diff --git a/modules/navigation/2d/nav_mesh_generator_2d.cpp b/modules/navigation/2d/nav_mesh_generator_2d.cpp index 0738a102eb8b..d8f1170f6a11 100644 --- a/modules/navigation/2d/nav_mesh_generator_2d.cpp +++ b/modules/navigation/2d/nav_mesh_generator_2d.cpp @@ -72,7 +72,7 @@ NavMeshGenerator2D::NavMeshGenerator2D() { // Using threads might cause problems on certain exports or with the Editor on certain devices. // This is the main switch to turn threaded navmesh baking off should the need arise. - use_threads = baking_use_multiple_threads && !Engine::get_singleton()->is_editor_hint(); + use_threads = baking_use_multiple_threads; } NavMeshGenerator2D::~NavMeshGenerator2D() { diff --git a/modules/navigation/3d/nav_mesh_generator_3d.cpp b/modules/navigation/3d/nav_mesh_generator_3d.cpp index 8b43eba08086..11f4359146df 100644 --- a/modules/navigation/3d/nav_mesh_generator_3d.cpp +++ b/modules/navigation/3d/nav_mesh_generator_3d.cpp @@ -85,7 +85,7 @@ NavMeshGenerator3D::NavMeshGenerator3D() { // Using threads might cause problems on certain exports or with the Editor on certain devices. // This is the main switch to turn threaded navmesh baking off should the need arise. - use_threads = baking_use_multiple_threads && !Engine::get_singleton()->is_editor_hint(); + use_threads = baking_use_multiple_threads; } NavMeshGenerator3D::~NavMeshGenerator3D() { diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.cpp b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp index 18d66c7b690c..352203f5aaf1 100644 --- a/modules/navigation/editor/navigation_mesh_editor_plugin.cpp +++ b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp @@ -99,7 +99,7 @@ void NavigationMeshEditor::_bake_pressed() { } } - node->bake_navigation_mesh(false); + node->bake_navigation_mesh(true); node->update_gizmos(); }