diff --git a/content/learn/book/contributing/_index.md b/content/learn/book/contributing/_index.md index 9ed572335b..3c3486875e 100644 --- a/content/learn/book/contributing/_index.md +++ b/content/learn/book/contributing/_index.md @@ -1,6 +1,6 @@ +++ title = "Contributing" -weight = 4 +weight = 5 sort_by = "weight" template = "docs-section.html" page_template = "docs-section.html" diff --git a/content/learn/book/next-steps/_index.md b/content/learn/book/next-steps/_index.md index 3e3efe7d88..379c3ad1c4 100644 --- a/content/learn/book/next-steps/_index.md +++ b/content/learn/book/next-steps/_index.md @@ -1,6 +1,6 @@ +++ title = "Next Steps" -weight = 3 +weight = 4 sort_by = "weight" template = "docs-section.html" page_template = "docs-section.html" diff --git a/content/learn/book/plugin-development/_index.md b/content/learn/book/plugin-development/_index.md new file mode 100644 index 0000000000..2a55f89f9f --- /dev/null +++ b/content/learn/book/plugin-development/_index.md @@ -0,0 +1,140 @@ ++++ +title = "Building Bevy's Ecosystem" +weight = 3 +sort_by = "weight" +template = "docs-section.html" +page_template = "docs-section.html" ++++ + +Bevy has a plug-and-play architecture, where you can easily add plugins for new features or use your own plugins instead of the built-in ones. You can also create third-party plugins that others may use in their applications. + +With that in mind, this page provides some basic info that can be useful when authoring third-party plugins. + +## Naming + +You are free to use a `bevy_xxx` name for your plugin, but please be reasonable. If you are about to claim a generic name like `bevy_animation`, `bevy_color`, or `bevy_editor`, please ask first. The rationale is explained [here](https://github.com/bevyengine/bevy/discussions/1202#discussioncomment-258907) + +## Licensing + +Bevy is dual licensed under [MIT or Apache 2.0](https://www.rust-lang.org/policies/licenses), at your option. Most other Rust projects (including Rust itself) also use this dual-license approach. MIT-only is very popular, and you might be tempted to just use that (Bevy also used to be MIT-only), but there are [very good reasons](https://github.com/bevyengine/bevy/issues/2373) to include both licenses. We highly recommend using the dual MIT / Apache 2.0 license for your Bevy Plugins and crates: + +- Including the Apache 2.0 license option significantly reduces the difficulty and boilerplate of proper license compliance in published games because you only need to include one copy of the Apache 2.0 license. +- Provides maximum compatibility with Bevy and Rust, making it easier to upstream your changes. + +## Rust API and Cargo SemVer Guidelines + +While they are only guidelines, it can be useful for you to look at and consider the [Rust API guidelines](https://rust-lang.github.io/api-guidelines/) and [Cargo SemVer compatibility conventions](https://doc.rust-lang.org/cargo/reference/semver.html) for recommendations on how to write your API and what to consider a breaking or compatible change. + +## Generic Plugin Types + +It can be useful to allow your users to supply generic types to your plugins. It can enable them to write custom logic for components to be used; give your plugin a marker component to note an entity it should do some logic to; add events that your plugin should listen for; or a resource your plugin should use (which is useful if you want to apply your plugin to multiple resources of the same type via type aliases.) + +You can define a generic plugin like so: + +```rust +// example with a generic type that implements Component + +pub struct YourPlugin { + pub phantom_t: PhantomData, +} + +impl Plugin for YourPlugin { + fn build(&self, app: &mut App) { + app.add_systems(Startup, example_function::); + } + + // ... your other logic ... +} + +// example function using your generics +pub fn example_function(mut commands: Commands) { + commands.spawn(T); + // ... any other logic here ... +} +``` + +A prime example of generic plugins in use is the [Bevy Cellular Automaton Plugin](https://github.com/ManevilleF/bevy_life). + +## Small Crate Size + +To avoid long build times in your plugin and in projects using it, you should aim for a small crate size: + +- Disable Bevy features that you don't use: + - Features are additive => Bevy features enabled in your plugin cannot be disabled by someone using your plugin + - You can find Bevy's features [here](https://github.com/bevyengine/bevy/blob/main/docs/cargo_features.md). +- Avoid large dependencies. +- Put optional functionality and dependencies behind a feature. + +## Tests and CI + +Tests are always good! For CI, you can check out [this example](https://github.com/actions-rs/meta/blob/master/recipes/quickstart.md) for a quick start using GitHub Actions. As Bevy has additional Linux dependencies, you should install them before building your project ([here is how Bevy is doing it](https://github.com/bevyengine/bevy/blob/9788b386c7846c99978ab5c1a33698ec5a471d84/.github/workflows/ci.yml#L40)). Even if you don't have many (or any) tests, setting up CI will compile check your plugin and ensure a basic level of quality. + +## Indicate Compatible Versions + +Indicating which version of your plugin works with which version of Bevy can be helpful for your users. Some of your users may be using an older version of Bevy for any number of reasons. You can help them find which version of your plugin they should use. This can be shown as a simple table in your README with each version of Bevy and the corresponding compatible version of your plugin. + +| bevy | bevy_awesome_plugin | +|------|---------------------| +| 0.5 | 0.3 | +| 0.4 | 0.1 | + +## Main Branch Tracking + +Bevy is evolving very fast. Regularly, new features are functioning on the main branch but have not yet been released. Your plugin might depend on Bevy Main or the latest release. You can also do both on different branches (e.g., have a `bevy_main` branch). + +If you intend to track Bevy's main branch, you can specify the latest commit you support in your `Cargo.toml` file: + +```toml +bevy = { version = "0.5", git = "https://github.com/bevyengine/bevy", rev="9788b386c7846c99978ab5c1a33698ec5a471d84", default-features = false } +``` + +You can specify the dependency [both as a version and with git](https://doc.rust-lang.org/cargo/reference/specifying-dependencies.html#multiple-locations). The version will be used if the dependency is pulled from [crates.io](https://crates.io/). Otherwise, the git dependency will be used. + +You can use one of these badges to communicate to your users how closely you intend to track Bevy's main branch. + + + +|
badge
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description
|code| +|-|-|-| +|[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)|I intend to track main as much as I can|`[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-main-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)`| +|[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-released%20version-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)|I will only follow released Bevy versions|`[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-released%20version-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)`| + +## Documentation and Examples + +Documentation and examples are very useful for a crate. + +In the case of a Bevy plugin, a few screenshots or movies / animated GIFs from your examples can really help to understand what your plugin is capable of. + +Additionally, it can be helpful to list: + +- SystemSets available from your plugin. + - (If important, also mention their execution order.) +- Components available from your plugin. + +## Publishing Your Plugin + +There are some [extra fields](https://doc.rust-lang.org/cargo/reference/manifest.html) that you can add to your `Cargo.toml` manifest in the `[package]` section: + +|field|description| +|-|-| +|[`description`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-description-field)|a description of the plugin| +|[`repository`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-repository-field)|URL of the plugin source repository| +|[`license`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields)|the plugin license| +|[`keywords`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-keywords-field)|keywords for the plugin - `"bevy"` at least is a good idea here| +|[`categories`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-categories-field)|categories of the plugin - see [the full list on crates.io](https://crates.io/categories)| +|[`exclude`](https://doc.rust-lang.org/cargo/reference/manifest.html#the-exclude-and-include-fields)|files to exclude from the released package - excluding the `assets` folder that you may have is a good idea, as well as any large files that are not needed by the plugin| + +Once a crate is published to [crates.io](https://crates.io), there are two badges that you can add to your `README.md` for easy links: + +|badge|code| +|-|-| +|[![crates.io](https://img.shields.io/crates/v/bevy)](https://crates.io/crates/bevy)|`[![crates.io](https://img.shields.io/crates/v/bevy_awesome_plugin)](https://crates.io/crates/bevy_awesome_plugin)`| +|[![docs.rs](https://docs.rs/bevy/badge.svg)](https://docs.rs/bevy)|`[![docs.rs](https://docs.rs/bevy_awesome_plugin/badge.svg)](https://docs.rs/bevy_awesome_plugin)`| + +## Promotion + +You can promote your plugin in Bevy's [communities](https://github.com/bevyengine/bevy#community): + +- Add it as an [Asset on the official website](https://github.com/bevyengine/bevy-assets). +- Announce it on [Discord](https://discord.gg/bevy), in the `#crates` channel. +- Announce it on [Reddit](https://reddit.com/r/bevy). diff --git a/content/learn/book/troubleshooting/_index.md b/content/learn/book/troubleshooting/_index.md index f8422e8e8a..78c1829680 100644 --- a/content/learn/book/troubleshooting/_index.md +++ b/content/learn/book/troubleshooting/_index.md @@ -1,6 +1,6 @@ +++ title = "Troubleshooting" -weight = 5 +weight = 6 sort_by = "weight" template = "docs-section.html" page_template = "docs-section.html"