From 39ba2b335a6edba751b61f2a1289d72dd66bcc4d Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 14 Aug 2022 15:05:56 +0200 Subject: [PATCH] Document run-time SceneTree debug property changes not working correctly --- doc/classes/SceneTree.xml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 0496b8f34b72..0b358bd06f46 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -215,12 +215,15 @@ If [code]true[/code], collision shapes will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_collisions_hint] while the project is running will not have the desired effect. If [code]true[/code], navigation polygons will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_navigation_hint] while the project is running will not have the desired effect. If [code]true[/code], curves from [Path2D] and [Path3D] nodes will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_paths_hint] while the project is running will not have the desired effect. The root of the edited scene.