From 825b2d6970c40e473b3db8f774bb6a8c3acb41cb Mon Sep 17 00:00:00 2001 From: Paolo Tesser Date: Tue, 5 May 2020 11:09:58 +0200 Subject: [PATCH] feat(pushape-push): add plugin (#3405) --- .../plugins/pushape-push/index.ts | 465 ++++++++++++++++++ 1 file changed, 465 insertions(+) create mode 100644 src/@ionic-native/plugins/pushape-push/index.ts diff --git a/src/@ionic-native/plugins/pushape-push/index.ts b/src/@ionic-native/plugins/pushape-push/index.ts new file mode 100644 index 0000000000..b4066e6521 --- /dev/null +++ b/src/@ionic-native/plugins/pushape-push/index.ts @@ -0,0 +1,465 @@ +import { Injectable } from '@angular/core'; +import { Plugin, Cordova, CordovaInstance, IonicNativePlugin, checkAvailability } from '@ionic-native/core'; +import { Observable } from 'rxjs'; + +declare const window: any; + +export type EventResponse = PushapeRegistrationEventResponse & + RegistrationEventResponse & + NotificationEventResponse & + Error; + +interface RegistrationEventResponse { + /** + * The registration ID provided by the 3rd party remote push service. + */ + registrationId: string; +} + +export interface NotificationEventResponse { + /** + * The text of the push message sent from the 3rd party service. + */ + message: string; + /** + * The optional title of the push message sent from the 3rd party service. + */ + title?: string; + /** + * The number of messages to be displayed in the badge iOS or message count in the notification shade in Android. + * For windows, it represents the value in the badge notification which could be a number or a status glyph. + */ + count: string; + /** + * The name of the sound file to be played upon receipt of the notification. + */ + sound: string; + /** + * The path of the image file to be displayed in the notification. + */ + image: string; + /** + * An optional collection of data sent by the 3rd party push service that does not fit in the above properties. + */ + additionalData: NotificationEventAdditionalData & any; +} + +/** + * Loosened up with a dictionary notation, but all non-defined properties need to use (map['prop']) notation + * + * Ideally the developer would overload (merged declaration) this or create a new interface that would extend this one + * so that he could specify any custom code without having to use array notation (map['prop']) for all of them. + */ +export interface NotificationEventAdditionalData { + /** + * Whether the notification was received while the app was in the foreground + */ + foreground?: boolean; + collapse_key?: string; + coldstart?: boolean; + from?: string; + notId?: string; + + [name: string]: any; +} + +export interface IOSPushOptions { + /** + * Whether to use prod or sandbox GCM setting. + */ + fcmSandbox?: boolean | string; + + /** + * If true the device shows an alert on receipt of notification. + * **Note**: the value you set this option to the first time you call the init + * method will be how the application always acts. Once this is set + * programmatically in the init method it can only be changed manually by the + * user in Settings>Notifications>App Name. This is normal iOS behaviour. + */ + alert?: boolean | string; + + /** + * If true the device sets the badge number on receipt of notification. + * **Note**: the value you set this option to the first time you call the init + * method will be how the application always acts. Once this is set + * programmatically in the init method it can only be changed manually by the + * user in Settings>Notifications>App Name. This is normal iOS behaviour. + */ + badge?: boolean | string; + + /** + * If true the device plays a sound on receipt of notification. + * **Note**: the value you set this option to the first time you call the init + * method will be how the application always acts. Once this is set + * programmatically in the init method it can only be changed manually by the + * user in Settings>Notifications>App Name. This is normal iOS behaviour. + */ + sound?: boolean | string; + + /** + * If true the badge will be cleared on app startup. + */ + clearBadge?: boolean | string; + + /** + * If the array contains one or more strings each string will be used to + * subscribe to a GcmPubSub topic. + * **Note**: only usable in conjunction with `senderID`. + */ + topics?: string[]; + + /** + * The data required in order to enable Action Buttons for iOS. + * Action Buttons on iOS - https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/PAYLOAD.md#action-buttons-1 + */ + categories?: CategoryArray; + + /** + * If true the device will be set up to receive VoIP Push notifications and the + * other options will be ignored since VoIP notifications are silent + * notifications that should be handled in the "notification" event. + */ + voip?: boolean | string; +} + +export interface CategoryArray { + [name: string]: CategoryAction; +} + +export interface CategoryAction { + yes?: CategoryActionData; + no?: CategoryActionData; + maybe?: CategoryActionData; +} + +export interface CategoryActionData { + callback: string; + title: string; + foreground: boolean; + destructive: boolean; + inline?: boolean; +} + +export interface AndroidPushOptions { + /** + * Maps to the project number in the Google Developer Console. + */ + senderID?: string; + + /** + * The name of a drawable resource to use as the small-icon. The name should + * not include the extension. + */ + icon?: string; + + /** + * Sets the background color of the small icon on Android 5.0 and greater. + * [Supported Formats](http://developer.android.com/intl/ru/reference/android/graphics/Color.html#parseColor(java.lang.String)) + */ + iconColor?: string; + + /** + * If true it plays the sound specified in the push data or the default system + * sound. + */ + sound?: boolean | string; + + /** + * If true the device vibrates on receipt of notification. + */ + vibrate?: boolean | string; + + /** + * If true the icon badge will be cleared on init and before push messages are processed. + */ + clearBadge?: boolean | string; + + /** + * If true the app clears all pending notifications when it is closed. + */ + clearNotifications?: boolean | string; + + /** + * If true will always show a notification, even when the app is on the + * foreground. + */ + forceShow?: boolean | string; + + /** + * If the array contains one or more strings each string will be used to + * subscribe to a GcmPubSub topic. + */ + topics?: string[]; + + /** + * The key to search for text of notification. + */ + messageKey?: string; + + /** + * The key to search for title of notification. + */ + titleKey?: string; +} + +export interface BrowserPushOptions { + /** + * Optional. Your GCM API key if you are using VAPID keys. + */ + applicationServerKey?: string; + + /** + * URL for the push server you want to use. + * Default: http://push.api.phonegap.com/v1/push Optional. + */ + pushServiceURL?: string; +} + +interface PushOptions { + ios?: IOSPushOptions; + android?: AndroidPushOptions; + windows?: any; + browser?: BrowserPushOptions; +} + +export type Priority = 1 | 2 | 3 | 4 | 5; +export type Visibility = 0 | 1 | -1; + +export interface Channel { + id: string; + description: string; + importance: Priority; + sound?: string; + vibration?: boolean | number[]; + visibility?: Visibility; + badge?: boolean; +} + +export type PushEvent = 'registration' | 'notification' | 'error'; + + +/** Extended Pushape types */ + +export interface PushapePushOptions { + id_app: string; + platform: string; + uuid: string; +} + +export interface PushapeOptions extends PushOptions { + enabled?: boolean; + pushape: PushapePushOptions; + id_user: string; +} + +export interface PushapeRegistrationEventResponse extends RegistrationEventResponse { + push_id: string; + status: number; +} + +/** + * @name PushapePush + * @description + * Register and receive push notifications. + * This plugin extends functionalities of Push native plugin in order to use it with Pushape service. + * + * Pushape service: @link https://glue-labs.com/pushape-invio-notifiche-push-ios-android-api-sdk + * + * Requires Cordova plugin: `pushape-cordova-push`. For more info, please see the [Pushape plugin docs](https://github.com/gluelabs/pushape-cordova-push). + * + * For TypeScript users, see the [Pushape plugin docs about using TypeScript for custom notifications](https://github.com/gluelabs/pushape-cordova-push/blob/master/docs/PUSHAPE_TYPESCRIPT.md). + * + * @usage + * ```typescript + * import { PushapePush } from '@ionic-native/pushape-push/ngx'; + * + * + * constructor(private readonly pushapePush: PushapePush) { } + * + * ... + * + * + * + * ``` + * + * @interfaces + * PushapeRegistrationEventResponse + * NotificationEventResponse + * NotificationEventAdditionalData + * IOSPushOptions + * AndroidPushOptions + * BrowserPushOptions + * PushapePushOptions + * PushapeOptions + */ +@Plugin({ + pluginName: 'PushapePush', + plugin: 'pushape-cordova-push', + pluginRef: 'PushNotification', // the variable reference to call the plugin, example: navigator.geolocation + repo: 'https://github.com/gluelabs/pushape-cordova-push', + install: 'ionic cordova plugin add pushape-cordova-push', + platforms: ['Android', 'Browser', 'iOS'], +}) +@Injectable() +export class PushapePush extends IonicNativePlugin { + + /** + * Init push notifications + * @param options {PushapeOptions} + * @return {PushObject} + */ + init(options: PushapeOptions): PushObject { + return new PushObject(options); + } + + /** + * Check whether the push notification permission has been granted. + * @return {Promise<{isEnabled: boolean}>} Returns a Promise that resolves with an object with one property: isEnabled, a boolean that indicates if permission has been granted. + */ + @Cordova() + hasPermission(): Promise<{ isEnabled: boolean }> { + return; + } + + /** + * Create a new notification channel for Android O and above. + * @param channel {Channel} + */ + @Cordova({ + callbackOrder: 'reverse' + }) + createChannel(channel?: Channel): Promise { + return; + } + + /** + * Delete a notification channel for Android O and above. + * @param id {string} + */ + @Cordova({ + callbackOrder: 'reverse' + }) + deleteChannel(id?: string): Promise { + return; + } + + /** + * Returns a list of currently configured channels. + * @return {Promise} + */ + @Cordova() + listChannels(): Promise { + return; + } + +} + +/** + * @hidden + */ +@Plugin({ + pluginName: 'PushapePush', + plugin: 'pushape-cordova-push', + pluginRef: 'PushNotification' +}) +export class PushObject { + private _objectInstance: any; + + constructor(options: PushapeOptions) { + if ( + checkAvailability('PushNotification', 'init', 'PushNotification') === true + ) { + if (typeof window !== 'undefined') { + this._objectInstance = window.PushNotification.init(options); + } + } + } + + /** + * Adds an event listener + * @param event {string} + * @return {Observable} + */ + @CordovaInstance({ + observable: true, + clearFunction: 'off', + clearWithArgs: true, + }) + on(event: PushEvent): Observable { + return; + } + + /** + * The unregister method is used when the application no longer wants to receive push notifications. + * Beware that this cleans up all event handlers previously registered, + * so you will need to re-register them if you want them to function again without an application reload. + */ + @CordovaInstance() + unregister(): Promise { + return; + } + + /** + * Set the badge count visible when the app is not running + * + * The count is an integer indicating what number should show up in the badge. + * Passing 0 will clear the badge. + * Each notification event contains a data.count value which can be used to set the badge to correct number. + * @param count + */ + @CordovaInstance({ + callbackOrder: 'reverse', + }) + setApplicationIconBadgeNumber(count?: number): Promise { + return; + } + /** + * Get the current badge count visible when the app is not running + * successHandler gets called with an integer which is the current badge count + */ + @CordovaInstance() + getApplicationIconBadgeNumber(): Promise { + return; + } + + /** + * iOS only + * Tells the OS that you are done processing a background push notification. + * successHandler gets called when background push processing is successfully completed. + * @param [id] + */ + @CordovaInstance({ + callbackOrder: 'reverse' + }) + finish(id?: string): Promise { + return; + } + + /** + * Tells the OS to clear all notifications from the Notification Center + */ + @CordovaInstance() + clearAllNotifications(): Promise { + return; + } + + /** + * The subscribe method is used when the application wants to subscribe a new topic to receive push notifications. + * @param topic {string} Topic to subscribe to. + * @return {Promise} + */ + @CordovaInstance() + subscribe(topic: string): Promise { + return; + } + + /** + * The unsubscribe method is used when the application no longer wants to receive push notifications from a specific topic but continue to receive other push messages. + * @param topic {string} Topic to unsubscribe from. + * @return {Promise} + */ + @CordovaInstance() + unsubscribe(topic: string): Promise { + return; + } +}