diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..5e56e04 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +/bin diff --git a/FAQ.txt b/FAQ.txt index a2e5058..2163557 100644 --- a/FAQ.txt +++ b/FAQ.txt @@ -21,7 +21,8 @@ Time Torch (Dartcraft - Balance) Repair enchantment on infusing Dartcraft stuff (Balance - Repair isn’t intended for everything and shouldn’t be able to be applied on these extremely powerful weapons/armour) All AM2 mobs except Mana Creepers are disabled (Lag, annoyance. To summon nature guardian, we added a recipe for its spawn egg) Removed Flight from Advanced Genetics (Obvious balance reasons - controversial, but necessary to keep various mod items from being made completely obsolete) -Removed More Health Option from Advanced Genetics (Can add up with TiC hearts - which you should be using instead) +Removed More Health Option from Advanced Genetics (Stacks improperly with TiC hearts, leading to massive amounts of health) +Ethereal Processor from ElectroMagicTools (Prevents dupes with GT) There may be more, but this is all I can see/remember for now. diff --git a/ModVersions.txt b/ModVersions.txt index 3e4446f..f7d1c57 100644 --- a/ModVersions.txt +++ b/ModVersions.txt @@ -1,7 +1,7 @@ Current Mod Versions Additional Buildcraft Objects v1.0.7.558 -Advanced Genetics v1.4.1 +Advanced Genetics v1.4.2 Advanced Solar Panels v3.4.7 Applied Energistics rv14finale3 Armor Status HUD v1.15 @@ -15,41 +15,40 @@ Bibliowoods[Natura] v1.1 Big Reactors v0.3.0A Binnies Mods v1.8.0 Biomes O' Plenty v1.2.1.416 -Blood Magic v1.0.0 +Blood Magic v1.0.1b Botania beta16 BspkrsCore v5.3 BuildCraft v4.2.2 BuildCraft Colour Router Addon v0.3.4 Calclavia Core v1.2.0.312 Carpenter's Blocks v2.0.8 -Chisel v1.5.1 (Big thanks to asie) +Chisel v1.5.2 Code Chicken Core v0.9.0.9 Code Chicken Lib v1.0.0.62 COFH Core v2.0.0.2 ComputerCraft v1.58 Damage Indicators v2.9.2.3 -DartCraft v0.2.17 +DartCraft v0.2.18 DenLib v3.2.6 -Dimensional Anchors v57.1.95 -ElectroMagicTools v1.0.9 +Dimensional Anchors v57.1.96 +ElectroMagicTools v1.0.9e Emashers Resource v1.2.3.4 (lol) -EnderIO v0.11.3.331 +EnderIO v1.0.1.353 Ender Prospecting v1.0.1.6 Ender Storage v1.4.3.6 Engineer's Toolbox v1.1.8.3 -Enhanced Portals v3.0.0b5e EVOC v1.0.0a -Extra Cells v1.6.7d +Extra Cells v1.6.8f Extra Utilities v1.0.3c -Factorization v0.8.3.3 +Factorization v0.8.34 FlatSigns v1.4.0.15 -ForbiddenMagic pr0.32 +ForbiddenMagic pr0.333 Forestry v2.3.1.1\ ForgeMultipart v1.0.0.250 Gendustry v1.0.3.41 Gravisuite v1.9.9a GregTech v4.07o -Hardcore Ender Expansion v1.3.3 +Hardcore Ender Expansion v1.5 iChunUtil v2.4.0 IC2 Nuclear Control v1.6.2e ImmibisCore v57.2.0 @@ -58,16 +57,17 @@ IndustrialCraft2exp v2.0.397 InfernalMobs v1.6.4 InfiniBows v1.2.0.14 InventoryTweaks v1.57-devb86 -IronChests v5.4.1.689 +IronChests v5.4.1.702 +JABBA v1.1.3 JourneyMap Unlimited v3.3.2 -Logistics Pipes v0.7.4dev.96 +Logistics Pipes v0.7.4dev.145 Magical Crops v3.2.0_Beta15a Magic Bees v2.1.11 -Mekanism v6.0.4.32 -Mekanism Generators v6.0.4.32 -MineFactoryReloaded v2.7.6-448 +Mekanism v6.1.0.CUSTOM (combined jar) +Mekanism Generators v6.1.0.CUSTOM (combined jar) +MineFactoryReloaded v2.7.8-482 Minetweaker v2.3.1 -Mobius Core v1.0.4 +Mobius Core v1.2.0 Modular Force Field Systems v3.6.2.59 Modular Powersuits v0.10.0-92 Modular Powersuits Addons v1.6.4-884 @@ -77,6 +77,7 @@ Natura v2.1.14 NEIaddons v1.10.4.64 NEIplugins v1.1.0.6 Nether Ores v2.2.1-14 +Not Enough Codecs v0.1 Not Enough Items v1.6.1.9 Not Enough Keys v0.0.4 Numina v0.1.2-55 @@ -85,7 +86,7 @@ OpenBlocks v1.2.7 OpenModsLib v0.4b OpenPeripheralAddons v0.1.3 OpenPeripheralCore v0.3.3 -Opis v1.1.2 +Opis v1.2.1 Pam's Clay Spawn v1.6.4 Plugins for Forestry v3.2.30 PortalGun v2.0.2 @@ -96,20 +97,20 @@ Railcraft v8.4.0.0 RcDusts v0.0.6d Redstone Arsenal v1.0.0.0 Reliquary v1.1Custom -RemoteIO v1.9.3a -ServerTools v1.6.4-22 +RemoteIO v1.11 +ServerTools v1.6.4-23 SlickUtil SortFix v1.0 Steve's Carts 2.0.0b10 -Steve's Factory Manager vA78 +Steve's Factory Manager vA83 Thaumcraft v4.1.0g -Thaumic Reliquary v1.1.1 +Thaumic Reliquary v1.1.1.TPPI Thaumic Tinkerer v2.3-137 Thaumic Tinkerer KAMI vJ6 Thermal Expansion v3.0.0.2 -Tinker's Construct v1.6.4-513 +Tinker's Construct v1.5.5.4 Tinker's Mechworks v1.6.4-19 -TPPITweaks v1.0.0-10 +TPPITweaks v1.1.0-45 Translocators v1.1.0.15 Twilight Forest v1.20.3 Universal Electricity Core v3.1.0.74 @@ -117,4 +118,4 @@ Waila v1.5.1a Wireless Redstone - CBE v1.4.0.7 Witchery v0-16-3_164 WorldCore v1.1.0.17 -Zan's Minimap v1.6.4 \ No newline at end of file +Zan's Minimap v1.6.4 diff --git a/README.md b/README.md index 56e2b42..b9b8a78 100644 --- a/README.md +++ b/README.md @@ -1,64 +1,88 @@ -"Test Pack Please Ignore" -FTB Modpack +_Test Pack Please Ignore_ - Minecraft Modpack =============== -A github for public updates to the pack. We have a subreddit at http://www.reddit.com/r/TestPackPleaseIgnore/ . Thanks for reading! +A public repository for all changes to the pack. + +We have a subreddit at http://www.reddit.com/r/TestPackPleaseIgnore/ . Thanks for reading! Information =============== -"Test Pack Please Ignore" is a FTB pack made by members of the FTB reddit, officialy given the OK by Slowpoke himself. +_Test Pack Please Ignore_ is a third-party FTB pack made by members of the /r/FeedTheBeast subreddit, officially sanctioned by Slowpoke in late 2013. -To get the pack, enter the code "MegaSharkPunch" (no quotes) into the FTB private packs option. +To get the pack, enter the code __MegaSharkPunch__ into the FTB private packs option. -This pack runs best with at least 2.5 GB memory, and 256 MB of permgen. To set the permgen, go to the options tab and click on "Advanced Options". In additional java parameters, add the following (without the quotes): "-XX:PermSize=256M". +Clients: This pack runs best with at least 2.5 GB memory, and 256 MB of permgen. Permgen is automatically set by the FTB launcher, but to set the permgen in a different launcher add the following java parameter: __-XX:PermSize=256M__ -~~~~ Obsolete ~~~~ +Servers: The server download comes with recommended Java arguments. Those were used when initially testing this pack before it released, and it worked great. You may need to allocate more RAM if you have lots of concurrent players online. Never try and allocate too much, Java hates that. -_Upon launching the pack for the first time, you will be prompted with a GUI popup to download additional mods that we unfortunately didn't have permission to redistribute in our pack. Following the directions on the GUI will allow you to easily download the additional mods and place them in the correct directory folders. This is an optional process, but *highly* recommended to get the full TPPI experience. DO NOT CLOSE YOUR MINECRAFT UNTIL PROMPTED TO._ -_Reminder for ad.fly: In the upper right hand corner of your window you will see text go from “please wait” to “5”->”4”…”1” then “SKIP AD”. Do not click anything on your screen except for that yellow “SKIP AD” button. This will automatically download Thaumcraft into your assigned download folder. Drag the newly downloaded mod into your mods folder, which can easily be opened by clicking the button on the GUI. Repeat for Twilight Forest by clicking “continue”._ +When you enter a new world, our book, like the Tinker’s Construct one, will show up in your inventory. ___Read it!___ -_After completion, the GUI will ask you to close the game: do so. After, simply relaunch with the same version and all of the mods will successfully load._ -_SERVER OWNERS: Your players may have questions about this, refer them here or explain it to them yourself. Now, how will you server owners get Twilight Forest+Thaumcraft? You can either download the latest versions from the respective forum threads, or go through the same process as your clients and install them with our GUI after you launch the game._ +Reporting Bugs +=============== +Submit ___all___ bug reports on this github. -\~~~~~~~~~~~~~~~~~~~~ +To open up an issue: click the issues tab on the right side of the page. Once there, click the “new issue” green button near the top right of the screen in the issues menu, and fill out the subject/title and the body paragraph. -When you enter a new world, our book, like the Tinker’s Construct one, will show up in your inventory. Read it! +What does a good bug report look like? -Bug Reports: Submit all bug reports on our github here: To open up an issue, simply click the “new issue” green button near the top right of the screen in the issues menu, fill out the subject/title and the body paragraph. What does a good bug report look like? 1. Steps to reproduce. 2. If the game crashed, or if one of the developers ask you to, a copy of your log on some sort of paste website. I recommend http://paste.ubuntu.com/, to allow for maximum characters. 3. Screenshots, if the issue warrants it and for clarification. -REMINDER: THIS IS A BETA AND SHOULD BE TREATED AS SUCH. +Any questions/comments/concerns can be brought up on our IRC _[here](http://webchat.esper.net/?channels=TestPackPleaseIgnore&prompt=1/#btn)_. -Any questions/comments/concerns can be brought up on our IRC here: http://webchat.esper.net/?channels=TestPackPleaseIgnore&prompt=1/#btn. For everything else you need to know, you can find the information on our own subreddit here: http://www.reddit.com/r/testpackpleaseignore. +For everything else you need to know, you can find the information on our own subreddit _[here](http://www.reddit.com/r/testpackpleaseignore)_. MOST IMPORTANTLY, have fun :) -Contributers/Developers +Developers =============== -_esKaayY (IGN: esKaayY)_ +###Current Team +- _esKaayY (IGN: esKaayY)_ + +- _tterrag (IGN/Reddit: tterrag1098)_ + +- _wha-ha-ha (IGN: wha\_ha\_ha)_ + +- _judge (IGN: JDGBOLT)_ + +- _dudeedud4 (IGN: sneezing-panda)_ + +###Past Members +- _phit (reddit: phitriz)_ + +- _Dr Soda (IGN: Epiksoda11)_ + +- _nsstrunks (IGN: nsstrunks)_ + +- _NEOidea (stellarcraft) (IGN: NEOidea)_ + +All contributors can be found _[here](https://github.com/TPPI-Dev/TestPackPleaseIgnore/graphs/contributors)_. + -_Dr Soda (IGN: Epiksoda11)_ +Contributing +=== +We love getting outside contributions, especially to our mod documentation system, however doing so can be a little complex for some. -_nsstrunks (IGN: nsstrunks)_ +First a note: If you are going to contribute, please make your contributions to the ___Dev___ branch, not master. Switch this by using the dropdown box on the main repo page. -_NEOidea (stellarcraft) (IGN: NEOidea)_ +Also, if you are just planning on making a one-line change, or anything that just alters one file, you can simply find the file and press "edit", and github will do the rest. -_tterrag (IGN/Reddit: tterrag1098)_ +To make any larger contributions, it is recommended to have [Github for Windows/Mac/Linux](https://help.github.com/articles/set-up-git) installed (use the orange button for the application, or the rest of the article for command line git). -_wha-ha-ha (IGN: wha\_ha\_ha)_ +To do so you will need to make what is called a "fork" of this repository. To do this press the "Fork" button on the top right of the page, and github will create your own copy of this repository. Once that has completed, use the github application to "clone" this repository, [Github Help](http://help.github.com) can help you with this portion. Make the changes on your computer, then commit and push those back to your fork (again, refer to the github help documents). -_dudeedud4 (IGN: sneezing-panda)_ +Once your fork has all the changes you want, you need to create a "pull request" on the main repository. To do this, go to the pull request tab on the right, and hit "new pull request". At the top of that screen hit "compare across forks", then choose the second dropdown on the first line to be "Dev", the first dropdown on the second line to be _your_ fork, and the final dropdown to be "Dev" again (This may require hitting "compare across forks" and "edit" quite a few times to get it right). If everything looks right, meaning you see all your commits on the screen, hit "Create pull request" and we will review it as soon as possible. -_phit (reddit: phitriz)_ +Thank you for your help! Current Modlist =============== -Google Doc. Modlist: http://bit.ly/tppi#btn +Google Doc. Modlist: http://bit.ly/TPPI-Modlist Changelog =============== -Try "/tppi changelog" in-game. +Use the command _/tppi changelog_ in-game, or look _[here](https://github.com/TPPI-Dev/TestPackPleaseIgnore/blob/master/config/TPPI/changelog.txt)._ diff --git a/config/AM2/AM2.cfg b/config/AM2/AM2.cfg index 2e00a27..16ef853 100755 --- a/config/AM2/AM2.cfg +++ b/config/AM2/AM2.cfg @@ -143,7 +143,7 @@ general { B:WitchwoodLeafParticles=true # Comma-separated list of block IDs that dig cannot break. If a block is flagged as unbreackable in code, Dig will already be unable to break it. There is no need to set it here (eg, bedrock, etc.). Dig also makes use of Forge block harvest checks. This is mainly for fine-tuning. - S:dig_blacklist= + S:dig_blacklist=851,852,2271,2412,2440,2444,2445,2446,2447,2448,2453,2527,3144,3464,3468,3474,3475,3484,3485,4327,6027,7130,7131,7132,7133,7134,7135,7137,7138,7139,7140,7141,7142,7143,7144,7145,7146,7147,7148,7149,7150,7151,7152,7153,7157,7158,7159,7160,7161,7162,7163,7164,10456,10457,10459,10460,10556,10557,10558,10559,10560,10561,10656,10657,10658,19416,19417,19418,19419,19420,19421,19422,19423,19424,19425,19426,19427,19436,19437,19438,19439,19440,19443,19456,19457,19458,19459,19460,19461,19464,19476,19477,19478,19479,19480,25298,25304,30184 I:mage_villager_profession_id=29 # Comma-separated list of dimension IDs that AM should *not* do worldgen in. diff --git a/config/AM2/SkillConf.cfg b/config/AM2/SkillConf.cfg index f19bda7..6846a18 100755 --- a/config/AM2/SkillConf.cfg +++ b/config/AM2/SkillConf.cfg @@ -34,7 +34,7 @@ general { B:Damage=true B:Daylight=true B:Dig=true - B:Disarm=true + B:Disarm=false B:Dispel=true B:DivineIntervention=true B:Drought=true diff --git a/config/AWWayofTime.cfg b/config/AWWayofTime.cfg index 07d2fd0..bdf023f 100644 --- a/config/AWWayofTime.cfg +++ b/config/AWWayofTime.cfg @@ -10,6 +10,7 @@ block { I:BlockHomHeart=1419 I:BlockPedestal=1420 I:BlockPlinth=1421 + I:BlockSpectralContainer=1430 I:BlockSpellEffect=1426 I:BlockSpellEnhancement=1429 I:BlockSpellModifier=1428 @@ -109,6 +110,7 @@ item { I:ItemBloodRuneBlock=17017 I:ItemKeyOfDiablo=17081 I:ItemRitualDiviner=17059 + I:ItemSigilOfSupression=17088 I:LavaCrystal=17003 I:LavaSigil=17005 I:Magicales=17062 diff --git a/config/BiblioCraft.cfg b/config/BiblioCraft.cfg index 501e50e..7588bec 100755 --- a/config/BiblioCraft.cfg +++ b/config/BiblioCraft.cfg @@ -45,7 +45,7 @@ general { S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block. - S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer, saw, knife, file, configurator, bow, crowbar + S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer, saw, knife, file, configurator, bow, crowbar, pestle, mortar, dagger, diviner, ritual # Should blank books be allowed on Bookcases? (true or false) B:AllowEmptyBooks=true diff --git a/config/Botania.cfg b/config/Botania.cfg index 6996739..93b1ae9 100644 --- a/config/Botania.cfg +++ b/config/Botania.cfg @@ -40,7 +40,7 @@ general { B:lexicon.render.3D=true # Set to false to remove the overriding of vanilla blocks (snow, red and yellow flowers). Setting this to false will remove the snow on flowers tweak. - B:override.vanillaBlocks=true + B:override.vanillaBlocks=false # Set to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag. B:powerSystem.subtle=false diff --git a/config/DIAdvancedCompatibility.cfg b/config/DIAdvancedCompatibility.cfg index d6d5089..656021e 100755 --- a/config/DIAdvancedCompatibility.cfg +++ b/config/DIAdvancedCompatibility.cfg @@ -2542,11 +2542,26 @@ enhancedportals { #################### # brainlessenderman + #################### + + brainlessenderman { + B:Append_Baby_Name=true + D:Baby_Scale_Modifier=2.0 + B:Ignore_This_Mob=false + S:Name= + S:Scale_Factor=22.0 + S:Size_Modifier=0.0 + S:X_Offset=0.0 + S:Y_Offset=-5.0 + } + + #################### + # firefiend #=================== # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### - brainlessenderman { + firefiend { # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true @@ -2573,12 +2588,12 @@ enhancedportals { } #################### - # firefiend + # paralyzedenderman #=================== # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### - firefiend { + paralyzedenderman { # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true diff --git a/config/DartCraft/main.cfg b/config/DartCraft/main.cfg index 0fb2af0..53031af 100644 --- a/config/DartCraft/main.cfg +++ b/config/DartCraft/main.cfg @@ -52,6 +52,9 @@ client { # Render Time Particles. B:"Time Particles"=true + # Render Force Leaves with Transparency. + B:"Transparent Leaves"=true + # Moves the player's hearts to the top-left part of the screen with the magic meter. (Note Health could still display if another mod does not adhere to Forge standards.) B:"Zelda Hud"=false } @@ -476,6 +479,9 @@ upgrades { # Max level for Sturdy Upgrade (1-3) (default: 2) I:"Sturdy Level"=2 + # Tier for the Time Upgrade (1-7) + I:"Time Tier"=3 + # (0-3) 0 = Enemies can randomly drop Bags, 1 = Enemies can randomly drop cards, 2 = Treasure Needed for Bags, 3 = Treasure needed for cards. I:"Treasure Level"=3 } @@ -520,6 +526,9 @@ wrench { # Allow Force Wrenching of TileEntities with blacklisted items. B:"Sierpinski's Wrench"=true + + # Allow Force Wrenching of TileEntities and TileBox placement by simulated players. + B:"Simulated Players"=false } diff --git a/config/ForbiddenMagic.cfg b/config/ForbiddenMagic.cfg index 35f0323..54ecd27 100644 --- a/config/ForbiddenMagic.cfg +++ b/config/ForbiddenMagic.cfg @@ -5,6 +5,7 @@ #################### block { + I:"Nether Star Block"=3028 I:"Thaumic Cake"=3025 I:"Umbral Rose"=3026 I:"Wrath Cage"=3027 @@ -20,6 +21,7 @@ enchantments { I:Consuming=37 I:Corrupting=43 I:Educational=38 + I:Eternal=44 I:"Fiery Core"=39 I:Greedy=40 I:Porcivore=41 @@ -40,15 +42,9 @@ general { # Enable to remove Luxuria aspect and related items. B:"No Lust"=false - # Enable to remove all new aspects and related items. - B:"No New Aspects"=false - # Disable to prevent Silverfish from dropping emerald nuggets. B:"Silverfish Drop Emerald Nuggets"=true - # What is this? I don't even... - B:"Spork of Doom"=false - # Disable to get rid of the [FM] tags in the Thaumonomicon. B:"Tag Research Items"=true @@ -85,6 +81,7 @@ item { I:"Pickaxe of Distortion"=9108 I:"Riding Crop"=9117 I:"Shovel of the Purifier"=9109 + I:"Thaumic Blood Orbs"=9118 I:"Thaumic Cake"=9110 I:"Various Resources"=9111 I:"Wand Caps"=9112 @@ -92,3 +89,13 @@ item { } +#################### +# silly +#################### + +silly { + # What is this? I don't even... + B:"Spork of Doom"=false +} + + diff --git a/config/GregTech/DynamicConfig.cfg b/config/GregTech/DynamicConfig.cfg index 3a8209b..3468bb8 100755 --- a/config/GregTech/DynamicConfig.cfg +++ b/config/GregTech/DynamicConfig.cfg @@ -1995,7 +1995,7 @@ blastfurnace { #################### blastfurnacerequirements { - B:aluminium_true=false + B:aluminium_true=true B:blacksteel_true=true B:cerium_true=true B:chrome_true=true @@ -2381,6 +2381,7 @@ canning { I:"mods.natura.items.BerryItem@100351e8.32767_100"=100 I:"mods.natura.items.BerryItem@11aa9e9f.32767_100"=100 I:"mods.natura.items.BerryItem@126f344e.32767_100"=100 + I:"mods.natura.items.BerryItem@130929ae.32767_100"=100 I:"mods.natura.items.BerryItem@14e9dbfe.32767_100"=100 I:"mods.natura.items.BerryItem@155203d.32767_100"=100 I:"mods.natura.items.BerryItem@192505ab.32767_100"=100 @@ -2389,6 +2390,7 @@ canning { I:"mods.natura.items.BerryItem@1ff4550.32767_100"=100 I:"mods.natura.items.BerryItem@21dcc68a.32767_100"=100 I:"mods.natura.items.BerryItem@21f7224.32767_100"=100 + I:"mods.natura.items.BerryItem@22822f1e.32767_100"=100 I:"mods.natura.items.BerryItem@22ca60b8.32767_100"=100 I:"mods.natura.items.BerryItem@252d898b.32767_100"=100 I:"mods.natura.items.BerryItem@2665bc62.32767_100"=100 @@ -2405,6 +2407,7 @@ canning { I:"mods.natura.items.BerryItem@355d940a.32767_100"=100 I:"mods.natura.items.BerryItem@35d05f33.32767_100"=100 I:"mods.natura.items.BerryItem@36217531.32767_100"=100 + I:"mods.natura.items.BerryItem@3626898b.32767_100"=100 I:"mods.natura.items.BerryItem@392bb73.32767_100"=100 I:"mods.natura.items.BerryItem@3aee3e56.32767_100"=100 I:"mods.natura.items.BerryItem@3e7724c9.32767_100"=100 @@ -2455,6 +2458,7 @@ canning { I:"mods.natura.items.BerryItem@eb2f7b6.32767_100"=100 I:"mods.natura.items.BerryMedley@102829.32767_300"=300 I:"mods.natura.items.BerryMedley@10b30723.32767_300"=300 + I:"mods.natura.items.BerryMedley@10e36c45.32767_300"=300 I:"mods.natura.items.BerryMedley@12a237e5.32767_300"=300 I:"mods.natura.items.BerryMedley@1493e1e0.32767_300"=300 I:"mods.natura.items.BerryMedley@14f7f602.32767_300"=300 @@ -2467,6 +2471,7 @@ canning { I:"mods.natura.items.BerryMedley@18fb41ef.32767_300"=300 I:"mods.natura.items.BerryMedley@195b74a5.32767_300"=300 I:"mods.natura.items.BerryMedley@19d0b0c6.32767_300"=300 + I:"mods.natura.items.BerryMedley@1c102073.32767_300"=300 I:"mods.natura.items.BerryMedley@1d636fa3.32767_300"=300 I:"mods.natura.items.BerryMedley@1e1f8836.32767_300"=300 I:"mods.natura.items.BerryMedley@1e444db4.32767_300"=300 @@ -2490,6 +2495,7 @@ canning { I:"mods.natura.items.BerryMedley@35be8074.32767_300"=300 I:"mods.natura.items.BerryMedley@3c57156c.32767_300"=300 I:"mods.natura.items.BerryMedley@3d42906a.32767_300"=300 + I:"mods.natura.items.BerryMedley@3e8f6845.32767_300"=300 I:"mods.natura.items.BerryMedley@3eab5d09.32767_300"=300 I:"mods.natura.items.BerryMedley@40912121.32767_300"=300 I:"mods.natura.items.BerryMedley@42d2f656.32767_300"=300 @@ -2563,6 +2569,7 @@ canning { I:"mods.natura.items.BowlStew@3f6e1163.32767_300"=300 I:"mods.natura.items.BowlStew@3ffb95e1.32767_300"=300 I:"mods.natura.items.BowlStew@40761011.32767_300"=300 + I:"mods.natura.items.BowlStew@4087407d.32767_300"=300 I:"mods.natura.items.BowlStew@40b83e2c.32767_300"=300 I:"mods.natura.items.BowlStew@41a5d273.32767_300"=300 I:"mods.natura.items.BowlStew@44563181.32767_300"=300 @@ -2579,6 +2586,8 @@ canning { I:"mods.natura.items.BowlStew@59decd96.32767_300"=300 I:"mods.natura.items.BowlStew@5a9738a8.32767_300"=300 I:"mods.natura.items.BowlStew@5fef0ac6.32767_300"=300 + I:"mods.natura.items.BowlStew@64896c8e.32767_300"=300 + I:"mods.natura.items.BowlStew@665b9633.32767_300"=300 I:"mods.natura.items.BowlStew@66c9c574.32767_300"=300 I:"mods.natura.items.BowlStew@697af880.32767_300"=300 I:"mods.natura.items.BowlStew@69c6a55c.32767_300"=300 @@ -2608,6 +2617,7 @@ canning { I:"mods.natura.items.NetherBerryItem@1567bf7b.32767_100"=100 I:"mods.natura.items.NetherBerryItem@167b4022.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1979c453.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@19f917f.32767_100"=100 I:"mods.natura.items.NetherBerryItem@19fee200.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1c74bc8c.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1c97f7ba.32767_100"=100 @@ -2618,6 +2628,7 @@ canning { I:"mods.natura.items.NetherBerryItem@20dac655.32767_100"=100 I:"mods.natura.items.NetherBerryItem@2214db4d.32767_100"=100 I:"mods.natura.items.NetherBerryItem@243f4355.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@2496cbe.32767_100"=100 I:"mods.natura.items.NetherBerryItem@25350f2c.32767_100"=100 I:"mods.natura.items.NetherBerryItem@263f74a6.32767_100"=100 I:"mods.natura.items.NetherBerryItem@2736d6e0.32767_100"=100 @@ -2628,6 +2639,7 @@ canning { I:"mods.natura.items.NetherBerryItem@307a4c61.32767_100"=100 I:"mods.natura.items.NetherBerryItem@32a10174.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3370d593.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@35027c2d.32767_100"=100 I:"mods.natura.items.NetherBerryItem@392841e9.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3c044e9f.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3c0f7493.32767_100"=100 @@ -2708,9 +2720,11 @@ canning { I:"mods.natura.items.NetherFoodItem@2cfa8ecd.32767_200"=200 I:"mods.natura.items.NetherFoodItem@302aee75.32767_200"=200 I:"mods.natura.items.NetherFoodItem@37a284f.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@3906aa19.32767_200"=200 I:"mods.natura.items.NetherFoodItem@3a7ce6f2.32767_200"=200 I:"mods.natura.items.NetherFoodItem@404f7694.32767_200"=200 I:"mods.natura.items.NetherFoodItem@42793f43.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@42d92eac.32767_200"=200 I:"mods.natura.items.NetherFoodItem@457bd2f2.32767_200"=200 I:"mods.natura.items.NetherFoodItem@46b12d3e.32767_200"=200 I:"mods.natura.items.NetherFoodItem@473f6506.32767_200"=200 @@ -2733,6 +2747,7 @@ canning { I:"mods.natura.items.NetherFoodItem@5f57a176.32767_200"=200 I:"mods.natura.items.NetherFoodItem@60f433d1.32767_200"=200 I:"mods.natura.items.NetherFoodItem@62782da0.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@66c26c69.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6a8a0901.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6ab17a1a.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6b364567.32767_200"=200 @@ -2766,6 +2781,7 @@ canning { I:"tconstruct.items.DiamondApple@2166967a.32767_200"=200 I:"tconstruct.items.DiamondApple@231c8db8.32767_200"=200 I:"tconstruct.items.DiamondApple@236cbc46.32767_200"=200 + I:"tconstruct.items.DiamondApple@24eaef93.32767_200"=200 I:"tconstruct.items.DiamondApple@2527ae27.32767_200"=200 I:"tconstruct.items.DiamondApple@2663e4b4.32767_200"=200 I:"tconstruct.items.DiamondApple@26a30e71.32767_200"=200 @@ -2804,6 +2820,7 @@ canning { I:"tconstruct.items.DiamondApple@669c7191.32767_200"=200 I:"tconstruct.items.DiamondApple@66bb78c6.32767_200"=200 I:"tconstruct.items.DiamondApple@67a8b799.32767_200"=200 + I:"tconstruct.items.DiamondApple@6858b70a.32767_200"=200 I:"tconstruct.items.DiamondApple@685b5c23.32767_200"=200 I:"tconstruct.items.DiamondApple@6887e937.32767_200"=200 I:"tconstruct.items.DiamondApple@6918f975.32767_200"=200 @@ -2819,6 +2836,7 @@ canning { I:"tconstruct.items.DiamondApple@71f0d9b9.32767_200"=200 I:"tconstruct.items.DiamondApple@738cebc6.32767_200"=200 I:"tconstruct.items.DiamondApple@73c78364.32767_200"=200 + I:"tconstruct.items.DiamondApple@73e4cf4c.32767_200"=200 I:"tconstruct.items.DiamondApple@75799f14.32767_200"=200 I:"tconstruct.items.DiamondApple@76fb568d.32767_200"=200 I:"tconstruct.items.DiamondApple@789539ff.32767_200"=200 @@ -3365,6 +3383,7 @@ compression { B:gemLapis_true=true B:gemLazurite_true=true B:gemMoonstone_true=true + B:gemNetherStar_true=true B:gemOlivine_true=true B:gemPeridot_true=true B:gemRuby_true=true @@ -18131,6 +18150,7 @@ storageblockcrafting { B:blockMidasium_false=true B:blockMithril_false=true B:blockMud_false=true + B:blockNetherStar_false=true B:blockNickel_false=true B:blockOlivine_false=true B:blockOrichalcum_false=true @@ -18228,6 +18248,7 @@ storageblockdecrafting { B:blockMidasium_false=true B:blockMithril_false=true B:blockMud_false=true + B:blockNetherStar_true=true B:blockNickel_false=true B:blockOlivine_true=true B:blockOrichalcum_false=true diff --git a/config/GregTech/Unification.cfg b/config/GregTech/Unification.cfg index 7cf0711..ae218ea 100755 --- a/config/GregTech/Unification.cfg +++ b/config/GregTech/Unification.cfg @@ -209,10 +209,10 @@ specialunificationtargets { } #################### - # "redstone arsenal" + # redstone arsenal #################### - ""redstone arsenal"" { + "redstone arsenal" { B:blockCrystalFlux_false=true B:blockElectrumFlux_false=true B:dustElectrumFlux_false=true @@ -3057,10 +3057,10 @@ specialunificationtargets { } #################### - # "tombenpotter's electro-magic tools" + # tombenpotter's electro-magic tools #################### - ""tombenpotter's electro-magic tools"" { + "tombenpotter's electro-magic tools" { B:plateThaumium_false=false } @@ -3069,6 +3069,7 @@ specialunificationtargets { #################### forbiddenmagic { + B:blockNetherStar_false=false B:nuggetEmerald_false=false } @@ -3101,6 +3102,17 @@ specialunificationtargets { B:blockUnstable_false=false } + #################### + # jabba + #################### + + jabba { + B:gemDiamond_false=false + B:gemEmerald_false=false + B:ingotGold_false=false + B:ingotIron_false=false + } + } diff --git a/config/HardcoreEnderExpansion.cfg b/config/HardcoreEnderExpansion.cfg index 95b760c..914306f 100644 --- a/config/HardcoreEnderExpansion.cfg +++ b/config/HardcoreEnderExpansion.cfg @@ -5,33 +5,38 @@ #################### block { - I:biomeCore=1235 - I:brewingStand=1236 - I:crossedDecoration=1237 - I:dungeonPuzzle=1238 - I:endFlower=1239 - I:endFlowerPot=1240 - I:endPowder=1241 - I:endTerrain=1242 - I:enderGoo=1243 - I:endermanHead=1244 - I:endermanSpawner=1245 - I:essenceAltar=1246 - I:igneousRock=1247 - I:indestructibleCarpet=1248 - I:infestationCauldron=1249 - I:instabilityOrbOre=1250 - I:laserBeam=1251 - I:obsidainStairs=1252 - I:obsidianEnd=1253 - I:obsidianSpecial=1254 - I:obsidianSpecialGlow=1255 - I:soulCharm=1256 - I:spookyLeaves=1257 - I:spookyLog=1258 - I:stardustOre=1259 - I:stardustPlaced=1261 - I:templeEndPortal=1262 + I:biomeCore=3560 + I:brewingStand=3561 + I:corruptedEnergy1=3586 + I:corruptedEnergy2=3587 + I:crossedDecoration=3562 + I:decompositionTable=3588 + I:dungeonPuzzle=3563 + I:endFlower=3564 + I:endFlowerPot=3565 + I:endPowder=3566 + I:endTerrain=3567 + I:enderGoo=3568 + I:endermanHead=3569 + I:endermanSpawner=3570 + I:energyCluster=3589 + I:energyExtractionTable=3590 + I:essenceAltar=3571 + I:igneousRock=3572 + I:indestructibleCarpet=3591 + I:infestationCauldron=3573 + I:instabilityOrbOre=3574 + I:laserBeam=3575 + I:obsidainStairs=3576 + I:obsidianEnd=3577 + I:obsidianSpecial=3578 + I:obsidianSpecialGlow=3579 + I:soulCharm=3580 + I:spookyLeaves=3581 + I:spookyLog=3582 + I:stardustOre=3583 + I:stardustPlaced=3584 + I:templeEndPortal=3585 } @@ -40,6 +45,7 @@ block { #################### general { + I:achievementStartId=3500 B:enableEndermapocalypse=true B:enableMusic=true B:enableTempleCaller=true @@ -54,35 +60,38 @@ general { #################### item { - I:achievementLorePages=5345 - I:altarNexus=5346 - I:brewingStand=5347 - I:bucketEnderGoo=5348 - I:corporealMirageOrb=5349 - I:dragonEssence=5350 - I:drySplinter=5351 - I:endPowder=5352 - I:enderGem=5353 - I:enderPearl=5354 - I:endermanHead=5355 - I:endermanRelicRepaired=5356 - I:endermanRelicShattered=5357 - I:endoplasm=5358 - I:gemFragment=5359 - I:ghostTalisman=5360 - I:igneousRock=5361 - I:infestationRemedy=5362 - I:infestedBatWing=5363 - I:instabilityOrb=5364 - I:lorePage=5365 - I:musicDisk=5373 - I:number=5366 - I:potionOfInstability=5367 - I:silverfishBlood=5368 - I:spawnEggs=5369 - I:spectralWand=5372 - I:stardust=5370 - I:templeCaller=5371 + I:achievementLorePages=26744 + I:altarNexus=26745 + I:brewingStand=26746 + I:bucketEnderGoo=26747 + I:corporealMirageOrb=26748 + I:dragonEssence=26749 + I:drySplinter=26750 + I:endPowder=26751 + I:enderCompendium=31741 + I:enderGem=26752 + I:enderPearl=26753 + I:endermanHead=26754 + I:endermanRelicRepaired=26755 + I:endermanRelicShattered=26756 + I:endoplasm=26757 + I:gemFragment=26758 + I:ghostTalisman=26759 + I:igneousRock=26760 + I:infestationRemedy=26761 + I:infestedBatWing=26762 + I:instabilityOrb=26763 + I:knowledgeFragment=31740 + I:lorePage=26764 + I:minionContainer=31742 + I:musicDisk=26765 + I:number=26766 + I:potionOfInstability=26767 + I:silverfishBlood=26768 + I:spawnEggs=26769 + I:spectralWand=26770 + I:stardust=26771 + I:templeCaller=26772 } diff --git a/config/InfernalMobs.cfg b/config/InfernalMobs.cfg old mode 100644 new mode 100755 index ac2e89e..7b02ffa --- a/config/InfernalMobs.cfg +++ b/config/InfernalMobs.cfg @@ -82,6 +82,7 @@ entitiesalwaysinfernal { B:EntityTFTowerTermite=false B:EntityTFUrGhast=false B:EntityTFWraith=false + B:EntityTaintSheep=false B:EntityTreefyd=false B:EntityWasp=false B:EntityWaterElemental=false @@ -115,6 +116,7 @@ entitybasehealth { D:EntityPigZombie=20.0 D:EntitySkeleton=20.0 D:EntitySpider=16.0 + D:EntityTFKobold=52.0 D:EntityTreefyd=50.0 D:EntityWither=300.0 D:EntityZombie=20.0 @@ -154,14 +156,32 @@ general { B:"MM_Weakness enabled"=true B:"MM_Webber enabled"=true B:"MM_Wither enabled"=true + + # Disables the ingame Health and Name overlay B:disableGUIoverlay=false + + # List of equally likely to drop Items for Elites, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsElite=256,257,258,267,292,302,303,304,305,306,307,308,309,357-0-6 + + # List of equally likely to drop Items for Infernals, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsInfernal=264-0-3,276,277,278,279,293,302,303,304,305,310,311,312,313,368,403 + + # List of equally likely to drop Items for Ultras, seperated by commas, syntax: ID-meta-stackSize-stackSizeRandomizer, everything but ID is optional, see changelog S:droppedItemIDsUltra=261,292,302,303,304,305,306,307,308,309,314,315,316,317,322,377-0-3,403 + + # One in THIS many Mobs will become atleast rare I:eliteRarity=13 + + # One in THIS many already ultra Mobs will become infernal I:infernoRarity=6 + + # Multiplier applied ontop of all of the modified Mobs health S:mobHealthFactor=1.0 + + # One in THIS many already rare Mobs will become atleast ultra I:ultraRarity=6 + + # Use Entity class names instead of ingame Entity names for the config B:useSimpleEntityClassnames=true } @@ -227,7 +247,7 @@ permittedentities { B:EntityTFHostileWolf=false B:EntityTFHydra=true B:EntityTFKingSpider=false - B:EntityTFKobold=true + B:EntityTFKobold=false B:EntityTFLich=true B:EntityTFMazeSlime=false B:EntityTFMiniGhast=false @@ -248,6 +268,7 @@ permittedentities { B:EntityTFTowerTermite=false B:EntityTFUrGhast=true B:EntityTFWraith=false + B:EntityTaintSheep=false B:EntityTreefyd=false B:EntityWasp=false B:EntityWaterElemental=false diff --git a/config/JABBA.cfg b/config/JABBA.cfg index f11944b..b98727d 100755 --- a/config/JABBA.cfg +++ b/config/JABBA.cfg @@ -16,9 +16,38 @@ block { #################### general { + # This list contains paired numbers: first is the tier level this color applies to, second is the color. The color value is the RGB color as a single int + I:colorOverrides < + 0 + 0 + > + B:diamondDollyActive=true B:fullBarrelTexture=true B:highRezTexture=false + + # A structural tier will be created for each material in this list, even if not craftable + S:materialList < + Ore.plankWood + Ore.ingotIron + Ore.ingotGold + Ore.gemDiamond + Ore.obsidian + Ore.whiteStone + Ore.gemEmerald + > + + # Maximum tier to generate crafting recipes for + I:maxCraftableTier=7 + + # Controls the minimum delay (in ms) between two server/client sync. Lower values mean closer to realtime, and more network usage. + I:packetLimiterDelay=500 B:showUpgradeSymbols=false + + # How many stacks the base barrel and each upgrade will provide + I:stacksSize=64 + + # The ID of the item to use for the strutural tier upgrade recipes. Default is 85 for Vanilla Fence + I:tierUpgradeItemID=85 } @@ -28,11 +57,14 @@ general { item { I:BSpaceUpg=24809 + I:DiamondMover=24815 + I:Hammer=24816 I:LockingPlanks=24810 I:Mover=24811 I:Sticker=24812 I:TuningFork=24813 I:UpgradeCapacity=24814 + I:UpgradeCore=24817 } diff --git a/config/LogisticsPipes.cfg b/config/LogisticsPipes.cfg index 7f6ff5d..0b205b7 100755 --- a/config/LogisticsPipes.cfg +++ b/config/LogisticsPipes.cfg @@ -34,6 +34,11 @@ general { # The max. distance between a player and the HUD that get's shown in blocks. I:HUDRenderDistance=15 + # Enable Support for TE conduits to allow them to connect LP pipes. + # This feature MODIFIES TE. That means that bugs inside TE could be caused by LP. + # DON'T REPORT BUGS TO TE WITH THIS FEATURE ENABLED. + B:TEPipeSupport=false + # Should LogisticsPipes check for updates? B:checkForUpdates=false diff --git a/config/MapWriter.cfg b/config/MapWriter.cfg index 2954af2..2495145 100755 --- a/config/MapWriter.cfg +++ b/config/MapWriter.cfg @@ -2,25 +2,6 @@ #################### # blockcolour -#=================== -# each entry should be of the form S:III:D=AARRGGBB -# -# where: III is the block ID as a 3 digit hex number -# D is the optional metadata value -# AA is 2 digit hex number for the alpha channel -# RR is 2 digit hex number for the red channel -# GG is 2 digit hex number for the blue channel -# BB is 2 digit hex number for the green channel -# -# set the alpha channel to ff for opaque blocks. -# if you do not add an alpha value then the block will be -# completely transparent. -# -# some example entries: -# S:002=ffff00ff # to make grass purple -# S:003=80945d32 # to make dirt 50% translucent -# + S:011:2=ff0000ff # to make birch wood blue -# #################### blockcolour { @@ -31,20 +12,6 @@ blockcolour { #################### # blocktype -#=================== -# each entry should be of the form S:III:D=typeString -# -# where: III is the block ID as a 3 digit hex number -# D is the optional metadata value -# typeString is the block type -# -# typeString must be one of: -# grass | block coloured with biome grass colour -# leaves | block coloured with biome leaves colour and set to opaque -# foliage | block coloured with biome leaves colour -# water | block coloured with biome water colour -# opaque | block set to opaque only, no biome shading -# #################### blocktype { @@ -76,6 +43,7 @@ blocktype { largeMap { I:alphaPercent=100 S:borderColour=ff000000 + I:borderMode=1 I:borderWidth=1 I:circular=0 I:coordsEnabled=1 @@ -97,8 +65,10 @@ largeMap { #################### options { + I:backgroundTextureMode=0 I:chunksPerTick=5 I:coordsEnabled=0 + I:coordsMode=0 I:linearTextureScaling=1 I:mapPixelSnapEnabled=1 I:maxChunkSaveDistSq=16384 @@ -108,9 +78,14 @@ options { I:playerTrailEnabled=0 I:playerTrailMarkerIntervalMillis=5000 I:playerTrailMaxLength=30 + I:portNumberInWorldNameEnabled=1 + I:regionFileOutputEnabledMP=1 + I:regionFileOutputEnabledSP=1 + S:saveDirOverride= S:teleportCommand=tp I:teleportEnabled=1 I:textureSize=2048 + I:undergroundMode=0 I:useSavedBlockColours=0 I:zoomInLevels=5 I:zoomOutLevels=5 @@ -124,6 +99,7 @@ options { smallMap { I:alphaPercent=100 S:borderColour=ff000000 + I:borderMode=1 I:borderWidth=1 I:circular=0 I:coordsEnabled=1 diff --git a/config/OpenBlocks.cfg b/config/OpenBlocks.cfg index f6b4bd9..a0bb83d 100755 --- a/config/OpenBlocks.cfg +++ b/config/OpenBlocks.cfg @@ -38,7 +38,7 @@ block { I:blockBigButton=2555 # The id of the block-breaker block - I:blockBlockBreakerId=2563 + I:blockBlockBreakerId=0 # The id of the block-placer block I:blockBlockPlacerId=2564 diff --git a/config/Opis.cfg b/config/Opis.cfg index 63b7016..8da032c 100755 --- a/config/Opis.cfg +++ b/config/Opis.cfg @@ -1,11 +1,32 @@ # Configuration file +#################### +# access_rights +#################### + +access_rights { + # Minimum access level to be able to view tables in /opis command. Valid values : NONE, PRIVILEGED, ADMIN + S:opis=NONE + + # Minimum access level to be able to show overlays in MapWriter. Valid values : NONE, PRIVILEGED, ADMIN + S:overlays=NONE + + # List of players with PRIVILEGED access level. + S:privileged < + > + + # Minimum access level to be able to view tables in /opis command. Valid values : NONE, PRIVILEGED, ADMIN + S:tables=NONE +} + + #################### # general #################### general { B:display.microseconds=true + I:laggenerator_id=-1 I:profiler.delay=1 I:profiler.maxpts=250 } diff --git a/config/RemoteIO/RemoteIO.cfg b/config/RemoteIO/RemoteIO.cfg index ca218db..c843354 100644 --- a/config/RemoteIO/RemoteIO.cfg +++ b/config/RemoteIO/RemoteIO.cfg @@ -9,6 +9,7 @@ block { I:blockID.blockIO=501 I:blockID.blockMachine=500 + I:blockID_bridge=506 I:blockID_proxy=502 I:blockID_skylight=505 I:blockID_wireless=504 @@ -34,6 +35,9 @@ general { # How much a wither range upgrade boosts the range by I:rangeUpgradeWitherBoost=1024 + + # Whether the Uber Range Upgrade needs a dragon egg. If disabled, simply uses two nether stars + B:witherUpgradeRequiresEgg=true } @@ -53,6 +57,56 @@ item { } +#################### +# power +#################### + +power { + #################### + # io + #################### + + io { + # Whether blocks should only consume fuel when actively connected to something + B:consumeOnlyWhenActive=true + + # How much EU is equivalent to one fuel unit + I:euPerFuel=5 + + # How much fuel the defined fuel item will add + I:fuelPerStack=3600 + + # How much fuel should be consumed every second + I:fuelPerTick=1 + + # Optional damage value for fuel item + I:fuel_damageValue=0 + + # Item ID for the fuel item + I:fuel_itemID=368 + + # Whether or not IO blocks require fuel + B:requireFuel=false + + # How much RF is equivalent to one fuel unit + I:rfPerFuel=350 + } + + #################### + # turtle + #################### + + turtle { + # How much EU is equivalent to one turtle movement operation + I:euPerTurtleMove=5 + + # How much RF is equivalent to one turtle movement operation + I:rfPerTurtleMove=350 + } + +} + + #################### # upgrade #################### diff --git a/config/StevesFactoryManager.cfg b/config/StevesFactoryManager.cfg index afd69a5..ebf8ea3 100644 --- a/config/StevesFactoryManager.cfg +++ b/config/StevesFactoryManager.cfg @@ -5,16 +5,17 @@ #################### block { - I:BlockCableBUDName=1306 - I:BlockCableBreakerName=1307 - I:BlockCableCamouflageName=1309 - I:BlockCableClusterName=1310 + I:BlockCableBUDName=1318 + I:BlockCableBreakerName=1319 + I:BlockCableCamouflageName=1307 + I:BlockCableClusterName=1306 I:BlockCableCreativeName=1316 I:BlockCableInputName=1301 - I:BlockCableIntakeName=1308 + I:BlockCableIntakeName=1317 I:BlockCableName=1302 I:BlockCableOutputName=1303 I:BlockCableRelayName=1304 + I:BlockCableSignName=1315 I:BlockMachineManagerName=1305 } diff --git a/config/TPPI/BookText.txt b/config/TPPI/BookText.txt new file mode 100644 index 0000000..7114135 --- /dev/null +++ b/config/TPPI/BookText.txt @@ -0,0 +1,80 @@ +**This is the file that TPPI Tweaks reads its info from, it is used for changelogs and information on the modpack** +**To add to the file, type what you want, and separate pages by using the phrase ~~~ ** +**The code will interpret "~~~" as a page break, and format the book accordingly** +**In addition, adding a "~" to the end of a line will add a line break** +**Two asterisks at the beginning of a line is a comment** +**Three asterisks and a number will skip that amount of lines following** + +***12 +Example: +This is some very useful info +And I am typing it on multiple lines +to make this text file easier to read. +These lines don't have line breaks between them +in the book though because they don't end with "~". +~~~ +Now I am on page 2~ +Now I am one line down~ +~ +Now I am after a blank line + +**Begin book text after asterisks** +**************************************************************************** +Greetings everyone, and welcome to Test Pack Please Ignore!~ +~ +~ +We're really excited to bring this pack to you all. +~~~ +We also couldn't have done so without the Feed The Beast subreddit community, +who the pack is made by and for.~ +~ +Thank you all so very much for making TPPI possible! +~~~ +This book you're reading is added by our own custom mod, TPPI Tweaks.~ +~ +It will always automatically contain the most up-to-date information +on the pack, so check it often!~ +~ +Should you want a new copy, you can craft one with an iron ingot and three paper, +but this is not necessary to recieve new info!. +~~~ +Another feature of TPPI Tweaks is the in-game commands it adds.~ +~ +The changelog can be found by typing /tppi changelog, which will of course always +be up to date, no need to ever get a new copy.~ +~ +We're also working on a project to add in-game documentation for all +the mods in the pack, to be accessed via commands.~ +~~~ +Type /tppi guide to receive an all-around guide to the documentation system, +the easiest way to obtain info on any mod you wish.~ +~~~ +Type /tppi mods to get an individual book for a mod, or to get +a link if the mod has not had in-game documentation written for it yet.~ +/tppi mods list will give you a list of all mods that are possible to be used in the command. +~~~ +Naturally, this is a big job, and it's not yet finished. +~ +It is our hope that the community will get +involved in documenting these mods via our mod's system.~ +~ +If you'd like to help out with this documentation project or any other parts of TPPI's +development, feel free to type the command /tppi getInvolved to learn more. +~~~ +Lastly, the /tppi ores command will give you a book on TPPI's unique layer-based +ore generation system.~ +~ +Judge has worked very hard on it, and we're very happy that almost everyone sees it as a good change. +~~~ +That's about it. Have fun!~ +~ +~ +~ +~ +~ +~ +~ +~ +~ + Love,~ + -The Dev Team diff --git a/config/TPPI/SupportedMods.txt b/config/TPPI/SupportedMods.txt new file mode 100644 index 0000000..c277d2c --- /dev/null +++ b/config/TPPI/SupportedMods.txt @@ -0,0 +1,1030 @@ +**This is the file of supported mods and the info to go along with them** +**To add a mod to the file, type >ModCommandName, ModProperName<** +**The ModCommandName cannot have spaces, and will be used to call the mod's info command.** +**The ModProperName can have spaces - this is the "real name" of the mod, to be used in its guidebook title.** +**Example: >ThermalExpansion, Thermal Expansion 3<** +**After that, type any info about the mod. Mod information is naturally separated by the names of mods (inside ><)** +**To just specify a link, use <> (ex. ) and this will be put into the chat instead of a book** +**You CANNOT have a mod's documentation be both a book and a link, due to current limitations of the mod** +**That means, for mods where you want to link to a wiki, the link should be all that's there under it in this** +**documentation file.** +**The code will interpret "~~~" as a page break, and format the book accordingly** +**In addition, adding a "~" to the end of a line will add a line break** +**Two asterisks at the beginning of a line is a comment** +**Three asterisks and a number will skip that amount of lines following** + + +**Linked means there is a link to the wiki/website, but I (gr8pefish) still want to document it in-game if I have time** +**Incomplete means there is some documentation, but not as much as I would like** +**If you alter this code please update this to-do. Or if you are working on one, put your name next to it. Thanks!** +**TO DO:** +**additional builcraft objects** +**applied energistics [Linked]** +**bibliocraft [Linked]** +**big reactors [Linked]** +**blood magic [Linked]** +**buildcraft [Incomplete]** +**computercraft [Linked]** +**engineers toolbox [Linked]** +**extra cells [Linked]** +**extra bees** +**extra trees** +**factorization [Linked]** +**forestry-machines [Linked]** +**forestry-bees [Linked]** +**forestry-trees [Linked]** +**gregtech? [linked] (Maybe just a basics guide?)** +**hardcore ender expansion [Linked]** +**industrial craft [Burn477?] (posted in r/TPPI)** +**logistics pipes [Linked]** +**magical crops [Linked]** +**mekanism [Linked]** +**MFFS [Linked]** +**MPS [Linked]** +**MPSA [Linked]** +**MystCraft-WritingAges [Linked]** +**MystCraft-General [Linked]** +**Nuclear control [Linked]** +**Open blocks** +**portal gun [Linked]** +**project red [Linked]** +**quarry plus** +**railcraft-rails [Linked]** +**railcraft-other [Linked]** +**redstone arsenal [Incomplete]** +**reliquary {Linked}** +**steve's carts [Linked]** +**steve's factory manager [Linked]** +**thermal expansion (incomplete)** +**twilight forest [Linked]** +**witchery [Incomplete?]** + + +***15 +Example: +>ModName< +This is some very useful info +and I am typing it on multiple lines +to make this text file easier to read. +These lines don't have line breaks between them +in the book though because they don't end with "~". +~~~ +Now I am on page 2~ +Now I am one line down~ +~ +Now I am after a blank line +>ModName2< + + +**Begin line after asterisks** +**************************************************************************** +**>AdditionalBuildcraftObjects, Additional Buildcraft Objects<** + +>AdvancedSolarPanels, Advanced Solar Panels< +Advanced Solar Panels is an addon for Industrial Craft 2 (IC2). It only adds a couple of blocks, and they are mostly +solar panels that deliver high output for a very high initial material cost.~ +~ +The advanced solar panel generates 8 eu/t in daytime, 1 eu/t at night~ +The hybrid solar panel generates 64 eu/t in daytime, 8 eu/t at night~ +The ultimate hybrid solar panel generates 512 eu/t in daytime, 64 eu/t at night~ +~ +The mollecular assembler converts items into better versions of themselves for a high energy cost. For example, 1 Glowstone +becomes 1 Sunnarium (needed for the ultimate hybrid solar panel) with the input of 9,000,000 EU. THis machine can accept +any amount of energy, and any number of packets of energy (i.e. It won't explode). + +>AppliedEnergistics, Applied Energistics< + + +>ArsMagica, Ars Magica 2< +Ars Magica 2 is a magical mod with RPG elements. Think mana, spellcasting, levelling up, and fighting fearsome enemies!~ +~ +It's worth noting that, due to our having had to disable Dryads in TPPI, Nature Guardians must be summoned from their spawn eggs, which we've added a crafting recipe for. +~~~ +Other than that, check out the mod's own in-game guide!~ +~ +To get it, craft an Item Frame and +a normal Book, and get exploring!~ +~ +You'll have to find liquid Essence; a cyan liquid found in pools in forests and similar biomes.~ +~~~ +Once you've found an essence pool, place the Item Frame so that it is directly above +the pool of Essence, and place the Book inside the Item Frame.~ +~ +After some flashes and sparkles, your guidebook will be ready! +~~~ +If you find the book confusing, the first things you should craft to unlock the rest of the mod would be the +oculus, inscription table, and crafting alter, respectively.~ +~ +After doing that, the rest of the mod is yours to explore! + + +>BiblioCraft, BiblioCraft< + +**Will document fully when I have time** + +>BigReactors, Big Reactors< + + +>BiomesOPlenty, Biomes O Plenty< +Biomes O' Plenty (BOP) adds a large number of biomes to the world generation. It is also highly configurable; you can adjust which +biomes appear as well as adjust the landmass perecentage, village rarity and more.~ +~ +BOP also adds another Dimension, called "The Promised Land," which can be found by combining end stone and various ores +found in differnt biomes. The gems and their biome locations are as follows:~ +~ +Emerald: Forest/Mountain type biomes~ +Ruby: Desert type biomes~ +Peridot: Grassland type biomes~ +Topaz: Jungle/Tropical type biomes~ +Tanzanite: Snow type biomes~ +Apatite: Swamp type biomes + + +>BloodMagic, Blood Magic< + + +**Split into silicon, transport, etc? +>Buildcraft, Buildcraft 4< +Buildcraft adds a load of cool ways to automate crafting, processing, and mining.~ +~ +This mod adds "engines" which are ways to produce MJ. You can also use Thermal Expansion's dynamos, +but you must have an energy conduit between the dynamo and the machine.~ +~ +There are many different machines, for instance, the quarry. The quarry is an semi-automatic way to mine. You can use +landmarks to set the size of the quarry, but keep in mind 64x64 is the maximum size. Apply a redstone signal to landmarks +to see a red line extending for 64 blocks. The automatic crafting table crafts stuff, automatically! Totally unexpected! +~ +You can also use pipes to transport items, for instance you can make a automated smelter. If you want to learn better, +just start practicing and you'll get the hang of it, or you can watch a mod spotlight. +~ + +>BuildcraftAddon, Buildcraft Addon< +Buildcraft Addon adds only 3 items.~ +~ +The stair placer places stairs from your inventory into the world, similiar to the Builder's wand from Extra Utilities, +except this only works with stairs.~ +~ +The color selector and color sorter act as an addition to buildcraft transport's item coloring system. It acts as an improved +lazuli transport pipe in that it will color items to be sorted by the dazuli transport pipe. The color selector allows the user +to set multiple ghost items in it's GUI (accessed by right clicking) and then select the color the items will be colored to. +It requires a small amount of power to operate. It is very similar to Red Power 2's sorter.~ +The color selector lets you easily color a pipe as well. Right click it (while not pointing at anything) to open the GUI. + +>CarpentersBlocks, Carpenter's Blocks< +Carpenter's Blocks adds wooden frames of vanilla items that can be textured with other blocks to change the appearance.~ +~ +This mod is mainly used for aesthetic purposes.~ +~ +There are two tools in addition to the blocks added, the "Carpenter's Hammer" and the "Carpenter's Chisel". These are used +to alter the carpenter's blocks. +~~~ +Basics~ +~ +Once a Carpenter's block is placed in the world, right-click it with any full-size block (except TileEntities: chests, +machines, etc.) If the block is compatible, it will take on the appearance of the placed block and also any properties +of it (fire-resistance, explosion-resistance, etc.) To remove the block used for texturing shift left-click with the +carpenter's hammer. To alter the appearance further left/right click with the chisel to cycle through additional +patterns.~ +~ +In general, left-clicking a carpenter's block with the hammer will re-orient it (turn it left/right) while right-clicking +will change the block (ex: stairs -> corner stairs -> upside-down stairs -> etc.) +~~~ +Additionally, once a carpenter's block has an overlayed appearance another block can be placed on any side to create a +cover on the block. These can be altered indepently of the main block.~ +~ +Some items can be used as overlays even though they are not full blocks. These include: seeds, snowballs, vines, string, +wheat and mushrooms.~ +~ +All 16 dyes can be used to color a carpenter's blocks. This affects existing overlays, so placing dirt on a carpenter's +block and then putting purple dye on that will yield purple dirt! Also, the "chisel" mod plays nicely with this mod, so +many overlays are possible with that in mind.~ +~ +Since there are only a handful of blocks the following pages will describe the specifics on each block if special features +exist. +~~~ +Carpenter's Block~ +~ +Left/Right click with the hammer to change the block into a slab. The direction you hit the block changes the orientation +of the slab. +~~~ +Carpenter's Slope~ +~ +This block is amazing. Remember that right clicking with a hammer will change the block (It has many options, try them out!) +while left-clicking will re-orient the block. +~~~ +Carpenter's Door/Hatch~ +~ +Right clicking with the hammer will change the appearance while left-clicking will make the door/hatch open to either the right +or the left (or in the hatch's case the top or the bottom as well). Shift right-clicking will make it behave like either +an iron door or a wooden door (default). Also, if you have two carpenter's doors side by side, opening/closing one will +make both open/close! +~~~ +Carpenter's Bed~ +~ +Right/Left clicking with the hammer will change the appearance of the bed-sheets/pillow to a few built in patterns. You can +still texture the frame of the bed (note it is two blocks so you will need two dye). Shift right-clicking will restore +the bed's pattern to default. +~~~ +Carpenter's Button/Lever/Pressure Plate~ +~ +Left clicking with the hammer will invert the redstone output. For the pressure plate right clicking with the hammer will +cycle through triggers so that the pressure plate will only be activated by mobs, animals, players, or everyone. +~~~ +Carpenter's Collapsible Block~ +~ +This block is affected by left clicking any corner of the block with the hammer, as the corner selected will depress by +one pixel (to a maximum of only one pixel left). Right-clicking raises it by one pixel. Only the top of the block will +compress this way, trying to make a roof out of these blocks is not a good idea. +~~~ +Carpenter's Barrier/Gate~ +~ +Right clicking with the hammer will rotate between a few textures. Shift right clicking while on the default fence will +alter the size of the gap in the fence by one pixel. +~~~ +Carpenter's Daylight Sensor~ +~ +Left clicking with a hammer will invert the redstone output. Left clicking will cycle between activating for sunset/sunrise +or when light levels are low enough for monsters to spawn. +~~~ +Carpenter's Ladder~ +~ +The only thing special about this block is that it can be free-floating (It acts as it's own block and doesn't have to +be placed on a wall). +~~~ +Carpenter's Safe~ +~ +Similar to the strongbox from Thermal Expansion, this item is linked to the user. Sneak right click with the hammer to +lock/unlock the safe so others can access it. Right click with the hammer to change automation rules (extraction is +allowed, not allowed, etc.)~ +~ +The green/red light indicates if the safe is unlocked/locked respectively. The blue bar indicates how full the safe is. +Holding a gold ingot and right clicking on the safe will upgrade it to 54 slots (double chest's worth). The only way +to get the gold back is to break the safe. +~~~ +Carpenter's Flower Pot~ +~ +Right click with some soil (dirt) to place it in the pot and allow plants to be placed in it. Covers are supprted, but so +are built in patterns (although not both simultaneously). Left/Right click with the hammer to cycle through the patterns. +Sneak right click with the hammer to reset it to default.~ +~ +Most plants can be planted in this flower pot, you are no longer limited to flowers and cacti. Sneak left click with the +hammer to remove the plant and sneak right click to remove the cover. + + +>Chisel, Chisel< +Chisel is a mod that adds decorative blocks to minecraft. It modifies existing blocks by use of a chisel to create +aesthetic blocks similar to the original one.~ +~ +Chisel adds two blocks to world-generation, marble and limestone. They are purely for looks.~ +~ +To get started first craft a chisel with two sticks and an iron ingot (diagonally in a crafting table). There are two ways +to use it, either in-world or in a crafting GUI. +~~~ +To bring up the GUI, right click the chisel while it is in you hotbar. Here you can place the block to modify +in the center. Try it out with cobblestone, stone, dirt or something else that you have on hand. You will notice that +blocks appear on the blank slots to the sides. To chisel the block in the center simply left click on the desired block +that appears on the sides.~ +~ +You can hover over the chiseled blocks to get a more detailed description of each one. Some blocks even have connected +textures! It should also be noted that if you have 32 blocks in the center and you choose a chiseled block all 32 will be +transformed! However, you can chisel an already chiseled block and most chisel recipes will let you use this mechanism to +get the vanilla item back from an existing chiseled block.~ +~~~ +To chisel a block in-game simply left click the block to be altered. Keep left-clicking on the block to cycle through +the available options. NOTE: THIS IS CURRENTLY BUGGED, IT WILL CREATE AN INVISIBLE BLOCK. IT IS RECCOMENDED YOU USE THE +GUI METHOD INSTEAD.~ +~ +There are also some special items that chisel adds:~ +The "Ball O' Moss" creates an Area of effect "explosion" that changes nearbly blocks into mossy versions of them.~ +The "Cloud in a bottle" will spawn a cloud when thrown/broken.~ +~ +Finally, there are additional chisel-able blocks that this mod adds. They can be found in NEI. + + +>ComputerCraft, ComputerCraft< + +**People looking at this book will mostly be new to CC so a link gives them other resources to learning Lua** +**Even though in-game documentation is better, in this case I think they will use the internet anyway** +**Feel free to document it anyway if you have time/want to though!** + +>DamageIndicators, Damge Indicators< +Damage indicators is a small mod that adds a HUD displaying the health of the entity the player is looking at.~ +~ +Additionally, you can adjust the settings by pressing "." + + +>DartCraft, DartCraft< +To get started in Dartcraft you must first find some power ore. It glows bright yellow and is found deep in the earth (or +in the Nether). Use it, alongside some ingots to craft a force ingot and a force nugget. Then craft these along with a stick +in a diagonal to gain a force rod. Right click a bookcase with the force rod to recieve the Book of Mudora, which will have +information on all things Dartcraft. + +>DimensionalAnchors, Dimensional Anchors< +This mod adds in only one block, the dimesional anchor. This block loads chunks (16x16 squares) for the player in order +to make automation possible even if the player is absent.~ +~ +To open the GUI right click the block. The red arrow will decrease the number of loaded chunks while the green arrow will +increase them. + +>EmasherResource, Emashers Resource< +Emasher Resource adds various ores and items to the game. It is meant to be an inclusion to the mod Engineer's Toolbox. +Emasher Resource includes algae, hemp, limestone, red sandstone, and emery ore.~ +~ +Algae can be harvested by hand and when "planted" in water it will spead to every nearby water source block. It can also +be harvested and burned in a photobioreactor to create hydrogen to be burned as an energy source.~ +~ +Hemp can be used for armor, string, paper, cactus green, and hemp seeds. The seeds can be crafted into hemp seed oil +which can be used as a fuel.~ +~ +Limestone can be used to make quicklime which is used in Engineer's Toolbox's ore processing.~ +~ +Emery ore is simply used to make the grinder (Engineer's Toolbox). It is about as rare as diamonds.~ +~ +Red Sandstone is aesthetic? + +>EnderIO, EnderIO< +Ender IO adds compact liquid conduits, energy conduits and redstone conduits, power generation, machinery, remote area +access, and more. This mod is similar to Thermal Expansion; it supports RF and MJ.~ +~~~ +Machines~ +~ +All Machines consume power (MJ, the bar on the left side of the GUI) and can be upgraded with capacitors to increase their +energy storage (and their speed/energy consumption)~ +~ +SAG Mill~ +This item acts as a pulverizer/macerator, grinding ores into dusts to increase output.~ +~ +Alloy Smelter~ +This item acts as both a normal smelter (smelting 3 items at once) as well as an alloy smelter to make special alloys for +Ender IO.~ +~ +Painting Machine~ +This item can texture either fused quartz frames or conduit facade with an overlaying block's texture. Place the block with +the desired texture in the left hand slot and the frame/facade in the right hand slot. +~~~ +Energy and Conduits~ +~ +Generators~ +~ +Stirling Generator~ +Your basic generator, burning items such as coal to create power. 10 RF/t.~ +~ +Photovoltaic Cell~ +A solar panel. It produces 10 RF/t in sunlight.~ +~~~ +Power Storage/Information~ +~ +Power Monitor~ +This item allows you to monitor the power of all items connected to your Ender IO power grid and it's peripherals (ex: TE machines). +This block has two tabs. One displays information about the network while the other tab is for restone engine control.~ +~ +Capacitor Bank~ +This blcok acts as a scalable power storage option (it can become a multi-block). Each block added to the structure will +add it's power storage and at 2, 4, and 8 blocks the power output flow rate will increase. +~~~ +Conduits~ +~ +All the conduits can exist in the same block as another Ender IO conduit(s), allowing for some very compact setups. In +addition, they can be covered with a painted conduit facade to cover them up. Holding a conduit or a Yeta Wrench will +render the conduit facades invisible, allowing you to easily find your conduits.~ +~ +The liquid conduit transfers fluids. The rate of transfer is dependent on the fluid.~ +The redstone conduit transmits a redstine signal. A lever/button can be attached to it or a conduit switch can be used. +To active the conduit switch right clicj one of the small squares on the end of the conduit.~ +The energy conduits transfer energy at varying capacities.~ +The item conduits tranfer items; the empowered conduit has more filtering options.~ +~ +Both the item and liquid conduits have a GUI which can be accessed by right clicking the square that appears when the condit +connects to an inventory. This can be used to set insert/extraction modes. ALternatively a yeta wrench can be used to control +the output mode without entering the GUI. +~~~ +The Dimensional Transceiver~ +~ +This item acts as a tessaract, with the ability to transfer liquids, items, and power across dimensions through a single +block (to another transceiver on the same frequency). It has frequency settings in the GUI and will automatically output +energy/items to adjacent conduits/inventories. +~~~ +Tools~ +~ +Power Probe~ +This item will give information about a machine or even a network when right clicked on a machine. It is similar to a +portable power monitor.~ +~ +Yeta Wrench~ +This item acts as a wrench, meaning it can pick up machines (except IC2 machines) by shift right clicking the machine. +It also can see through facades, and only certain facades, the filter is indicated in the bottom left hand corner of the +screen and can be altered by shift right clicking while not aiming at a machine.~ +~~~ +Other~ +~ +Reservoir~ +This item, when built in a 2x2x1 square, will act as an infinite water source, much like in vanilla minecraft. The reservoir +can also auto-eject if right clicked with a wrench.~ +~ +Powered Light~ +This item will emit light but will require .1 Mj/t (or 1 Rf/t) to operate. It must be turned on with a redstone signal.~ +~ +Fused Quartz~ +This item acts as aesthetic glass with connected textures. The frame can also be painted by right clicking with a painted +fuzed quartz frame. + + +>EnderProspecting, Ender Prospecting< +Ender Prospecting adds a couple items to assist with manual mining. They are the Eye of Prospecting, the Talisman +of Prospecting, and the Totem of Prospecting.~ +~ +The Eye of prospecting can be crafted alongside any ore and will then be "tuned" to this ore. The next time you right +click the eye it will fly away from you, much liek an eye of ender, except it will fly toward the tuned ore. It will +then break, this item is one-time-use.~ +~ +The (Base) Talisman of Prospecting can be crafted with 5 tuned eyes to yield a tuned Talisman. It acts similarly to the +Eye, except it is reusable and has a smaller range. Every time the Talisman is right clicked it will indicate a direction +that the tuned or is.~ +~ +The Totem of Prospecting can be crafted/tuned similarly to the Talisman. It doesn't require being right clicked, but it +has an even smaller range and doesn't indicate a direction, only that the ore is in close proximity. + + +>EnderStorage, Ender Storage< +Ender Storage adds the Ender chest, the ender tank and the ender pouch. Each chest/pounch and tank will link to each other +assuming they are on the same "frequency" (indicated by the wool pads on top). The pads can be colored with each dye, +either in-game by clicking on the pads with a dye in hand, or by crafting the item below the dye frequency in a crafting +table.~ +~ +Ender pouches are merely a portable form of ender chests and can be linked to ender chests if they share the same frequency. +If you lose an ender item with item(s)/liquid(s) stored in it, they will remain stored in the chest with the frequency +they were stored in.~ +~ +If you place a diamond in the latch of an ender chest it will become linked to the player that placed the placed the +diamond, meaning that each player in a SMP server can have access to all 4096 frequencies. + + +>EngineersToolbox, Engineer's Toolbox< + + +**>ExtraBees, Extra Bees<** + +>ExtraCells, Extra Cells< + + +**>ExtraTrees, Extra Trees<** + +>ExtraUtilities, Extra Utilities< +Extra Utilities adds a bunch of useful blocks. It even adds it's own in game-documentation! Simply press use ("u") while +in NEI while hovering over an extra utilities block to see a description of the block. + +>Factorization, Factorization< + + +>FlatSigns, FlatSigns< +Flat signs alters existing signs in Minecraft by allowing flat versions of signs to be placed on the floor or the ceiling +by shift right clicking a sign on the floor/ceiling.~ +~ +It also allows for signs to be edited by using a sponge or the more durable sponge wipe. To craft a sponge just throw yellow +wool into water or on the ground while it is raining. + +>Forestry-Machines, Forestry-Machines< + + +>Forestry-Bees, Forestry-Bees< + + +>Forestry-Trees, Forestry-Trees< + + +>Gendustry, Gendustry< +Gendustry is a mod that acts as an add-on for Forestry's bee and tree (and butterfly) breeding systems. It adds a number +of blocks that will be discussed on the following page(s).~ +~ +Each block can accept EU, MJ, or RF. All blocks can input/output from any side. +~~~ +The Industrial Apiary~ +~ +This block requires 2 MJ/t to operate, has 4 slots for upgrades (but doesn't support frames), and also doesn't have the +90% production reduction of normal apiaries.~ +~ +The gague on the left is for power storage. The left slots are for a Queen/Princess and Drones, the middle 4 slots are for +upgrades, and the right 9 slots are for products and offspring.~ +~ +You can hover over the status icon (in the top right) to see more information about the block.~ +~ +Bees can be inserted and products can be extracted from any side. Upgrades cannot be automated, but the automation upgrade +will automatically move offspring back into the left slot to continue breeding~ +~ +The upgrades for gendustry are described by hovering over them in NEI. +~~~ +The Mutagen Producer~ +~ +This item will convert solid items into Mutagen (a liquid used to mutate bees/trees in the Mutatron).~ +~ +Items can be inserted into any side, and liquids will be automatically ejected to any adjacent pipe or tank.~ +~ +The items that are used as valid fuel sources are, in decreasing order of effectiveness, uranium, glowstone, and then +redstone. CLick on the recipes bar in the machine to see the detailed values for each item (power needed, mutagen produced). +~~~ +The Mutatron/Advanced Mutatron~ +~ +The Muatron consumes Mutagen to force mutations. It requires 1 bucket of mutagen (1000mb), 20,000 MJ per operation, and +a labware.~ +~ +The gauges on the left are for internal power and mutagen storage. For bees, princesses go in the top slot and +drones go in the bottom slot. For trees, saplings go in the top slot and pollen goes in the bottom slot. If a bee is +being mutated, the resulting bee will be a pure-bred bee. Ignoble bees have a 10% chance of not surviving the process.~ +~ +Bees and labware can be inserted from any side and results can be extracted from any side.~ +~ +The advanced mutatron allows a selection of mutation if there are multiple possible results. It can work twice as fast if +the energy supply is adequate. +~~~ +The Genetic Sampler/Imprinter~ +~ +Takes genetic samples from Bees, Trees, or even Butterflies, randomly selecting one genetic trait from the input and killing +the sampled creature in the process. It can also convert Extra-Bees serums into gendustry samples~ +~ +It consumes labware (top right) and blank samples (top left), as well as 20,000 MJ per operation.~ +~ +To use the samples, craft them with a template (shapeless receipe, any number of samples can be added at once). Every chromosome +(ex: fertility, species, etc.) can only be added once to a template, any additions will overwrite previous samples. All +samples must belong to the same species (ex: no using tree species on a bee). Unneeded templates/samples can be cleaned +by applying heat (ex: putting them in a furnace).~ +~ +The implanter replaces the traits of the input bee with the traits on the template (top left slot).~ +~ +It 80,000 MJ and a labware (top right slot) per operation. The template will not be consumed (or altered). Ignoble bees +have a 10% chance to not survive the process.~ +~ +The template can be removed form any side, but only when no imprinting is ongoing and the input slot is empty. +~~~ +The Industrial Grafter~ +~ +Acts as a powered Forestry grafter, that is very fast but also comsumes a lot of power.~ +~ +It can be charged in any machine that will charge MJ, RF, or tier 2 or higher EU (ex: capacitor bank, energetic infuser, +MFE). + + +>GregTech, GregTech< + +**GregTech is far, far too complex for Minecraft's Written Book format.** +**I think the only way to provide support for that mod is either a wiki link** +**Or a book format resembling Thaumcraft's or RotaryCraft's.** + +>GraviSuite, Gravitation Suite< +Gravitation Suite (Gravi Suite) is an addon for IC2 which adds very expenive, but powerful, EU-powered items. It adds both +tools and armor. +~~~ +Armor~ +~ +The Gravi-Chest Plate~ +~ +This item contains all of the functionality of the quantum chest plate as well as additional fucntions. It +provides creative mode flight and the ability to charge any EU items in your inventory. To toggle on/off flight, press 'f'. +To toggle on/off boost mode press 'ctrl'. This item also has 'hover mode'. This will allow you to fly much faster at an increased energy cost. The Gravi +Chest Plate can be charged in a MFSU or higher tier EU storage.~ +~ +Advanced Elextric Jetpack~ +~ +This item combines the electric jetpack and the advanced lappack. This item also has boost mode, hover mode, and, +obvioulsy, flight, as well as 1,000,00 EU energy storage.~ +~ +The Ultimate Solar Helmet~ +~ +This combines the ultimate hybrid solar panel from advanced solar panels with the quantum helmet to charge your armor at 512 EU/t +while still retaining the functionality of the quantum helmet.~ +~ +The Ultimate lappack~ +~ +This item holds 10,000,000 EU. +~~~ +Tools~ +~ +The tools can all be charged in a MFE or higher.~ +~ +The Vajra~ +~ +Thsi item can break any block (including bedrock) in one hit, even when flying or swimming, but it costs a very, very large +amount of EU per block broken~ +~ +Advanced Drill~ +Thsi drill is 35% faster than the diamond drill but it consumes significantly more power.~ +~ +Advanced Chainsaw~ +This chainsaw has a higher damage (12) than the normal chinsaw and it also operates 35% faster. + +>HardcoreEnderExpansion, Hardcore Ender Expansion< + + +>ImmibisMicroblocks, Immibis Microblocks< +Immibis Microblocks (along with Forge Multipart) creates the ability to cut down blocks into parts. This allows multiple +parts of blocks to exist in the same 1-block space, which wouldn't otherwise be possible. For example, torches are now +multiparts and so 2 of them can exist on the same intersection of a two walls. As another example, Thermal Expansion +pipes/conduits are multiparts, so a cover can be placed on them to "hide" the wiring while still retaining the +aesthetics of your house.~ +~ +To create multiparts simply craft a saw and then follow the NEI instructions to creaft your desired shape/size!~ +~ +Note: A large number of microblocks may cause lag. As long as you don't go beserk with them you should be fine though. + + +**>IndustrialCraft, IndustrialCraft (Experimental)<** +**Someone in the thread (Burn447) mentioned he was working on this** + +>Infinibows, Infinibows< +Infinibows is a small mod that just removes the need to have an arrow in your inventory to shoot a bow with the infinity +enchant. + +>LogisticsPipes, Logistics Pipes< + + +>MagicalCrops, Magical Crops< + + +>MagicBees, Magic Bees< +Magic bees is an addon for the Forestry bee-breeding system that also utilizes Thaumcraft. As a result, all of the information +for this mod can be found under the Magic Bees tab in the Thaumonomicon. If you are confused about bees in general, please +consult the "Forestry-Bees" book. + +>Mekanism, Mekanism< + + +>MFFS, Modular ForceField Systems< + + +>MFR, MineFactory Reloaded< +MineFactory Reloaded is a vast mod, comprising many useful +machines and automation devices. From conveyor belts to tree farms, +there is something in MFR for everybody.~ +~ +To get started, most of the MFR machines require rubber. Rubber trees are +generated throughout the landscape. Break the wood to acquire the flexible +material, then smelt it into rubber bars, and then again into raw plastic. +This plastic can then be crafted into sheets of plastic, which are the foundation +for most of the machines. +~ +Authors: Powercrystals, skyboy026 + +>ModularPowersuits, Modular Powersuits< + + +>Morph, Morph< +Morph is a mod that allows you to take on the characteristics (shape/size/ability(s)) of any creature you kill (except +bosses, although that is a config option).~ +~ +The flight ability is not able to be used until you reach the Nether, and do note that you will lose your morphs on death.~ +~ +To access your morphs, press "[" or "]", and then scroll down. Press "Enter" to select your morph.~ +~ +Morph also has a wheel for your favorite morphs, accessed by pressing "~"/"`". To add a morph to your favorites, press +the same key, "~", while selecting the desired morph in the menu. + +>MPSA, Modular Powersuits Addons< + + +>MystCraft-WritingAges, MystCraft-Writing< + + +>MystCraft-General, MystCraft-General<** + + +>Natura, Natura< +Natura adds world-generation, mainly in the form of some additional trees and some new blocks.~ +~ +The most notable are the berry bushes. These are found in the wild and will grow up and out and will produce berries +that can be harvested by right clicking on the bush. The berries don't fill your hunger very much, but they will +increase your saturation (a hidden value that determines when you will become hungry again), and you can even eat the +berries when full to max out your saturation.~ +~ +This mod also adds in generation to the Nether, allowing you to make bows that have a higher durability than vanilla ones.~ +~ +This mod also adds in cotton plants. These will grow until white balls appear on the plant, then can be harvested and will +revert to an earlier stage of growth rather than having to be replanted.~ +Finally, wheat/barley (wild form of wheat) can be crafted shapelessly into flour, which can then be smelted into bread. + +>NEI, Not Enough Items< +Not Enough Items (or NEI for short) adds the menu you see on your screen when opening your (or any) inventory. It is primarilly +used to show how to craft items and what items are used for. It can be disabled/hidden by pressing "o".~ +~ +To use NEI, hover over an item in the menu and press "r" for recipe to bring up how to make that item or press "u" for +use or what that item is used for. You will notice you also have a search bar on the bottom slot of your screen. This +can be used to limit the results shown on the right hand side tab. Double clicking the search bar will highlight results +that match whatever is typed into the search bar. Double clicking it agin will reset it.~ +~ +The left hand side of your screen contains saves, you can store your inventory in this save, and then loading it will +replace your inventory with the saved one (if cheat mode is enabled). In the top left you will see many options. Most +are self-explanatory, but the one you will likely use the most is next to the magnet; it will change your game mode.~ +~~~ +Options/NEI Modes~ +~ +At the bottom left you will see "options". Clicking on that will bring you to another menu screen. The most useful one +is the topmost one, "Inventory". There you can change between "recipe mode", "cheat mode", and "utility mode". Utility +mode will let you use the utilities in-game. Recipe mode will, when you left click an item on the main NEI panel, do the +same thing as pressing "r", while right clicking will do the same thing as pressing "u". Cheat mode will allow you to +obtain any number of items from the main NEI panel by clicking on them. Left clicking will give you 64 (a stack) of items, +while right clicking will give you one of the selected item. While in cheat mode you can drag items to the right hand +panel to delete them. +~~~ +Tips/Tricks~ +~ +Type in "@modnamehere" to see all the items from a specific mod.~ +You can right click the search bar to instantly clear it!! +In any crafting inventory, left clicking on the little '?' will overlay ghost images on the crafting grid to make it easy +to see what components go where. Shift left clicking will, if you have the items in your inventory, automatically put them +in the crafting grid in the correct location(s). + +>NetherOres, Nether Ores< +Nether ores adds ore generation to the Nether. These ores have a higher yield than their overworld counterparts, but +they also have a propesity to explode, so caution is necessary. + +>NotEnoughKeys, Not Enough Keys< +This mod adds a key-binding menu so it is more simple to navigat through the mess of conflicting keybinds. To access it +simply go into options -> controls and then modify as you see fit. + +>NuclearControl, Nuclear Control< + + +>ObsidiPlates, Obsidian Pressure Plates< +This mod adds a few pressure plates to the game.~ +~ +Obsidian Pressure Plates~ +Will only give off a redstone signal if a player is standing on them.~ +~ +Mossy Cobblestone Pressure Plates~ +Will only give off a signal if a NPC (ex: a villager) is standing on them.~ +~ +Both pressure plates can be silent (no clicking sound) and shrouded (see-through). It should be noted that to create a +silent and shrouded pressure plate you must apply silent first and then shrouded. + +**>OpenBlocks, OpenBlocks<** + +>OpenPeripheral, OpenPeripheral< +Open peripheral is an addon for ComputerCraft. It allows you to wrap a variety of items as peripherals.~ +~ +To see if an item is a valid peripheral (and to get the commands for it) do the following:~ +"side" is the side of the computer that the item to be wrapped as a peripheral is located (ex: "left", "top", etc). +The side should be enclosed in quotation marks.~ +p = peripheral.wrap("side")~ +print (p.listMethods())~ +~ +There are also some items that this mod adds, explained in the following page(s). +~~~ +PIM~ +This item allows you to access a player's inventory (if he/she) is standing on it.~ +~ +Sensor~ +This item allows you to scan the nearby area for information. Use listMethods() for more information.~ +~ +Peripheral Proxy~ +This item allows you to wrap certain items as peripherals through a modem. Make sure the arrows are facing the item to be +wrapped and the modem is on and is located on the back of the proxy.~ +~ +Ticket Machine~ +This item can be used to print out tickets for Railcraft.~ +~ +Terminal Glasses/Termianl Glasses Bridge~ +The glasses can be worn by a player and the information passed to the bridge will appear on the player's HUD.~ +~ +Duck Antenna~ +No idea :P + +>PluginsForForestry, Plugins for Forestry< +Plugins for forestry adds compatability between forestry and other mods. It adds the ability to use sugar and cactus in +a coke oven (railcraft) to make sugar/coal charcoal/coke for power. + +>PortalGun, Portal Gun< + + +>ProjectRed, Project Red< + + +**>QuarryPlus, Quarry Plus<** + +>Railcraft-Rails, Railcraft< + + +>Railcraft-Other, Railcraft-Other< + + +>RCDusts, RCDusts< +This mod adds metal dusts and recipes to the Railcraft rock crusher to +make it a fully capable ore processing machine, as well as adding several +tweaks for compatibility and some useful dust and railcraft-related configuration options. + +>RedstoneArsenal, Redstone Arsenal< +Redstone Arsenal adds tools and weaponry which harness the power of Redstone Flux, the +energy system added by Thermal Expansion. + +>Reliquary, Reliquary< + +**Outdated source but I don't think a lot has changed, it was merely ported to 1.6** + +>RemoteIO, RemoteIO< +Remote IO is a mod that allows you to link IO blocks to inventories, you are no longer limited to just 6 sides!~ +~ +For documentation on specific items simply craft the "Documentation Screen" and place any Remote IO item in the top +right hand slot to read a description on the block. + +>StevesCarts, Steve's Carts 2< + + +>StevesFactoryManager, Steve's Factory Manager< + + +>Thaumcraft, Thaumcraft 4< +Thaumcraft is a magical mod that requires you to "research" its items before you can craft them.~ +~ +There's all kinds of magical swag that you can build and play with, but it's probably best for you to +learn about it on your own.~ +~ +To get started, craft a iron capped wooden wand, +place a bookshelf on the ground, and right-click your wand on it.~ +~ +It should transform into a Thaumonomicon; the true guidebook for Thaumcraft!~ +~ +The only thing to know that is not documented in the book is that some research will be impossible, you can throw it +away and restart with newly generated research notes at any time though. + +>ThaumicTinkerer, Thaumic Tinkerer< +Thaumic Tinkerer is an addon to Thaumcraft (a magical mod). All the information is documented in the Thaumonomicon. + +>ThermalExpansion, Thermal Expansion 3< +Thermal Expansion (TE) is a "technology" mod that adds a power system called Redstone Flux (RF). +It has itemducts, fluiducts, and energy conduits for transporting items, liquids, and RF power +respectively, as well as a bunch of useful blocks for ore processing, automatic crafting, storage, and more.~ +~ +You can start generating RF power using the mod's dynamos and some energy conduits, with leadstone conduits being the +lowest tier. All TE conduits convert RF to MJ (Buildcraft energy) if needed. +You can rotate and pick up machines by right clicking and shift right clicking with a Crescent Hammer, +the mod's version of a wrench.~ +~~~ +All machines in the mod have their own configuration settings in their GUIs.~ +~ +The redstone behavior tab lets you choose how the machine will respond to redstone.~ +The configuration tab lets you choose where the machine will input and output its products, +be that energy, liquids, or power, on a per block face basis.~ +~ +Blue indicates an input on a given face, while orange indicates an output.~ +There are other colors used situationally depending on the machine. +For these, it's best to select that color in the configuration menu, then look +back at the main GUI of the machine.~ +The slot in the machine associated with that color will +be highlighted in that color. This should help indicate what that color's purpose is +for that particular machine. +~ + +>TinkersConstruct, Tinkers' Construct< +Tinkers' Construct is a mod that lets you build custom tools out of +various materials, each with their own special properties.~ +~ +To get started with the basics, check out the book "Materials And You" that +you should have spawned with. +~ + +>TinkersMechworks, Tinkers' Mechworks< +Tinker's Mechworks is an addon for Tinkers' Construct. It adds drawbridges, an igniter, and signal busses/terminals, all +of which are described on the following pages. +~~~ +Drawbridge~ +~ +The drawbridge can extend and retract 15 blocks in the direction it is facing. It is activated with a redstone signal. +The left slot is for a block that "disguises" the drawbridge to make it look like the block in the left slot. +The right slot is for the blocks that are to be extended/retracted.~ +~ +The extended drawbridge can extend up to 64 blocks.~ +~ +The advanced drawbridge can extend more than one type of block, as each block is placed in the GUI. +~~~ +Igniter~ +~ +The igniter will light the block in front of it on fire when given a redstoen signal and will extinguish the flame when +the resdtone signal is turned off. +~~~ +Signal Bus/Terminal/Wire~ +~ +These items function as redstone that can travel through blocks. To get started, craft a spool of wire by surrounding a +stone tool rod with 8 lengths of wire in a crafting table. The spool of wire can be crafted with additional lengths of wire +(up to 8 at a time maximum) to give the length of wire more length. The damage bar underneath the length of wire visually +represents how much wire is left.~ +~ +The spool of wire (truly the wire itself) is used to connect signal terminals to signal busses and back to signal terminals. +To connect the two right click on the top red part of the terminal with the spool of wire and then right click on the +signal bus with the same spool of wire. If you have enough wire and the terminal and the bus are 15 or less blocks away +you should see a small red line connecting the two. If you move your cursor away from the spool of wire on your hotbar the +red line will dissapear visually. Now you can connect the second terminal to the bus, using the length of wire, to +complete the circuit. +~~~ +Signal Bus/Terminal/Wire (continued)~ +~ +A redstone signal can be applied to the terminal (or the block the terminal is placed upon) and the redstone signal will +be transmitted to the terminal at the end of the wire. A terminal can connect to multiple busses but busses cannot connect +to other busses.~ +~ +Right clicking the white part of a signal terminal with an open hand will change the terminal's color. Only terminals of +the same color will send redstone signals. + +>TPPITweaks, TPPI Tweaks< +TPPITweaks is the mod made especially for the TPPI Modpack, +which is the representative modpack for /r/feedthebeast.~ +~ +It contains many tweaks for mods to better improve balance, +and some helpful objects to better guide +~~~ +the player in the modpack.~ +~ +Authors: wha-ha-ha, tterrag + +>Translocators, Translocators< +The Translocators mod adds 2 items to the game, the translocators themselves and a crafting grid.~ +~ +Translocators allow for the movement of items through a 1-block space. More info is on the following page.~ +~ +The crafting grid can be accessed by pressing 'c' (configurable in keybinds) and will bring up a grid to place items in. +Right click to place/remove items and press 'c' again on the grid to craft the item(s). +~~~ +Translocators can be placed on the side of an inventory/machine/tank. There are both item and liquid translocators.~ +~ +Right clicking on the protruding center of the translocator with an open hand will depress the center. Items/liquids will +always flow from the translocator with a protruding center to the translocator(s) with an inset center.~ +~ +Right clicking on the plate of the item translocator brings up a configurable filter. +~~~ +Adding a diamond nugget (a diamond in a crafting table gives 9) puts a translocator in regulate mode. +In this mode it will maintain a certain amount of items set in the filter in the inventory it’s attached to. +On an inserting face, it will only accept items to fill the inventory to the matching filter. +On an ejecting face, it will eject any items that don’t match the filter.~ +~ +Adding glowstone to the plate makes it transfer stacks at a time. +Adding redstone lets you toggle input/output with a redstone signal.~ +~ +Adding an iron ingot makes the translocator emit redstone signals to the attached inventory on certain conditions. +On an inserting face, it will emit if there is no room for any item that matches the filter. +On an ejecting face, it will emit if there is no place where any item can be put that matches the filter.~ +~ +Shift-Right clicking on the plate will strip and drop all upgrades placed on the translocator. +~~~ +Translocators will follow these rules:~ +~ +Items/liquids will always travel to non-redstone outputs if they can.~ +Items/Liquids will be evenly split between available outputs. Items will be taken from the slot with the largest quantity. + +>TwilightForest, Twilight Forest< + + +>Waila, Waila< +WAILA stands for "What Am I Looking At?" It introduces a HUD tooltip which indicates what block you are looking at. +It tells you the block name and what mod it is from.~ +~ +By adding the tooltip for the mod name in NEI you can now search "railcraft" instead of "@railcraft" to get the items +added by railcraft.~ +~ +It also adds some tooltip values for various items (ex: shows how much heat coal can produce in a firebox)~ +~ +There are also, by default, some (numpad) keybinds that can be used +as well:~ +1: Toggles on and off the HUD~ +2: Toggles on and off showinq liquids~ +3: Shows the uses for the item slected (through NEI)~ +4: SHows how the item selected can be used (through NEI)~ + +>Witchery, Witchery< +Witchery is a magical mod. It has it's own in-game documentation. To access it, type "Witchcraft" into NEI and then +obtain the books shown. The first one you will want to get is "Herbology" and then "Collectign Fumes." From there on it +is self-explanatory. +**** + +>WRCBE, Wireless Redstone - CBE< +At it's core Wireless Redstone ChickenBones Edition (WR-CBE) is a very simple mod; it allows you to wirelessly transmit +redstone signals. It even works across dimensions!~ +~ +For the items besides the wireless transmitter/receiver and the wireless remote I reccomend you check out ChickenBones' +Minecraft Forum page. He also describes SMP permissions commands on that post. However, The items stated above (the +only ones you will likely use) will be explained on the following page(s). +~~~ +Wireless Transmitter/Receiver~ +~ +Right click on the block to open the inventory. You can set a frequency for the redstone signal to transmit/receive from. +You can also access the advanced tab from here.~ +~ +In the advanced tab you will notice that you can add/remove names whick you can link to certain frequencies. This makes it +simple to remember what your different frequencies do and it is easy to switch back and forth between them.~ +~ +On the right you will notice a GUI that says Phase shift and some arrows. This allows you to color some frequencies with +vanilla dyes. Note: This is purely for easy identification, it does not affect the technical properties! +~~~ +Extra Info:~ +~ +The wireless remote is simply a portable wireless transmitter. It's gui can be opened by right-clicking.~ +~ +WR-CBE has ComputerCraft support. Wrap it as a peripheral and then use peripheral.getFreq(frequency) or +peripheral.setFreq(Frequency) + + +>ZansMinimap, Zan's Minimap< +Zan's Minimap (Voxel Map) provides the player with a convenient mini-map located in the top right hand corner of the +screen. It provides a variety of features.~ +~ +Adds an in-game waypoint system (that can show the location of your latest death).~ +~ +Adds a radar that can show a customizable number of mobs, animals, and players.~ +~ +The default key to access the menu is "M". There you can customize the look of your mini-map, configure the other keybinds +for the mod, change the radar/waypoints, and more. diff --git a/config/TPPI/TPPITweaks.cfg b/config/TPPI/TPPITweaks.cfg index 26dc84f..1125b17 100755 --- a/config/TPPI/TPPITweaks.cfg +++ b/config/TPPI/TPPITweaks.cfg @@ -115,6 +115,9 @@ item { # Remove the recipe for the digital miner (not really any reason to do this now but I'm not deleting code) B:disableDigitalMiner=false + # Remove the recipe for universal cables. + B:disableUniversalCables=false + # Makes the recipe for the Atomic Disassembler much more difficult B:harderAtomicDisassembler=true @@ -176,6 +179,9 @@ item { # Add a recipe for the essence seeds in magical crops B:addEssenceSeedRecipe=false + # Make the unifier cheaper. + B:buffUnifierRecipe=true + # Remove the recipe for the Advanced Genetics auto output upgrade, because crashes. B:disableAGAutoOutputter=true @@ -198,6 +204,9 @@ item { # will be cross-registered as each other in the ore dictionary. B:ic2TEGlassInterchangeability=true + # Give some EnderIO recipes a buff as they are way too diffucult. Currently affects: basic capacitor, reservoir + B:makeEnderIOHardModeEasier=true + # Register essence ores from Magical Crops in the ore dictionary under "oreMCropsEssence" and "oreMCropsNetherEssence". B:registerMagicalCropsOre=true @@ -212,6 +221,15 @@ item { # Make Dimensional Anchors' recipe closer to that of a chicken chunks chunk loader. B:tweakDARecipe=true + + # Alter the JABBA barrel recipe to be a little more complicated, leaving FZ barrels as a "low-tech" option + S:tweakJABBA=true + + # Big Reactors' reactor glass recipe gives two reactor glass in exchange for the harder recipe. + B:twoReactorGlass=true + + # Having fused quartz be registered under hardened glass doesn't make much sense. This fixes that. + B:unregisterFusedQuartz=true } @@ -230,7 +248,7 @@ item { S:packName=Test Pack Please Ignore # The version of the pack - S:packVerison=1.0.2pre + S:packVerison=1.0.3pre } @@ -251,6 +269,9 @@ item { # The title of the changelog S:changelogTitle=TPPI Changelog + # Whether or not to give the player a welcome book on first spawn + B:doSpawnBook=true + # The file name of the file to read the mod documentation from (used to support translation). Do not include the extension in the filename (it is .txt) S:supportedModsFilename=SupportedMods } diff --git a/config/TPPI/changelog.txt b/config/TPPI/changelog.txt index f369fd2..772f70f 100755 --- a/config/TPPI/changelog.txt +++ b/config/TPPI/changelog.txt @@ -1,3 +1,103 @@ +TPPIv1.0.3PreRelease~ +Important Info:~ +- Config for Hardcore Ender Expansion was updated to match FTB universal configs. Blocks and items will disappear due to ID changes. It is recommended that you generate a new End dimension.~ +~~~ +- Note: There will probably be more blocks disappearing NEXT update, when this pack gets released out of beta, due to merging with the very latest universal configs, which is necessary.~ +~~~ +- Enhanced Portals 3 has been removed. All items and blocks will disappear from your world.~ +~~~ +Adjustments/Changes:~ +- Added pestles, mortars and several blood magic items to the tool rack whitelist.~ +~ +- Altered cost of RF -> EU conversion when using adapter from Engineer's Toolbox from 4:1 to 12:1.~ +~~~ +- Disabled "Disarming" spell component from Ars Magica 2 to prevent exploits.~ +~ +- Added a LOT of recipes to the SAG Mill to increase its utility. Check NEI to see all recipes added.~ +~~~ +- Changed some of the ServerTools commands to require Op access.~ +~ +- Enabled cooking aluminum in an industrial blast furnace.~ +~~~ +- Removed extra cyanite from processing yellorium ore in a SAG mill, due to turbine recipes.~ +~ +- Enabled mystcraft portals and book receptacles due to removal of Enhanced Portals from the pack.~ +~~~ +- Disabled Disarming ability on Mystcraft Link Panels to prevent exploits.~ +~ +- Explained to vanilla shovels how to dig snow properly.~ +~~~ +- Fixed issues with Infernal Mobs Tweaks. Blasted Kobolds...~ +~ +- Added blacklist to Dig component from Ars Magica 2, to prevent it from breaking blocks that don't agree with it.~ +~~~ +- Removed weak essence drops from harvesting magical crops by hand.~ +~ +- Added tainted soil to items that can go into the digger backpack~ +~~~ +- Added factorization machines and barrels to the cardboard box blacklist, due to cross-mod compatibility issues.~ +~ +- Disabled OpenBlocks block breaker due to duping exploits.~ +~ +- Disabled infinite glowstone easter egg.~ +~~~ +Mod Changes:~ +- Removed Enhanced Portals 3. You shall be missed.~ +~ +- Updated Advanced Genetics to 1.4.2. Mostly Bugfixes~ +~ +- Updated Blood Magic to v1.0.1b. Added Sigil of the Dome and two rituals. Also bugfixes.~ +~~~ +- Updated Chisel to 1.5.2. Big thanks to Asie on this one. Fixed some dupe bugs.~ +~ +- Updated DartCraft to 0.2.18. Fixed several important bugs.~ +~~~ +- Updated Dimensional Anchors to 57.1.96. No changelog available.~ +~ +- Updated ElectroMagicTools to 1.0.9e. Bugfixes, and made Mjolnir a bit less rare.~ +~~~ +- Updated EnderIO to 1.0.1.353. Fixing crashes and FPS drops. Also out of beta!~ +~ +- Updated ExtraCells to 1.6.8f, Many bugfixes, including the dupe bug with railcraft tanks.~ +~~~ +- Updated Factorization to 0.8.34. Modified pressurizer (now called Pressure Generator) a bit, added some documentation and fixed some bugs.~ +~~~ +- Updated ForbiddenMagic to pr0.333. Added netherstar block, lord of hellfire research, livingwood wand (botania), manasteel (botania), blood staff, transcendent blood orb, enternal enchantment. Restructured Thaumonomicon entries.~ +~~~ +- Growth rate on umbral roses increased, enchantment support for osmotic enchanter, blood rod now requires infusion in a blood altar. Fixed several bugs.~ +~~~ +- Updated HardcoreEnderExpansion to 1.5, and moved to FTB universal config.~ +~ +- Updated Iron Chest Universal to 1.6.4-5.4.1.702. Should restore compatibility with Inventory Tweaks.~ +~~~ +- Added JABBA to the pack (version 1.1.3). Recipes have been altered to be built off of Factorization barrels.~ +~ +- Updated LogisticsPipes to 1.6.4-0.7.4.dev.145. Jumped about 50 versions here... not even attempting to summarize changelog...~ +~~~ +- Updated Mekanism to 6.1.0.CUSTOM. FIXED UNIVERSAL CABLES \o/ They will not crash. However, converting from EU->RF will not work. PSA: It will drain all of your EU power without any RF power being gained. Armored jetpacks now actually provide armor.~ +~~~ +- Updated Mine Factory Reloaded to 2.7.8-482. Added mobrouter, fountain, large bricks and large paved bricks, sticky piston->piston recipe, dry rubber leaves, ability to click on conveyor belts with glowstone to increase speed, fruitpicker no longer dries out IC2 rubber spots.~ +~~~ +- Rednet cables can be switched backwords by sneak-RCing again. Autoenchanter no longer applies duplicate enchants.~ +~ +- Updated MobiusCore to 1.2.0. Complete refactoring of how profilers are handled, and added rendering hooks.~ +~~~ +- Added NotEnoughCodecs, which allows OpenBlocks radios to function again.~ +~ +- Updated Opis to 1.2.1. Almost a complete rewrite. Far too many features and bugfixes to list here. Check out ProfMobius' blog!~ +~~~ +- Updated RemoteIO to 1.11. Now requires power. See the ingame documentation.~ +~ +- Updated Server Tools to 1.6.4-build23. Basic code cleanup and tweaked some default settings.~ +~~~ +- Updated Steves Factory Manager to A83. Added some user preferences in the Machine Inventory Manager. Added the sign updater. Fixed several bugs.~ +~~~ +- Updated Thaumic Reliquary to 1.1.1.TPPI. Added option to config file regarding Tome of Alkahestry, and changed lilypad of fertility recipe to be more in line with older version.~ +~~~ +- Updated Tinker's Construct to 1.5.5.4, Fixes dupe bug with Crafting Station (officially) and other bugs. Final 1.6 version~ +~ +- Updated TPPI Tweaks to 1.0.0-45.~ +~~~ TPPIv1.0.2PreRelease~ - Yay, more fixes \o/~ ~ diff --git a/config/ThaumicReliquary.cfg b/config/ThaumicReliquary.cfg index 2a20578..8455b52 100644 --- a/config/ThaumicReliquary.cfg +++ b/config/ThaumicReliquary.cfg @@ -7,6 +7,7 @@ options { B:"Allow users to enable or disable Thaumic Reliquary at will (Servers) OR Disable Thaumic Reliquary (Singleplayer)"=false B:"Disable Thaumic Reliquary on servers that have it as an option."=false + B:"Require the Witherless Rose to be reasearched prior to unlocking the Tome."=false } diff --git a/config/Waila.cfg b/config/Waila.cfg index b2908de..0b3aaf4 100755 --- a/config/Waila.cfg +++ b/config/Waila.cfg @@ -32,6 +32,9 @@ general { modules { B:appeng.monitorcontent=true + B:bb.itemnumb=true + B:bb.itemtype=true + B:bb.space=true B:bc.tankamount=true B:bc.tanktype=true B:bcapi.consump=true @@ -88,6 +91,9 @@ modules { server_forcing { B:appeng.monitorcontent=false + B:bb.itemnumb=false + B:bb.itemtype=false + B:bb.space=false B:bc.tankamount=false B:bc.tanktype=false B:bcapi.consump=false diff --git a/config/cofh/ThermalExpansion.cfg b/config/cofh/ThermalExpansion.cfg index 6010c06..ee93e2a 100755 --- a/config/cofh/ThermalExpansion.cfg +++ b/config/cofh/ThermalExpansion.cfg @@ -229,7 +229,7 @@ tweak { B:Fluid.Coal.Flammable=true # Enable this for Fluid Cryotheum to be worse than lava, except cold. - B:Fluid.Cryotheum.Effect=true + B:Fluid.Cryotheum.Effect=false # Enable this for Fluid Cryotheum Source blocks to gradually fall downwards. B:Fluid.Cryotheum.Fall=true diff --git a/config/denLib.log b/config/denLib.log index decaaf7..4bfd269 100755 --- a/config/denLib.log +++ b/config/denLib.log @@ -1580,12 +1580,27 @@ Ore: dustIron Ore: dustGold Ore: dustCopper Ore: dustTin +Ore: gearStone Ore: dustEnderPearl Ore: itemSilicon -Ore: gearStone +Ore: ingotConductiveIron +Ore: ingotElectricalSteel +Ore: ingotEnergeticAlloy +Ore: ingotVibrantAlloy +Ore: ingotPulsatingIron Ore: glass Ore: glassHardened Ore: glass +Ore: ingotIron +Ore: ingotGold +Ore: slimeball +Ore: gemDiamond +Ore: gemEmerald +Ore: chestWood +Ore: stickWood +Ore: obsidian +Ore: whiteStone +Ore: transdimBlock Ore: shardNether Ore: shardNether Ore: shardNether @@ -1595,6 +1610,7 @@ Ore: shardNether Ore: shardNether Ore: nuggetEmerald Ore: dyeBlack +Ore: blockNetherStar Fluid: mutagen Fluid: endergoo Ore: hambone @@ -1780,7 +1796,6 @@ Fluid: fortron Fluid: xpjuice Found ConfigField creosote_fermentation Ore: stoneRod -Ore: stoneRod Ore: oreBlueTopaz Ore: oreVinteum Ore: oreChimerite @@ -2025,6 +2040,7 @@ Ore: blockLavastone Ore: blockFft Ore: blockCarpet Ore: blockTyrian +Ore: blockDirt Ore: blockCloud Ore: logWood Ore: logWood @@ -2217,6 +2233,12 @@ Ore: componentArtificialMuscle Ore: componentSolarPanel Ore: componentMagnet Ore: componentComputerChip +Ore: glassHardened +Ore: glassReinforced +Ore: glassReinforced +Ore: glassReinforced +Ore: oreMCropsEssence +Ore: oreMCropsNetherEssence Ore: itemBioFuel Ore: greggy_greg_do_please_kindly_stuff_a_sock_in_it Ore: dyeWhite @@ -2467,12 +2489,6 @@ Ore: dustAluminum Ore: dustAluminum Ore: dustAluminum Ore: dustAluminum -Ore: glassHardened -Ore: glassReinforced -Ore: glassReinforced -Ore: glassReinforced -Ore: oreMCropsEssence -Ore: oreMCropsNetherEssence Ore: ProjRed|Exploration:bag Ore: ProjRed|Exploration:bag Ore: ProjRed|Exploration:bag diff --git a/config/enderio/SAGMillRecipes_User.xml b/config/enderio/SAGMillRecipes_User.xml index 5e7d354..cd462c5 100755 --- a/config/enderio/SAGMillRecipes_User.xml +++ b/config/enderio/SAGMillRecipes_User.xml @@ -57,14 +57,299 @@ found in the core file. --> - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + @@ -97,10 +382,34 @@ found in the core file. + + + + + + + + + + + + + + + + + + + + + + + + - + @@ -110,7 +419,7 @@ found in the core file. chance="0.05" /> - + @@ -157,16 +466,15 @@ found in the core file. - + - + - + @@ -225,7 +533,7 @@ found in the core file. - + @@ -257,5 +565,231 @@ found in the core file. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/config/enderprospecting.cfg b/config/enderprospecting.cfg index d814a5a..da67036 100644 --- a/config/enderprospecting.cfg +++ b/config/enderprospecting.cfg @@ -62,6 +62,8 @@ ores { I:oreLapis=4675 I:oreLead=222 I:oreLemurite=115 + I:oreMCropsEssence=5560 + I:oreMCropsNetherEssence=36 I:oreMalachite=23786 I:oreManganese=25403 I:oreMidasium=76 diff --git a/config/eng_toolbox.cfg b/config/eng_toolbox.cfg index f4111fe..32fe8b7 100755 --- a/config/eng_toolbox.cfg +++ b/config/eng_toolbox.cfg @@ -40,7 +40,7 @@ general { B:"Enable Solar Panel Modules"=true B:"Enable Water Intake"=true B:"Hand boiler smelts sand"=false - I:"RF per EU"=4 + I:"RF per EU"=12 I:"RF per MJ"=10 } diff --git a/config/factorization.cfg b/config/factorization.cfg index ac62abe..3682127 100755 --- a/config/factorization.cfg +++ b/config/factorization.cfg @@ -120,6 +120,7 @@ item { I:daybarrelItem=9062 I:diamondCuttingHead=9038 I:diamondShard=9006 + I:docbook=9067 I:fan=9028 I:glazeBucket=9055 I:instructionPlate=9065 diff --git a/config/forestry/backpacks.conf b/config/forestry/backpacks.conf index 81f39b2..2c59540 100755 --- a/config/forestry/backpacks.conf +++ b/config/forestry/backpacks.conf @@ -15,7 +15,7 @@ # add additional blocks and items for the miner's backpack here in the format id:meta. separate blocks and items using ';'. wildcard for metadata: '*' backpacks.miner.items=25363;25363:1;25363:2;25363:3;25363:4;25363:5 # add additional blocks and items for the digger's backpack here in the format id:meta. separate blocks and items using ';'. wildcard for metadata: '*' -backpacks.digger.items=2273:1;2273:9;195;2735;196;2131;2746 +backpacks.digger.items=2273:1;2273:9;195;2735;196;2131;2746;190 # add additional blocks and items for the forester's backpack here in the format id:meta. separate blocks and items using ';'. wildcard for metadata: '*' backpacks.forester.items= # add additional blocks and items for the hunter's backpack here in the format id:meta. separate blocks and items using ';'. wildcard for metadata: '*' diff --git a/config/forestry/gamemodes/NORMAL.conf b/config/forestry/gamemodes/NORMAL.conf index bc85d55..7d93a8d 100755 --- a/config/forestry/gamemodes/NORMAL.conf +++ b/config/forestry/gamemodes/NORMAL.conf @@ -55,7 +55,7 @@ fermenter.yield.cane=25 fuel.ethanol.generator=0.75 # modifies the energy provided by ethanol in Buildcraft Combustion Engines. fuel.ethanol.combustion=0.75 -# modifies the energy provided by ethanol in Railcraft Boiler +# modifies the energy provided by ethanol in Railcraft Boile fuel.ethanol.boiler=0.75 # modifies the energy provided by Biomass in a Bio Generator. fuel.biomass.generator=0.75 diff --git a/config/forestry/pipes.conf b/config/forestry/pipes.conf index 99d150c..33775b3 100755 --- a/config/forestry/pipes.conf +++ b/config/forestry/pipes.conf @@ -12,5 +12,5 @@ ##################### # PROPOLISPIPE ##################### -# ###### +# ### propolisPipe=14000 diff --git a/config/immibis.cfg b/config/immibis.cfg index 6ad95da..da15d30 100755 --- a/config/immibis.cfg +++ b/config/immibis.cfg @@ -36,7 +36,7 @@ general { B:chunkloader.enableCrafting=true # comma-separated list of id:meta=number-of-ticks or id=number-of-ticks - S:chunkloader.fuels=87=80,1=60,263:0=12000,348=2400,4=20,331=1200,112=200,3=20,263:1=1200,368=18000,378=18000,381=36000 + S:chunkloader.fuels=87=80,263:0=12000,1=60,331=1200,4=20,348=2400,3=20,112=200,263:1=1200,368=18000,378=18000,381=36000 B:chunkloader.hideOtherPlayersLoadersInF9=false # Maximum number of chunks loaded by each player. Use -2 for unlimited. diff --git a/config/magicalcrops.cfg b/config/magicalcrops.cfg index 2164ee9..1e531ae 100644 --- a/config/magicalcrops.cfg +++ b/config/magicalcrops.cfg @@ -99,7 +99,7 @@ general { I:"Edit the amount of seeds you get when crafting, Default 1, Max 64"=8 I:"Edit the number to change the Y Cord that essence ore starts generating in the overworld, default = 45"=45 I:"Enable old magic fertilizer recipe (HEPH!), 0 = Enabled, 1 = disabled(Default)"=1 - I:"Enable or disable chance of getting Magic Essence from Magical Crops, 1 = Enabled (Default), 0 = Disabled"=1 + I:"Enable or disable chance of getting Magic Essence from Magical Crops, 1 = Enabled (Default), 0 = Disabled"=0 I:"Enable or disable particle effects on crops, 1 = Enabled (Default), 0 = Disabled"=1 I:"Ender Essence Craft Output; EndStone, default 8, Max 64, Min 1"=2 I:"Ender Essence Craft Output; Ender Frame, default 1, Max 64, Min 1"=1 diff --git a/config/mekanism/BoxBlacklist.txt b/config/mekanism/BoxBlacklist.txt index 706a3cd..8ffd0a6 100644 --- a/config/mekanism/BoxBlacklist.txt +++ b/config/mekanism/BoxBlacklist.txt @@ -43,6 +43,7 @@ 2167:15 2172:0 2173:0 +2174:32767 2179:2 2179:14 2181:9 @@ -108,3 +109,4 @@ 4045:4 4045:5 4045:6 +9318:32767 diff --git a/config/mystcraft/core.cfg b/config/mystcraft/core.cfg index aab6c5c..83ff9df 100755 --- a/config/mystcraft/core.cfg +++ b/config/mystcraft/core.cfg @@ -36,7 +36,7 @@ entity { #################### general { - B:crafting.linkeffects.disarm.enabled=true + B:crafting.linkeffects.disarm.enabled=false B:crafting.linkeffects.following.enabled=true B:crafting.linkeffects.generate_platform.enabled=true B:crafting.linkeffects.intra_linking.enabled=true @@ -55,7 +55,7 @@ general { B:options.linkbook.enabled=true B:options.notebook.enabled=true I:options.providerId=1210950779 - B:options.receptacle.enabled=false + B:options.receptacle.enabled=true B:options.renderlabels=true I:villager.archivist.id=1210950779 } diff --git a/config/powercrystals/core/client.cfg b/config/powercrystals/core/client.cfg index 7cbc502..a6890b0 100755 --- a/config/powercrystals/core/client.cfg +++ b/config/powercrystals/core/client.cfg @@ -6,7 +6,7 @@ general { # Set to false to disable update checks for all Power Crystals' mods. - B:EnableUpdateCheck=true + B:EnableUpdateCheck=false } diff --git a/config/powercrystals/minefactoryreloaded/common.cfg b/config/powercrystals/minefactoryreloaded/common.cfg index 701c1a1..2749c51 100755 --- a/config/powercrystals/minefactoryreloaded/common.cfg +++ b/config/powercrystals/minefactoryreloaded/common.cfg @@ -260,6 +260,9 @@ item { # DSU recipes will always craft one DSU. Does nothing for recipes that already only craft one DSU (cheap mode, GT recipes, etc). B:Recipe.SingleDSU=false + # If true, smooth double stone slabs can be craftable. + B:Recipe.SmoothSlab=true + # If true, the Syringes will be craftable. B:Recipe.Syringes=true @@ -313,6 +316,8 @@ machine { B:Fertilizer.Recipe.Enabled=true I:Fisher.ActivationCostMJ=2 B:Fisher.Recipe.Enabled=true + I:Fountain.ActivationCostMJ=8 + B:Fountain.Recipe.Enabled=true I:FruitPicker.ActivationCostMJ=32 B:FruitPicker.Recipe.Enabled=true I:Grinder.ActivationCostMJ=320 @@ -331,6 +336,8 @@ machine { I:MeatPacker.ActivationCostMJ=2 B:MeatPacker.Recipe.Enabled=true B:MobCounter.Recipe.Enabled=true + I:MobRouter.ActivationCostMJ=256 + B:MobRouter.Recipe.Enabled=true I:OilFabricator.ActivationCostMJ=588 B:OilFabricator.Recipe.Enabled=true I:Planter.ActivationCostMJ=24 diff --git a/config/powercrystals/minefactoryreloaded/de_DE.lang b/config/powercrystals/minefactoryreloaded/de_DE.lang index 3cfe620..2d35d73 100755 --- a/config/powercrystals/minefactoryreloaded/de_DE.lang +++ b/config/powercrystals/minefactoryreloaded/de_DE.lang @@ -2,7 +2,7 @@ tile.mfr.machine.planter.name = Pflanzer tile.mfr.machine.fisher.name = Fischer tile.mfr.machine.harvester.name = Ernter tile.mfr.machine.rancher.name = Rancher -tile.mfr.machine.fertilizer.name = D\u00fcngemaschine +tile.mfr.machine.fertilizer.name = Düngemaschine tile.mfr.machine.vet.name = Tierarzt tile.mfr.machine.itemcollector.name = Itemsammler tile.mfr.machine.blockbreaker.name = Blockentferner @@ -10,18 +10,18 @@ tile.mfr.machine.weathercollector.name = Wettersammler tile.mfr.machine.sludgeboiler.name = Schlackekessel tile.mfr.machine.sewer.name = Kloake tile.mfr.machine.composter.name = Komposter -tile.mfr.machine.breeder.name = Z\u00fcchter +tile.mfr.machine.breeder.name = Züchter tile.mfr.machine.grinder.name = Mahlwerk tile.mfr.machine.autoenchanter.name = Automatischer Zaubertisch tile.mfr.machine.chronotyper.name = Wachstumsanzeige tile.mfr.machine.ejector.name = Auswerfer tile.mfr.machine.itemrouter.name = Itemrouter -tile.mfr.machine.liquidrouter.name = Fl\u00fcssigkeitsrouter +tile.mfr.machine.liquidrouter.name = Flüssigkeitsrouter tile.mfr.machine.deepstorageunit.name = Tiefenspeicher -tile.mfr.machine.liquicrafter.name = Fl\u00fcssigkeits-Werkbank +tile.mfr.machine.liquicrafter.name = Flüssigkeits-Werkbank tile.mfr.machine.lavafabricator.name = Lavafabrik -tile.mfr.machine.oilfabricator.name = \u00d6lfabrik +tile.mfr.machine.oilfabricator.name = Ölfabrik tile.mfr.machine.autojukebox.name = Automatischer Plattenspieler tile.mfr.machine.unifier.name = Vereiniger tile.mfr.machine.autospawner.name = Automatischer Spawner @@ -35,111 +35,116 @@ tile.mfr.machine.enchantmentrouter.name = Verzauberungsrouter tile.mfr.machine.laserdrill.name = Laser-Bohrer tile.mfr.machine.laserdrillprecharger = Laserbohrer-Vorladegerät tile.mfr.machine.autoanvil.name = Automatischer Amboss -tile.mfr.machine.blocksmasher.name = Blockzertr\u00fcmmerer +tile.mfr.machine.blocksmasher.name = Blockzertrümmerer tile.mfr.machine.rednote.name = RedNotenblock tile.mfr.machine.autobrewer.name = Automatischer Braustand tile.mfr.machine.fruitpicker.name = Fruchtsammler tile.mfr.machine.blockplacer.name = Block-Platzierer -tile.mfr.machine.mobcounter.name = Mob-Z\u00e4hler +tile.mfr.machine.mobcounter.name = Mob-Zähler tile.mfr.machine.steamturbine.name = Dampfturbine tile.mfr.machine.chunkloader.name = Chunk-Loader - -tile.mfr.conveyor.default.name = F\u00f6rderband -tile.mfr.conveyor.white.name = Wei\u00dfes F\u00f6rderband -tile.mfr.conveyor.orange.name = Orangenes F\u00f6rderband -tile.mfr.conveyor.magenta.name = Magenta F\u00f6rderband -tile.mfr.conveyor.lightblue.name = Hellblaues F\u00f6rderband -tile.mfr.conveyor.yellow.name = Gelbes F\u00f6rderband -tile.mfr.conveyor.lime.name = Hellgr\u00fcnes F\u00f6rderband -tile.mfr.conveyor.pink.name = Pinkes F\u00f6rderband -tile.mfr.conveyor.gray.name = Graues F\u00f6rderband -tile.mfr.conveyor.lightgray.name = Hellgraues F\u00f6rderband -tile.mfr.conveyor.cyan.name = T\u00fcrkises F\u00f6rderband -tile.mfr.conveyor.purple.name = Violettes F\u00f6rderband -tile.mfr.conveyor.blue.name = Blaues F\u00f6rderband -tile.mfr.conveyor.brown.name = Braunes F\u00f6rderband -tile.mfr.conveyor.green.name = Gr\u00fcnes F\u00f6rderband -tile.mfr.conveyor.red.name = Rotes F\u00f6rderband -tile.mfr.conveyor.black.name = Schwarzes F\u00f6rderband - -tile.mfr.stainedglass.block.white.name = Wei\u00df get\u00f6ntes Glas -tile.mfr.stainedglass.block.orange.name = Orange get\u00f6ntes Glas -tile.mfr.stainedglass.block.magenta.name = Magentafarben get\u00f6ntes Glas -tile.mfr.stainedglass.block.lightblue.name = Hellblau get\u00f6ntes Glas -tile.mfr.stainedglass.block.yellow.name = Gelb get\u00f6ntes Glas -tile.mfr.stainedglass.block.lime.name = Hellgr\u00fcn get\u00f6ntes Glas -tile.mfr.stainedglass.block.pink.name = Pink get\u00f6ntes Glas -tile.mfr.stainedglass.block.gray.name = Grau get\u00f6ntes Glas -tile.mfr.stainedglass.block.lightgray.name = Hellgrau get\u00f6ntes Glas -tile.mfr.stainedglass.block.cyan.name = T\u00fcrkis get\u00f6ntes Glas -tile.mfr.stainedglass.block.purple.name = Violett get\u00f6ntes Glas -tile.mfr.stainedglass.block.blue.name = Blau get\u00f6ntes Glas -tile.mfr.stainedglass.block.brown.name = Braun get\u00f6ntes Glas -tile.mfr.stainedglass.block.green.name = Gr\u00fcn get\u00f6ntes Glas -tile.mfr.stainedglass.block.red.name = Rot get\u00f6ntes Glas -tile.mfr.stainedglass.block.black.name = Schwarz get\u00f6ntes Glas - -tile.mfr.stainedglass.pane.white.name = Wei\u00df get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.orange.name = Orange get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.magenta.name = Magentafarben get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.lightblue.name = Hellblau get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.yellow.name = Gelb get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.lime.name = Hellgr\u00fcn get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.pink.name = Pink get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.gray.name = Grau get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.lightgray.name = Hellgrau get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.cyan.name = T\u00fcrkis get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.purple.name = Violett get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.blue.name = Blau get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.brown.name = Braun get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.green.name = Gr\u00fcn get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.red.name = Rot get\u00f6nte Glasscheibe -tile.mfr.stainedglass.pane.black.name = Schwarz get\u00f6nte Glasscheibe - -tile.mfr.road.default.name = Stra\u00dfe -tile.mfr.road.light.off.name = Stra\u00dfenlaterne -tile.mfr.road.light.on.name = Stra\u00dfenlaterne -tile.mfr.road.light.inverted.off.name = Invertierte Stra\u00dfenlaterne -tile.mfr.road.light.inverted.on.name = Invertierte Stra\u00dfenlaterne - -tile.mfr.decorativebrick.glowstone.name = Gl\u00fchsteinziegel +tile.mfr.machine.fountain.name = Brunnen +tile.mfr.machine.mobrouter.name = Monster-Router + +tile.mfr.conveyor.default.name = Förderband +tile.mfr.conveyor.white.name = Weißes Förderband +tile.mfr.conveyor.orange.name = Orangenes Förderband +tile.mfr.conveyor.magenta.name = Magenta Förderband +tile.mfr.conveyor.lightblue.name = Hellblaues Förderband +tile.mfr.conveyor.yellow.name = Gelbes Förderband +tile.mfr.conveyor.lime.name = Hellgrünes Förderband +tile.mfr.conveyor.pink.name = Pinkes Förderband +tile.mfr.conveyor.gray.name = Graues Förderband +tile.mfr.conveyor.lightgray.name = Hellgraues Förderband +tile.mfr.conveyor.cyan.name = Türkises Förderband +tile.mfr.conveyor.purple.name = Violettes Förderband +tile.mfr.conveyor.blue.name = Blaues Förderband +tile.mfr.conveyor.brown.name = Braunes Förderband +tile.mfr.conveyor.green.name = Grünes Förderband +tile.mfr.conveyor.red.name = Rotes Förderband +tile.mfr.conveyor.black.name = Schwarzes Förderband + +tile.mfr.stainedglass.block.white.name = Weiß getöntes Glas +tile.mfr.stainedglass.block.orange.name = Orange getöntes Glas +tile.mfr.stainedglass.block.magenta.name = Magentafarben getöntes Glas +tile.mfr.stainedglass.block.lightblue.name = Hellblau getöntes Glas +tile.mfr.stainedglass.block.yellow.name = Gelb getöntes Glas +tile.mfr.stainedglass.block.lime.name = Hellgrün getöntes Glas +tile.mfr.stainedglass.block.pink.name = Pink getöntes Glas +tile.mfr.stainedglass.block.gray.name = Grau getöntes Glas +tile.mfr.stainedglass.block.lightgray.name = Hellgrau getöntes Glas +tile.mfr.stainedglass.block.cyan.name = Türkis getöntes Glas +tile.mfr.stainedglass.block.purple.name = Violett getöntes Glas +tile.mfr.stainedglass.block.blue.name = Blau getöntes Glas +tile.mfr.stainedglass.block.brown.name = Braun getöntes Glas +tile.mfr.stainedglass.block.green.name = Grün getöntes Glas +tile.mfr.stainedglass.block.red.name = Rot getöntes Glas +tile.mfr.stainedglass.block.black.name = Schwarz getöntes Glas + +tile.mfr.stainedglass.pane.white.name = Weiß getönte Glasscheibe +tile.mfr.stainedglass.pane.orange.name = Orange getönte Glasscheibe +tile.mfr.stainedglass.pane.magenta.name = Magentafarben getönte Glasscheibe +tile.mfr.stainedglass.pane.lightblue.name = Hellblau getönte Glasscheibe +tile.mfr.stainedglass.pane.yellow.name = Gelb getönte Glasscheibe +tile.mfr.stainedglass.pane.lime.name = Hellgrün getönte Glasscheibe +tile.mfr.stainedglass.pane.pink.name = Pink getönte Glasscheibe +tile.mfr.stainedglass.pane.gray.name = Grau getönte Glasscheibe +tile.mfr.stainedglass.pane.lightgray.name = Hellgrau getönte Glasscheibe +tile.mfr.stainedglass.pane.cyan.name = Türkis getönte Glasscheibe +tile.mfr.stainedglass.pane.purple.name = Violett getönte Glasscheibe +tile.mfr.stainedglass.pane.blue.name = Blau getönte Glasscheibe +tile.mfr.stainedglass.pane.brown.name = Braun getönte Glasscheibe +tile.mfr.stainedglass.pane.green.name = Grün getönte Glasscheibe +tile.mfr.stainedglass.pane.red.name = Rot getönte Glasscheibe +tile.mfr.stainedglass.pane.black.name = Schwarz getönte Glasscheibe + +tile.mfr.road.default.name = Straße +tile.mfr.road.light.off.name = Straßenlaterne +tile.mfr.road.light.on.name = Straßenlaterne +tile.mfr.road.light.inverted.off.name = Invertierte Straßenlaterne +tile.mfr.road.light.inverted.on.name = Invertierte Straßenlaterne + +tile.mfr.decorativebrick.glowstone.name = Glühsteinziegel tile.mfr.decorativebrick.ice.name = Eisziegel tile.mfr.decorativebrick.lapis.name = Lapislazuliziegel tile.mfr.decorativebrick.obsidian.name = Obsidianziegel tile.mfr.decorativebrick.pavedstone.name = Gepflasterte Steinziegel tile.mfr.decorativebrick.snow.name = Schneeziegel -tile.mfr.decorativebrick.glowstone_large.name = Gro\u00dfer Gl\u00fchsteinziegel -tile.mfr.decorativebrick.ice_large.name = Gro\u00dfer Eisziegel -tile.mfr.decorativebrick.lapis_large.name = Gro\u00dfer Lapislazuliziegel -tile.mfr.decorativebrick.obsidian_large.name = Gro\u00dfer Obsidianziegel -tile.mfr.decorativebrick.snow_large = Gro\u00dfer Schneeziegel -tile.mfr.decorativebrick.prc.name = Programmierbarer RedNet Controller - Geh\u00e4use +tile.mfr.decorativebrick.glowstone_large.name = Großer Glühsteinziegel +tile.mfr.decorativebrick.ice_large.name = Großer Eisziegel +tile.mfr.decorativebrick.lapis_large.name = Großer Lapislazuliziegel +tile.mfr.decorativebrick.obsidian_large.name = Großer Obsidianziegel +tile.mfr.decorativebrick.snow_large = Großer Schneeziegel +tile.mfr.decorativebrick.prc.name = Programmierbarer RedNet Controller - Gehäuse tile.mfr.decorativebrick.meat.raw.name = Roher Fleischblock tile.mfr.decorativebrick.meat.cooked.name = Gekochter Fleischblock +tile.mfr.decorativebrick.pavedstone_large.name = Große Gepflasterte Steinziegel +tile.mfr.decorativebrick.brick_large.name = Große Ziegel tile.mfr.decorativestone.black.smooth.name = Glatter schwarzer Stein tile.mfr.decorativestone.black.cobble.name = Schwarzer Pflasterstein tile.mfr.decorativestone.black.brick.small.name = Kleine schwarze Ziegel -tile.mfr.decorativestone.black.brick.large.name = Gro\u00dfe schwarze Ziegel +tile.mfr.decorativestone.black.brick.large.name = Große schwarze Ziegel tile.mfr.decorativestone.black.gravel.name = Schwarzer Kies tile.mfr.decorativestone.black.paved.name = Schwarzer gepflasterter Stein -tile.mfr.decorativestone.white.smooth.name = Glatter wei\u00dfer Stein -tile.mfr.decorativestone.white.cobble.name = Wei\u00dfer Pflasterstein -tile.mfr.decorativestone.white.brick.small.name = Kleine wei\u00dfe Ziegel -tile.mfr.decorativestone.white.brick.large.name = Gro\u00dfe wei\u00dfe Ziegel -tile.mfr.decorativestone.white.gravel.name = Wei\u00dfer Kies -tile.mfr.decorativestone.white.paved.name = Wei\u00dfer gepflasterter Stein +tile.mfr.decorativestone.white.smooth.name = Glatter weißer Stein +tile.mfr.decorativestone.white.cobble.name = Weißer Pflasterstein +tile.mfr.decorativestone.white.brick.small.name = Kleine weiße Ziegel +tile.mfr.decorativestone.white.brick.large.name = Große weiße Ziegel +tile.mfr.decorativestone.white.gravel.name = Weißer Kies +tile.mfr.decorativestone.white.paved.name = Weißer gepflasterter Stein tile.ice.unmelting.name = Nichtschmelzendes Eis -tile.mfr.vinescaffold.name = Lianenger\u00fcst +tile.mfr.vinescaffold.name = Lianengerüst tile.mfr.detcord.name = Sprengschnur tile.mfr.rubberwood.sapling.name = Gummibaumsetzling tile.mfr.rubberwood.sapling.massive.name = Heiliger Gummibaumsetzlingk tile.mfr.rubberwood.log.name = Gummibaumholz -tile.mfr.rubberwood.leaves.name = Gummibaumbl\u00e4tter +tile.mfr.rubberwood.leaves.name = Gummibaumblätter +tile.mfr.rubberwood.leaves.dry.name = Trockene Gummibaumblätter tile.mfr.rail.cargo.dropoff.name = Entladungsgleis tile.mfr.rail.cargo.pickup.name = Beladungsgleis @@ -155,7 +160,7 @@ tile.mfr.rednet.panel.historian.name = Graph fluid.mfr.liquid.milk.still.name = Milch fluid.mfr.liquid.sludge.still.name = Schlacke -fluid.mfr.liquid.sewage.still.name = G\u00fclle +fluid.mfr.liquid.sewage.still.name = Gülle fluid.mfr.liquid.mobessence.still.name = Essenz fluid.mfr.liquid.biofuel.still.name = Biodiesel fluid.mfr.liquid.meat.still.name = Fleischmasse @@ -166,7 +171,7 @@ fluid.mfr.liquid.mushroomsoup.still.name = Pilzsuppe entity.MineFactoryReloaded.mfrEntityPinkSlime.name = Rosa Schleim item.mfr.bucket.milk.name = Milcheimer -item.mfr.bucket.sewage.name = G\u00fclleeimer +item.mfr.bucket.sewage.name = Gülleeimer item.mfr.bucket.sludge.name = Schlackeeimer item.mfr.bucket.essence.name = Eimer mit Monsteressenz item.mfr.bucket.biofuel.name = Eimer mit Biodiesel @@ -188,7 +193,7 @@ item.mfr.armor.legs.plastic.name = Plastikbeinschutz item.mfr.armor.boots.plastic.name = Plastikstiefel item.mfr.hammer.name = Schmiedehammer -item.mfr.fertilizer.name = Industried\u00fcnger +item.mfr.fertilizer.name = Industriedünger item.mfr.plastic.sheet.name = Plastikfolie item.mfr.plastic.raw.name = Rohplastik item.mfr.rubber.bar.name = Gummiriegel @@ -199,12 +204,12 @@ item.mfr.syringe.empty.prefix.name = Spritze mit item.mfr.syringe.empty.suffix.name = item.mfr.syringe.growth.name = Wachstumsspritze item.mfr.syringe.health.name = Gesundheitsspritze -item.mfr.syringe.slime.name = Schleimvergr\u00f6\u00dferungsspritze +item.mfr.syringe.slime.name = Schleimvergrößerungsspritze item.mfr.syringe.zombie.name = Zombifizierungsspritze item.mfr.record.blank.name = Leere Schallplatte item.mfr.safarinet.reusable.name = Wiederverwendbares Safarinetz item.mfr.safarinet.singleuse.name = Wegwerfsafarinetz -item.mfr.safarinet.jailer.name = Gef\u00e4ngnis-Safarinetz +item.mfr.safarinet.jailer.name = Gefängnis-Safarinetz item.mfr.safarinet.launcher.name = Safarinetzwerfer item.mfr.machineblock.name = Maschinenblock item.mfr.sugarcharcoal.name = Zuckerkohle @@ -213,7 +218,7 @@ item.mfr.spyglass.name = Fernglas item.mfr.xpextractor.name = Erfahrungsextrakteur item.mfr.portaspawner.name = Portalspawner item.mfr.straw.name = Strohhalm -item.mfr.rednet.meter.name = RedNet-Messger\u00e4t +item.mfr.rednet.meter.name = RedNet-Messgerät item.mfr.rednet.memorycard.name = PRC-Speicherkarte item.mfr.ruler.name = Lineal item.mfr.meat.ingot.raw.name = Roher Fleischbarren @@ -225,39 +230,39 @@ item.mfr.rocket.name = Selbstangetriebene Anti-Material-Rakete (SPAMR) item.mfr.rocket.smart.name = Verfolgende Selbstangetriebene Anti-Material-Rakete item.mfr.rocketlauncher.name = SPAMR-Raketenwerfer item.mfr.fishingrod.name = Angel -item.mfr.plastic.bag.name = Plastikt\u00fcte +item.mfr.plastic.bag.name = Plastiktüte -item.mfr.ceramicdye.white.name = Wei\u00dfe Lasur +item.mfr.ceramicdye.white.name = Weiße Lasur item.mfr.ceramicdye.orange.name = Orange Lasur item.mfr.ceramicdye.magenta.name = Magentafarbene Lasur item.mfr.ceramicdye.lightblue.name = Hellblaue Lasur item.mfr.ceramicdye.yellow.name = Gelbe Lasur -item.mfr.ceramicdye.lime.name = Hellgr\u00fcne Lasur +item.mfr.ceramicdye.lime.name = Hellgrüne Lasur item.mfr.ceramicdye.pink.name = Pinke Lasur item.mfr.ceramicdye.gray.name = Graue Lasur item.mfr.ceramicdye.lightgray.name = Hellgraue Lasur -item.mfr.ceramicdye.cyan.name = T\u00fcrkise Lasur +item.mfr.ceramicdye.cyan.name = Türkise Lasur item.mfr.ceramicdye.purple.name = Violette Lasur item.mfr.ceramicdye.blue.name = Blaue Lasur item.mfr.ceramicdye.brown.name = Braune Lasur -item.mfr.ceramicdye.green.name = Gr\u00fcne Lasur +item.mfr.ceramicdye.green.name = Grüne Lasur item.mfr.ceramicdye.red.name = Rote Lasur item.mfr.ceramicdye.black.name = Schwarze Lasur -item.mfr.laserfocus.white.name = Wei\u00dfe Linse +item.mfr.laserfocus.white.name = Weiße Linse item.mfr.laserfocus.orange.name = Orange Linse item.mfr.laserfocus.magenta.name = Magentafarbene Linse item.mfr.laserfocus.lightblue.name = Hellblaue Linse item.mfr.laserfocus.yellow.name = Gelbe Linse -item.mfr.laserfocus.lime.name = Hellgr\u00fcne Linse +item.mfr.laserfocus.lime.name = Hellgrüne Linse item.mfr.laserfocus.pink.name = Pinke Linse item.mfr.laserfocus.gray.name = Graue Linse item.mfr.laserfocus.lightgray.name = Hellgraue Linse -item.mfr.laserfocus.cyan.name = T\u00fcrkise Linse +item.mfr.laserfocus.cyan.name = Türkise Linse item.mfr.laserfocus.purple.name = Violette Linse item.mfr.laserfocus.blue.name = Blaue Linse item.mfr.laserfocus.brown.name = Braune Linse -item.mfr.laserfocus.green.name = Gr\u00fcne Linse +item.mfr.laserfocus.green.name = Grüne Linse item.mfr.laserfocus.red.name = Rote Linse item.mfr.laserfocus.black.name = Schwarze Linse @@ -283,7 +288,7 @@ item.mfr.needlegun.ammo.empty.name = Needlegun-Magazin item.mfr.needlegun.ammo.standard.name = Needlegun-Munition (Nadeln) item.mfr.needlegun.ammo.lava.name = Needlegun-Munition (Lava) item.mfr.needlegun.ammo.sludge.name = Needlegun-Munition (Schlacke) -item.mfr.needlegun.ammo.sewage.name = Needlegun-Munition (G\u00fclle) +item.mfr.needlegun.ammo.sewage.name = Needlegun-Munition (Gülle) item.mfr.needlegun.ammo.fire.name = Needlegun-Munition (Feuer) item.mfr.needlegun.ammo.anvil.name = Needlegun-Munition (Amboss) @@ -291,21 +296,21 @@ circuit.mfr.noop = Keine Operation circuit.mfr.adder.analog = Analoger Addierer circuit.mfr.adder.digital.full = Volladdierer circuit.mfr.adder.digital.half = Halbaddierer -circuit.mfr.and.2 = AND (2 Eing\u00e4nge) -circuit.mfr.and.3 = AND (3 Eing\u00e4nge) -circuit.mfr.and.4 = AND (4 Eing\u00e4nge) +circuit.mfr.and.2 = AND (2 Eingänge) +circuit.mfr.and.3 = AND (3 Eingänge) +circuit.mfr.and.4 = AND (4 Eingänge) circuit.mfr.boolean.equal = Gleich -circuit.mfr.boolean.greater = Gr\u00f6\u00dfer -circuit.mfr.boolean.greaterequal = Gr\u00f6\u00dfer oder gleich +circuit.mfr.boolean.greater = Größer +circuit.mfr.boolean.greaterequal = Größer oder gleich circuit.mfr.boolean.less = Kleiner circuit.mfr.boolean.lessequal = Kleiner oder gleich circuit.mfr.boolean.notequal = Ungleich -circuit.mfr.counter = Z\u00e4hler +circuit.mfr.counter = Zähler circuit.mfr.decompose.decimal = Zerlegen Int -> Dezimalzahl -circuit.mfr.delay = Verz\u00f6gerung -circuit.mfr.delay8ch = Verz\u00f6gerung (8 Kan\u00e4le) -circuit.mfr.demux.16.analog = DeMux (16 Ausg\u00e4nge, Analog) -circuit.mfr.demux.4 = DeMux (4 Ausg\u00e4nge) +circuit.mfr.delay = Verzögerung +circuit.mfr.delay8ch = Verzögerung (8 Kanäle) +circuit.mfr.demux.16.analog = DeMux (16 Ausgänge, Analog) +circuit.mfr.demux.4 = DeMux (4 Ausgänge) circuit.mfr.fanout = Verzweigung circuit.mfr.flipflop.jk = JK-Flipflop circuit.mfr.flipflop.t = T-Flipflop @@ -314,47 +319,47 @@ circuit.mfr.latch.d.clocked = D-Flipflop (Getaktet) circuit.mfr.latch.d.gated = D-Flipflop (Vergattert) circuit.mfr.latch.sr = RS-Flipflop circuit.mfr.latch.sr.gated = RS-Flipflop (Vergattert) -circuit.mfr.max.2 = Maximum (2 Eing\u00e4nge) -circuit.mfr.max.3 = Maximum (3 Eing\u00e4nge) -circuit.mfr.max.4 = Maximum (4 Eing\u00e4nge) -circuit.mfr.min.2 = Minimum (2 Eing\u00e4nge) -circuit.mfr.min.3 = Minimum (3 Eing\u00e4nge) -circuit.mfr.min.4 = Minimum (4 Eing\u00e4nge) +circuit.mfr.max.2 = Maximum (2 Eingänge) +circuit.mfr.max.3 = Maximum (3 Eingänge) +circuit.mfr.max.4 = Maximum (4 Eingänge) +circuit.mfr.min.2 = Minimum (2 Eingänge) +circuit.mfr.min.3 = Minimum (3 Eingänge) +circuit.mfr.min.4 = Minimum (4 Eingänge) circuit.mfr.multipulse = Multipuls circuit.mfr.mux.16.analog = Mux (15-Input, Analog) -circuit.mfr.mux.4 = Mux (4 Eing\u00e4nge) -circuit.mfr.nand.2 = NAND (2 Eing\u00e4nge) -circuit.mfr.nand.3 = NAND (3 Eing\u00e4nge) -circuit.mfr.nand.4 = NAND (4 Eing\u00e4nge) +circuit.mfr.mux.4 = Mux (4 Eingänge) +circuit.mfr.nand.2 = NAND (2 Eingänge) +circuit.mfr.nand.3 = NAND (3 Eingänge) +circuit.mfr.nand.4 = NAND (4 Eingänge) circuit.mfr.negator = NICHT -circuit.mfr.nor.2 = NOR (2 Eing\u00e4nge) -circuit.mfr.nor.3 = NOR (3 Eing\u00e4nge) -circuit.mfr.nor.4 = NOR (4 Eing\u00e4nge) +circuit.mfr.nor.2 = NOR (2 Eingänge) +circuit.mfr.nor.3 = NOR (3 Eingänge) +circuit.mfr.nor.4 = NOR (4 Eingänge) circuit.mfr.oneshot = Pulse -circuit.mfr.or.2 = OR (2 Eing\u00e4nge) -circuit.mfr.or.3 = OR (3 Eing\u00e4nge) -circuit.mfr.or.4 = OR (4 Eing\u00e4nge) +circuit.mfr.or.2 = OR (2 Eingänge) +circuit.mfr.or.3 = OR (3 Eingänge) +circuit.mfr.or.4 = OR (4 Eingänge) circuit.mfr.passthrough = Durchgangsschaltung circuit.mfr.passthrough.gated = Durchgangsschaltung (Analog) circuit.mfr.passthrough.roundrobin = Ringdurchgangsschaltung -circuit.mfr.pulselengthener = Pulsverl\u00e4ngerer +circuit.mfr.pulselengthener = Pulsverlängerer circuit.mfr.randomizer.analog = Randomizer (Analog) circuit.mfr.randomizer.digital = Randomizer (Digital) circuit.mfr.scaler = Frequenzteiler circuit.mfr.schmitttrigger = Schmitt-Trigger circuit.mfr.sevensegmentencoder = 7-Segmentkodierer circuit.mfr.subtractor = Subtraktor -circuit.mfr.wavegenerator.sawtooth.falling = S\u00e4gezahngenerator (Fallend) -circuit.mfr.wavegenerator.sawtooth.rising = S\u00e4gezahngenerator (Steigend) +circuit.mfr.wavegenerator.sawtooth.falling = Sägezahngenerator (Fallend) +circuit.mfr.wavegenerator.sawtooth.rising = Sägezahngenerator (Steigend) circuit.mfr.wavegenerator.sine = Sinuswellengenerator circuit.mfr.wavegenerator.square = Rechteckswellengenerator [Timer] circuit.mfr.wavegenerator.triangle = Dreieckswellengenerator -circuit.mfr.xnor.2 = XNOR (2 Eing\u00e4nge) -circuit.mfr.xnor.3 = XNOR (3 Eing\u00e4nge) -circuit.mfr.xnor.4 = XNOR (4 Eing\u00e4nge) -circuit.mfr.xor.2 = XOR (2 Eing\u00e4nge) -circuit.mfr.xor.3 = XOR (3 Eing\u00e4nge) -circuit.mfr.xor.4 = XOR (4 Eing\u00e4nge) +circuit.mfr.xnor.2 = XNOR (2 Eingänge) +circuit.mfr.xnor.3 = XNOR (3 Eingänge) +circuit.mfr.xnor.4 = XNOR (4 Eingänge) +circuit.mfr.xor.2 = XOR (2 Eingänge) +circuit.mfr.xor.3 = XOR (3 Eingänge) +circuit.mfr.xor.4 = XOR (4 Eingänge) container.mfr.radius = Radius: container.mfr.power = Energieverbrauch: @@ -370,7 +375,7 @@ chat.info.mfr.spyglass.hitunknown = UNBEKANNTES (Bug?) bei %.1f, %.1f, %.1f gefu chat.info.mfr.ruler.nosight = Nichts in Sichtweite chat.info.mfr.ruler.hitentity = Auf Wesen getroffen - Messung fehlgeschlagen chat.info.mfr.ruler.startposition = Startposition aufgenommen -chat.info.mfr.ruler.distance = Entfernung: %d, Z\u00e4hlung: %d +chat.info.mfr.ruler.distance = Entfernung: %d, Zählung: %d chat.info.mfr.ruler.total = Gesamtdistanz: %.1f chat.info.mfr.rednet.meter.cable.allzero = Alle RedNet-Subnetzwerke sind 0 @@ -384,45 +389,50 @@ chat.info.mfr.rednet.memorycard.uploaded = PRC-Programm vom PRC auf Speicherkart chat.info.mfr.rednet.memorycard.downloaded = PRC-Programm von Speicherkarte auf PRC geladen chat.info.mfr.rednet.memorycard.error = PRC besutzt zu wenige Schaltkreise, um dieses Programm zu laden -chat.info.mfr.rednet.connection.standard = Kabel auf Standard-Verbindungsmodus gestellt -chat.info.mfr.rednet.connection.forced = Kabel auf Erzwungenen Verbindungsmodus gestellt -chat.info.mfr.rednet.connection.forcedstrong = Kabel auf Starken Verbindungsmodus gestellt -chat.info.mfr.rednet.connection.cableonly = Kabel auf Nur-Kabel-Verbindungsmodus gestellt +chat.info.mfr.rednet.tile.standard = Kabel auf Standard-Verbindungsmodus gestellt +chat.info.mfr.rednet.tile.cableonly = Kabel auf Nur-Kabel-Verbindungsmodus gestellt + +chat.info.mfr.rednet.connection.standard = Seite auf Standard-Verbindungsmodus gestellt +chat.info.mfr.rednet.connection.forced = Seite auf Erzwungenen Verbindungsmodus gestellt +chat.info.mfr.rednet.connection.forcedstrong = Seite auf Verstärkten Verbindungsmodus gestellt +chat.info.mfr.rednet.connection.cableonly = Seite auf Nur-Kabel-Verbindungsmodus gestellt + +chat.info.mfr.bag.stacksize = Du kannst nur eine Tüte zur Zeit öffnen -chat.info.mfr.bag.stacksize = Du kannst nur eine T\u00fcte zur Zeit \u00f6ffnen +chat.info.mfr.chunkloader.noticket = Du hast zu viele Chunk-Loader, dieser funktioniert nicht. -tip.info.mfr.cannotplace = Kann f\u00fcr %s weitere Sekunden nichts platzieren. +tip.info.mfr.cannotplace = Kann für %s weitere Sekunden nichts platzieren. tip.info.mfr.holdShift1 = Halte tip.info.mfr.holdShift2 = Shift -tip.info.mfr.holdShift3 = f\u00fcr weitere Informationen +tip.info.mfr.holdShift3 = für weitere Informationen -tip.info.mfr.safarinet.mode = Shift-klicke, um Modus zu \u00e4ndern +tip.info.mfr.safarinet.mode = Shift-klicke, um Modus zu ändern tip.info.mfr.safarinet.jailer = Freigelassene Kreaturen verschwinden nicht auf normale Weise tip.info.mfr.safarinet.mystery = Es ist ein Mysterium -tip.info.mfr.prc = Wenn du dich verloren f\u00fchlst, lies das (Ingame-)Benutzerhandbuch +tip.info.mfr.prc = Wenn du dich verloren fühlst, lies das (Ingame-)Benutzerhandbuch tip.info.mfr.needlegun.ammo = Schuss -tip.info.mfr.upgrade.radius = Radius-Erh\u00f6hung: +tip.info.mfr.upgrade.radius = Radius-Erhöhung: -tip.info.mfr.xpextractor = Ben\u00f6tigt einen Leeren Beh\u00e4lter zum F\u00fcllen +tip.info.mfr.xpextractor = Benötigt einen Leeren Behälter zum Füllen tip.info.mfr.generator.produces = Produziert MJ, und RF. -tip.info.mfr.dsu.contains = Enth\u00e4lt +tip.info.mfr.dsu.contains = Enthält tip.info.mfr.mobcounter = Sendet ein analoges Redstone-Signal aus,\nproportional zur Menge an\nLebewesen in Reichweite. -tip.info.mfr.laserdrill = Wird \u00fcber einem bis Bedrock oder ins Leere gehenden Loch platziert -tip.info.mfr.laserdrillprecharger = Wird einen Block von einem g\u00fcltigen Laser-Ziel entfernt platziert +tip.info.mfr.laserdrill = Wird über einem bis Bedrock oder ins Leere gehenden Loch platziert +tip.info.mfr.laserdrillprecharger = Wird einen Block von einem gültigen Laser-Ziel entfernt platziert -death.attack.mfr.slaughterhouse = %1$s wurde zu fl\u00fcssigem Fleisch verarbeitet -death.attack.mfr.slaughterhouse.player = %1$s wurde von %2$s dazu verdammt, zu fl\u00fcssigem Fleisch verarbeitet zu werden -death.attack.mfr.slaughterhouse.1 = %1$s wurde zu Fleischsau\u00dfe verarbeitet -death.attack.mfr.slaughterhouse.1.player = %1$s wurde von %2$s dazu verdammt, zu Fleischsau\u00dfe verarbeitet zu werden -death.attack.mfr.grinder = %1$s wurde in Br\u00f6ckchen zermahlen -death.attack.mfr.grinder.player = %2$s stellte sicher, dass %1$s in Br\u00f6ckchen zermahlen wurde +death.attack.mfr.slaughterhouse = %1$s wurde zu flüssigem Fleisch verarbeitet +death.attack.mfr.slaughterhouse.player = %1$s wurde von %2$s dazu verdammt, zu flüssigem Fleisch verarbeitet zu werden +death.attack.mfr.slaughterhouse.1 = %1$s wurde zu Fleischsauße verarbeitet +death.attack.mfr.slaughterhouse.1.player = %1$s wurde von %2$s dazu verdammt, zu Fleischsauße verarbeitet zu werden +death.attack.mfr.grinder = %1$s wurde in Bröckchen zermahlen +death.attack.mfr.grinder.player = %2$s stellte sicher, dass %1$s in Bröckchen zermahlen wurde death.attack.mfr.laser = %1$s wurde desintegriert death.attack.mfr.laser.player = %2$s stellte sicher, dass %1$s desintegriert wurde diff --git a/config/powercrystals/minefactoryreloaded/en_US.lang b/config/powercrystals/minefactoryreloaded/en_US.lang index f78932b..ee48856 100755 --- a/config/powercrystals/minefactoryreloaded/en_US.lang +++ b/config/powercrystals/minefactoryreloaded/en_US.lang @@ -43,6 +43,8 @@ tile.mfr.machine.blockplacer.name = Block Placer tile.mfr.machine.mobcounter.name = Mob Counter tile.mfr.machine.steamturbine.name = Steam Turbine tile.mfr.machine.chunkloader.name = Chunk Loader +tile.mfr.machine.fountain.name = Fountain +tile.mfr.machine.mobrouter.name = Mob Router tile.mfr.conveyor.default.name = Conveyor Belt tile.mfr.conveyor.white.name = Conveyor Belt (White) @@ -116,6 +118,8 @@ tile.mfr.decorativebrick.snow_large.name = Large Snow Bricks tile.mfr.decorativebrick.prc.name = Programmable RedNet Controller Housing tile.mfr.decorativebrick.meat.raw.name = Raw Meat Block tile.mfr.decorativebrick.meat.cooked.name = Cooked Meat Block +tile.mfr.decorativebrick.pavedstone_large.name = Large Paved Stone Bricks +tile.mfr.decorativebrick.brick_large.name = Large Bricks tile.mfr.decorativestone.black.smooth.name = Smooth Blackstone tile.mfr.decorativestone.black.cobble.name = Cobble Blackstone @@ -140,6 +144,7 @@ tile.mfr.rubberwood.sapling.name = Rubber Sapling tile.mfr.rubberwood.sapling.massive.name = Sacred Rubber Sapling tile.mfr.rubberwood.log.name = Rubber Wood tile.mfr.rubberwood.leaves.name = Rubber Leaves +tile.mfr.rubberwood.leaves.dry.name = Dry Rubber Leaves tile.mfr.rail.cargo.dropoff.name = Cargo Dropoff Rail tile.mfr.rail.cargo.pickup.name = Cargo Pickup Rail @@ -394,6 +399,8 @@ chat.info.mfr.rednet.connection.cableonly = Set side to cable-only connection mo chat.info.mfr.bag.stacksize = You can only open one bag at a time +chat.info.mfr.chunkloader.noticket = You have too many chunk loaders and this one cannot function. + tip.info.mfr.cannotplace = Cannot place for %s more seconds. tip.info.mfr.holdShift1 = Hold diff --git a/config/servertools/ServerTools.cfg b/config/servertools/ServerTools.cfg index c2b5a3d..9f79fe7 100644 --- a/config/servertools/ServerTools.cfg +++ b/config/servertools/ServerTools.cfg @@ -119,7 +119,7 @@ general { I:DefaultRemoveAllRange=20 # Only applies when mod is installed on a client - B:DisplayVersionOutdated=true + B:DisplayVersionOutdated=false # Enables a Message of the Day sent to players upon logging into the server B:EnableMOTD=false @@ -145,10 +145,10 @@ requireop { B:RequireOPBackup=true B:RequireOPButcher=true B:RequireOPDisarm=true - B:RequireOPEditTeleport=false + B:RequireOPEditTeleport=true B:RequireOPEntityCount=false B:RequireOPHeal=true - B:RequireOPHome=false + B:RequireOPHome=true B:RequireOPInventory=true B:RequireOPKillAll=true B:RequireOPKillSelf=false @@ -156,14 +156,14 @@ requireop { B:RequireOPReloadConfig=true B:RequireOPRemoveAll=true B:RequireOPSilence=true - B:RequireOPSpawn=false + B:RequireOPSpawn=true B:RequireOPSpawnMob=true B:RequireOPTP=true B:RequireOPTPAll=true B:RequireOPTPS=false - B:RequireOPTeleport=false + B:RequireOPTeleport=true B:RequireOPVoice=true - B:RequireOPWhereIs=false + B:RequireOPWhereIs=true } diff --git a/config/servertools/silence.txt b/config/servertools/silence.txt new file mode 100644 index 0000000..e69de29 diff --git a/config/servertools/teleports.txt b/config/servertools/teleports.txt new file mode 100644 index 0000000..e69de29 diff --git a/config/servertools/voice.txt b/config/servertools/voice.txt new file mode 100644 index 0000000..e69de29