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Dims while debug, doesn't revert #20336

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menip opened this issue Jul 21, 2018 · 4 comments
Closed

Dims while debug, doesn't revert #20336

menip opened this issue Jul 21, 2018 · 4 comments

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@menip
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menip commented Jul 21, 2018

Godot version:
cfcb6e1

Issue description:
Godot dims, then doesn't revert.

Steps to reproduce:
Run scene, pause. Select remote in inspector, then select one of your objects. Select your objects path under node options. Some dialogue pops up but closes immediately. Godot is now dimmed.

@aaronfranke
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aaronfranke commented Jul 21, 2018

Godot version should be a version number or a hash. Don't reference pull requests.

The current head is cfcb6e1 (cfcb6e11f25adb13177ba08777263288a5ec6f61)

@reduz
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reduz commented Sep 7, 2018

Does this still happen?

@menip
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menip commented Sep 9, 2018

Yup.
Following steps to reproduce causes same dimming behavior on 1093c0f.

@menip
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menip commented Dec 12, 2018

Instead of selecting inspector->remote, need to select scene->remote.
Nevertheless, I was not able to reproduced issue again following previous steps, so closing.

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