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Main.tscn
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Main.tscn
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[gd_scene load_steps=12 format=2]
[ext_resource path="res://enemies/Eevil/Eeevil.tscn" type="PackedScene" id=1]
[ext_resource path="res://player/UI.tscn" type="PackedScene" id=2]
[ext_resource path="res://enemies/Soldier/Soldier.tscn" type="PackedScene" id=3]
[ext_resource path="res://interactable/MedkitPick.tscn" type="PackedScene" id=4]
[ext_resource path="res://interactable/sg_ammo_pick.tscn" type="PackedScene" id=5]
[ext_resource path="res://tileset/tileset.tres" type="TileSet" id=6]
[ext_resource path="res://tileset/walls_tileset.tres" type="TileSet" id=7]
[ext_resource path="res://interactable/mg_pickup.tscn" type="PackedScene" id=8]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=9]
[ext_resource path="res://levels/LevelEnder.tscn" type="PackedScene" id=10]
[ext_resource path="res://levels/level2/Level2.tscn" type="PackedScene" id=11]
[node name="Root" type="Node"]
[node name="Navigation2D" type="Navigation2D" parent="." groups=[
"Navigation",
]]
[node name="TileMap" type="TileMap" parent="Navigation2D"]
scale = Vector2( 5, 5 )
z_index = -7
tile_set = ExtResource( 6 )
cell_size = Vector2( 16, 16 )
show_collision = true
collision_layer = 16
collision_mask = 19
format = 1
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[node name="WallsMap" type="TileMap" parent="Navigation2D"]
scale = Vector2( 5, 5 )
tile_set = ExtResource( 7 )
cell_size = Vector2( 8, 8 )
collision_layer = 16
collision_mask = 19
format = 1
tile_data = PoolIntArray( 262216, 0, 0, 262217, 0, 0, 262218, 0, 0, 262219, 0, 0, 262220, 0, 0, 262221, 0, 0, 262222, 0, 0, 262223, 0, 0, 262224, 0, 0, 262225, 0, 0, 262226, 0, 0, 262227, 0, 0, 262228, 0, 0, 262229, 0, 0, 262230, 0, 0, 262231, 0, 0, 262232, 0, 0, 262233, 0, 0, 262234, 0, 0, 262235, 0, 0, 262236, 0, 0, 262237, 0, 0, 327752, 0, 0, 327773, 0, 0, 393288, 0, 0, 393309, 0, 0, 458824, 0, 0, 458845, 0, 0, 524360, 0, 0, 524381, 0, 0, 589896, 0, 0, 589917, 0, 0, 655432, 0, 0, 655453, 0, 0, 720966, 0, 0, 720967, 0, 0, 720968, 0, 0, 720989, 0, 0, 786525, 0, 0, 852061, 0, 0, 917597, 0, 0, 983133, 0, 0, 1048646, 0, 0, 1048647, 0, 0, 1048648, 0, 0, 1048669, 0, 0, 1114184, 0, 0, 1114205, 0, 0, 1179720, 0, 0, 1179741, 0, 0, 1245256, 0, 0, 1245277, 0, 0, 1310792, 0, 0, 1310813, 0, 0, 1376328, 0, 0, 1376349, 0, 0, 1441864, 0, 0, 1441885, 0, 0, 1507400, 0, 0, 1507421, 0, 0, 1572936, 0, 0, 1572957, 0, 0, 1638472, 0, 0, 1638493, 0, 0, 1704008, 0, 0, 1704029, 0, 0, 1769544, 0, 0, 1769565, 0, 0, 1835080, 0, 0, 1835101, 0, 0, 1900616, 0, 0, 1900637, 0, 0, 1966152, 0, 0, 1966173, 0, 0, 2031688, 0, 0, 2031709, 0, 0, 2097224, 0, 0, 2097245, 0, 0, 2162760, 0, 0, 2162781, 0, 0, 2228296, 0, 0, 2228317, 0, 0, 2293832, 0, 0, 2293833, 0, 0, 2293834, 0, 0, 2293835, 0, 0, 2293836, 0, 0, 2293837, 0, 0, 2293838, 0, 0, 2293839, 0, 0, 2293840, 0, 0, 2293841, 0, 0, 2293842, 0, 0, 2293843, 0, 0, 2293844, 0, 0, 2293845, 0, 0, 2293846, 0, 0, 2293847, 0, 0, 2293848, 0, 0, 2293849, 0, 0, 2293850, 0, 0, 2293851, 0, 0, 2293852, 0, 0, 2293853, 0, 0 )
[node name="Entities" type="Node2D" parent="."]
[node name="Soldier" parent="Entities" instance=ExtResource( 3 )]
position = Vector2( 167, 435.346 )
[node name="HealthPick2" parent="Entities" instance=ExtResource( 4 )]
position = Vector2( 375.216, 531.247 )
scale = Vector2( 1, 1 )
[node name="HealthPick" parent="Entities" instance=ExtResource( 4 )]
position = Vector2( 744.149, 348.306 )
scale = Vector2( 1, 1 )
[node name="SgAmmoPick" parent="Entities" instance=ExtResource( 5 )]
position = Vector2( 433.384, 414.53 )
[node name="Soldier2" parent="Entities" instance=ExtResource( 3 )]
position = Vector2( 2069.8, 410.673 )
[node name="SgAmmoPick2" parent="Entities" instance=ExtResource( 5 )]
position = Vector2( 1334.85, 533.021 )
[node name="SgAmmoPick3" parent="Entities" instance=ExtResource( 5 )]
position = Vector2( 1655.51, 44.1014 )
[node name="SgAmmoPick4" parent="Entities" instance=ExtResource( 5 )]
position = Vector2( 1925.48, 844.069 )
[node name="Eeevil" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 3285.01, 559.834 )
[node name="CanvasModulate" type="CanvasModulate" parent="Entities"]
color = Color( 0.2, 0.2, 0.2, 1 )
[node name="Eeevil2" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 3316.28, 1067.86 )
[node name="Eeevil3" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 2567.35, 390.548 )
[node name="mg_pickup" parent="Entities" instance=ExtResource( 8 )]
position = Vector2( 992.076, 503.088 )
[node name="mg_pickup2" parent="Entities" instance=ExtResource( 8 )]
position = Vector2( 694.705, 533.11 )
[node name="Player" parent="Entities" instance=ExtResource( 9 )]
position = Vector2( 686.571, 567.24 )
[node name="GUI" type="CanvasLayer" parent="."]
[node name="LifeBar" parent="GUI" instance=ExtResource( 2 )]
[node name="LevelEnder" parent="." instance=ExtResource( 10 )]
position = Vector2( 208.034, 571.268 )
scale = Vector2( 3.23306, -3.35135 )
next_scene = ExtResource( 11 )