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For now, repos with godot projects just read as yacc instead of their respective language. So I would suggest adding .tscn and .tres files to this library for more precise language readouts.
The text was updated successfully, but these errors were encountered:
Godot Resources
For now, repos with godot projects just read as yacc instead of their respective language. So I would suggest adding .tscn and .tres files to this library for more precise language readouts.
The text was updated successfully, but these errors were encountered: