfgi Vulkan: Rendering error with SpotLight and SDFGI Sep 5, 2021
@Calinou
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Calinou commented Nov 29, 2022

Closing in favor of #57840, which contains more information about the issue at hand.

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Nov 29, 2022
@Calinou Calinou removed this from the 4.0 milestone Nov 29, 2022
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