diff --git a/ModVersions.txt b/ModVersions.txt index f7d1c57..b8b7588 100644 --- a/ModVersions.txt +++ b/ModVersions.txt @@ -4,48 +4,50 @@ Additional Buildcraft Objects v1.0.7.558 Advanced Genetics v1.4.2 Advanced Solar Panels v3.4.7 Applied Energistics rv14finale3 +AnimationAPI v1.1.2 Armor Status HUD v1.15 -ArsMagica2 v1.1.2b +ArsMagica2 v1.2.0.22 AutoUtils v1.0.1 -BdLib v1.1.0.21 +BdLib v1.2.3.48 BiblioCraft v1.5.5 Bibliowoods[BiomesOPlenty] v1.3 Bibliowoods[Forestry] v1.3 Bibliowoods[Natura] v1.1 -Big Reactors v0.3.0A +Big Reactors v0.3.4.A2 Binnies Mods v1.8.0 Biomes O' Plenty v1.2.1.416 -Blood Magic v1.0.1b +Blood Magic v1.0.1g Botania beta16 BspkrsCore v5.3 BuildCraft v4.2.2 BuildCraft Colour Router Addon v0.3.4 -Calclavia Core v1.2.0.312 Carpenter's Blocks v2.0.8 Chisel v1.5.2 Code Chicken Core v0.9.0.9 Code Chicken Lib v1.0.0.62 -COFH Core v2.0.0.2 -ComputerCraft v1.58 +COFH Core v2.0.0.5 +ComputerCraft v1.63 Damage Indicators v2.9.2.3 -DartCraft v0.2.18 +DartCraft v0.2.20v2 DenLib v3.2.6 Dimensional Anchors v57.1.96 +EiraIRC v1.7.0-beta6 ElectroMagicTools v1.0.9e -Emashers Resource v1.2.3.4 (lol) -EnderIO v1.0.1.353 +Emashers Resource v1.2.3.5 +EnderIO v1.0.2.363 Ender Prospecting v1.0.1.6 Ender Storage v1.4.3.6 -Engineer's Toolbox v1.1.8.3 +Engineer's Toolbox v1.1.8.4 EVOC v1.0.0a -Extra Cells v1.6.8f +Extra Cells v1.6.9b Extra Utilities v1.0.3c Factorization v0.8.34 FlatSigns v1.4.0.15 -ForbiddenMagic pr0.333 -Forestry v2.3.1.1\ +ForbiddenMagic pr0.35a +Forestry v2.3.1.1 ForgeMultipart v1.0.0.250 -Gendustry v1.0.3.41 +FZAddons v0.0.2-Fixed +Gendustry v1.1.3.78 Gravisuite v1.9.9a GregTech v4.07o Hardcore Ender Expansion v1.5 @@ -58,23 +60,24 @@ InfernalMobs v1.6.4 InfiniBows v1.2.0.14 InventoryTweaks v1.57-devb86 IronChests v5.4.1.702 -JABBA v1.1.3 +JABBA v1.1.4 JourneyMap Unlimited v3.3.2 -Logistics Pipes v0.7.4dev.145 +Logistics Pipes v0.7.4dev.183 Magical Crops v3.2.0_Beta15a Magic Bees v2.1.11 -Mekanism v6.1.0.CUSTOM (combined jar) -Mekanism Generators v6.1.0.CUSTOM (combined jar) +Mekanism v6.1.2.TPPI (combined jar) +Mekanism Generators v6.1.2.CUSTOM (combined jar) MineFactoryReloaded v2.7.8-482 Minetweaker v2.3.1 -Mobius Core v1.2.0 -Modular Force Field Systems v3.6.2.59 +Mobius Core v1.2.2 +ModpackTweaks v1.1.0-10 +Modular Force Field Systems v3.6.3.91-core Modular Powersuits v0.10.0-92 Modular Powersuits Addons v1.6.4-884 Morph v0.7.0 Mystcraft v0.10.12.01 Natura v2.1.14 -NEIaddons v1.10.4.64 +NEIaddons v1.10.5.70 NEIplugins v1.1.0.6 Nether Ores v2.2.1-14 Not Enough Codecs v0.1 @@ -82,11 +85,12 @@ Not Enough Items v1.6.1.9 Not Enough Keys v0.0.4 Numina v0.1.2-55 Obsidian Pressure Plates v2.0.0.15 -OpenBlocks v1.2.7 -OpenModsLib v0.4b -OpenPeripheralAddons v0.1.3 -OpenPeripheralCore v0.3.3 -Opis v1.2.1 +OpenBlocks v1.2.9 +OpenEye v0.5 +OpenModsLib v0.5.1 +OpenPeripheralAddons v0.1.5 +OpenPeripheralCore v0.4.1 +Opis v1.2.2 Pam's Clay Spawn v1.6.4 Plugins for Forestry v3.2.30 PortalGun v2.0.2 @@ -95,27 +99,30 @@ Project:RED (Base, Compat, Integration, Lighting, World) v4.3.5.30 Quarry Plus v1.0.3 Railcraft v8.4.0.0 RcDusts v0.0.6d +RecipeTweakingCore v1.0.0-4 +Redstone Armory v1.0-2 Redstone Arsenal v1.0.0.0 Reliquary v1.1Custom -RemoteIO v1.11 +Resonant Engine v1.2.0.266 ServerTools v1.6.4-23 SlickUtil SortFix v1.0 Steve's Carts 2.0.0b10 Steve's Factory Manager vA83 Thaumcraft v4.1.0g -Thaumic Reliquary v1.1.1.TPPI -Thaumic Tinkerer v2.3-137 +Thaumic Reliquary v1.1.4.TPPI +Thaumic Tinkerer v2.3-140 Thaumic Tinkerer KAMI vJ6 -Thermal Expansion v3.0.0.2 -Tinker's Construct v1.5.5.4 +Thermal Expansion v3.0.0.7 +TiCTooltips v1.1.5 +Tinker's Construct v1.5.5.7 Tinker's Mechworks v1.6.4-19 -TPPITweaks v1.1.0-45 +TPPITweaks v1.1.0-90 Translocators v1.1.0.15 Twilight Forest v1.20.3 -Universal Electricity Core v3.1.0.74 -Waila v1.5.1a +Universal-Electricity Core v3.1.0.115 +Waila v1.5.2a Wireless Redstone - CBE v1.4.0.7 -Witchery v0-16-3_164 +Witchery v0.19.2 WorldCore v1.1.0.17 Zan's Minimap v1.6.4 diff --git a/config/AM2/AM2.cfg b/config/AM2/AM2.cfg index 3dc85a2..435eb35 100755 --- a/config/AM2/AM2.cfg +++ b/config/AM2/AM2.cfg @@ -1,306 +1,394 @@ -# Configuration file - -#################### -# beta -#=================== -# This applies to those who have beta auras unlocked only -#################### - -beta { - D:BetaParticleAlpha=100.0 - I:BetaParticleBehaviour=0 - D:BetaParticleColorBlue=255.0 - B:BetaParticleColorDefault=true - D:BetaParticleColorGreen=255.0 - B:BetaParticleColorRandomize=true - D:BetaParticleColorRed=255.0 - D:BetaParticleScale=50.0 - I:BetaParticleType=15 -} - - -#################### -# block -#################### - -block { - # Set this as the starting point when re-generating configs to have AM generate all block IDs from that point forward. - I:BlockIDRangeStart=828 - I:arcane_reconstructor_ID=800 - I:astral_barrier_ID=785 - I:aum_ID=813 - I:block_caster_ID=767 - I:blue_orchid_ID=791 - I:calefactor_ID=781 - I:caster_rune_ID=810 - I:crafting_altar_ID=806 - I:crystal_pillar_ID=769 - I:dark_nexus_ID=786 - I:deco_block_ID=808 - I:desert_nova_ID=792 - I:essence_conduit_ID=764 - I:essence_nexus_ID=765 - I:essence_refiner_ID=750 - I:everstone_ID=829 - I:illuminated_ID=812 - I:illusion_block_ID=757 - I:inlay_gold_ID=822 - I:inlay_iron_ID=821 - I:inlay_redstone_ID=820 - I:inscription_table_ID=811 - I:invisibleUtility_ID=830 - I:keystone_chest_ID=793 - I:keystone_door_ID=758 - I:keystone_recepticle_ID=782 - I:keystone_trapdoor_ID=759 - I:lectern_ID=799 - I:light_nexus_ID=789 - I:liquidEssence_ID=819 - I:mage_light_ID=754 - I:magic_sigil_ID=831 - I:magic_wall_ID=804 - I:magicians_workbench_ID=832 - I:mana_battery_ID=801 - I:null_magic_ID=784 - I:occulus_ID=805 - I:ores_ID=790 - I:seer_stone_ID=788 - I:slipstream_generator_ID=878 - I:spell_rune_ID=807 - I:summoner_ID=818 - I:tarma_root_ID=815 - I:thorns_ID=787 - I:vinteum_torch_ID=809 - I:wakebloom_ID=814 - I:witchwood_leaves_ID=817 - I:witchwood_log_ID=816 - I:witchwood_planks_ID=823 - I:witchwood_sapling_ID=827 - I:witchwood_slab_double_ID=825 - I:witchwood_slab_single_ID=824 - I:witchwood_stairs_ID=826 -} - - -#################### -# enchantments -#=================== -# Allows control over various enchantments in the mod. -#################### - -enchantments { - I:magic_resist=100 - I:soulbound=104 -} - - -#################### -# general -#################### - -general { - # Set this to true to have AM2 list out colours for skill points and essence types rather than showing them as a colour. - B:ColourblindMode=false - - # How much the damage in Ars Magica is scaled. - D:DamageMultiplier=1.0 - - # This will toggle mana display on and off in your inventory. Default 'O' key in game. - B:DisplayManaInInventory=false - - # Generate Ars Magica towers throughout the world. Note: Turning this off will make Ars a very lategame mod, as you will need to research all of your spells. It will also change the recipe for spell research to require an enchanted book instead of a lost journal fragment and make the fragments drop from spirits of knowledge. - B:EnableWorldGen=true - I:EverstoneRepairRate=180 - - # Set this to true to have the forge component smelt villagers into emeralds. This counts as an attack and lowers your reputation. - B:ForgeSmeltsVillagers=true - - # This is the multiplier used to determine velocity lost when a spell projectile bounces. 0.0 is a complete stop, 1.0 is no loss. - D:FrictionCoefficient=0.8 - I:MMFBiomeID=99 - I:MMFDimensionID=-31 - - # Set this to true to allow AM2 to get random spell names from Seventh Sanctum, and suggest them when naming spells. Naturally, an internet connection is required. Keep in mind, while I try to keep things family friendly, it's possible that not all names generated are so. - B:MoonstoneMeteorDestroyTerrain=true - B:NPC_Spells_Destroy_Terrain=false - B:Player_Spells_Destroy_Terrain=true - - # Set this to true to enable retroactive worldgen for Ars Magica structures and ores. *WARNING* This may break your save! Do a backup first! Note: This will automatically turn off after running the game once. - B:RetroactiveWorldGen=false - - # Sets how far a player may progress into secondary skill trees. - I:SecondarySkillTreeTierCap=99 - - # Set this to false to have the compendium show everything, and not unlock as you go. - B:"Staged Compendium"=true - B:Use_AM_Fonts=true - - # Render spell effects on equipped scrolls rather than the scroll itself (only applies to the in-game one, the one on your hotbar remains unchanged) - B:Use_Special_Renderers=true - I:WitchwoodForestBiomeID=100 - - # Disable this if you experience low FPS in witchwood forests - B:WitchwoodLeafParticles=true - - # Comma-separated list of block IDs that dig cannot break. If a block is flagged as unbreackable in code, Dig will already be unable to break it. There is no need to set it here (eg, bedrock, etc.). Dig also makes use of Forge block harvest checks. This is mainly for fine-tuning. - S:dig_blacklist=144,851,852,2271,2412,2440,2444,2445,2446,2447,2448,2453,2527,3144,3464,3468,3474,3475,3484,3485,4327,6027,7130,7131,7132,7133,7134,7135,7137,7138,7139,7140,7141,7142,7143,7144,7145,7146,7147,7148,7149,7150,7151,7152,7153,7157,7158,7159,7160,7161,7162,7163,7164,10456,10457,10459,10460,10556,10557,10558,10559,10560,10561,10656,10657,10658,19416,19417,19418,19419,19420,19421,19422,19423,19424,19425,19426,19427,19436,19437,19438,19439,19440,19443,19456,19457,19458,19459,19460,19461,19464,19476,19477,19478,19479,19480,25298,25304,30184 - I:mage_villager_profession_id=29 - - # Comma-separated list of dimension IDs that AM should *not* do worldgen in. - S:worldgen_blacklist=-27,-28,-29 -} - - -#################### -# guis -#################### - -guis { - D:AffinityPositionX=0.00749063678085804 - D:AffinityPositionY=0.3074204921722412 - D:ArmorPositionBootsX=0.004166666883975267 - D:ArmorPositionBootsY=0.6352941393852234 - D:ArmorPositionChestX=0.004166666883975267 - D:ArmorPositionChestY=0.5568627715110779 - D:ArmorPositionHeadX=0.004166666883975267 - D:ArmorPositionHeadY=0.5176470875740051 - D:ArmorPositionLegsX=0.004166666883975267 - D:ArmorPositionLegsY=0.5960784554481506 - D:BuffsNegativePositionX=0.46666666865348816 - D:BuffsNegativePositionY=0.47843137383461 - D:BuffsPositivePositionX=0.5145833492279053 - D:BuffsPositivePositionY=0.47843137383461 - D:BurnoutHudPositionX=0.13333334028720856 - D:BurnoutHudPositionY=0.9176470637321472 - D:BurnoutNumericX=0.21041665971279144 - D:BurnoutNumericY=0.9058823585510254 - D:ContingencyPositionX=0.0020833334419876337 - D:ContingencyPositionY=0.9333333373069763 - D:LevelPositionX=0.49791666865348816 - D:LevelPositionY=0.8117647171020508 - D:ManaHudPositionX=0.7104166746139526 - D:ManaHudPositionY=0.9137254953384399 - D:ManaNumericX=0.7437499761581421 - D:ManaNumericY=0.8941176533699036 - B:ShowArmorUI=true - B:ShowBuffTimers=true - B:ShowHUDBars=true - - # Set this to true to only show - B:ShowHudMinimally=false - B:ShowNumericValues=false - B:ShowXPAlways=false - D:XPBarPositionX=0.31041666865348816 - D:XPBarPositionY=0.7843137383460999 - D:XPNumericX=0.47083333134651184 - D:XPNumericY=0.7450980544090271 -} - - -#################### -# item -#################### - -item { - # Set this as the starting point when re-generating configs to have AM generate all item IDs from that point forward. - I:ItemIDRangeStart=20000 - I:affinity_tome_ID=22053 - I:air_sled_ID=21999 - I:arcane_compendium_ID=22107 - I:arcane_spellbook_ID=21998 - I:battlemage_boots_ID=22036 - I:battlemage_chest_ID=22034 - I:battlemage_hood_ID=22033 - I:battlemage_leggings_ID=22035 - I:binding_catalyst_ID=21997 - I:blue_chalk_ID=22046 - I:bound_axe_ID=22080 - I:bound_hoe_ID=22077 - I:bound_pickaxe_ID=22083 - I:bound_shovel_ID=22086 - I:bound_sword_ID=22089 - I:bucket_liquid_essence_ID=22111 - I:cow_horn_ID=22117 - I:creature_focus_ID=22072 - I:crystal_phylactery_ID=22110 - I:crystal_wrench_ID=22105 - I:deficit_crystal_ID=22103 - I:earth_armor_ID=21996 - I:epic_mana_potion_ID=22098 - I:essence_ID=22002 - I:essence_bag_ID=22104 - I:evil_book_ID=22115 - I:fire_ears_ID=21995 - I:focus_charge_ID=22051 - I:focus_greater_ID=22049 - I:focus_lesser_ID=22047 - I:focus_mana_ID=22050 - I:focus_standard_ID=22048 - I:greater_mana_potion_ID=22097 - I:item_focus_ID=22071 - I:kestone_door_placer_ID=21989 - I:keystone_ID=22066 - I:legendary_mana_potion_ID=22099 - I:lesser_mana_potion_ID=22095 - I:mage_boots_ID=22032 - I:mage_chest_ID=22030 - I:mage_hood_ID=22029 - I:mage_leggings_ID=22031 - I:magic_broom_ID=21994 - I:mana_boost_potion_ID=22114 - I:mana_cake_ID=22091 - I:mana_potion_bundle_ID=31727 - I:mana_scepter_ID=22065 - I:monster_focus_ID=22070 - I:nature_guardian_scythe_ID=22112 - I:ore_items_ID=22000 - I:player_focus_ID=22069 - I:purple_chalk_ID=22067 - I:red_chalk_ID=22068 - I:rune_ID=22016 - I:sigil_stone_ID=21993 - I:spawn_egg_ID=22106 - I:spell_book_ID=22003 - I:spell_parchment_ID=22014 - I:spell_part_ID=22108 - I:spell_scroll_ID=22015 - I:spell_staff_journeyman_ID=22093 - I:spell_staff_magitech_ID=22113 - I:spell_staff_master_ID=22094 - I:spell_staff_novice_ID=22092 - I:standard_mana_potion_ID=22096 - I:wakebloom_placer_ID=22109 - I:water_orbs_ID=21992 - I:white_chalk_ID=22073 - I:winter_arm_ID=21991 - I:wooden_leg_ID=22116 - I:workbenchUpgrade_ID=21990 -} - - -#################### -# mobs -#=================== -# Spawn control for different AM mobs. -#################### - -mobs { - B:DarklingSpawnRate=1 - B:DryadSpawnRate=1 - B:EarthElementalSpawnRate=1 - B:FireElementalSpawnRate=1 - B:HecateSpawnRate=1 - B:MageSpawnRate=1 - B:ManaCreeperSpawnRate=5 - B:ManaElementalSpawnRate=1 - B:SpawnDarklings=false - B:SpawnDryads=false - B:SpawnHecates=false - B:SpawnMages=false - B:SpawnManaCreepers=true - B:SpawnManaElementals=false - B:SpawnWaterElementals=false - B:WaterElementalSpawnRate=1 -} - - +# Configuration file + +#################### +# beta +#=================== +# This applies to those who have beta auras unlocked only +#################### + +beta { + D:AuraAlpha=1.0 + I:AuraBehaviour=0 + I:AuraColor=16777215 + B:AuraColorDefault=true + B:AuraColorRandomize=true + I:AuraDelay=5 + I:AuraQuantity=1 + D:AuraScale=1.0 + D:AuraSpeed=0.02 + I:AuraType=15 + D:BetaParticleAlpha=100.0 + I:BetaParticleBehaviour=0 + D:BetaParticleColorBlue=255.0 + B:BetaParticleColorDefault=true + D:BetaParticleColorGreen=255.0 + B:BetaParticleColorRandomize=true + D:BetaParticleColorRed=255.0 + D:BetaParticleScale=50.0 + I:BetaParticleType=15 +} + + +#################### +# block +#################### + +block { + # Set this as the starting point when re-generating configs to have AM generate all block IDs from that point forward. + I:BlockIDRangeStart=828 + I:arcane_deconstructor_ID=883 + I:arcane_reconstructor_ID=800 + I:armor_infuser_ID=882 + I:astral_barrier_ID=785 + I:aum_ID=813 + I:black_aurem_ID=837 + I:block_caster_ID=767 + I:blue_orchid_ID=791 + I:broken_link_ID=881 + I:calefactor_ID=781 + I:candle_ID=880 + I:caster_rune_ID=810 + I:celestial_prism_ID=839 + I:crafting_altar_ID=806 + I:crystal_Marker_ID=876 + I:crystal_pillar_ID=769 + I:dark_nexus_ID=786 + I:deco_block_ID=808 + I:desert_nova_ID=792 + I:essence_conduit_ID=764 + I:essence_nexus_ID=765 + I:essence_refiner_ID=750 + I:everstone_ID=829 + I:flicker_habitat_ID=877 + I:flicker_lure_ID=884 + I:illuminated_ID=812 + I:illusion_block_ID=757 + I:inert_spawner_ID=879 + I:inlay_gold_ID=822 + I:inlay_iron_ID=821 + I:inlay_redstone_ID=820 + I:inscription_table_ID=811 + I:invisibleUtility_ID=830 + I:keystone_chest_ID=793 + I:keystone_door_ID=758 + I:keystone_recepticle_ID=782 + I:keystone_trapdoor_ID=759 + I:lectern_ID=799 + I:light_nexus_ID=789 + I:liquidEssence_ID=819 + I:mage_light_ID=754 + I:magic_sigil_ID=831 + I:magic_wall_ID=804 + I:magicians_workbench_ID=832 + I:mana_battery_ID=801 + I:null_magic_ID=784 + I:obelisk_ID=833 + I:occulus_ID=805 + I:ores_ID=790 + I:seer_stone_ID=788 + I:slipstream_generator_ID=878 + I:spell_rune_ID=807 + I:summoner_ID=818 + I:tarma_root_ID=815 + I:thorns_ID=787 + I:vinteum_torch_ID=809 + I:wakebloom_ID=814 + I:witchwood_leaves_ID=817 + I:witchwood_log_ID=816 + I:witchwood_planks_ID=823 + I:witchwood_sapling_ID=827 + I:witchwood_slab_double_ID=825 + I:witchwood_slab_single_ID=824 + I:witchwood_stairs_ID=826 + I:wizard_chalk_ID=834 +} + + +#################### +# enchantments +#=================== +# Allows control over various enchantments in the mod. +#################### + +enchantments { + I:magic_resist=100 + I:soulbound=104 +} + + +#################### +# general +#################### + +general { + # If true, AM2 will automatically download compendium updates when available for your mod version. + B:Allow_Compendium_Updates=true + + # If true, AM2 will notify you via the compendium when new versions are available. It will not spam chat on login. You will not be notified of updates that are not for your current Minecraft version. + B:Allow_Version_Checks=true + + # Comma-separated list of block IDs that appropriation cannot pick up. + S:Appropriation_Block_Blacklist= + + # Comma-separated list of *fully qualified* Entity class names that appropriation cannot pick up - example, am2.entities.EntityDryad. They are case sensitive. + S:Appropriation_Mob_Blacklist= + + # Set this to false to disable candles being able to act as roving lights, which improves performance. + B:CandlesAreRovingLights=true + + # Set this to true to have AM2 list out colours for skill points and essence types rather than showing them as a colour. + B:ColourblindMode=false + + # How much the damage in Ars Magica is scaled. + D:DamageMultiplier=1.0 + + # This will toggle mana display on and off in your inventory. Default 'O' key in game. + B:DisplayManaInInventory=false + + # Generate Ars Magica towers throughout the world. Note: Turning this off will make Ars a very lategame mod, as you will need to research all of your spells. It will also change the recipe for spell research to require an enchanted book instead of a lost journal fragment and make the fragments drop from spirits of knowledge. + B:EnableWorldGen=true + I:EverstoneRepairRate=180 + + # Set this to true to have the forge component smelt villagers into emeralds. This counts as an attack and lowers your reputation. + B:ForgeSmeltsVillagers=true + + # This is the multiplier used to determine velocity lost when a spell projectile bounces. 0.0 is a complete stop, 1.0 is no loss. + D:FrictionCoefficient=0.8 + + # Set this to false in order to disable gateways sending you partial distances if you don't have enough power. + B:Hazardous_Gateways=true + I:MMFBiomeID=99 + I:MMFDimensionID=-31 + + # You must reach this magic level before Moonstone meteors will fall near you. + I:Meteor_Spawn_Min_Level=10 + + # Set this to true to allow AM2 to get random spell names from Seventh Sanctum, and suggest them when naming spells. Naturally, an internet connection is required. Keep in mind, while I try to keep things family friendly, it's possible that not all names generated are so. + B:MoonstoneMeteorDestroyTerrain=true + B:NPC_Spells_Destroy_Terrain=false + B:Player_Spells_Destroy_Terrain=true + + # Set this to true to enable retroactive worldgen for Ars Magica structures and ores. *WARNING* This may break your save! Do a backup first! Note: This will automatically turn off after running the game once. + B:RetroactiveWorldGen=false + + # Sets how far a player may progress into secondary skill trees. + I:SecondarySkillTreeTierCap=99 + + # Set this to false to have the compendium show everything, and not unlock as you go. + B:"Staged Compendium"=false + B:Use_AM_Fonts=true + + # Render spell effects on equipped scrolls rather than the scroll itself (only applies to the in-game one, the one on your hotbar remains unchanged) + B:Use_Special_Renderers=true + I:WitchwoodForestBiomeID=100 + + # Disable this if you experience low FPS in witchwood forests + B:WitchwoodLeafParticles=true + + # Comma-separated list of block IDs that dig cannot break. If a block is flagged as unbreackable in code, Dig will already be unable to break it. There is no need to set it here (eg, bedrock, etc.). Dig also makes use of Forge block harvest checks. This is mainly for fine-tuning. + S:dig_blacklist=144,851,852,2271,2412,2440,2444,2445,2446,2447,2448,2453,2527,3144,3464,3468,3474,3475,3484,3485,4327,6027,7130,7131,7132,7133,7134,7135,7137,7138,7139,7140,7141,7142,7143,7144,7145,7146,7147,7148,7149,7150,7151,7152,7153,7157,7158,7159,7160,7161,7162,7163,7164,10456,10457,10459,10460,10556,10557,10558,10559,10560,10561,10656,10657,10658,19416,19417,19418,19419,19420,19421,19422,19423,19424,19425,19426,19427,19436,19437,19438,19439,19440,19443,19456,19457,19458,19459,19460,19461,19464,19476,19477,19478,19479,19480,25298,25304,30184 + I:mage_villager_profession_id=29 + + # Comma-separated list of dimension IDs that AM should *not* do worldgen in. + S:worldgen_blacklist=-27,-28,-29 +} + + +#################### +# guis +#################### + +guis { + D:AffinityPositionX=0.00749063678085804 + D:AffinityPositionY=0.3074204921722412 + D:ArmorPositionBootsX=0.004166666883975267 + D:ArmorPositionBootsY=0.6352941393852234 + D:ArmorPositionChestX=0.004166666883975267 + D:ArmorPositionChestY=0.5568627715110779 + D:ArmorPositionHeadX=0.004166666883975267 + D:ArmorPositionHeadY=0.5176470875740051 + D:ArmorPositionLegsX=0.004166666883975267 + D:ArmorPositionLegsY=0.5960784554481506 + D:BuffsNegativePositionX=0.46666666865348816 + D:BuffsNegativePositionY=0.47843137383461 + D:BuffsPositivePositionX=0.5145833492279053 + D:BuffsPositivePositionY=0.47843137383461 + D:BurnoutHudPositionX=0.13333334028720856 + D:BurnoutHudPositionY=0.9176470637321472 + D:BurnoutNumericX=0.21041665971279144 + D:BurnoutNumericY=0.9058823585510254 + D:ContingencyPositionX=0.0020833334419876337 + D:ContingencyPositionY=0.9333333373069763 + D:LevelPositionX=0.49791666865348816 + D:LevelPositionY=0.8117647171020508 + D:ManaHudPositionX=0.7104166746139526 + D:ManaHudPositionY=0.9137254953384399 + D:ManaNumericX=0.7437499761581421 + D:ManaNumericY=0.8941176533699036 + B:ShowArmorUI=true + B:ShowBuffTimers=true + B:ShowHUDBars=true + + # Set this to true to only show the AM HUD when a spell is equipped + B:ShowHudMinimally=false + B:ShowNumericValues=false + B:ShowXPAlways=false + D:XPBarPositionX=0.31041666865348816 + D:XPBarPositionY=0.7843137383460999 + D:XPNumericX=0.47083333134651184 + D:XPNumericY=0.7450980544090271 +} + + +#################### +# item +#################### + +item { + # Set this as the starting point when re-generating configs to have AM generate all item IDs from that point forward. + I:ItemIDRangeStart=20000 + I:affinity_tome_ID=22053 + I:air_sled_ID=21999 + I:arcane_compendium_ID=22107 + I:arcane_spellbook_ID=21998 + I:battlemage_boots_ID=22036 + I:battlemage_chest_ID=22034 + I:battlemage_hood_ID=22033 + I:battlemage_leggings_ID=22035 + I:binding_catalyst_ID=21997 + I:blue_chalk_ID=22046 + I:bound_axe_ID=22080 + I:bound_hoe_ID=22077 + I:bound_pickaxe_ID=22083 + I:bound_shovel_ID=22086 + I:bound_sword_ID=22089 + I:bucket_liquid_essence_ID=22111 + I:cow_horn_ID=22117 + I:creature_focus_ID=22072 + I:crystal_phylactery_ID=22110 + I:crystal_wrench_ID=22105 + I:deficit_crystal_ID=22103 + I:earth_armor_ID=21996 + I:ender_boots_ID=20062 + I:epic_mana_potion_ID=22098 + I:essence_ID=22002 + I:essence_bag_ID=22104 + I:evil_book_ID=22115 + I:fire_ears_ID=21995 + I:flicker_focus_ID=20069 + I:flicker_jar_ID=20065 + I:focus_charge_ID=22051 + I:focus_greater_ID=22049 + I:focus_lesser_ID=22047 + I:focus_mana_ID=22050 + I:focus_standard_ID=22048 + I:greater_mana_potion_ID=22097 + I:item_focus_ID=22071 + I:kestone_door_placer_ID=21989 + I:keystone_ID=22066 + I:legendary_mana_potion_ID=22099 + I:lesser_mana_potion_ID=22095 + I:life_ward_ID=20068 + I:lightning_charm_ID=20067 + I:mage_boots_ID=22032 + I:mage_chest_ID=22030 + I:mage_hood_ID=22029 + I:mage_leggings_ID=22031 + I:magic_broom_ID=21994 + I:magitech_goggles_ID=20064 + I:mana_boost_potion_ID=22114 + I:mana_cake_ID=22091 + I:mana_potion_bundle_ID=31727 + I:mana_scepter_ID=22065 + I:monster_focus_ID=22070 + I:nature_guardian_scythe_ID=22112 + I:ore_items_ID=22000 + I:player_focus_ID=22069 + I:player_journal_ID=20070 + I:purple_chalk_ID=22067 + I:red_chalk_ID=22068 + I:rune_ID=22016 + I:rune_bag_ID=20066 + I:sigil_stone_ID=21993 + I:spawn_egg_ID=22106 + I:spell_book_ID=22003 + I:spell_parchment_ID=22014 + I:spell_part_ID=22108 + I:spell_scroll_ID=22015 + I:spell_staff_journeyman_ID=22093 + I:spell_staff_magitech_ID=22113 + I:spell_staff_master_ID=22094 + I:spell_staff_novice_ID=22092 + I:standard_mana_potion_ID=22096 + I:wakebloom_placer_ID=22109 + I:warding_candle_ID=20063 + I:water_orbs_ID=21992 + I:white_chalk_ID=22073 + I:winter_arm_ID=21991 + I:wizard_chalk_ID=22118 + I:wooden_leg_ID=22116 + I:workbenchUpgrade_ID=21990 +} + + +#################### +# mobs +#=================== +# Spawn control for different AM mobs. +#################### + +mobs { + B:DarklingSpawnRate=1 + B:DryadSpawnRate=1 + B:EarthElementalSpawnRate=1 + B:FireElementalSpawnRate=1 + I:FlickerSpawnRate=1 + B:HecateSpawnRate=1 + B:MageSpawnRate=1 + B:ManaCreeperSpawnRate=5 + B:ManaElementalSpawnRate=1 + B:WaterElementalSpawnRate=1 +} + + +#################### +# potions +#=================== +# WARNING: Don't set any of these higher than 255. It will most likely crash. +#################### + +potions { + I:agility=66 + I:astral_distortion=69 + I:charmed=57 + I:chrono_anchor=59 + I:clarity=79 + I:e_m_p=75 + I:entangled=61 + I:feather_fall=52 + I:flight=51 + I:fury=71 + I:g_m_p=74 + I:gravity_well=77 + I:haste=53 + I:illumination=73 + I:l_m_p=76 + I:leap=67 + I:levitation=78 + I:magic_shield=56 + I:mana_boost=68 + I:mana_regen=60 + I:mana_shield=70 + I:reflect=63 + I:regeneration=55 + I:scramble_synapses=72 + I:shrink=80 + I:silence=64 + I:slowed=58 + I:swift_swim=65 + I:true_sight=54 + I:water_breathing=50 + I:watery_grave=62 +} + + diff --git a/config/AM2/SkillConf.cfg b/config/AM2/SkillConf.cfg index f54f9c9..39498ab 100755 --- a/config/AM2/SkillConf.cfg +++ b/config/AM2/SkillConf.cfg @@ -1,121 +1,132 @@ -# Configuration file - -#################### -# general -#=================== -# Set any of these to false to disable the skill in-game. -#################### - -general { - B:Accelerate=true - B:AffinityGains=true - B:AoE=true - B:AstralDistortion=true - B:Attract=true - B:AugmentedCasting=true - B:BanishRain=true - B:Beam=true - B:Binding=true - B:Blind=true - B:Blink=true - B:Blizzard=true - B:Bounce=true - B:Chain=true - B:Channel=true - B:Charm=true - B:ChronoAnchor=true - B:Colour=true - B:Contingency_Damage=true - B:Contingency_Death=true - B:Contingency_Fall=true - B:Contingency_Fire=true - B:Contingency_Health=true - B:CreateWater=true - B:Damage=true - B:Daylight=true - B:Dig=true - B:Disarm=false - B:Dispel=true - B:DivineIntervention=true - B:Drought=true - B:Drown=true - B:Duration=true - B:EnderIntervention=true - B:Entangle=true - B:ExtraSummon=true - B:FallingStar=true - B:FireDamage=true - B:FireRain=true - B:Flight=true - B:Fling=true - B:Forge=true - B:Freeze=true - B:FrostDamage=true - B:Gravity=true - B:GravityWell=true - B:Grow=true - B:HarvestPlants=true - B:Haste=true - B:Heal=true - B:Healing=true - B:Ignition=true - B:Invisibility=true - B:Knockback=true - B:Leap=true - B:Levitate=true - B:LifeDrain=true - B:LifeTap=true - B:Light=true - B:LightningDamage=true - B:Lunar=true - B:MageBandI=true - B:MageBandII=true - B:MagicDamage=true - B:ManaDrain=true - B:ManaLink=true - B:ManaRegenI=true - B:ManaRegenII=true - B:ManaRegenIII=true - B:ManaShield=true - B:Mark=true - B:Moonrise=true - B:NightVision=true - B:PhysicalDamage=true - B:Piercing=true - B:Plant=true - B:Plow=true - B:Projectile=true - B:Radius=true - B:RandomTeleport=true - B:Range=true - B:Recall=true - B:Reflect=true - B:Regeneration=true - B:Repel=true - B:Rift=true - B:Rune=true - B:RuneProcs=true - B:Self=true - B:Shield=true - B:Slow=true - B:Slowfall=true - B:Solar=true - B:Speed=true - B:SpellMotion=true - B:Storm=true - B:Summon=true - B:SwiftSwim=true - B:TargetNonSolid=true - B:Telekinesis=true - B:Touch=true - B:Transplace=true - B:TrueSight=true - B:VelocityAdded=true - B:Wall=true - B:WaterBreathing=true - B:WateryGrave=true - B:WizardsAutumn=true - B:Zone=true -} - - +# Configuration file + +#################### +# general +#=================== +# Set any of these to false to disable the skill in-game. +#################### + +general { + B:Accelerate=true + B:AffinityGains=true + B:AoE=true + B:Appropriation=true + B:AstralDistortion=true + B:Attract=true + B:AugmentedCasting=true + B:BanishRain=true + B:Beam=true + B:Binding=true + B:Blind=true + B:Blink=true + B:Blizzard=true + B:Bounce=true + B:BuffPower=true + B:Chain=true + B:Channel=true + B:Charm=true + B:ChronoAnchor=true + B:Colour=true + B:Contingency_Damage=true + B:Contingency_Death=true + B:Contingency_Fall=true + B:Contingency_Fire=true + B:Contingency_Health=true + B:CreateWater=true + B:Damage=true + B:Daylight=true + B:Dig=true + B:Disarm=false + B:Dismembering=true + B:Dispel=true + B:DivineIntervention=true + B:Drought=true + B:Drown=true + B:Duration=true + B:EnderIntervention=true + B:Entangle=true + B:ExtraSummon=true + B:FallingStar=true + B:FeatherTouch=true + B:FireDamage=true + B:FireRain=true + B:Flight=true + B:Fling=true + B:Forge=true + B:Freeze=true + B:FrostDamage=true + B:Fury=true + B:Gravity=true + B:GravityWell=true + B:Grow=true + B:HarvestPlants=true + B:Haste=true + B:Heal=true + B:Healing=true + B:Ignition=true + B:Invisibility=true + B:Knockback=true + B:Leap=true + B:Levitate=true + B:LifeDrain=true + B:LifeTap=true + B:Light=true + B:LightningDamage=true + B:Lunar=true + B:MageBandI=true + B:MageBandII=true + B:MagicDamage=true + B:ManaDrain=true + B:ManaLink=true + B:ManaRegenI=true + B:ManaRegenII=true + B:ManaRegenIII=true + B:ManaShield=true + B:Mark=true + B:MiningPower=true + B:Moonrise=true + B:NightVision=true + B:PhysicalDamage=true + B:Piercing=true + B:PlaceBlock=true + B:Plant=true + B:Plow=true + B:Projectile=true + B:Prosperity=true + B:Radius=true + B:RandomTeleport=true + B:Range=true + B:Recall=true + B:Reflect=true + B:Regeneration=true + B:Repel=true + B:Rift=true + B:Rune=true + B:RuneProcs=true + B:Self=true + B:Shield=true + B:Shrink=true + B:Silence=true + B:Slow=true + B:Slowfall=true + B:Solar=true + B:Speed=true + B:SpellMotion=true + B:Storm=true + B:Summon=true + B:SwiftSwim=true + B:TargetNonSolid=true + B:Telekinesis=true + B:Touch=true + B:Transplace=true + B:TrueSight=true + B:VelocityAdded=true + B:Wall=true + B:WaterBreathing=true + B:WateryGrave=true + B:Wave=true + B:WizardsAutumn=true + B:Zone=true +} + + diff --git a/config/AWWayofTime.cfg b/config/AWWayofTime.cfg old mode 100644 new mode 100755 diff --git a/config/AdvancedSolarPanel.cfg b/config/AdvancedSolarPanel.cfg old mode 100644 new mode 100755 diff --git a/config/AdvancedSolarPanel_MTRecipes.cfg b/config/AdvancedSolarPanel_MTRecipes.cfg old mode 100644 new mode 100755 diff --git a/config/Aquaculture.cfg b/config/Aquaculture.cfg index e68ca54..4ee7b20 100755 --- a/config/Aquaculture.cfg +++ b/config/Aquaculture.cfg @@ -5,8 +5,8 @@ #################### enchantments { - I:Appealing=70 - I:"Barbed Hook"=71 + I:Appealing=79 + I:"Barbed Hook"=80 I:"Double Hook"=72 I:Efficency=73 I:"Heavy Line"=74 @@ -21,21 +21,21 @@ enchantments { #################### item { - I:"Admin Rod ID"=22025 - I:"Diamond Fishing Rod ID"=31725 - I:Fish=31724 - I:"Gold Fishing Rod ID"=31726 - I:"Iron Fishing Rod ID"=22001 - I:Loot=22010 - I:"Neptunium Axe"=22017 - I:"Neptunium Boots"=22023 - I:"Neptunium Chest"=22021 - I:"Neptunium Helmet"=22020 - I:"Neptunium Hoe"=22018 - I:"Neptunium Legs"=22022 - I:"Neptunium Pickaxe"=31723 - I:"Neptunium Shovel"=31722 - I:"Neptunium Sword"=22019 + I:"Admin Rod ID"=20744 + I:"Diamond Fishing Rod ID"=20745 + I:Fish=20746 + I:"Gold Fishing Rod ID"=20747 + I:"Iron Fishing Rod ID"=20748 + I:Loot=20749 + I:"Neptunium Axe"=20750 + I:"Neptunium Boots"=20751 + I:"Neptunium Chest"=20752 + I:"Neptunium Helmet"=20753 + I:"Neptunium Hoe"=20754 + I:"Neptunium Legs"=20755 + I:"Neptunium Pickaxe"=20756 + I:"Neptunium Shovel"=20757 + I:"Neptunium Sword"=20758 } diff --git a/config/ArmorStatusHUD.cfg b/config/ArmorStatusHUD.cfg old mode 100644 new mode 100755 diff --git a/config/AtomicScience.cfg b/config/AtomicScience.cfg index 14bdda0..3cb6f98 100755 --- a/config/AtomicScience.cfg +++ b/config/AtomicScience.cfg @@ -12,6 +12,7 @@ block { I:centrifuge=3789 I:chemicalExtractor=3779 I:controlRod=3774 + I:electricTurbine=3772 I:electromagnet=3778 I:electromagnetGlass=3781 I:fissionReactor=3771 @@ -21,11 +22,48 @@ block { I:instantBuilder=3784 I:nuclearBoiler=3773 I:plasma=3777 + I:quantumAssembler=3786 + I:radioactive=3768 + I:reactorDrain=3788 I:reactorTap=3788 I:siren=3780 I:thermometer=3775 I:toxicWaste=3787 I:turbine=3772 + I:uraniumOre=3769 +} + + +#################### +# enabled_list +#################### + +enabled_list { + B:"Enabled accelerator"=true + B:"Enabled centrifuge"=true + B:"Enabled chemicalExtractor"=true + B:"Enabled controlRod"=true + B:"Enabled electricTurbine"=true + B:"Enabled electromagnet"=true + B:"Enabled electromagnetGlass"=true + B:"Enabled fissionReactor"=true + B:"Enabled fulmination"=true + B:"Enabled funnel"=true + B:"Enabled fusionReactor"=true + B:"Enabled nuclearBoiler"=true + B:"Enabled plasma"=true + B:"Enabled quantumAssembler"=true + B:"Enabled radioactive"=true + B:"Enabled reactorDrain"=true + B:"Enabled siren"=true + B:"Enabled thermometer"=true + B:"Enabled toxicWaste"=true + B:"Enabled uraniumOre"=true + B:Enabled_antimatter=true + B:Enabled_breederFuel=true + B:Enabled_darkMatter=true + B:Enabled_fissileFuel=true + B:Enabled_uranium=true } @@ -38,10 +76,14 @@ general { B:"Allow Layered Turbines"=true B:"Allow Radioactive Ores"=true B:"Allow Toxic Waste"=true + B:"Allow Uranium Ore Dictionary Compatibility"=true B:"Allow Uranium Ore Dictionary Compatiblity"=true B:"Auto Disable Uranium If Exist"=false B:"Disable IC2 Uranium Compression (Recommended)"=true + D:"Fission Reactor Boil Volume Multiplier"=1.0 D:"Fulmination Output Multiplier"=1.0 + S:"Quantum Assembler Recipes"= + D:"Steam Multiplier"=1.0 I:"Steam to Joule Ratio"=5000 D:"Turbine Output Multiplier"=1.0 I:"Uranium Hexafluoride Ratio"=200 @@ -59,9 +101,12 @@ item { I:HazmatTop=13768 I:"Toxic Waste Bucket"=13782 I:antimatter=13777 + I:breederFuel=13779 I:cellDeuterium=13775 I:cellEmpty=13773 I:cellWater=13778 + I:darkMatter=13776 + I:fissileFuel=13774 I:rodBreederFuel=13779 I:rodFissileFuel=13774 I:strangeMatter=13776 diff --git a/config/Autoutils.cfg b/config/Autoutils.cfg old mode 100644 new mode 100755 diff --git a/config/Backpack.cfg b/config/Backpack.cfg index 922053f..a23d4d2 100755 --- a/config/Backpack.cfg +++ b/config/Backpack.cfg @@ -55,6 +55,20 @@ general { # ############## S:disallowItems= + # ############## + # Number of rows to display in a backpack + # If set to high for your resolution/gui scale some rows will be out of screen + # valid: integers 1-15 + # ############## + I:displayRowsL=6 + + # ############## + # Number of rows to display in a backpack + # If set to high for your resolution/gui scale some rows will be out of screen + # valid: integers 1-15 + # ############## + I:displayRowsS=3 + # ############## # Recipe to craft ender backpack # 0 ender chest @@ -74,6 +88,11 @@ general { # If true you can only open a backpack that you wear in your chest slot # ############## B:openOnlyWornBackpacks=false + + # ############## + # If true the backpack 3D model will be rendered. + # ############## + B:renderBackpackModel=true } diff --git a/config/BiblioCraft.cfg b/config/BiblioCraft.cfg index f8f473f..95baa3e 100755 --- a/config/BiblioCraft.cfg +++ b/config/BiblioCraft.cfg @@ -42,7 +42,7 @@ general { S:AdditionalDiscs=disc, disk # These are keywords that add additional support for more types of potions and items. Add more keyworks if you wish to allow more types of items to be displayed. - S:AdditionalPotions=essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice + S:AdditionalPotions=serum, essence, mead, bottle, test, element, molecule, can, capsule, cell, catalyst, ambrosia, honey pot, dissipation, vial, juice # These are the names of additional tools that can be added to the Tool Rack. Added keywords will allow additional items to be placed on this block. S:AdditionalTools=sprayer, wand, rod, scepter, wrench, screwdriver, meter, handsaw, gun, cutter, scoop, soldering, painter, reader, shovel, grafter, pickaxe, pipette, magnifying, sword, axe, hammer, saw, knife, file, configurator, bow, crowbar, pestle, mortar, dagger, diviner, ritual, watering diff --git a/config/BigReactors/BigReactors.cfg b/config/BigReactors/BigReactors.cfg old mode 100644 new mode 100755 index 9e3053b..1bfba00 --- a/config/BigReactors/BigReactors.cfg +++ b/config/BigReactors/BigReactors.cfg @@ -39,11 +39,12 @@ compatibility { general { B:enableComedy=true B:enableMetallurgyFantasyMetalsInTurbines=true - D:fuelUsageMultiplier=1.0 + D:fuelUsageMultiplier=2.5 I:maxReactorHeight=48 I:maxReactorSize=32 + I:maxTurbineHeight=32 I:maxTurbineSize=16 - D:powerProductionMultiplier=1.00 + D:powerProductionMultiplier=0.90 B:registerCreativeMultiblockParts=true I:ticksPerRedstoneUpdate=20 } @@ -65,6 +66,8 @@ item { #################### recipes { + B:enableCyaniteFromYelloriumRecipe=true + B:enableReactorPowerTapRecipe=true B:registerCharcoalForSmelting=false B:registerCoalForSmelting=false B:registerGraphiteCharcoalCraftingRecipes=true diff --git a/config/Botania.cfg b/config/Botania.cfg old mode 100644 new mode 100755 diff --git a/config/BuildMod.cfg b/config/BuildMod.cfg new file mode 100755 index 0000000..6551bce --- /dev/null +++ b/config/BuildMod.cfg @@ -0,0 +1,14 @@ +# Configuration file + +#################### +# build mod config +#################### + +"build mod config" { + B:enableEditMode=false + S:key_Build=B + S:key_Copy=C + S:key_Rotate=V +} + + diff --git a/config/Calclavia.cfg b/config/Calclavia.cfg old mode 100644 new mode 100755 diff --git a/config/ChickenChunks.cfg b/config/ChickenChunks.cfg index a5fa756..983834e 100755 --- a/config/ChickenChunks.cfg +++ b/config/ChickenChunks.cfg @@ -33,7 +33,7 @@ block.id=243 checkUpdates=true #The number of ticks to wait between attempting to unload orphaned chunks -cleanuptime=1200 +cleanuptime=0 #The maximum number of chunks per chunkloader maxchunks=400 diff --git a/config/Chisel.cfg b/config/Chisel.cfg old mode 100644 new mode 100755 diff --git a/config/ClaySpawn.cfg b/config/ClaySpawn.cfg old mode 100644 new mode 100755 diff --git a/config/CompactWindmills.cfg b/config/CompactWindmills.cfg new file mode 100755 index 0000000..57e95b4 --- /dev/null +++ b/config/CompactWindmills.cfg @@ -0,0 +1,35 @@ +# Configuration file + +#################### +# block +#################### + +block { + I:CompactWindmill=2790 +} + + +#################### +# general +#################### + +general { + # If rotors will be rendered in-game. + B:specialRender=true + B:useIC2Stuff=false +} + + +#################### +# item +#################### + +item { + I:rotorAlloy=27903 + I:rotorCarbon=27901 + I:rotorCloth=27904 + I:rotorIridium=27902 + I:rotorWood=27900 +} + + diff --git a/config/ComputerCraft.cfg b/config/ComputerCraft.cfg index 2668992..aea675f 100755 --- a/config/ComputerCraft.cfg +++ b/config/ComputerCraft.cfg @@ -13,6 +13,15 @@ block { # The Block ID for all Peripherals I:peripheralBlockID=1226 + + # The Block ID for advanced turtles + I:turtleAdvancedBlockID=1230 + + # The Block ID for turtles + I:turtleBlockID=1227 + + # The Block ID for upgraded turtles + I:turtleUpgradedBlockID=1228 } @@ -21,18 +30,25 @@ block { #################### general { + # The fuel limit for Advanced Turtles + I:advancedTurtleFuelLimit=100000 + # The disk space limit for computers and turtles, in bytes I:computerSpaceLimit=1000000 - - # Enable the "http" API on Computers B:enableAPI_http=true - # Enable Command Block support + # Enable Command Block peripheral support B:enableCommandBlock=false # The disk space limit for floppy disks, in bytes I:floppySpaceLimit=125000 + # Enable the "http" API on Computers (see "http_whitelist" for more fine grained control than this) + B:http_enable=true + + # A semicolon limited list of wildcards for domains that can be accessed through the "http" API on Computers. Set this to "*" to access to the entire internet. + S:http_whitelist=*pastebin.com;*computercraft.info + # The range of Wireless Modems at maximum altitude in clear weather, in meters I:modem_highAltitudeRange=384 @@ -44,15 +60,17 @@ general { # The range of Wireless Modems at low altitude in stormy weather, in meters I:modem_rangeDuringStorm=16 - - # The height of Computer screens, in characters I:terminal_height=19 - - # The width of Computer screens, in characters I:terminal_width=51 # The frequency that treasure disks will be found in dungeon chests, from 0 to 100. Increase this value if running a modpack with lots of mods that add dungeon loot, or you just want more treasure disks. Set to 0 to disable treasure disks. I:treasureDiskLootFrequency=1 + + # The fuel limit for Turtles + I:turtleFuelLimit=20000 + + # Set whether Turtles require fuel to move + B:turtlesNeedFuel=true } @@ -67,6 +85,9 @@ item { # The Item ID for Floppy Disks I:diskItemID=31708 + # The Item ID for Pocket Computers + I:pocketComputerItemID=31709 + # The Item ID for Printouts I:printoutItemID=31706 diff --git a/config/CoroAI.cfg b/config/CoroAI.cfg new file mode 100755 index 0000000..ad8c25b --- /dev/null +++ b/config/CoroAI.cfg @@ -0,0 +1,11 @@ +# Configuration file + +#################### +# coroai +#################### + +coroai { + B:chunkCacheOverworldOnly=false +} + + diff --git a/config/DIAdvancedCompatibility.cfg b/config/DIAdvancedCompatibility.cfg index 0ed40d5..348e1bb 100755 --- a/config/DIAdvancedCompatibility.cfg +++ b/config/DIAdvancedCompatibility.cfg @@ -915,6 +915,134 @@ S:Y_Offset=-5.0 } + #################### + # flicker + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + flicker { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # bosslightningguardian + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + bosslightningguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # bosslifeguardian + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + bosslifeguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # bossenderguardian + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + bossenderguardian { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + } @@ -1634,46 +1762,129 @@ betterstorage { dartcraft { #################### # entityangryenderman + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### entityangryenderman { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # entitybeeswarm + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### entitybeeswarm { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # entityfrozenitem + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### entityfrozenitem { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # entityfairy + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + entityfairy { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -1951,16 +2162,33 @@ dartcraft { "electromagic tools" { #################### # entityarcher + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### entityarcher { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -2050,16 +2278,33 @@ enhancedportals { "forestry for minecraft" { #################### # butterflyge + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### butterflyge { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -3162,16 +3407,33 @@ mekanism { mystcraft { #################### # linkbook + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### linkbook { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=true + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -3185,61 +3447,129 @@ mystcraft { natura { #################### # flamespiderbaby + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### flamespiderbaby { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true - D:Baby_Scale_Modifier=2.0 + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # nitrocreeper + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### nitrocreeper { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # flamespider + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### flamespider { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # imp + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### imp { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -5275,691 +5605,1473 @@ thaumcraft { "the twilight forest" { #################### # twilight lich + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "twilight lich" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # questing ram + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "questing ram" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # death tome + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "death tome" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # helmet crab + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "helmet crab" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # pinch beetle + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "pinch beetle" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # maze slime + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "maze slime" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # slime beetle + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "slime beetle" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # naga + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### naga { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # skeleton druid + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "skeleton druid" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # forest bunny + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "forest bunny" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # fire beetle + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "fire beetle" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # forest raven + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "forest raven" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # hedge spider + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "hedge spider" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # redscale broodling + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "redscale broodling" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # minotaur + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### minotaur { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # tower golem + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "tower golem" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # redcap + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### redcap { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # boggard + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### boggard { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # lower goblin knight + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "lower goblin knight" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # hostile wolf + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "hostile wolf" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # firefly + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### firefly { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # knight phantom + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "knight phantom" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # minoshroom + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### minoshroom { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # twilight kobold + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "twilight kobold" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # mosquito swarm + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "mosquito swarm" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # tower boss + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "tower boss" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # upper goblin knight + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "upper goblin knight" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true - D:Baby_Scale_Modifier=2.0 + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # mini ghast + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "mini ghast" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # hydra + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### hydra { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # tower termite + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "tower termite" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # wild boar + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "wild boar" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # forest squirrel + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "forest squirrel" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # mist wolf + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "mist wolf" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # penguin + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### penguin { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # loyal zombie + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "loyal zombie" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # twilight wraith + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "twilight wraith" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # block&chain goblin + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "block&chain goblin" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # redcap sapper + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "redcap sapper" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # lich minion + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "lich minion" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # wild deer + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "wild deer" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # swarm spider + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "swarm spider" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # tiny bird + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "tiny bird" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # hydrahead + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### hydrahead { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # tower ghast + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "tower ghast" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # bighorn sheep + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "bighorn sheep" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # king spider + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### "king spider" { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -5973,31 +7085,65 @@ thaumcraft { "tinkers construct" { #################### # crystal + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### crystal { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # edibleslime + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### edibleslime { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -7048,16 +8194,33 @@ vanilla { #################### # blizz + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### blizz { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -7078,91 +8241,193 @@ vanilla { #################### # coldpig + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### coldpig { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # coldchicken + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### coldchicken { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # chuchu + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### chuchu { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # coldcow + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### coldcow { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # creepertot + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### creepertot { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # endertot + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### endertot { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } @@ -7176,271 +8441,897 @@ vanilla { witchery { #################### # ent + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### ent { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # familiar + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### familiar { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true - D:Baby_Scale_Modifier=2.0 + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # demon + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### demon { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # illusioncreeper + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### illusioncreeper { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # mandrake + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### mandrake { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # illusionzombie + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### illusionzombie { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # treefyd + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### treefyd { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # owl + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### owl { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # illusionspider + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### illusionspider { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # hornedhuntsman + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### hornedhuntsman { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # louse + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### louse { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # cat + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### cat { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # toad + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### toad { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # eye + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### eye { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # babayaga + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### babayaga { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # covenwitch + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### covenwitch { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # corpse + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### corpse { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } #################### # nightmare + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. #################### nightmare { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # imp + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + imp { + # Append Baby to this entity type if it is a baby. B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? B:Ignore_This_Mob=false + + # Entities Name to use if overriden. S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # spectre + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + spectre { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # banshee + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + banshee { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # witchhunter + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + witchhunter { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # lordoftorment + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + lordoftorment { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # mindrake + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + mindrake { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # spirit + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + spirit { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # poltergeist + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + poltergeist { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # death + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + death { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. + S:Y_Offset=-5.0 + } + + #################### + # darkmark + #=================== + # These settings are to help other modders and users to make custom mobs fit correctly in the preview window. + #################### + + darkmark { + # Append Baby to this entity type if it is a baby. + B:Append_Baby_Name=true + + # If and how much to scale the mob is a baby. + D:Baby_Scale_Modifier=2.0 + + # Should the portrait display should ignore this entity entirely? + B:Ignore_This_Mob=false + + # Entities Name to use if overriden. + S:Name= + + # How much to upscale the mob. 0 will cause it to disappear entirely. 22 is OK for most mobs + S:Scale_Factor=22.0 + + # If and how much to scale the mob is it has a size modifier(like slimes) + S:Size_Modifier=0.0 + + # How much to nudge the mob display horizontally. 0 is default, negative numbers to move left, positive for right. + S:X_Offset=0.0 + + # How much to nudge the mob display vertically. 0 is default, negative numbers to move up, positive for down. S:Y_Offset=-5.0 } diff --git a/config/DamageIndicatorsMod.cfg b/config/DamageIndicatorsMod.cfg old mode 100644 new mode 100755 diff --git a/config/DartCraft/fuels.txt b/config/DartCraft/fuels.txt old mode 100644 new mode 100755 diff --git a/config/DartCraft/main.cfg b/config/DartCraft/main.cfg old mode 100644 new mode 100755 index 53031af..0de46cc --- a/config/DartCraft/main.cfg +++ b/config/DartCraft/main.cfg @@ -17,7 +17,76 @@ block { I:"Liquid Force"=1192 I:Machine=1193 I:Plants=1194 + I:Portal=1196 I:"Power Ore"=1195 + I:"Unbreakable Brick"=1197 +} + + +#################### +# bombs +#=================== +# Change how DartCraft Bombs work. +#################### + +bombs { + # Allow DartCraft Bombs to blow up blocks other than Secret Blocks. + B:"Bomb Griefing"=true + + # DartCraft Bombs will drop ore instead of destroying it. (0 = never, 1 = Normal bomb only, 2 = Normal and Super Bombs + I:"Bomb Ore"=1 + + # Explosion strength of Normal Bombs. (1-8 Default: 4) + I:"Bomb Strength"=4 + B:"Damage Players"=true + + # Time in ticks a Normal Bomb takes to explode. (20-200 Default: 100) + I:"Fuse Time"=100 + + # Explosion strength of Super Bombs (8-128 Default: 32) + I:"Super Bomb Strength"=32 + + # Super Bombs can be crafted. + B:"Super Bombs"=true + + # Super Bombs will be able to destroy bedrock. + B:"Super Super Bombs"=false +} + + +#################### +# burst +#=================== +# Various Force Burst settings. +#################### + +burst { + # Force Bursting uses magic. + B:"Burst Magic"=true + + # Motion modifier for Force Bursting. (1.0 - 4.0 Default: 1.0) + D:"Burst Modifier"=1.0 + + # Force Bursting gives a very brief window of invulnerability. + B:"Burst Shield"=true + + # Time in ticks that the Burst Shield will be active. (1 second = 20 ticks) (5-600; default: 20) + I:"Burst Shield Time"=20 + + # Force Farts will be allowed to encourage plant growth. (Server setting.) + B:"Fart Growth"=true + + # Force Bursts will be more gastronomically themed than normal. (Client-only setting) + B:FartCraft=false + + # Can players Force Burst? (0 = never, 1 = only with Force Armor, 2 = always) + I:"Force Bursting"=1 + + # Throwing Feces will damage players even with pvp disabled. + B:"Friendly Fecal Fire"=true + + # Players enabling 'FartCraft' can 'make.' + B:"Player Feces"=true } @@ -37,6 +106,18 @@ client { # Hides the magic meter at all times, regardless of other settings. B:"Hide Magic"=false + # If this is not 0 the Zelda Hud will display at this exact x value (based on your own client's resolution) if and when it is meant to display, ignoring the 'Hud Position' option. + I:"Hud PosX"=0 + + # If this is not 0 the Zelda Hud will display at this exact y value (based on your own client's resolution) if and when it is meant to display, ignoring the 'Hud Position' option. + I:"Hud PosY"=0 + + # 0 = Top Left, 1 = Top Middle, 2 = Top Right, 3 = Bottom Left, 4 = Bottom Middle, 5 = Bottom Right. This can be toggled in game with the 'Force HUD Toggle' hotkey. + I:"Hud Position"=0 + + # Number of hearts that will be considered a full 2-line 20 heart Hud. If you have a mod that modifies your max health set this to the maximum number of hearts that mod can give you. Setting this to 10 will make your vanilla 10 hearts represent as 20. + I:"Max Hud Health"=20 + # Time in seconds that the Magic Meter will wait to calculate your maximum magic. Longer times mean waiting longer to use magic but also a greater chance that your armor can be factored into your max magic. (1-10) I:"Meter Delay"=1 @@ -55,7 +136,7 @@ client { # Render Force Leaves with Transparency. B:"Transparent Leaves"=true - # Moves the player's hearts to the top-left part of the screen with the magic meter. (Note Health could still display if another mod does not adhere to Forge standards.) + # Moves the player's hearts to the top-left part of the screen with the magic meter. This can be toggled in game while pressing the'Force HUD Toggle' hotkey while sneaking. B:"Zelda Hud"=false } @@ -140,6 +221,9 @@ insane { # DartCraft Magic is non-existant and all DartCraft implements no longer require/use magic. B:"Free Magic"=false + # Set to 'true' to make all Upgrade Tomes already mastered upon creation. + B:"Free Mastery"=false + # Enable the Impervious upgrade which makes Force Tools unbreakable. B:"Impervious Upgrade"=false } @@ -282,6 +366,9 @@ misc { B:"Epic Bottles"=false D:"Force Gem raw liquid value (0.25 - 1.0)"=0.25 + # Modifier of Force Furnaces with an Experience upgrade. (2-10 Default: 2) + I:"Furnace Exp"=2 + # Storage Units can be upgraded to hold 108 items (72 if false) B:"Large Storage Units"=true B:"Normalize Force Tool enchants."=true @@ -317,10 +404,13 @@ misc { plugins { # Allows Flask of Angry Bees to be crafted from unwanted Forestry Drones. - B:"Angry Bee Flask"=true + B:"Angry Bee Flask"=false # Assert that Forestry Bronze can be crafted from 3 copper and 1 tin. B:"Assert Bronze"=false + + # When enabled DartCraft's Diamond Dust will be on the OreDictionary as 'dustDiamond' + B:"Diamond Dust Dict"=true B:"Force Gear BC Quarry Recipe"=false # Enable the Force Hammer, a DartCraft version of IC2's Forge Hammer. @@ -332,8 +422,13 @@ plugins { # Disallow Wing Implements in the Twilight Forest. B:"No Twiflight"=false + # Adds UU matter recipes for items again. + B:"Oldschool UU"=true + # Allow IC2 crystals to be crafted from rubies and redstone. B:"Ruby Crystals"=false + I:"Secret Aspect Max"=1000 + B:"Secret Base Aspects"=true # Force Mitts normalize Silverwood Sapling drops. B:"Silverwood Surprise"=true @@ -343,6 +438,7 @@ plugins { # Allows Liquid Force to be squeezed from Force Logs. B:"Squeeze Force"=true + B:"Yu Canes"=true } @@ -353,7 +449,7 @@ plugins { #################### potions { - # Blue Potion heal amount in hearts (5-20) (Default: 20) + # Blue Potion heal amount in hearts (5-100) (Default: 20) I:"Blue Amount"=20 # Enables Blue Potion creation. @@ -362,7 +458,7 @@ potions { # Enables Chateau Notch creation. B:"Chateau Notch"=true - # Duration in seconds of Chateau Notch's persistant magic effect. (60-300) (Default: 180) + # Duration in seconds of Chateau Notch's persistant magic effect. (60-1200) (Default: 180) I:"Chateau Time"=180 # Allows the use of potions incombat. @@ -374,7 +470,7 @@ potions { # Time in seconds between potion use. (0-30) (Default: 0) I:"Potion Timeout"=0 - # Red Potion heal amount in hearts (5-20) (Default: 20) + # Red Potion heal amount in hearts (5-100) (Default: 20) I:"Red Amount"=20 # Enables Red Potion creation. @@ -455,6 +551,9 @@ upgrades { # The Sturdy upgrade will only be given by Diamond Dust. If set to false Bricks and Obsidian may be used. B:"Hard Sturdy"=true + # Modify the amount of Liquid Force and MJ/t required (0.25f - 4.0f (default: 1.0f) + D:"Infusion Modifier"=1.0 + # Base Jump Time for Wing Armor (2-5) (Default: 3) I:"Jump Time"=3 @@ -470,15 +569,15 @@ upgrades { # Max level for Speed upgrade (1-5) (default: 5) I:"Speed Level"=5 - # Increases the Sturdy reduction coefficient on Force Armor. - B:"Sturdy Buff"=false - # The Sturdy upgrade will make players hungry when hit. B:"Sturdy Hunger"=true # Max level for Sturdy Upgrade (1-3) (default: 2) I:"Sturdy Level"=2 + # Percent of damage blocked by a full set of sturdy armor. (0.25 - 1.0 Default: 0.75) + D:"Sturdy Reduction"=0.5 + # Tier for the Time Upgrade (1-7) I:"Time Tier"=3 @@ -494,15 +593,37 @@ upgrades { #################### worldgen { + # Frequency with which Fairy Fountains will generate. (0.25d - 4.0d) + D:"Fairy Fountain Frequency"=1.0 + I:"Force Biome ID"=34 + + # Will allow hostile mobs to spawn in Force Biomes. + B:"Force Biome Monsters"=true + + # Will allow generation of fairy fountains. + B:"Generate Fairy Foutnains"=true + + # If true Force Biomes will generate in the Overworld + B:"Generate Force Biomes"=false + # 1.0 being as common as the overworld, 1.5 being default. (0.5 - 2.5) D:"Nether Ore Frequency"=1.3 I:"Ore Per Vein (2-6)"=3 + # Set to false if your overworld has 'junk' blocks other than Stone, Dirt and Gravel, otherwise fountains will not generate. + B:"Picky Fountains"=false + + # If enabled Fairy Fountains will attempt to regenerate in chunks the current Regen Key was not saved to. (Warning: will work for new chunks as well.) + B:"Regen Fountains"=false + # Changing this key will allow regen to re-run for chunks that have already been regenerated. (Not recommended) S:"Regen Key"=1-1 A # If enabled Power Ore will attempt to regenerate in chunks the current Regen Key was not saved to. (Warning: will work for new chunks as well. B:"Regen Ore"=false + + # Wait time in ticks between chunk regenerations. (Default: 10) + I:"Regen Timeout"=10 I:"Veins Per Chunk (2-16)"=8 } diff --git a/config/DartCraft/wrenchables.txt b/config/DartCraft/wrenchables.txt old mode 100644 new mode 100755 diff --git a/config/DeadlyWorld.cfg b/config/DeadlyWorld.cfg old mode 100644 new mode 100755 diff --git a/config/EiraIRC.cfg b/config/EiraIRC.cfg index cb66f9f..163ce89 100755 --- a/config/EiraIRC.cfg +++ b/config/EiraIRC.cfg @@ -1,398 +1,437 @@ -# Configuration file - -#################### -# clientonly -#=================== -# These options are only important in the client version as they either have no function on servers or aren't really intended to be server-side. -#################### - -clientonly { - I:keyMenu=23 - I:keyScreenshotShare=-1 - I:keyToggleLive=-1 - I:keyToggleRecording=67 - I:keyToggleTarget=15 - B:manageScreenshots=true - B:persistentConnection=true - - # 0: None / 1: Upload / 2: Upload & Share / 3: Upload & Clipboard - I:screenshotAction=0 - - # Available Options: DirectUpload, imgur - S:uploadHoster="imgur" -} - - -#################### -# compatibility -#################### - -compatibility { - B:disableChatToggle=false -} - - -#################### -# display -#=================== -# These options determine how the chat is displayed and what is sent / received to and from IRC. -#################### - -display { - S:displayMode="S-Light" - S:emoteColor=gold - B:enableNameColors=true - B:hudRecState=true - S:ircColor=red - S:opColor=red - B:relayDeathMessages=false - B:relayIRCJoinLeave=true - B:relayMinecraftJoinLeave=false - B:relayNickChanges=true - #################### - # formats - #################### - - formats { - #################### - # classic - #################### - - classic { - S:ircBroadcastMessage="*** {MESSAGE} ***" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" - S:mcChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcPrivateEmote="[Private] * {NICK} {MESSAGE}" - S:mcPrivateMessage="[Private] <{NICK}> {MESSAGE}" - S:mcSendChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcSendPrivateEmote="[->{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendPrivateMessage="[->{CHANNEL}] <{NICK}> {MESSAGE}" - S:name="Classic" - } - - #################### - # light - #################### - - light { - S:ircBroadcastMessage="*** {MESSAGE} ***" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" - S:mcChannelMessage="[ <{NICK}> {MESSAGE} ]" - S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" - S:mcPrivateMessage="[[ <{NICK}> {MESSAGE} ]]" - S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" - S:mcSendChannelMessage="[ <{NICK}> {MESSAGE} ]" - S:mcSendPrivateEmote="[[->{CHANNEL}] {NICK} {MESSAGE} ]" - S:mcSendPrivateMessage="[[->{CHANNEL}] <{NICK}> {MESSAGE} ]" - S:name="Light" - } - - #################### - # slight - #################### - - slight { - S:ircBroadcastMessage="*** {MESSAGE} ***" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" - S:mcChannelMessage="[{NICK}] {MESSAGE}" - S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" - S:mcPrivateMessage="[[{NICK}]] {MESSAGE}" - S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" - S:mcSendChannelMessage="[{NICK}] {MESSAGE}" - S:mcSendPrivateEmote="[[>{CHANNEL}] {NICK} {MESSAGE} ]" - S:mcSendPrivateMessage="[[>{CHANNEL}]{NICK}] {MESSAGE}" - S:name="S-Light" - } - - #################### - # minecraft - #################### - - minecraft { - S:ircBroadcastMessage="[Server] {MESSAGE}" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="* {NICK} {MESSAGE}" - S:mcChannelMessage="<{NICK}> {MESSAGE}" - S:mcPrivateEmote="[P] * {NICK} {MESSAGE}" - S:mcPrivateMessage="[P] <{NICK}> {MESSAGE}" - S:mcSendChannelEmote="* {NICK} {MESSAGE}" - S:mcSendChannelMessage="<{NICK}> {MESSAGE}" - S:mcSendPrivateEmote="[{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendPrivateMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" - S:name="Minecraft" - } - - #################### - # detail - #################### - - detail { - S:ircBroadcastMessage="[{SERVER}] *** {MESSAGE} ***" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" - S:mcChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcPrivateEmote="[{SERVER}] * {NICK} {MESSAGE}" - S:mcPrivateMessage="[{SERVER}] <{NICK}> {MESSAGE}" - S:mcSendChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcSendPrivateEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendPrivateMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" - S:name="Detail" - } - - #################### - # custom - #=================== - # Use this one if you want to customize the way messages are displayed in minecraft / on IRC. - #################### - - custom { - S:ircBroadcastMessage="*** {MESSAGE} ***" - S:ircChannelEmote="* {NICK} {MESSAGE}" - S:ircChannelMessage="<{NICK}> {MESSAGE}" - S:ircPrivateEmote="* {NICK} {MESSAGE}" - S:ircPrivateMessage="<{NICK}> {MESSAGE}" - S:mcChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" - S:mcChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcPrivateEmote="[Private] * {NICK} {MESSAGE}" - S:mcPrivateMessage="[Private] <{NICK}> {MESSAGE}" - S:mcSendChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" - S:mcSendPrivateEmote="[->{CHANNEL}] * {NICK} {MESSAGE}" - S:mcSendPrivateMessage="[->{CHANNEL}] <{NICK}> {MESSAGE}" - S:name="Custom" - } - - } - -} - - -#################### -# global -#=================== -# These are settings that are applied on all servers and channels. -#################### - -global { - B:allowPrivateMessages=true - S:charset="UTF-8" - B:enableLinkFilter=false - - # Do not change this, it'll reset your config file. - B:isNewConfigFormat=true - S:nick="%USERNAME%" - B:registerShortCommands=true - B:saveCredentials=true -} - - -#################### -# notifications -#################### - -notifications { - I:notifyFriendJoined=1 - I:notifyNameMentioned=3 - I:notifyPrivateMessage=1 - I:notifyUserRecording=3 - S:sound=note.harp - D:soundPitch=1.0 - D:soundVolume=1.0 -} - - -#################### -# serveronly -#=================== -# These options are only important in the server version as they either have no function on clients or aren't really intended to be client-side. -#################### - -serveronly { - S:colorBlackList < - black - darkgray - > - B:enableAliases=false - B:interOp=false - S:interOpAuthList < - > - S:nickPrefix= - S:nickSuffix= -} - - -#################### -# servers -#=================== -# The following is a list of IRC server configs along with their channels. -#################### - -servers { - #################### - # server0 - #################### - - server0 { - B:allowPrivateMessages=true - B:autoConnect=true - S:description="TPPI-IG" - S:emoteColor="" - S:host="irc.esper.net" - S:ident="TPPI-IRC" - S:ircColor="" - S:nick="" - S:nickServName="" - S:nickServPassword="" - S:quitMessage="" - S:serverPassword="" - #################### - # channels - #################### - - channels { - #################### - # channel0 - #################### - - channel0 { - B:autoJoin=false - B:autoWho=false - B:muted=false - S:name="#PlayTPPI-4" - S:password="" - B:readOnly=false - B:relayBroadcasts=false - B:relayDeathMessages=false - B:relayIRCJoinLeave=true - B:relayIRCNickChange=false - B:relayMinecraftJoinLeave=false - B:relayNickChanges=true - } - - #################### - # channel1 - #################### - - channel1 { - B:autoJoin=false - B:autoWho=false - B:muted=false - S:name="#PlayTPPI-3" - S:password="" - B:readOnly=false - B:relayBroadcasts=false - B:relayDeathMessages=false - B:relayIRCJoinLeave=true - B:relayIRCNickChange=false - B:relayMinecraftJoinLeave=false - B:relayNickChanges=true - } - - #################### - # channel2 - #################### - - channel2 { - B:autoJoin=false - B:autoWho=false - B:muted=false - S:name="#PlayTPPI-2" - S:password="" - B:readOnly=false - B:relayBroadcasts=false - B:relayDeathMessages=false - B:relayIRCJoinLeave=true - B:relayIRCNickChange=false - B:relayMinecraftJoinLeave=false - B:relayNickChanges=true - } - - #################### - # channel3 - #################### - - channel3 { - B:autoJoin=true - B:autoWho=false - B:muted=false - S:name="#PlayTPPI" - S:password="" - B:readOnly=false - B:relayBroadcasts=false - B:relayDeathMessages=false - B:relayIRCJoinLeave=true - B:relayIRCNickChange=false - B:relayMinecraftJoinLeave=false - B:relayNickChanges=false - } - - } - - } - -} - - -#################### -# services -#################### - -services { - #################### - # atheme - #################### - - atheme { - S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} - S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {USER} {PASS} - S:serverList < - "irc.esper.net" - > - } - - #################### - # anope - #################### - - anope { - S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} - S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {PASS} - S:serverList < - > - } - - #################### - # qbot - #################### - - qbot { - S:cmdGhost= - S:cmdIdentify=AUTH {USER} {PASS} - S:serverList < - "irc.quakenet.org" - > - } - -} - - +# Configuration file + +#################### +# clientonly +#=================== +# These options are only important in the client version as they either have no function on servers or aren't really intended to be server-side. +#################### + +clientonly { + I:keyMenu=23 + I:keyScreenshotShare=-1 + I:keyToggleLive=-1 + I:keyToggleRecording=67 + I:keyToggleTarget=15 + B:manageScreenshots=true + B:persistentConnection=true + + # 0: None / 1: Upload / 2: Upload & Share / 3: Upload & Clipboard + I:screenshotAction=0 + + # Available Options: DirectUpload, imgur + S:uploadHoster="imgur" +} + + +#################### +# compatibility +#################### + +compatibility { + B:clientBridge=false + S:clientBridgeMessageToken=[IG] + S:clientBridgeNickToken= + B:disableChatToggle=false + B:vanillaChat=true +} + + +#################### +# display +#################### + +display { + S:defaultColor=white + S:displayMode="S-Light" + S:emoteColor=gold + B:enableIRCColors=true + B:enableNameColors=true + B:hidePlayerTags=false + B:hudRecState=true + S:ircColor=red + S:ircNoticeColor=red + S:ircOpColor=gold + S:ircPrivateColor=gray + S:ircVoiceColor=lightgray + S:opColor=red + B:relayDeathMessages=false + B:relayIRCJoinLeave=false + B:relayMinecraftJoinLeave=false + B:relayNickChanges=true + #################### + # formats + #################### + + formats { + #################### + # classic + #################### + + classic { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcPrivateEmote="[Private] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[Private] <{NICK}> {MESSAGE}" + S:mcSendChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[->{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[->{CHANNEL}] <{NICK}> {MESSAGE}" + S:name="Classic" + } + + #################### + # light + #################### + + light { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcChannelMessage="[ <{NICK}> {MESSAGE} ]" + S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" + S:mcPrivateMessage="[[ <{NICK}> {MESSAGE} ]]" + S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcSendChannelMessage="[ <{NICK}> {MESSAGE} ]" + S:mcSendPrivateEmote="[[->{CHANNEL}] {NICK} {MESSAGE} ]" + S:mcSendPrivateMessage="[[->{CHANNEL}] <{NICK}> {MESSAGE} ]" + S:name="Light" + } + + #################### + # slight + #################### + + slight { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcChannelMessage="[{NICK}] {MESSAGE}" + S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" + S:mcPrivateMessage="[[{NICK}]] {MESSAGE}" + S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcSendChannelMessage="[{NICK}] {MESSAGE}" + S:mcSendPrivateEmote="[[>{CHANNEL}] {NICK} {MESSAGE} ]" + S:mcSendPrivateMessage="[[>{CHANNEL}]{NICK}] {MESSAGE}" + S:name="S-Light" + } + + #################### + # minecraft + #################### + + minecraft { + S:ircBroadcastMessage="[Server] {MESSAGE}" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="* {NICK} {MESSAGE}" + S:mcChannelMessage="<{NICK}> {MESSAGE}" + S:mcPrivateEmote="[P] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[P] <{NICK}> {MESSAGE}" + S:mcSendChannelEmote="* {NICK} {MESSAGE}" + S:mcSendChannelMessage="<{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:name="Minecraft" + } + + #################### + # detail + #################### + + detail { + S:ircBroadcastMessage="[{SERVER}] *** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcPrivateEmote="[{SERVER}] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[{SERVER}] <{NICK}> {MESSAGE}" + S:mcSendChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + S:name="Detail" + } + + #################### + # custom + #################### + + custom { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + S:mcChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcPrivateEmote="[Private] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[Private] <{NICK}> {MESSAGE}" + S:mcSendChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[->{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[->{CHANNEL}] <{NICK}> {MESSAGE}" + S:name="Custom" + } + + } + +} + + +#################### +# global +#=================== +# These are settings that are applied on all servers and channels. +#################### + +global { + B:allowPrivateMessages=true + S:charset="UTF-8" + B:debugMode=false + B:enableLinkFilter=false + B:hideNotices=false + B:isNewConfigFormat=true + S:nick="%USERNAME%" + B:registerShortCommands=true + B:saveCredentials=true +} + + +#################### +# keybinds +#################### + +keybinds { + I:keyMenu=23 + I:keyOpenScreenshots=-1 + I:keyScreenshotShare=-1 + I:keyToggleLive=-1 + I:keyToggleRecording=-1 + I:keyToggleTarget=15 +} + + +#################### +# network +#################### + +network { + S:proxyHost= + S:sslCustomTrustStore= + B:sslDisableDiffieHellman=true + B:sslTrustAllCerts=false +} + + +#################### +# notifications +#################### + +notifications { + I:notifyFriendJoined=1 + I:notifyNameMentioned=3 + I:notifyPrivateMessage=1 + I:notifyUserRecording=3 + S:sound=note.harp + D:soundPitch=1.0 + D:soundVolume=1.0 +} + + +#################### +# serveronly +#=================== +# These options are only important in the server version as they either have no function on clients or aren't really intended to be client-side. +#################### + +serveronly { + S:colorBlackList < + black + darkgray + > + B:enableAliases=false + B:interOp=false + S:interOpAuthList < + > + S:nickPrefix= + S:nickSuffix= +} + + +#################### +# servers +#=================== +# The following is a list of IRC server configs along with their channels. +#################### + +servers { + #################### + # server0 + #################### + + server0 { + B:allowPrivateMessages=true + B:autoConnect=true + S:botProfile= + S:description="In-game chat for Test Pack Please Ignore" + S:emoteColor="" + S:host="irc.esper.net" + S:ident="TPPI-IRC" + S:ircColor="" + S:nick="" + S:nickServName="" + S:nickServPassword="" + S:quitMessage="" + B:secureConnection=false + S:serverPassword="" + #################### + # channels + #################### + + channels { + #################### + # channel0 + #################### + + channel0 { + B:autoJoin=false + B:autoWho=false + S:botProfile= + B:muted=false + S:name="#PlayTPPI-4" + S:password="" + B:readOnly=false + B:relayBroadcasts=false + B:relayDeathMessages=false + B:relayIRCJoinLeave=true + B:relayIRCNickChange=false + B:relayMinecraftJoinLeave=false + B:relayNickChanges=true + } + + #################### + # channel1 + #################### + + channel1 { + B:autoJoin=false + B:autoWho=false + S:botProfile= + B:muted=false + S:name="#PlayTPPI-3" + S:password="" + B:readOnly=false + B:relayBroadcasts=false + B:relayDeathMessages=false + B:relayIRCJoinLeave=true + B:relayIRCNickChange=false + B:relayMinecraftJoinLeave=false + B:relayNickChanges=true + } + + #################### + # channel2 + #################### + + channel2 { + B:autoJoin=false + B:autoWho=false + S:botProfile= + B:muted=false + S:name="#PlayTPPI-2" + S:password="" + B:readOnly=false + B:relayBroadcasts=false + B:relayDeathMessages=false + B:relayIRCJoinLeave=true + B:relayIRCNickChange=false + B:relayMinecraftJoinLeave=false + B:relayNickChanges=true + } + + #################### + # channel3 + #################### + + channel3 { + B:autoJoin=true + B:autoWho=false + S:botProfile= + B:muted=false + S:name="#PlayTPPI" + S:password="" + B:readOnly=false + B:relayBroadcasts=false + B:relayDeathMessages=false + B:relayIRCJoinLeave=true + B:relayIRCNickChange=false + B:relayMinecraftJoinLeave=false + B:relayNickChanges=false + } + + } + + } + +} + + +#################### +# services +#################### + +services { + #################### + # atheme + #################### + + atheme { + S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} + S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {USER} {PASS} + S:serverList < + "irc.esper.net" + > + } + + #################### + # anope + #################### + + anope { + S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} + S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {PASS} + S:serverList < + > + } + + #################### + # qbot + #################### + + qbot { + S:cmdGhost= + S:cmdIdentify=AUTH {USER} {PASS} + S:serverList < + "irc.quakenet.org" + > + } + +} + + diff --git a/config/EnhancedPortals3.cfg b/config/EnhancedPortals3.cfg old mode 100644 new mode 100755 index b95fd35..b2e48dc --- a/config/EnhancedPortals3.cfg +++ b/config/EnhancedPortals3.cfg @@ -5,7 +5,7 @@ #################### block { - I:Crafting=1178 + I:Crafting=1183 I:Decoration=1179 I:DimensionalBridgeStabilizer=1180 I:Frame=1181 @@ -42,6 +42,16 @@ misc { } +#################### +# mobs +#################### + +mobs { + I:CreeperID=1 + I:EndermanID=0 +} + + #################### # overrides #################### @@ -82,8 +92,18 @@ power { #################### recipes { - B:DisableTERecipes=false - B:DisableVanillaRecipes=true + B:DisableTERecipes=true + B:DisableVanillaRecipes=false +} + + +#################### +# world +#################### + +world { + I:DimensionID=-10 + I:WastelandID=50 } diff --git a/config/FZAddons/FZAddons.cfg b/config/FZAddons/FZAddons.cfg old mode 100644 new mode 100755 index f6ce368..2b9ae8c --- a/config/FZAddons/FZAddons.cfg +++ b/config/FZAddons/FZAddons.cfg @@ -82,6 +82,16 @@ item { } +#################### +# options +#################### + +options { + # Overrides the Wrath Igniter to make it spawn Wrath Fire and burn Iron Blocks to Dark Iron again! + B:wrathIgniterRevert=true +} + + #################### # ore colors #################### diff --git a/config/ForbiddenMagic.cfg b/config/ForbiddenMagic.cfg old mode 100644 new mode 100755 index 54ecd27..8f84efc --- a/config/ForbiddenMagic.cfg +++ b/config/ForbiddenMagic.cfg @@ -80,6 +80,7 @@ item { I:"Nether Shards"=9107 I:"Pickaxe of Distortion"=9108 I:"Riding Crop"=9117 + I:"Scribing Tool of Thoth"=9119 I:"Shovel of the Purifier"=9109 I:"Thaumic Blood Orbs"=9118 I:"Thaumic Cake"=9110 diff --git a/config/ForgeIRC.cfg b/config/ForgeIRC.cfg old mode 100644 new mode 100755 diff --git a/config/Galacticraft/chunkloading.conf b/config/Galacticraft/chunkloading.conf old mode 100644 new mode 100755 diff --git a/config/Galacticraft/core.conf b/config/Galacticraft/core.conf old mode 100644 new mode 100755 diff --git a/config/Galacticraft/mars.conf b/config/Galacticraft/mars.conf old mode 100644 new mode 100755 diff --git a/config/Galacticraft/moon.conf b/config/Galacticraft/moon.conf old mode 100644 new mode 100755 diff --git a/config/Galacticraft/power.conf b/config/Galacticraft/power.conf old mode 100644 new mode 100755 diff --git a/config/GanysMods/ganysend.cfg b/config/GanysMods/ganysend.cfg index e5ac731..74b77af 100755 --- a/config/GanysMods/ganysend.cfg +++ b/config/GanysMods/ganysend.cfg @@ -87,6 +87,7 @@ item { others { B:activateShifters=true B:enableRandomHeadDrop=false + B:enableTimeManipulator=true B:shouldDoVersionCheck=false B:togglersShouldMakeSound=true } diff --git a/config/GanysMods/ganysnether.cfg b/config/GanysMods/ganysnether.cfg index f3a978e..5e4ae18 100755 --- a/config/GanysMods/ganysnether.cfg +++ b/config/GanysMods/ganysnether.cfg @@ -109,11 +109,13 @@ item { B:"Integrate EE3"=true B:"Integrate Forestry"=true B:"Integrate IC2"=true + B:"Integrate TConstruct"=true B:"Integrate Thaumcraft"=true B:"Integrate ThermalExpansion"=true B:"Integrate craftguide"=true B:"Integrate ganysend"=true B:"Integrate ganyssurface"=true + B:"Integrate gregtech_addon"=true } @@ -122,6 +124,7 @@ item { #################### others { + B:enableUndertaker=true I:"netherCropSpawnRate (bigger = rarer. smaller = more common)"=100 B:shouldDoVersionCheck=false B:shouldGenerateCrops=false diff --git a/config/GanysMods/ganyssurface.cfg b/config/GanysMods/ganyssurface.cfg index 6e5b58b..89fa25a 100755 --- a/config/GanysMods/ganyssurface.cfg +++ b/config/GanysMods/ganyssurface.cfg @@ -33,6 +33,7 @@ block { I:disguisedTrapDoorSpruce=1689 I:dislocator=1690 I:dualWorkTable=1702 + I:farmManager=1039 I:fertilizedSoil=1691 I:inkHarvester=1692 I:itemDisplay=1693 @@ -40,6 +41,7 @@ block { I:market=1695 I:organicMatterCompressor=1696 I:planter=1697 + I:poopBlock=1038 I:rainDetector=1698 I:sensoringDislocator=1699 I:slimeBlock=1700 @@ -71,9 +73,11 @@ item { I:obsidianHead=6012 I:pocketBat=6015 I:poop=6010 + I:portableDualWorkTable=6028 I:rot=6027 I:teaBag=6006 I:teaLeaves=6005 + I:villageFinder=6029 I:woodenBoots=6026 I:woodenChestplate=6000 I:woodenHelmet=5999 diff --git a/config/GraviSuite.cfg b/config/GraviSuite.cfg old mode 100644 new mode 100755 diff --git a/config/GregTech/DynamicConfig.cfg b/config/GregTech/DynamicConfig.cfg index 3468bb8..45f6c7e 100755 --- a/config/GregTech/DynamicConfig.cfg +++ b/config/GregTech/DynamicConfig.cfg @@ -2259,6 +2259,22 @@ canning { I:dustYttrium_100=100 I:gemLapis_800=800 I:gemMercury_100=100 + I:gendustry.honeydrop.black_800=800 + I:gendustry.honeydrop.blue_800=800 + I:gendustry.honeydrop.brown_800=800 + I:gendustry.honeydrop.cyan_800=800 + I:gendustry.honeydrop.gray_800=800 + I:gendustry.honeydrop.green_800=800 + I:gendustry.honeydrop.lightblue_800=800 + I:gendustry.honeydrop.lime_800=800 + I:gendustry.honeydrop.magenta_800=800 + I:gendustry.honeydrop.orange_800=800 + I:gendustry.honeydrop.pink_800=800 + I:gendustry.honeydrop.purple_800=800 + I:gendustry.honeydrop.red_800=800 + I:gendustry.honeydrop.silver_800=800 + I:gendustry.honeydrop.white_800=800 + I:gendustry.honeydrop.yellow_800=800 I:ic2.itemFuelCoalCmpr_100=100 I:ic2.itemFuelPlantCmpr_100=100 I:ic2.itemGrinPowder_800=800 @@ -2382,8 +2398,10 @@ canning { I:"mods.natura.items.BerryItem@11aa9e9f.32767_100"=100 I:"mods.natura.items.BerryItem@126f344e.32767_100"=100 I:"mods.natura.items.BerryItem@130929ae.32767_100"=100 + I:"mods.natura.items.BerryItem@137ef28.32767_100"=100 I:"mods.natura.items.BerryItem@14e9dbfe.32767_100"=100 I:"mods.natura.items.BerryItem@155203d.32767_100"=100 + I:"mods.natura.items.BerryItem@182db662.32767_100"=100 I:"mods.natura.items.BerryItem@192505ab.32767_100"=100 I:"mods.natura.items.BerryItem@1aae7db3.32767_100"=100 I:"mods.natura.items.BerryItem@1efe8639.32767_100"=100 @@ -2416,6 +2434,8 @@ canning { I:"mods.natura.items.BerryItem@4009b14c.32767_100"=100 I:"mods.natura.items.BerryItem@400ee078.32767_100"=100 I:"mods.natura.items.BerryItem@4177a345.32767_100"=100 + I:"mods.natura.items.BerryItem@44cd2eaa.32767_100"=100 + I:"mods.natura.items.BerryItem@47ba241b.32767_100"=100 I:"mods.natura.items.BerryItem@4e4c2f37.32767_100"=100 I:"mods.natura.items.BerryItem@4ea1f1ac.32767_100"=100 I:"mods.natura.items.BerryItem@4eef1d95.32767_100"=100 @@ -2427,20 +2447,24 @@ canning { I:"mods.natura.items.BerryItem@5557579.32767_100"=100 I:"mods.natura.items.BerryItem@5abce6eb.32767_100"=100 I:"mods.natura.items.BerryItem@5cd83010.32767_100"=100 + I:"mods.natura.items.BerryItem@5faf011e.32767_100"=100 I:"mods.natura.items.BerryItem@602fd102.32767_100"=100 I:"mods.natura.items.BerryItem@60961a18.32767_100"=100 I:"mods.natura.items.BerryItem@61e395a0.32767_100"=100 + I:"mods.natura.items.BerryItem@64ff88a.32767_100"=100 I:"mods.natura.items.BerryItem@65f28f91.32767_100"=100 I:"mods.natura.items.BerryItem@679cde78.32767_100"=100 I:"mods.natura.items.BerryItem@6817d225.32767_100"=100 I:"mods.natura.items.BerryItem@686680a3.32767_100"=100 I:"mods.natura.items.BerryItem@6c3451bf.32767_100"=100 + I:"mods.natura.items.BerryItem@6c5e1ad8.32767_100"=100 I:"mods.natura.items.BerryItem@6c89f905.32767_100"=100 I:"mods.natura.items.BerryItem@6cef8a59.32767_100"=100 I:"mods.natura.items.BerryItem@6e4f24a5.32767_100"=100 I:"mods.natura.items.BerryItem@703e467a.32767_100"=100 I:"mods.natura.items.BerryItem@7309d9ed.32767_100"=100 I:"mods.natura.items.BerryItem@730f553b.32767_100"=100 + I:"mods.natura.items.BerryItem@743264b1.32767_100"=100 I:"mods.natura.items.BerryItem@749adb6.32767_100"=100 I:"mods.natura.items.BerryItem@75af83b5.32767_100"=100 I:"mods.natura.items.BerryItem@761011b7.32767_100"=100 @@ -2465,11 +2489,13 @@ canning { I:"mods.natura.items.BerryMedley@155203d.32767_300"=300 I:"mods.natura.items.BerryMedley@157986b0.32767_300"=300 I:"mods.natura.items.BerryMedley@15802897.32767_300"=300 + I:"mods.natura.items.BerryMedley@1634927d.32767_300"=300 I:"mods.natura.items.BerryMedley@16507cda.32767_300"=300 I:"mods.natura.items.BerryMedley@16e0a748.32767_300"=300 I:"mods.natura.items.BerryMedley@17aface1.32767_300"=300 I:"mods.natura.items.BerryMedley@18fb41ef.32767_300"=300 I:"mods.natura.items.BerryMedley@195b74a5.32767_300"=300 + I:"mods.natura.items.BerryMedley@197faaf9.32767_300"=300 I:"mods.natura.items.BerryMedley@19d0b0c6.32767_300"=300 I:"mods.natura.items.BerryMedley@1c102073.32767_300"=300 I:"mods.natura.items.BerryMedley@1d636fa3.32767_300"=300 @@ -2510,9 +2536,11 @@ canning { I:"mods.natura.items.BerryMedley@581e1814.32767_300"=300 I:"mods.natura.items.BerryMedley@587bce90.32767_300"=300 I:"mods.natura.items.BerryMedley@5893e1c8.32767_300"=300 + I:"mods.natura.items.BerryMedley@5a7289a5.32767_300"=300 I:"mods.natura.items.BerryMedley@5b6c6346.32767_300"=300 I:"mods.natura.items.BerryMedley@5e7e9a92.32767_300"=300 I:"mods.natura.items.BerryMedley@5f44dc5b.32767_300"=300 + I:"mods.natura.items.BerryMedley@6120e854.32767_300"=300 I:"mods.natura.items.BerryMedley@6132d99f.32767_300"=300 I:"mods.natura.items.BerryMedley@626410ee.32767_300"=300 I:"mods.natura.items.BerryMedley@62d87bfc.32767_300"=300 @@ -2520,6 +2548,7 @@ canning { I:"mods.natura.items.BerryMedley@6a017b88.32767_300"=300 I:"mods.natura.items.BerryMedley@6bafec09.32767_300"=300 I:"mods.natura.items.BerryMedley@6bd1cd6c.32767_300"=300 + I:"mods.natura.items.BerryMedley@6c462f42.32767_300"=300 I:"mods.natura.items.BerryMedley@6c6989e2.32767_300"=300 I:"mods.natura.items.BerryMedley@6f3e9e53.32767_300"=300 I:"mods.natura.items.BerryMedley@73a4cf80.32767_300"=300 @@ -2529,15 +2558,20 @@ canning { I:"mods.natura.items.BerryMedley@793f31e5.32767_300"=300 I:"mods.natura.items.BerryMedley@79ca7758.32767_300"=300 I:"mods.natura.items.BerryMedley@7a4d544.32767_300"=300 + I:"mods.natura.items.BerryMedley@7ab2be2f.32767_300"=300 I:"mods.natura.items.BerryMedley@7bb78579.32767_300"=300 + I:"mods.natura.items.BerryMedley@7f362bb7.32767_300"=300 I:"mods.natura.items.BerryMedley@8852d28.32767_300"=300 I:"mods.natura.items.BerryMedley@a9b9908.32767_300"=300 I:"mods.natura.items.BerryMedley@bc2919c.32767_300"=300 + I:"mods.natura.items.BerryMedley@d988d67.32767_300"=300 I:"mods.natura.items.BerryMedley@def0537.32767_300"=300 I:"mods.natura.items.BowlStew@115da71e.32767_300"=300 I:"mods.natura.items.BowlStew@125792c6.32767_300"=300 I:"mods.natura.items.BowlStew@13019175.32767_300"=300 + I:"mods.natura.items.BowlStew@139c4be3.32767_300"=300 I:"mods.natura.items.BowlStew@1522dc11.32767_300"=300 + I:"mods.natura.items.BowlStew@1817f61b.32767_300"=300 I:"mods.natura.items.BowlStew@1a1165b4.32767_300"=300 I:"mods.natura.items.BowlStew@1d5ddd8.32767_300"=300 I:"mods.natura.items.BowlStew@20c63ebc.32767_300"=300 @@ -2549,6 +2583,7 @@ canning { I:"mods.natura.items.BowlStew@247c3998.32767_300"=300 I:"mods.natura.items.BowlStew@262869cd.32767_300"=300 I:"mods.natura.items.BowlStew@27e66d64.32767_300"=300 + I:"mods.natura.items.BowlStew@28a46f3.32767_300"=300 I:"mods.natura.items.BowlStew@28e76af1.32767_300"=300 I:"mods.natura.items.BowlStew@29c777af.32767_300"=300 I:"mods.natura.items.BowlStew@2a777b4a.32767_300"=300 @@ -2572,10 +2607,12 @@ canning { I:"mods.natura.items.BowlStew@4087407d.32767_300"=300 I:"mods.natura.items.BowlStew@40b83e2c.32767_300"=300 I:"mods.natura.items.BowlStew@41a5d273.32767_300"=300 + I:"mods.natura.items.BowlStew@4316e3d.32767_300"=300 I:"mods.natura.items.BowlStew@44563181.32767_300"=300 I:"mods.natura.items.BowlStew@489629d1.32767_300"=300 I:"mods.natura.items.BowlStew@48ec5c51.32767_300"=300 I:"mods.natura.items.BowlStew@4bd282fd.32767_300"=300 + I:"mods.natura.items.BowlStew@4d6a8ae.32767_300"=300 I:"mods.natura.items.BowlStew@4d9c0a63.32767_300"=300 I:"mods.natura.items.BowlStew@4de49f0d.32767_300"=300 I:"mods.natura.items.BowlStew@4fc52f3f.32767_300"=300 @@ -2589,10 +2626,12 @@ canning { I:"mods.natura.items.BowlStew@64896c8e.32767_300"=300 I:"mods.natura.items.BowlStew@665b9633.32767_300"=300 I:"mods.natura.items.BowlStew@66c9c574.32767_300"=300 + I:"mods.natura.items.BowlStew@679c6bdc.32767_300"=300 I:"mods.natura.items.BowlStew@697af880.32767_300"=300 I:"mods.natura.items.BowlStew@69c6a55c.32767_300"=300 I:"mods.natura.items.BowlStew@6ae91f2.32767_300"=300 I:"mods.natura.items.BowlStew@6c5a54be.32767_300"=300 + I:"mods.natura.items.BowlStew@6d6d00f7.32767_300"=300 I:"mods.natura.items.BowlStew@6ddfeda8.32767_300"=300 I:"mods.natura.items.BowlStew@706d8b15.32767_300"=300 I:"mods.natura.items.BowlStew@719bf9d7.32767_300"=300 @@ -2603,6 +2642,7 @@ canning { I:"mods.natura.items.BowlStew@75b54bcc.32767_300"=300 I:"mods.natura.items.BowlStew@76b692.32767_300"=300 I:"mods.natura.items.BowlStew@7a03097d.32767_300"=300 + I:"mods.natura.items.BowlStew@7cc9635a.32767_300"=300 I:"mods.natura.items.BowlStew@7e9ad7.32767_300"=300 I:"mods.natura.items.BowlStew@811e09e.32767_300"=300 I:"mods.natura.items.BowlStew@917993a.32767_300"=300 @@ -2612,8 +2652,10 @@ canning { I:"mods.natura.items.BowlStew@cdb6034.32767_300"=300 I:"mods.natura.items.BowlStew@d93c30f.32767_300"=300 I:"mods.natura.items.BowlStew@f8388c3.32767_300"=300 + I:"mods.natura.items.NetherBerryItem@105a4be9.32767_100"=100 I:"mods.natura.items.NetherBerryItem@10f0a650.32767_100"=100 I:"mods.natura.items.NetherBerryItem@14ce00cb.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@14cf92f9.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1567bf7b.32767_100"=100 I:"mods.natura.items.NetherBerryItem@167b4022.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1979c453.32767_100"=100 @@ -2625,6 +2667,7 @@ canning { I:"mods.natura.items.NetherBerryItem@1d192a5.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1d3bc902.32767_100"=100 I:"mods.natura.items.NetherBerryItem@1da55a8.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@1efc47ca.32767_100"=100 I:"mods.natura.items.NetherBerryItem@20dac655.32767_100"=100 I:"mods.natura.items.NetherBerryItem@2214db4d.32767_100"=100 I:"mods.natura.items.NetherBerryItem@243f4355.32767_100"=100 @@ -2641,6 +2684,7 @@ canning { I:"mods.natura.items.NetherBerryItem@3370d593.32767_100"=100 I:"mods.natura.items.NetherBerryItem@35027c2d.32767_100"=100 I:"mods.natura.items.NetherBerryItem@392841e9.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@3bfea424.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3c044e9f.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3c0f7493.32767_100"=100 I:"mods.natura.items.NetherBerryItem@3c1b3813.32767_100"=100 @@ -2666,16 +2710,20 @@ canning { I:"mods.natura.items.NetherBerryItem@5139ae37.32767_100"=100 I:"mods.natura.items.NetherBerryItem@5143a75.32767_100"=100 I:"mods.natura.items.NetherBerryItem@51fbfe79.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@52822a6b.32767_100"=100 I:"mods.natura.items.NetherBerryItem@5292e62.32767_100"=100 I:"mods.natura.items.NetherBerryItem@56609a43.32767_100"=100 I:"mods.natura.items.NetherBerryItem@584540e3.32767_100"=100 I:"mods.natura.items.NetherBerryItem@5c629.32767_100"=100 I:"mods.natura.items.NetherBerryItem@5fc9900d.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@61f8c5c.32767_100"=100 I:"mods.natura.items.NetherBerryItem@629d7317.32767_100"=100 I:"mods.natura.items.NetherBerryItem@63a9e775.32767_100"=100 I:"mods.natura.items.NetherBerryItem@654b5a7b.32767_100"=100 I:"mods.natura.items.NetherBerryItem@658157ea.32767_100"=100 I:"mods.natura.items.NetherBerryItem@6963139d.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@69d49fee.32767_100"=100 + I:"mods.natura.items.NetherBerryItem@6a5cb4bd.32767_100"=100 I:"mods.natura.items.NetherBerryItem@6c7092ee.32767_100"=100 I:"mods.natura.items.NetherBerryItem@6cd346c1.32767_100"=100 I:"mods.natura.items.NetherBerryItem@6e7d27c0.32767_100"=100 @@ -2695,10 +2743,12 @@ canning { I:"mods.natura.items.NetherFoodItem@11d9ebba.32767_200"=200 I:"mods.natura.items.NetherFoodItem@12bc2e1a.32767_200"=200 I:"mods.natura.items.NetherFoodItem@12e59ecc.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@15aade07.32767_200"=200 I:"mods.natura.items.NetherFoodItem@164973f2.32767_200"=200 I:"mods.natura.items.NetherFoodItem@1793abb9.32767_200"=200 I:"mods.natura.items.NetherFoodItem@182134a4.32767_200"=200 I:"mods.natura.items.NetherFoodItem@1a2716f.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@1a6b6c2a.32767_200"=200 I:"mods.natura.items.NetherFoodItem@1b05a4c1.32767_200"=200 I:"mods.natura.items.NetherFoodItem@1bff4943.32767_200"=200 I:"mods.natura.items.NetherFoodItem@1de44d.32767_200"=200 @@ -2719,9 +2769,11 @@ canning { I:"mods.natura.items.NetherFoodItem@2a714a10.32767_200"=200 I:"mods.natura.items.NetherFoodItem@2cfa8ecd.32767_200"=200 I:"mods.natura.items.NetherFoodItem@302aee75.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@3775149d.32767_200"=200 I:"mods.natura.items.NetherFoodItem@37a284f.32767_200"=200 I:"mods.natura.items.NetherFoodItem@3906aa19.32767_200"=200 I:"mods.natura.items.NetherFoodItem@3a7ce6f2.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@3d703ca0.32767_200"=200 I:"mods.natura.items.NetherFoodItem@404f7694.32767_200"=200 I:"mods.natura.items.NetherFoodItem@42793f43.32767_200"=200 I:"mods.natura.items.NetherFoodItem@42d92eac.32767_200"=200 @@ -2738,6 +2790,7 @@ canning { I:"mods.natura.items.NetherFoodItem@516d8793.32767_200"=200 I:"mods.natura.items.NetherFoodItem@5405a467.32767_200"=200 I:"mods.natura.items.NetherFoodItem@54cc3ee6.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@557d57ee.32767_200"=200 I:"mods.natura.items.NetherFoodItem@56ad6747.32767_200"=200 I:"mods.natura.items.NetherFoodItem@57c663e5.32767_200"=200 I:"mods.natura.items.NetherFoodItem@5803a4f1.32767_200"=200 @@ -2752,11 +2805,13 @@ canning { I:"mods.natura.items.NetherFoodItem@6ab17a1a.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6b364567.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6ca868db.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@6ce43e97.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6d5be1a8.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6dae77d.32767_200"=200 I:"mods.natura.items.NetherFoodItem@6de35b3c.32767_200"=200 I:"mods.natura.items.NetherFoodItem@71e347cb.32767_200"=200 I:"mods.natura.items.NetherFoodItem@72b41016.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@73c8cd96.32767_200"=200 I:"mods.natura.items.NetherFoodItem@7555417.32767_200"=200 I:"mods.natura.items.NetherFoodItem@770673b3.32767_200"=200 I:"mods.natura.items.NetherFoodItem@780c9433.32767_200"=200 @@ -2768,12 +2823,16 @@ canning { I:"mods.natura.items.NetherFoodItem@7e34d7a7.32767_200"=200 I:"mods.natura.items.NetherFoodItem@7f63ca29.32767_200"=200 I:"mods.natura.items.NetherFoodItem@b9cf026.32767_200"=200 + I:"mods.natura.items.NetherFoodItem@cb1ce83.32767_200"=200 I:nuggetMercury_100=100 I:"tconstruct.items.DiamondApple@1038fdb0.32767_200"=200 I:"tconstruct.items.DiamondApple@11e0b6a7.32767_200"=200 + I:"tconstruct.items.DiamondApple@12632600.32767_200"=200 I:"tconstruct.items.DiamondApple@133a90f4.32767_200"=200 I:"tconstruct.items.DiamondApple@149f291f.32767_200"=200 I:"tconstruct.items.DiamondApple@18b0c40e.32767_200"=200 + I:"tconstruct.items.DiamondApple@1ab3a86.32767_200"=200 + I:"tconstruct.items.DiamondApple@1d0dcbc7.32767_200"=200 I:"tconstruct.items.DiamondApple@1d4e4b11.32767_200"=200 I:"tconstruct.items.DiamondApple@1e4a6119.32767_200"=200 I:"tconstruct.items.DiamondApple@1e4d9ba2.32767_200"=200 @@ -2788,9 +2847,11 @@ canning { I:"tconstruct.items.DiamondApple@27db3fc8.32767_200"=200 I:"tconstruct.items.DiamondApple@294c6664.32767_200"=200 I:"tconstruct.items.DiamondApple@29bc72b3.32767_200"=200 + I:"tconstruct.items.DiamondApple@2b4a347.32767_200"=200 I:"tconstruct.items.DiamondApple@2d45b5d1.32767_200"=200 I:"tconstruct.items.DiamondApple@2f9fad9a.32767_200"=200 I:"tconstruct.items.DiamondApple@3453624d.32767_200"=200 + I:"tconstruct.items.DiamondApple@37b761fb.32767_200"=200 I:"tconstruct.items.DiamondApple@38dc608.32767_200"=200 I:"tconstruct.items.DiamondApple@3b3a0d10.32767_200"=200 I:"tconstruct.items.DiamondApple@3d4e4833.32767_200"=200 @@ -2808,6 +2869,7 @@ canning { I:"tconstruct.items.DiamondApple@54aac186.32767_200"=200 I:"tconstruct.items.DiamondApple@572c6b8d.32767_200"=200 I:"tconstruct.items.DiamondApple@572efa33.32767_200"=200 + I:"tconstruct.items.DiamondApple@57bef24d.32767_200"=200 I:"tconstruct.items.DiamondApple@5a66f659.32767_200"=200 I:"tconstruct.items.DiamondApple@5b6ad4d6.32767_200"=200 I:"tconstruct.items.DiamondApple@5b8cd71f.32767_200"=200 @@ -2834,6 +2896,7 @@ canning { I:"tconstruct.items.DiamondApple@71a95f34.32767_200"=200 I:"tconstruct.items.DiamondApple@71cf2c39.32767_200"=200 I:"tconstruct.items.DiamondApple@71f0d9b9.32767_200"=200 + I:"tconstruct.items.DiamondApple@723a58d1.32767_200"=200 I:"tconstruct.items.DiamondApple@738cebc6.32767_200"=200 I:"tconstruct.items.DiamondApple@73c78364.32767_200"=200 I:"tconstruct.items.DiamondApple@73e4cf4c.32767_200"=200 @@ -2846,6 +2909,7 @@ canning { I:"tconstruct.items.DiamondApple@7b7a49aa.32767_200"=200 I:"tconstruct.items.DiamondApple@7b8d386e.32767_200"=200 I:"tconstruct.items.DiamondApple@7d3e786c.32767_200"=200 + I:"tconstruct.items.DiamondApple@a0e1f56.32767_200"=200 I:"tconstruct.items.DiamondApple@edc3dd4.32767_200"=200 I:tile.cake_600=600 I:tile.projectred.exploration.dyesapling.0_800=800 @@ -5104,7 +5168,7 @@ fuel_4 { I:cellPlasmaFluorine_18432=18432 I:cellPlasmaGadolinium_160768=160768 I:cellPlasmaHelium_3_3072=3072 - I:cellPlasmaHelium_4096=4096 + I:cellPlasmaHelium_4096=8192 I:cellPlasmaHolmium_167936=167936 I:cellPlasmaHydrogen_1024=1024 I:cellPlasmaLanthanum_141312=141312 @@ -5218,7 +5282,7 @@ gregtechrecipes { B:electricautocraftingtable_true=true B:electrictradeomat_true=true B:energycrystalruby_true=true - B:extruder_true=false + B:extruder_true=true B:fusionreactor_true=true B:heliumcoolant_true=true B:idsu_true=true @@ -15989,7 +16053,7 @@ smelting { B:dustImpureTetrahedrite_true=false B:dustImpureThorium_true=false B:dustImpureTin_true=false - B:dustImpureTitanium_true=true + B:dustImpureTitanium_true=false B:dustImpureUranium_true=false B:dustImpureZinc_true=false B:dustIndium_true=true @@ -16148,12 +16212,12 @@ smelting { B:dustTinyThaumium_true=true B:dustTinyThorium_true=true B:dustTinyTin_true=true - B:dustTinyTitanium_true=true + B:dustTinyTitanium_true=false B:dustTinyTritanium_true=true B:dustTinyUranium_true=true B:dustTinyWroughtIron_true=true B:dustTinyZinc_true=true - B:dustTitanium_true=true + B:dustTitanium_true=false B:dustTritanium_true=true B:dustUranium_true=true B:dustVulcanite_true=true @@ -18128,6 +18192,7 @@ storageblockcrafting { B:blockGreenSapphire_false=true B:blockHaderoth_false=true B:blockHepatizon_false=true + B:blockIce_false=false B:blockIgnatius_false=true B:blockInfuscolium_false=true B:blockInolashite_false=true @@ -18225,6 +18290,7 @@ storageblockdecrafting { B:blockGreenSapphire_true=true B:blockHaderoth_false=true B:blockHepatizon_false=true + B:blockIce_false=false B:blockIgnatius_false=true B:blockInfuscolium_false=true B:blockInolashite_false=true diff --git a/config/GregTech/MachineStats.cfg b/config/GregTech/MachineStats.cfg old mode 100644 new mode 100755 diff --git a/config/GregTech/MaterialProperties.cfg b/config/GregTech/MaterialProperties.cfg old mode 100644 new mode 100755 index f1d541f..d4af6f9 --- a/config/GregTech/MaterialProperties.cfg +++ b/config/GregTech/MaterialProperties.cfg @@ -32,7 +32,7 @@ blastfurnacerequirements { B:steel_true=true B:terbium_true=true B:thulium_true=true - B:titanium_true=false + B:titanium_true=true B:tungstate_true=true B:tungsten_true=true B:tungstensteel_true=true diff --git a/config/GregTech/Other.cfg b/config/GregTech/Other.cfg old mode 100644 new mode 100755 diff --git a/config/GregTech/Unification.cfg b/config/GregTech/Unification.cfg index d4cd229..b4e032a 100755 --- a/config/GregTech/Unification.cfg +++ b/config/GregTech/Unification.cfg @@ -141,6 +141,7 @@ specialunificationtargets { B:blockBlutonium_false=false B:blockCyanite_false=false B:blockGraphite_false=false + B:blockIce_false=false B:blockYellorium_false=false B:dustBlutonium_false=false B:dustCyanite_false=false @@ -599,6 +600,7 @@ specialunificationtargets { #################### dartcraft { + B:dustDiamond_false=false B:gemForce_false=false B:ingotForce_false=false B:nuggetForce_false=false @@ -3113,6 +3115,15 @@ specialunificationtargets { B:ingotIron_false=false } + #################### + # recipetweakingcore + #################### + + recipetweakingcore { + B:blockMarble_false=false + B:blockUnstable_false=false + } + } diff --git a/config/GregTech/WorldGeneration.cfg b/config/GregTech/WorldGeneration.cfg index c7b95df..6ed1c8a 100755 --- a/config/GregTech/WorldGeneration.cfg +++ b/config/GregTech/WorldGeneration.cfg @@ -208,10 +208,10 @@ worldgen { #################### iridium { - I:Amount_1=1 + I:Amount_1=2 I:MaxHeight_100=100 I:MinHeight_0=0 - I:Probability_5=5 + I:Probability_5=1 I:Size_0=0 } @@ -244,11 +244,11 @@ worldgen { #################### bauxite { - I:Amount_2=2 - I:MaxHeight_80=80 - I:MinHeight_32=32 + I:Amount_2=3 + I:MaxHeight_80=64 + I:MinHeight_32=28 I:Probability_1=1 - I:Size_16=16 + I:Size_16=12 } #################### diff --git a/config/HardcoreEnderExpansion.cfg b/config/HardcoreEnderExpansion.cfg old mode 100644 new mode 100755 diff --git a/config/ICBM.cfg b/config/ICBM.cfg index 98d776b..8d6c1ea 100755 --- a/config/ICBM.cfg +++ b/config/ICBM.cfg @@ -11,14 +11,19 @@ block { I:"Radioactive Block"=1065 I:camouflage=1066 I:concrete=1067 + I:explosive=1068 I:explosives=1068 + I:glassButton=1062 + I:glassPressurePlate=1063 I:glassReinforced=1069 + I:iCBMMachine=1070 I:machine=1070 - I:missileAssembler=3890 + I:missileAssembler=1059 I:oreSulfur=1071 I:proximityDetector=1072 + I:reinforcedGlass=1069 I:spikes=1073 - I:sulfureOre=3880 + I:sulfureOre=1071 I:turret=1074 I:turretPlatform=1075 } @@ -152,12 +157,47 @@ disable_explosives { } +#################### +# enabled_list +#################### + +enabled_list { + B:"Enabled camouflage"=true + B:"Enabled concrete"=true + B:"Enabled explosive"=true + B:"Enabled glassButton"=true + B:"Enabled glassPressurePlate"=true + B:"Enabled iCBMMachine"=true + B:"Enabled missileAssembler"=true + B:"Enabled proximityDetector"=true + B:"Enabled reinforcedGlass"=true + B:"Enabled spikes"=true + B:"Enabled sulfureOre"=true + B:"Enabled turret"=true + B:"Enabled turretPlatform"=true + B:Enabled_ItemAntidote=true + B:Enabled_ItemPoisonPowder=true + B:Enabled_ItemSignalDisrupter=true + B:Enabled_ItemSulfurDust=true + B:Enabled_ItemTracker=true + B:Enabled_bombCart=true + B:Enabled_bombDefuser=true + B:Enabled_grenade=true + B:Enabled_laserDesignator=true + B:Enabled_missile=true + B:Enabled_radarGun=true + B:Enabled_remoteDetonator=true + B:Enabled_rocketLauncher=true +} + + #################### # extras #################### extras { B:CreeperBoomInFire=true + B:CreeperExplosionInFire=true B:CreeperSulferDrop=true } @@ -171,6 +211,7 @@ general { B:"Antimatter Destroy Bedrock"=true I:"Antimatter Explosion Size"=55 B:"Exothermic Create Netherrack"=true + I:"Limits the max missile tier for rocket launcher item"=2 I:"Max Missile Distance"=10000 I:"Reduce Obsidian Resistance"=45 B:"Use Fuel"=true @@ -182,18 +223,24 @@ general { #################### item { - I:ItemAntidote=31697 + I:ItemAmmo=19225 + I:ItemAntidote=13635 I:ItemID10=13613 I:ItemID11=13614 I:ItemID3=13615 + I:ItemPoisonPowder=13632 + I:ItemSentryUpgrade=19226 I:ItemSignalDisrupter=19232 - I:ItemTracker=31696 + I:ItemSulfurDust=13633 + I:ItemTracker=13634 I:ammunition=13631 I:antidote=13617 + I:bombCart=19234 + I:bombDefuser=19228 I:defuser=13618 I:grenade=13619 - I:itemPoisonPowder=31704 - I:itemSulfurDust=31703 + I:itemPoisonPowder=13636 + I:itemSulfurDust=13637 I:laserDesignator=13620 I:minecart=13621 I:missile=13622 diff --git a/config/IGWMod.cfg b/config/IGWMod.cfg new file mode 100755 index 0000000..b47ad8e --- /dev/null +++ b/config/IGWMod.cfg @@ -0,0 +1,11 @@ +# Configuration file + +#################### +# general +#################### + +general { + B:"Should show tooltip"=false +} + + diff --git a/config/InfernalMobs.cfg b/config/InfernalMobs.cfg index 5ad02be..35f4389 100755 --- a/config/InfernalMobs.cfg +++ b/config/InfernalMobs.cfg @@ -29,9 +29,11 @@ entitiesalwaysinfernal { B:EntityFireElemental=false B:EntityFireGuardian=false B:EntityGhast=false + B:EntityGiantBrainyZombie=false B:EntityGlob=false B:EntityHecate=false B:EntityHellCow=false + B:EntityHellfish=false B:EntityHornedHuntsman=false B:EntityJungleSpider=false B:EntityMagmaCube=false @@ -46,7 +48,9 @@ entitiesalwaysinfernal { B:EntityMobScorchingLens=false B:EntityNatureGuardian=false B:EntityNightmare=false + B:EntityPech=false B:EntityPigZombie=false + B:EntityPinkSlime=false B:EntitySilverfish=false B:EntitySkeleton=false B:EntitySlime=false @@ -63,6 +67,7 @@ entitiesalwaysinfernal { B:EntityTFKingSpider=false B:EntityTFKobold=false B:EntityTFLich=false + B:EntityTFLichMinion=false B:EntityTFMazeSlime=false B:EntityTFMiniGhast=false B:EntityTFMinoshroom=false @@ -82,7 +87,18 @@ entitiesalwaysinfernal { B:EntityTFTowerTermite=false B:EntityTFUrGhast=false B:EntityTFWraith=false + B:EntityTaintChicken=false + B:EntityTaintCow=false + B:EntityTaintCreeper=false + B:EntityTaintPig=false B:EntityTaintSheep=false + B:EntityTaintSpider=false + B:EntityTaintSpore=false + B:EntityTaintSporeSwarmer=false + B:EntityTaintSwarm=false + B:EntityTaintacle=false + B:EntityTaintacleSmall=false + B:EntityThaumicSlime=false B:EntityTreefyd=false B:EntityWasp=false B:EntityWaterElemental=false @@ -90,6 +106,7 @@ entitiesalwaysinfernal { B:EntityWinterGuardian=false B:EntityWisp=false B:EntityWitch=false + B:EntityWitchHunter=false B:EntityWither=false B:EntityZombie=false B:HeatscarSpider=false @@ -215,9 +232,11 @@ permittedentities { B:EntityFireElemental=false B:EntityFireGuardian=false B:EntityGhast=false + B:EntityGiantBrainyZombie=true B:EntityGlob=false B:EntityHecate=false B:EntityHellCow=false + B:EntityHellfish=true B:EntityHornedHuntsman=false B:EntityJungleSpider=false B:EntityMagmaCube=false @@ -232,7 +251,9 @@ permittedentities { B:EntityMobScorchingLens=false B:EntityNatureGuardian=false B:EntityNightmare=false + B:EntityPech=false B:EntityPigZombie=false + B:EntityPinkSlime=false B:EntitySilverfish=false B:EntitySkeleton=false B:EntitySlime=false @@ -249,6 +270,7 @@ permittedentities { B:EntityTFKingSpider=false B:EntityTFKobold=false B:EntityTFLich=true + B:EntityTFLichMinion=true B:EntityTFMazeSlime=false B:EntityTFMiniGhast=false B:EntityTFMinoshroom=false @@ -257,8 +279,8 @@ permittedentities { B:EntityTFMosquitoSwarm=false B:EntityTFNaga=true B:EntityTFPinchBeetle=false - B:EntityTFRedcap=true - B:EntityTFRedcapSapper=true + B:EntityTFRedcap=false + B:EntityTFRedcapSapper=false B:EntityTFSkeletonDruid=false B:EntityTFSlimeBeetle=false B:EntityTFSwarmSpider=false @@ -268,7 +290,18 @@ permittedentities { B:EntityTFTowerTermite=false B:EntityTFUrGhast=true B:EntityTFWraith=false - B:EntityTaintSheep=false + B:EntityTaintChicken=true + B:EntityTaintCow=true + B:EntityTaintCreeper=true + B:EntityTaintPig=true + B:EntityTaintSheep=true + B:EntityTaintSpider=true + B:EntityTaintSpore=true + B:EntityTaintSporeSwarmer=true + B:EntityTaintSwarm=true + B:EntityTaintacle=true + B:EntityTaintacleSmall=true + B:EntityThaumicSlime=true B:EntityTreefyd=false B:EntityWasp=false B:EntityWaterElemental=false @@ -276,6 +309,7 @@ permittedentities { B:EntityWinterGuardian=false B:EntityWisp=false B:EntityWitch=false + B:EntityWitchHunter=false B:EntityWither=true B:EntityZombie=false B:HeatscarSpider=true diff --git a/config/JABBA.cfg b/config/JABBA.cfg index b98727d..07ed173 100755 --- a/config/JABBA.cfg +++ b/config/JABBA.cfg @@ -46,7 +46,8 @@ general { # How many stacks the base barrel and each upgrade will provide I:stacksSize=64 - # The ID of the item to use for the strutural tier upgrade recipes. Default is 85 for Vanilla Fence + # The ID of the item to use for the strutural tier upgrade recipes. Default is "<85>" for Vanilla Fence. the format is Ore.name for an ore dictionary lookup, or "" for a direct item + S:tierUpgradeItem="<85>" I:tierUpgradeItemID=85 } diff --git a/config/LycanitesMobs/ArcticMobs.cfg b/config/LycanitesMobs/ArcticMobs.cfg new file mode 100755 index 0000000..7ce590e --- /dev/null +++ b/config/LycanitesMobs/ArcticMobs.cfg @@ -0,0 +1,42 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=FROZEN + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Arctic Spawn Egg ID"=24090 + I:"Frostbolt Charge ID"=24091 + I:"Frostbolt Scepter ID"=24092 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Reiver Chunk Spawn Max"=3 + I:"Reiver Chunk Spawn Min"=1 + S:"Reiver Custom Drops"= + B:"Reiver Enabled"=true + S:"Reiver Spawn Biome Types"=GROUP + I:"Reiver Spawn Chance"=100 + I:"Reiver Spawn Chunk Limit"=4 + S:"Reiver Spawn Dimensions"=GROUP + S:"Reiver Spawn Type"=Monster + I:"Reiver Spawn Weight"=8 +} + + diff --git a/config/LycanitesMobs/DemonMobs.cfg b/config/LycanitesMobs/DemonMobs.cfg index 4dd94bd..46a6985 100755 --- a/config/LycanitesMobs/DemonMobs.cfg +++ b/config/LycanitesMobs/DemonMobs.cfg @@ -14,10 +14,12 @@ #################### "feature control" { - B:"Control Vanilla Mobs"=false - B:"Despawn Pinkies Naturally"=true - B:"Despawn Pinkies On Peaceful"=false + B:"Control Vanilla Mobs"=true B:"Enable Hellfire"=true + S:"Group Biome Types"=NETHER + S:"Group Dimensions"=-1 + B:"Pinkies Natural Despawning"=false + B:"Pinkies Peaceful Spawning"=true } @@ -48,46 +50,74 @@ "mob control" { I:"Asmodi Chunk Spawn Max"=1 I:"Asmodi Chunk Spawn Min"=1 + S:"Asmodi Custom Drops"= + B:"Asmodi Enabled"=true + S:"Asmodi Spawn Biome Types"=GROUP I:"Asmodi Spawn Chance"=100 I:"Asmodi Spawn Chunk Limit"=1 - I:"Asmodi Spawn Weight"=4 + S:"Asmodi Spawn Dimensions"=GROUP + S:"Asmodi Spawn Type"=MONSTER + I:"Asmodi Spawn Weight"=2 I:"Behemoth Chunk Spawn Max"=1 I:"Behemoth Chunk Spawn Min"=1 + S:"Behemoth Custom Drops"= + B:"Behemoth Enabled"=true + S:"Behemoth Spawn Biome Types"=GROUP I:"Behemoth Spawn Chance"=100 I:"Behemoth Spawn Chunk Limit"=2 - I:"Behemoth Spawn Weight"=4 + S:"Behemoth Spawn Dimensions"=GROUP + S:"Behemoth Spawn Type"=MONSTER + I:"Behemoth Spawn Weight"=2 I:"Belph Chunk Spawn Max"=4 I:"Belph Chunk Spawn Min"=3 + S:"Belph Custom Drops"= + B:"Belph Enabled"=true + S:"Belph Spawn Biome Types"=GROUP I:"Belph Spawn Chance"=100 - I:"Belph Spawn Chunk Limit"=4 - I:"Belph Spawn Weight"=6 + I:"Belph Spawn Chunk Limit"=12 + S:"Belph Spawn Dimensions"=GROUP + S:"Belph Spawn Type"=MONSTER + I:"Belph Spawn Weight"=8 I:"Cacodemon Chunk Spawn Max"=1 I:"Cacodemon Chunk Spawn Min"=1 + S:"Cacodemon Custom Drops"= + B:"Cacodemon Enabled"=true + S:"Cacodemon Spawn Biome Types"=GROUP I:"Cacodemon Spawn Chance"=100 I:"Cacodemon Spawn Chunk Limit"=1 + S:"Cacodemon Spawn Dimensions"=GROUP + S:"Cacodemon Spawn Type"=MONSTER I:"Cacodemon Spawn Weight"=4 - B:"Enable Asmodi"=true - B:"Enable Behemoth"=true - B:"Enable Belphs"=true - B:"Enable Cacodemons"=true - B:"Enable Nether Souls"=true - B:"Enable Pinkies"=true - B:"Enable Trites"=true I:"NetherSoul Chunk Spawn Max"=8 I:"NetherSoul Chunk Spawn Min"=4 + S:"NetherSoul Custom Drops"= + B:"NetherSoul Enabled"=true + S:"NetherSoul Spawn Biome Types"=GROUP I:"NetherSoul Spawn Chance"=100 - I:"NetherSoul Spawn Chunk Limit"=4 + I:"NetherSoul Spawn Chunk Limit"=12 + S:"NetherSoul Spawn Dimensions"=GROUP + S:"NetherSoul Spawn Type"=MONSTER I:"NetherSoul Spawn Weight"=6 - I:"Pinky Chunk Spawn Max"=2 + I:"Pinky Chunk Spawn Max"=1 I:"Pinky Chunk Spawn Min"=1 + S:"Pinky Custom Drops"= + B:"Pinky Enabled"=true + S:"Pinky Spawn Biome Types"=GROUP I:"Pinky Spawn Chance"=100 I:"Pinky Spawn Chunk Limit"=1 + S:"Pinky Spawn Dimensions"=GROUP + S:"Pinky Spawn Type"=CREATURE I:"Pinky Spawn Weight"=6 I:"Trite Chunk Spawn Max"=10 I:"Trite Chunk Spawn Min"=5 + S:"Trite Custom Drops"= + B:"Trite Enabled"=true + S:"Trite Spawn Biome Types"=GROUP I:"Trite Spawn Chance"=100 - I:"Trite Spawn Chunk Limit"=6 - I:"Trite Spawn Weight"=8 + I:"Trite Spawn Chunk Limit"=40 + S:"Trite Spawn Dimensions"=GROUP + S:"Trite Spawn Type"=MONSTER + I:"Trite Spawn Weight"=12 } diff --git a/config/LycanitesMobs/DesertMobs.cfg b/config/LycanitesMobs/DesertMobs.cfg index 924e44e..fd4bcfe 100755 --- a/config/LycanitesMobs/DesertMobs.cfg +++ b/config/LycanitesMobs/DesertMobs.cfg @@ -5,10 +5,12 @@ #################### "feature control" { - B:"Control Vanilla Mobs"=false - B:"Despawn Jousts Naturally"=true - B:"Despawn Jousts On Peaceful"=false + B:"Control Vanilla Mobs"=true I:"Gorgomite Swarm Limit"=20 + S:"Group Biome Types"=DESERT + S:"Group Dimensions"=0 + B:"Joust Natural Despawning"=false + B:"Joust Peaceful Spawning"=true } @@ -35,51 +37,83 @@ "mob control" { I:"Clink Chunk Spawn Max"=3 I:"Clink Chunk Spawn Min"=1 + S:"Clink Custom Drops"= + B:"Clink Enabled"=true + S:"Clink Spawn Biome Types"=GROUP I:"Clink Spawn Chance"=100 I:"Clink Spawn Chunk Limit"=4 + S:"Clink Spawn Dimensions"=GROUP + S:"Clink Spawn Type"=MONSTER I:"Clink Spawn Weight"=6 I:"Crusk Chunk Spawn Max"=1 I:"Crusk Chunk Spawn Min"=1 + S:"Crusk Custom Drops"= + B:"Crusk Enabled"=true + S:"Crusk Spawn Biome Types"=GROUP I:"Crusk Spawn Chance"=100 I:"Crusk Spawn Chunk Limit"=1 + S:"Crusk Spawn Dimensions"=GROUP + S:"Crusk Spawn Type"=MONSTER I:"Crusk Spawn Weight"=2 I:"CryptZombie Chunk Spawn Max"=3 I:"CryptZombie Chunk Spawn Min"=1 + S:"CryptZombie Custom Drops"= + B:"CryptZombie Enabled"=true + S:"CryptZombie Spawn Biome Types"=GROUP I:"CryptZombie Spawn Chance"=100 I:"CryptZombie Spawn Chunk Limit"=4 + S:"CryptZombie Spawn Dimensions"=GROUP + S:"CryptZombie Spawn Type"=MONSTER I:"CryptZombie Spawn Weight"=8 - B:"Enable Clinks"=true - B:"Enable Crusks"=true - B:"Enable Crypt Zombies"=true - B:"Enable Erepedes"=true - B:"Enable Gorgomites"=true - B:"Enable Joust Alphas"=true - B:"Enable Jousts"=true - B:"Enable Manticores"=true - I:"Erepede Chunk Spawn Max"=3 + I:"Erepede Chunk Spawn Max"=1 I:"Erepede Chunk Spawn Min"=1 + S:"Erepede Custom Drops"= + B:"Erepede Enabled"=true + S:"Erepede Spawn Biome Types"=GROUP I:"Erepede Spawn Chance"=100 - I:"Erepede Spawn Chunk Limit"=2 + I:"Erepede Spawn Chunk Limit"=1 + S:"Erepede Spawn Dimensions"=GROUP + S:"Erepede Spawn Type"=CREATURE I:"Erepede Spawn Weight"=3 I:"Gorgomite Chunk Spawn Max"=3 I:"Gorgomite Chunk Spawn Min"=1 + S:"Gorgomite Custom Drops"= + B:"Gorgomite Enabled"=true + S:"Gorgomite Spawn Biome Types"=GROUP I:"Gorgomite Spawn Chance"=100 I:"Gorgomite Spawn Chunk Limit"=4 + S:"Gorgomite Spawn Dimensions"=GROUP + S:"Gorgomite Spawn Type"=MONSTER I:"Gorgomite Spawn Weight"=6 - I:"Joust Chunk Spawn Max"=5 - I:"Joust Chunk Spawn Min"=3 + I:"Joust Chunk Spawn Max"=3 + I:"Joust Chunk Spawn Min"=1 + S:"Joust Custom Drops"= + B:"Joust Enabled"=true + S:"Joust Spawn Biome Types"=GROUP I:"Joust Spawn Chance"=100 - I:"Joust Spawn Chunk Limit"=1 - I:"Joust Spawn Weight"=6 - I:"JoustAlpha Chunk Spawn Max"=1 + I:"Joust Spawn Chunk Limit"=3 + S:"Joust Spawn Dimensions"=GROUP + S:"Joust Spawn Type"=CREATURE + I:"Joust Spawn Weight"=4 + I:"JoustAlpha Chunk Spawn Max"=2 I:"JoustAlpha Chunk Spawn Min"=1 + S:"JoustAlpha Custom Drops"= + B:"JoustAlpha Enabled"=true + S:"JoustAlpha Spawn Biome Types"=GROUP I:"JoustAlpha Spawn Chance"=100 - I:"JoustAlpha Spawn Chunk Limit"=1 + I:"JoustAlpha Spawn Chunk Limit"=2 + S:"JoustAlpha Spawn Dimensions"=GROUP + S:"JoustAlpha Spawn Type"=CREATURE I:"JoustAlpha Spawn Weight"=2 - I:"Manticore Chunk Spawn Max"=1 + I:"Manticore Chunk Spawn Max"=5 I:"Manticore Chunk Spawn Min"=1 + S:"Manticore Custom Drops"= + B:"Manticore Enabled"=true + S:"Manticore Spawn Biome Types"=GROUP I:"Manticore Spawn Chance"=100 I:"Manticore Spawn Chunk Limit"=4 + S:"Manticore Spawn Dimensions"=GROUP + S:"Manticore Spawn Type"=MONSTER I:"Manticore Spawn Weight"=4 } diff --git a/config/LycanitesMobs/ForestMobs.cfg b/config/LycanitesMobs/ForestMobs.cfg new file mode 100755 index 0000000..e291329 --- /dev/null +++ b/config/LycanitesMobs/ForestMobs.cfg @@ -0,0 +1,50 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=FOREST + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Forest Spawn Egg ID"=24020 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Ent Chunk Spawn Max"=3 + I:"Ent Chunk Spawn Min"=1 + S:"Ent Custom Drops"= + B:"Ent Enabled"=true + S:"Ent Spawn Biome Types"=GROUP + I:"Ent Spawn Chance"=100 + I:"Ent Spawn Chunk Limit"=3 + S:"Ent Spawn Dimensions"=GROUP + S:"Ent Spawn Type"=MONSTER + I:"Ent Spawn Weight"=6 + I:"Trent Chunk Spawn Max"=1 + I:"Trent Chunk Spawn Min"=1 + S:"Trent Custom Drops"= + B:"Trent Enabled"=true + S:"Trent Spawn Biome Types"=GROUP + I:"Trent Spawn Chance"=100 + I:"Trent Spawn Chunk Limit"=1 + S:"Trent Spawn Dimensions"=GROUP + S:"Trent Spawn Type"=MONSTER + I:"Trent Spawn Weight"=1 +} + + diff --git a/config/LycanitesMobs/InfernoMobs.cfg b/config/LycanitesMobs/InfernoMobs.cfg new file mode 100755 index 0000000..2fa2d5f --- /dev/null +++ b/config/LycanitesMobs/InfernoMobs.cfg @@ -0,0 +1,42 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=ALL + S:"Group Dimensions"=0, -1, 1 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Ember Charge ID"=24101 + I:"Ember Scepter ID"=24102 + I:"Inferno Spawn Egg ID"=24100 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Cinder Chunk Spawn Max"=3 + I:"Cinder Chunk Spawn Min"=1 + S:"Cinder Custom Drops"= + B:"Cinder Enabled"=true + S:"Cinder Spawn Biome Types"=GROUP + I:"Cinder Spawn Chance"=100 + I:"Cinder Spawn Chunk Limit"=4 + S:"Cinder Spawn Dimensions"=GROUP + S:"Cinder Spawn Type"=MONSTER + I:"Cinder Spawn Weight"=8 +} + + diff --git a/config/LycanitesMobs/JungleMobs.cfg b/config/LycanitesMobs/JungleMobs.cfg index cbe9cf1..5f0957d 100755 --- a/config/LycanitesMobs/JungleMobs.cfg +++ b/config/LycanitesMobs/JungleMobs.cfg @@ -5,9 +5,12 @@ #################### "feature control" { - B:"Control Vanilla Mobs"=false - B:"Despawn Concapedes Naturally"=true - B:"Despawn Concapedes On Peaceful"=false + B:"Concapede Natural Despawning"=false + B:"Concapede Peaceful Spawning"=true + I:"Concapede Size Limit"=20 + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=JUNGLE + S:"Group Dimensions"=0 } @@ -16,7 +19,10 @@ #################### "item ids" { + I:"Concapede Meat Cooked ID"=24042 + I:"Concapede Meat Raw ID"=24041 I:"Jungle Spawn Egg ID"=24040 + I:"Tropical Curry ID"=24043 } @@ -25,17 +31,45 @@ #################### "mob control" { - B:"Enable Gekens"=true - B:"Enable Uvaraptors"=true + I:"Concapede Chunk Spawn Max"=3 + I:"Concapede Chunk Spawn Min"=1 + S:"Concapede Custom Drops"= + B:"Concapede Enabled"=true + S:"Concapede Spawn Biome Types"=GROUP + I:"Concapede Spawn Chance"=100 + I:"Concapede Spawn Chunk Limit"=3 + S:"Concapede Spawn Dimensions"=GROUP + S:"Concapede Spawn Type"=CREATURE + I:"Concapede Spawn Weight"=12 + I:"ConcapedeSegment Chunk Spawn Max"=0 + I:"ConcapedeSegment Chunk Spawn Min"=0 + S:"ConcapedeSegment Custom Drops"= + B:"ConcapedeSegment Enabled"=true + S:"ConcapedeSegment Spawn Biome Types"=NONE + I:"ConcapedeSegment Spawn Chance"=100 + I:"ConcapedeSegment Spawn Chunk Limit"=0 + S:"ConcapedeSegment Spawn Dimensions"=NONE + S:"ConcapedeSegment Spawn Type"=CREATURE + I:"ConcapedeSegment Spawn Weight"=0 I:"Geken Chunk Spawn Max"=3 I:"Geken Chunk Spawn Min"=1 + S:"Geken Custom Drops"= + B:"Geken Enabled"=true + S:"Geken Spawn Biome Types"=GROUP I:"Geken Spawn Chance"=100 I:"Geken Spawn Chunk Limit"=3 + S:"Geken Spawn Dimensions"=GROUP + S:"Geken Spawn Type"=MONSTER I:"Geken Spawn Weight"=8 I:"Uvaraptor Chunk Spawn Max"=3 I:"Uvaraptor Chunk Spawn Min"=1 + S:"Uvaraptor Custom Drops"= + B:"Uvaraptor Enabled"=true + S:"Uvaraptor Spawn Biome Types"=GROUP I:"Uvaraptor Spawn Chance"=100 I:"Uvaraptor Spawn Chunk Limit"=3 + S:"Uvaraptor Spawn Dimensions"=GROUP + S:"Uvaraptor Spawn Type"=MONSTER I:"Uvaraptor Spawn Weight"=4 } diff --git a/config/LycanitesMobs/LycanitesMobs.cfg b/config/LycanitesMobs/LycanitesMobs.cfg index bf23b4f..fba8ba0 100755 --- a/config/LycanitesMobs/LycanitesMobs.cfg +++ b/config/LycanitesMobs/LycanitesMobs.cfg @@ -1,5 +1,19 @@ # Configuration file +#################### +# effect ids +#################### + +"effect ids" { + I:"Leech Effect ID"=65 + I:"Paralysis Effect ID"=64 + I:"Penetration Effect ID"=66 + I:"Rage Effect ID"=68 + I:"Recklessness Effect ID"=67 + I:"Weight Effect ID"=69 +} + + #################### # feature control #################### diff --git a/config/LycanitesMobs/PlainsMobs.cfg b/config/LycanitesMobs/PlainsMobs.cfg index 6d258e5..373a8f7 100755 --- a/config/LycanitesMobs/PlainsMobs.cfg +++ b/config/LycanitesMobs/PlainsMobs.cfg @@ -5,10 +5,14 @@ #################### "feature control" { - B:"Control Vanilla Mobs"=false - B:"Despawn Sauropods Naturally"=true - B:"Despawn Sauropods On Peaceful"=false + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=PLAINS + S:"Group Dimensions"=0 B:"Kobold Thievery"=true + B:"Maka Natural Despawning"=false + B:"Maka Peaceful Spawning"=true + B:"Sauropod Natural Despawning"=false + B:"Sauropod Peaceful Spawning"=true } @@ -17,7 +21,10 @@ #################### "item ids" { + I:"Bulwark Burger ID"=24013 + I:"Cooked Maka Meat ID"=24012 I:"Plains Spawn Egg ID"=24010 + I:"Raw Maka Meat ID"=24011 } @@ -26,17 +33,45 @@ #################### "mob control" { - B:"Enable Kobold"=true - B:"Enable Ventoraptors"=true I:"Kobold Chunk Spawn Max"=3 I:"Kobold Chunk Spawn Min"=1 + S:"Kobold Custom Drops"= + B:"Kobold Enabled"=true + S:"Kobold Spawn Biome Types"=GROUP I:"Kobold Spawn Chance"=100 I:"Kobold Spawn Chunk Limit"=4 + S:"Kobold Spawn Dimensions"=GROUP + S:"Kobold Spawn Type"=MONSTER I:"Kobold Spawn Weight"=8 + I:"Maka Chunk Spawn Max"=3 + I:"Maka Chunk Spawn Min"=1 + S:"Maka Custom Drops"= + B:"Maka Enabled"=true + S:"Maka Spawn Biome Types"=GROUP + I:"Maka Spawn Chance"=100 + I:"Maka Spawn Chunk Limit"=3 + S:"Maka Spawn Dimensions"=GROUP + S:"Maka Spawn Type"=CREATURE + I:"Maka Spawn Weight"=6 + I:"MakaAlpha Chunk Spawn Max"=2 + I:"MakaAlpha Chunk Spawn Min"=1 + S:"MakaAlpha Custom Drops"= + B:"MakaAlpha Enabled"=true + S:"MakaAlpha Spawn Biome Types"=GROUP + I:"MakaAlpha Spawn Chance"=100 + I:"MakaAlpha Spawn Chunk Limit"=2 + S:"MakaAlpha Spawn Dimensions"=GROUP + S:"MakaAlpha Spawn Type"=CREATURE + I:"MakaAlpha Spawn Weight"=2 I:"Ventoraptor Chunk Spawn Max"=3 I:"Ventoraptor Chunk Spawn Min"=1 + S:"Ventoraptor Custom Drops"= + B:"Ventoraptor Enabled"=true + S:"Ventoraptor Spawn Biome Types"=GROUP I:"Ventoraptor Spawn Chance"=100 I:"Ventoraptor Spawn Chunk Limit"=3 + S:"Ventoraptor Spawn Dimensions"=GROUP + S:"Ventoraptor Spawn Type"=MONSTER I:"Ventoraptor Spawn Weight"=4 } diff --git a/config/LycanitesMobs/SwampMobs.cfg b/config/LycanitesMobs/SwampMobs.cfg index 1413a78..304deda 100755 --- a/config/LycanitesMobs/SwampMobs.cfg +++ b/config/LycanitesMobs/SwampMobs.cfg @@ -14,10 +14,12 @@ #################### "feature control" { - B:"Control Vanilla Mobs"=false - B:"Despawn Aspids Naturally"=true - B:"Despawn Aspids On Peaceful"=false + B:"Aspid Natural Despawning"=false + B:"Aspid Peaceful Spawning"=true + B:"Control Vanilla Mobs"=true B:"Enable Poison Clouds"=true + S:"Group Biome Types"=SWAMP + S:"Group Dimensions"=0 } @@ -42,47 +44,75 @@ #################### "mob control" { - I:"Aspid Chunk Spawn Max"=4 - I:"Aspid Chunk Spawn Min"=2 + I:"Aspid Chunk Spawn Max"=3 + I:"Aspid Chunk Spawn Min"=1 + S:"Aspid Custom Drops"= + B:"Aspid Enabled"=true + S:"Aspid Spawn Biome Types"=GROUP I:"Aspid Spawn Chance"=100 - I:"Aspid Spawn Chunk Limit"=1 - I:"Aspid Spawn Weight"=8 - I:"Dweller Chunk Spawn Max"=3 + I:"Aspid Spawn Chunk Limit"=3 + S:"Aspid Spawn Dimensions"=GROUP + S:"Aspid Spawn Type"=CREATURE + I:"Aspid Spawn Weight"=6 + I:"Dweller Chunk Spawn Max"=4 I:"Dweller Chunk Spawn Min"=1 + S:"Dweller Custom Drops"= + B:"Dweller Enabled"=true + S:"Dweller Spawn Biome Types"=GROUP, RIVER I:"Dweller Spawn Chance"=100 I:"Dweller Spawn Chunk Limit"=4 + S:"Dweller Spawn Dimensions"=GROUP + S:"Dweller Spawn Type"=WATERCREATURE I:"Dweller Spawn Weight"=8 - B:"Enable Aspids"=true - B:"Enable Dwellers"=true - B:"Enable Ettins"=true - B:"Enable Eyewigs"=true - B:"Enable Ghoul Zombies"=true - B:"Enable Lurkers"=true - B:"Enable Remobra"=true I:"Ettin Chunk Spawn Max"=1 I:"Ettin Chunk Spawn Min"=1 + S:"Ettin Custom Drops"= + B:"Ettin Enabled"=true + S:"Ettin Spawn Biome Types"=GROUP I:"Ettin Spawn Chance"=100 I:"Ettin Spawn Chunk Limit"=1 + S:"Ettin Spawn Dimensions"=GROUP + S:"Ettin Spawn Type"=MONSTER I:"Ettin Spawn Weight"=3 I:"Eyewig Chunk Spawn Max"=1 I:"Eyewig Chunk Spawn Min"=1 + S:"Eyewig Custom Drops"= + B:"Eyewig Enabled"=true + S:"Eyewig Spawn Biome Types"=GROUP I:"Eyewig Spawn Chance"=100 I:"Eyewig Spawn Chunk Limit"=2 + S:"Eyewig Spawn Dimensions"=GROUP + S:"Eyewig Spawn Type"=MONSTER I:"Eyewig Spawn Weight"=3 I:"GhoulZombie Chunk Spawn Max"=3 I:"GhoulZombie Chunk Spawn Min"=1 + S:"GhoulZombie Custom Drops"= + B:"GhoulZombie Enabled"=true + S:"GhoulZombie Spawn Biome Types"=GROUP I:"GhoulZombie Spawn Chance"=100 I:"GhoulZombie Spawn Chunk Limit"=4 + S:"GhoulZombie Spawn Dimensions"=GROUP + S:"GhoulZombie Spawn Type"=MONSTER I:"GhoulZombie Spawn Weight"=8 I:"Lurker Chunk Spawn Max"=3 I:"Lurker Chunk Spawn Min"=1 + S:"Lurker Custom Drops"= + B:"Lurker Enabled"=true + S:"Lurker Spawn Biome Types"=GROUP I:"Lurker Spawn Chance"=100 I:"Lurker Spawn Chunk Limit"=1 + S:"Lurker Spawn Dimensions"=GROUP + S:"Lurker Spawn Type"=MONSTER I:"Lurker Spawn Weight"=6 I:"Remobra Chunk Spawn Max"=3 I:"Remobra Chunk Spawn Min"=1 + S:"Remobra Custom Drops"= + B:"Remobra Enabled"=true + S:"Remobra Spawn Biome Types"=GROUP I:"Remobra Spawn Chance"=100 - I:"Remobra Spawn Chunk Limit"=4 + I:"Remobra Spawn Chunk Limit"=3 + S:"Remobra Spawn Dimensions"=GROUP + S:"Remobra Spawn Type"=MONSTER I:"Remobra Spawn Weight"=4 } diff --git a/config/LycanitesMobsOLD/ArcticMobs.cfg b/config/LycanitesMobsOLD/ArcticMobs.cfg new file mode 100755 index 0000000..7ce590e --- /dev/null +++ b/config/LycanitesMobsOLD/ArcticMobs.cfg @@ -0,0 +1,42 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=FROZEN + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Arctic Spawn Egg ID"=24090 + I:"Frostbolt Charge ID"=24091 + I:"Frostbolt Scepter ID"=24092 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Reiver Chunk Spawn Max"=3 + I:"Reiver Chunk Spawn Min"=1 + S:"Reiver Custom Drops"= + B:"Reiver Enabled"=true + S:"Reiver Spawn Biome Types"=GROUP + I:"Reiver Spawn Chance"=100 + I:"Reiver Spawn Chunk Limit"=4 + S:"Reiver Spawn Dimensions"=GROUP + S:"Reiver Spawn Type"=Monster + I:"Reiver Spawn Weight"=8 +} + + diff --git a/config/LycanitesMobsOLD/DemonMobs.cfg b/config/LycanitesMobsOLD/DemonMobs.cfg new file mode 100755 index 0000000..26943e1 --- /dev/null +++ b/config/LycanitesMobsOLD/DemonMobs.cfg @@ -0,0 +1,124 @@ +# Configuration file + +#################### +# block ids +#################### + +"block ids" { + I:"Hellfire Block ID"=3856 +} + + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + B:"Enable Hellfire"=true + S:"Group Biome Types"=NETHER + S:"Group Dimensions"=-1 + B:"Pinkies Natural Despawning"=false + B:"Pinkies Naturally"=false + B:"Pinkies Peaceful Spawning"=true +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Cooked Pinky Meat ID"=24066 + I:"Demon Spawn Egg ID"=24060 + I:"Demonic Lightning Charge ID"=24064 + I:"Demonic Lightning Scepter ID"=24070 + I:"Devil Lasagna ID"=24071 + I:"Devilstar Charge ID"=24063 + I:"Devilstar Scepter ID"=24069 + I:"Doomfire Charge ID"=24061 + I:"Doomfire Scepter ID"=24067 + I:"Hellfire Charge ID"=24062 + I:"Hellfire Scepter ID"=24068 + I:"Raw Pinky Meat ID"=24065 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Asmodi Chunk Spawn Max"=1 + I:"Asmodi Chunk Spawn Min"=1 + S:"Asmodi Custom Drops"= + B:"Asmodi Enabled"=true + S:"Asmodi Spawn Biome Types"=GROUP + I:"Asmodi Spawn Chance"=100 + I:"Asmodi Spawn Chunk Limit"=1 + S:"Asmodi Spawn Dimensions"=GROUP + S:"Asmodi Spawn Type"=Monster + I:"Asmodi Spawn Weight"=2 + I:"Behemoth Chunk Spawn Max"=1 + I:"Behemoth Chunk Spawn Min"=1 + S:"Behemoth Custom Drops"= + B:"Behemoth Enabled"=true + S:"Behemoth Spawn Biome Types"=GROUP + I:"Behemoth Spawn Chance"=100 + I:"Behemoth Spawn Chunk Limit"=2 + S:"Behemoth Spawn Dimensions"=GROUP + S:"Behemoth Spawn Type"=Monster + I:"Behemoth Spawn Weight"=2 + I:"Belph Chunk Spawn Max"=4 + I:"Belph Chunk Spawn Min"=3 + S:"Belph Custom Drops"= + B:"Belph Enabled"=true + S:"Belph Spawn Biome Types"=GROUP + I:"Belph Spawn Chance"=100 + I:"Belph Spawn Chunk Limit"=12 + S:"Belph Spawn Dimensions"=GROUP + S:"Belph Spawn Type"=Monster + I:"Belph Spawn Weight"=8 + I:"Cacodemon Chunk Spawn Max"=1 + I:"Cacodemon Chunk Spawn Min"=1 + S:"Cacodemon Custom Drops"= + B:"Cacodemon Enabled"=true + S:"Cacodemon Spawn Biome Types"=GROUP + I:"Cacodemon Spawn Chance"=100 + I:"Cacodemon Spawn Chunk Limit"=1 + S:"Cacodemon Spawn Dimensions"=GROUP + S:"Cacodemon Spawn Type"=Monster + I:"Cacodemon Spawn Weight"=4 + I:"NetherSoul Chunk Spawn Max"=8 + I:"NetherSoul Chunk Spawn Min"=4 + S:"NetherSoul Custom Drops"= + B:"NetherSoul Enabled"=true + S:"NetherSoul Spawn Biome Types"=GROUP + I:"NetherSoul Spawn Chance"=100 + I:"NetherSoul Spawn Chunk Limit"=12 + S:"NetherSoul Spawn Dimensions"=GROUP + S:"NetherSoul Spawn Type"=Monster + I:"NetherSoul Spawn Weight"=6 + I:"Pinky Chunk Spawn Max"=3 + I:"Pinky Chunk Spawn Min"=1 + S:"Pinky Custom Drops"= + B:"Pinky Enabled"=true + S:"Pinky Spawn Biome Types"=GROUP + I:"Pinky Spawn Chance"=100 + I:"Pinky Spawn Chunk Limit"=3 + S:"Pinky Spawn Dimensions"=GROUP + S:"Pinky Spawn Type"=Animal + I:"Pinky Spawn Weight"=6 + I:"Trite Chunk Spawn Max"=10 + I:"Trite Chunk Spawn Min"=5 + S:"Trite Custom Drops"= + B:"Trite Enabled"=true + S:"Trite Spawn Biome Types"=GROUP + I:"Trite Spawn Chance"=100 + I:"Trite Spawn Chunk Limit"=40 + S:"Trite Spawn Dimensions"=GROUP + S:"Trite Spawn Type"=Monster + I:"Trite Spawn Weight"=12 +} + + diff --git a/config/LycanitesMobsOLD/DesertMobs.cfg b/config/LycanitesMobsOLD/DesertMobs.cfg new file mode 100755 index 0000000..4c7e0f1 --- /dev/null +++ b/config/LycanitesMobsOLD/DesertMobs.cfg @@ -0,0 +1,120 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + I:"Gorgomite Swarm Limit"=20 + S:"Group Biome Types"=DESERT + S:"Group Dimensions"=0 + B:"Joust Natural Despawning"=false + B:"Joust Peaceful Spawning"=true +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Amber Cake ID"=24057 + I:"Cooked Joust Meat ID"=24053 + I:"Desert Spawn Egg ID"=24050 + I:"Mudshot Charge ID"=24054 + I:"Mudshot Scepter ID"=24056 + I:"Raw Joust Meat ID"=24052 + I:"Scythe Scepter ID"=24055 + I:"Throwing Scythe ID"=24051 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Clink Chunk Spawn Max"=3 + I:"Clink Chunk Spawn Min"=1 + S:"Clink Custom Drops"= + B:"Clink Enabled"=true + S:"Clink Spawn Biome Types"=GROUP + I:"Clink Spawn Chance"=100 + I:"Clink Spawn Chunk Limit"=4 + S:"Clink Spawn Dimensions"=GROUP + S:"Clink Spawn Type"=Monster + I:"Clink Spawn Weight"=6 + I:"Crusk Chunk Spawn Max"=1 + I:"Crusk Chunk Spawn Min"=1 + S:"Crusk Custom Drops"= + B:"Crusk Enabled"=true + S:"Crusk Spawn Biome Types"=GROUP + I:"Crusk Spawn Chance"=100 + I:"Crusk Spawn Chunk Limit"=1 + S:"Crusk Spawn Dimensions"=GROUP + S:"Crusk Spawn Type"=Monster + I:"Crusk Spawn Weight"=2 + I:"CryptZombie Chunk Spawn Max"=3 + I:"CryptZombie Chunk Spawn Min"=1 + S:"CryptZombie Custom Drops"= + B:"CryptZombie Enabled"=true + S:"CryptZombie Spawn Biome Types"=GROUP + I:"CryptZombie Spawn Chance"=100 + I:"CryptZombie Spawn Chunk Limit"=4 + S:"CryptZombie Spawn Dimensions"=GROUP + S:"CryptZombie Spawn Type"=Monster + I:"CryptZombie Spawn Weight"=8 + I:"Erepede Chunk Spawn Max"=1 + I:"Erepede Chunk Spawn Min"=1 + S:"Erepede Custom Drops"= + B:"Erepede Enabled"=true + S:"Erepede Spawn Biome Types"=GROUP + I:"Erepede Spawn Chance"=100 + I:"Erepede Spawn Chunk Limit"=1 + S:"Erepede Spawn Dimensions"=GROUP + S:"Erepede Spawn Type"=Monster + I:"Erepede Spawn Weight"=3 + I:"Gorgomite Chunk Spawn Max"=3 + I:"Gorgomite Chunk Spawn Min"=1 + S:"Gorgomite Custom Drops"= + B:"Gorgomite Enabled"=true + S:"Gorgomite Spawn Biome Types"=GROUP + I:"Gorgomite Spawn Chance"=100 + I:"Gorgomite Spawn Chunk Limit"=4 + S:"Gorgomite Spawn Dimensions"=GROUP + S:"Gorgomite Spawn Type"=Monster + I:"Gorgomite Spawn Weight"=6 + I:"Joust Chunk Spawn Max"=4 + I:"Joust Chunk Spawn Min"=2 + S:"Joust Custom Drops"= + B:"Joust Enabled"=true + S:"Joust Spawn Biome Types"=GROUP + I:"Joust Spawn Chance"=100 + I:"Joust Spawn Chunk Limit"=4 + S:"Joust Spawn Dimensions"=GROUP + S:"Joust Spawn Type"=Animal + I:"Joust Spawn Weight"=6 + I:"JoustAlpha Chunk Spawn Max"=1 + I:"JoustAlpha Chunk Spawn Min"=1 + S:"JoustAlpha Custom Drops"= + B:"JoustAlpha Enabled"=true + S:"JoustAlpha Spawn Biome Types"=GROUP + I:"JoustAlpha Spawn Chance"=100 + I:"JoustAlpha Spawn Chunk Limit"=2 + S:"JoustAlpha Spawn Dimensions"=GROUP + S:"JoustAlpha Spawn Type"=Animal + I:"JoustAlpha Spawn Weight"=4 + I:"Manticore Chunk Spawn Max"=5 + I:"Manticore Chunk Spawn Min"=1 + S:"Manticore Custom Drops"= + B:"Manticore Enabled"=true + S:"Manticore Spawn Biome Types"=GROUP + I:"Manticore Spawn Chance"=100 + I:"Manticore Spawn Chunk Limit"=4 + S:"Manticore Spawn Dimensions"=GROUP + S:"Manticore Spawn Type"=Monster + I:"Manticore Spawn Weight"=4 +} + + diff --git a/config/LycanitesMobsOLD/ForestMobs.cfg b/config/LycanitesMobsOLD/ForestMobs.cfg new file mode 100755 index 0000000..0391109 --- /dev/null +++ b/config/LycanitesMobsOLD/ForestMobs.cfg @@ -0,0 +1,50 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=FOREST + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Forest Spawn Egg ID"=24020 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Ent Chunk Spawn Max"=3 + I:"Ent Chunk Spawn Min"=1 + S:"Ent Custom Drops"= + B:"Ent Enabled"=true + S:"Ent Spawn Biome Types"=GROUP + I:"Ent Spawn Chance"=100 + I:"Ent Spawn Chunk Limit"=3 + S:"Ent Spawn Dimensions"=GROUP + S:"Ent Spawn Type"=Monster + I:"Ent Spawn Weight"=6 + I:"Trent Chunk Spawn Max"=1 + I:"Trent Chunk Spawn Min"=1 + S:"Trent Custom Drops"= + B:"Trent Enabled"=true + S:"Trent Spawn Biome Types"=GROUP + I:"Trent Spawn Chance"=100 + I:"Trent Spawn Chunk Limit"=1 + S:"Trent Spawn Dimensions"=GROUP + S:"Trent Spawn Type"=MONSTER + I:"Trent Spawn Weight"=1 +} + + diff --git a/config/LycanitesMobsOLD/InfernoMobs.cfg b/config/LycanitesMobsOLD/InfernoMobs.cfg new file mode 100755 index 0000000..3915a0b --- /dev/null +++ b/config/LycanitesMobsOLD/InfernoMobs.cfg @@ -0,0 +1,42 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=ALL + S:"Group Dimensions"=0, -1, 1 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Ember Charge ID"=24101 + I:"Ember Scepter ID"=24102 + I:"Inferno Spawn Egg ID"=24100 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Cinder Chunk Spawn Max"=3 + I:"Cinder Chunk Spawn Min"=1 + S:"Cinder Custom Drops"= + B:"Cinder Enabled"=true + S:"Cinder Spawn Biome Types"=GROUP + I:"Cinder Spawn Chance"=100 + I:"Cinder Spawn Chunk Limit"=4 + S:"Cinder Spawn Dimensions"=GROUP + S:"Cinder Spawn Type"=Monster + I:"Cinder Spawn Weight"=8 +} + + diff --git a/config/LycanitesMobsOLD/JungleMobs.cfg b/config/LycanitesMobsOLD/JungleMobs.cfg new file mode 100755 index 0000000..399a735 --- /dev/null +++ b/config/LycanitesMobsOLD/JungleMobs.cfg @@ -0,0 +1,52 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Concapede Natural Despawning"=false + B:"Concapede Peaceful Spawning"=true + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=JUNGLE + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Jungle Spawn Egg ID"=24040 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Geken Chunk Spawn Max"=3 + I:"Geken Chunk Spawn Min"=1 + S:"Geken Custom Drops"= + B:"Geken Enabled"=true + S:"Geken Spawn Biome Types"=GROUP + I:"Geken Spawn Chance"=100 + I:"Geken Spawn Chunk Limit"=3 + S:"Geken Spawn Dimensions"=GROUP + S:"Geken Spawn Type"=Monster + I:"Geken Spawn Weight"=8 + I:"Uvaraptor Chunk Spawn Max"=3 + I:"Uvaraptor Chunk Spawn Min"=1 + S:"Uvaraptor Custom Drops"= + B:"Uvaraptor Enabled"=true + S:"Uvaraptor Spawn Biome Types"=GROUP + I:"Uvaraptor Spawn Chance"=100 + I:"Uvaraptor Spawn Chunk Limit"=3 + S:"Uvaraptor Spawn Dimensions"=GROUP + S:"Uvaraptor Spawn Type"=Monster + I:"Uvaraptor Spawn Weight"=4 +} + + diff --git a/config/LycanitesMobsOLD/LycanitesMobs.cfg b/config/LycanitesMobsOLD/LycanitesMobs.cfg new file mode 100755 index 0000000..fba8ba0 --- /dev/null +++ b/config/LycanitesMobsOLD/LycanitesMobs.cfg @@ -0,0 +1,26 @@ +# Configuration file + +#################### +# effect ids +#################### + +"effect ids" { + I:"Leech Effect ID"=65 + I:"Paralysis Effect ID"=64 + I:"Penetration Effect ID"=66 + I:"Rage Effect ID"=68 + I:"Recklessness Effect ID"=67 + I:"Weight Effect ID"=69 +} + + +#################### +# feature control +#################### + +"feature control" { + B:"Enable Nightmare Difficulty"=false + B:"Show Pet Owner Tags"=true +} + + diff --git a/config/LycanitesMobsOLD/PlainsMobs.cfg b/config/LycanitesMobsOLD/PlainsMobs.cfg new file mode 100755 index 0000000..b5ccb21 --- /dev/null +++ b/config/LycanitesMobsOLD/PlainsMobs.cfg @@ -0,0 +1,53 @@ +# Configuration file + +#################### +# feature control +#################### + +"feature control" { + B:"Control Vanilla Mobs"=true + S:"Group Biome Types"=PLAINS + S:"Group Dimensions"=0 + B:"Kobold Thievery"=true + B:"Sauropod Natural Despawning"=false + B:"Sauropod Peaceful Spawning"=true +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Plains Spawn Egg ID"=24010 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Kobold Chunk Spawn Max"=3 + I:"Kobold Chunk Spawn Min"=1 + S:"Kobold Custom Drops"= + B:"Kobold Enabled"=true + S:"Kobold Spawn Biome Types"=GROUP + I:"Kobold Spawn Chance"=100 + I:"Kobold Spawn Chunk Limit"=4 + S:"Kobold Spawn Dimensions"=GROUP + S:"Kobold Spawn Type"=Monster + I:"Kobold Spawn Weight"=8 + I:"Ventoraptor Chunk Spawn Max"=3 + I:"Ventoraptor Chunk Spawn Min"=1 + S:"Ventoraptor Custom Drops"= + B:"Ventoraptor Enabled"=true + S:"Ventoraptor Spawn Biome Types"=GROUP + I:"Ventoraptor Spawn Chance"=100 + I:"Ventoraptor Spawn Chunk Limit"=3 + S:"Ventoraptor Spawn Dimensions"=GROUP + S:"Ventoraptor Spawn Type"=Monster + I:"Ventoraptor Spawn Weight"=4 +} + + diff --git a/config/LycanitesMobsOLD/SwampMobs.cfg b/config/LycanitesMobsOLD/SwampMobs.cfg new file mode 100755 index 0000000..0298fb7 --- /dev/null +++ b/config/LycanitesMobsOLD/SwampMobs.cfg @@ -0,0 +1,119 @@ +# Configuration file + +#################### +# block ids +#################### + +"block ids" { + I:"Poison Cloud Block ID"=3853 +} + + +#################### +# feature control +#################### + +"feature control" { + B:"Aspid Natural Despawning"=false + B:"Aspid Peaceful Spawning"=true + B:"Control Vanilla Mobs"=true + B:"Enable Poison Clouds"=true + S:"Group Biome Types"=SWAMP + S:"Group Dimensions"=0 +} + + +#################### +# item ids +#################### + +"item ids" { + I:"Chitin ID"=24031 + I:"Cooked Aspid Meat ID"=24033 + I:"Moss Pie ID"=24037 + I:"Poison Gland ID"=24034 + I:"Poison Ray Scepter ID"=24035 + I:"Raw Aspid Meat ID"=24032 + I:"Swamp Spawn Egg ID"=24030 + I:"Venom Shot Scepter ID"=24036 +} + + +#################### +# mob control +#################### + +"mob control" { + I:"Aspid Chunk Spawn Max"=4 + I:"Aspid Chunk Spawn Min"=2 + S:"Aspid Custom Drops"= + B:"Aspid Enabled"=true + S:"Aspid Spawn Biome Types"=GROUP + I:"Aspid Spawn Chance"=100 + I:"Aspid Spawn Chunk Limit"=5 + S:"Aspid Spawn Dimensions"=GROUP + S:"Aspid Spawn Type"=Animal + I:"Aspid Spawn Weight"=8 + I:"Dweller Chunk Spawn Max"=3 + I:"Dweller Chunk Spawn Min"=1 + S:"Dweller Custom Drops"= + B:"Dweller Enabled"=true + S:"Dweller Spawn Biome Types"=GROUP, RIVER + I:"Dweller Spawn Chance"=100 + I:"Dweller Spawn Chunk Limit"=4 + S:"Dweller Spawn Dimensions"=GROUP + S:"Dweller Spawn Type"=WaterCreature + I:"Dweller Spawn Weight"=8 + I:"Ettin Chunk Spawn Max"=1 + I:"Ettin Chunk Spawn Min"=1 + S:"Ettin Custom Drops"= + B:"Ettin Enabled"=true + S:"Ettin Spawn Biome Types"=GROUP + I:"Ettin Spawn Chance"=100 + I:"Ettin Spawn Chunk Limit"=1 + S:"Ettin Spawn Dimensions"=GROUP + S:"Ettin Spawn Type"=Monster + I:"Ettin Spawn Weight"=3 + I:"Eyewig Chunk Spawn Max"=1 + I:"Eyewig Chunk Spawn Min"=1 + S:"Eyewig Custom Drops"= + B:"Eyewig Enabled"=true + S:"Eyewig Spawn Biome Types"=GROUP + I:"Eyewig Spawn Chance"=100 + I:"Eyewig Spawn Chunk Limit"=2 + S:"Eyewig Spawn Dimensions"=GROUP + S:"Eyewig Spawn Type"=Monster + I:"Eyewig Spawn Weight"=3 + I:"GhoulZombie Chunk Spawn Max"=3 + I:"GhoulZombie Chunk Spawn Min"=1 + S:"GhoulZombie Custom Drops"= + B:"GhoulZombie Enabled"=true + S:"GhoulZombie Spawn Biome Types"=GROUP + I:"GhoulZombie Spawn Chance"=100 + I:"GhoulZombie Spawn Chunk Limit"=4 + S:"GhoulZombie Spawn Dimensions"=GROUP + S:"GhoulZombie Spawn Type"=Monster + I:"GhoulZombie Spawn Weight"=8 + I:"Lurker Chunk Spawn Max"=3 + I:"Lurker Chunk Spawn Min"=1 + S:"Lurker Custom Drops"= + B:"Lurker Enabled"=true + S:"Lurker Spawn Biome Types"=GROUP + I:"Lurker Spawn Chance"=100 + I:"Lurker Spawn Chunk Limit"=1 + S:"Lurker Spawn Dimensions"=GROUP + S:"Lurker Spawn Type"=Monster + I:"Lurker Spawn Weight"=6 + I:"Remobra Chunk Spawn Max"=3 + I:"Remobra Chunk Spawn Min"=1 + S:"Remobra Custom Drops"= + B:"Remobra Enabled"=true + S:"Remobra Spawn Biome Types"=GROUP + I:"Remobra Spawn Chance"=100 + I:"Remobra Spawn Chunk Limit"=3 + S:"Remobra Spawn Dimensions"=GROUP + S:"Remobra Spawn Type"=Monster + I:"Remobra Spawn Weight"=4 +} + + diff --git a/config/Mekanism.cfg b/config/Mekanism.cfg old mode 100644 new mode 100755 index 7777d02..62d1fef --- a/config/Mekanism.cfg +++ b/config/Mekanism.cfg @@ -77,8 +77,8 @@ general { generation { D:AdvancedSolarGeneration=125.0 D:BioGeneration=200.0 - D:HeatGeneration=5.0 D:HydrogenGeneration=65.0 + D:PassiveHeatGenMult=0.25 D:SolarGeneration=30.0 D:WindGeneration=18.0 } @@ -213,7 +213,7 @@ usage { D:ChemicalWasherUsage=250.0 D:CombinerUsage=75.0 D:CrusherUsage=30.0 - D:DigitalMinerUsage=250.0 + D:DigitalMinerUsage=750.0 D:ElectrolyticSeparatorUsage=65.0 D:EnergizedSmelterUsage=18.0 D:EnrichmentChamberUsage=45.0 diff --git a/config/Metallurgy3/MetallurgyBase.cfg b/config/Metallurgy3/MetallurgyBase.cfg index 32503b7..affac0f 100755 --- a/config/Metallurgy3/MetallurgyBase.cfg +++ b/config/Metallurgy3/MetallurgyBase.cfg @@ -1,16 +1,16 @@ # Configuration file #################### -# !enable +# """"""""!enable"""""""" #################### -"!enable" { +"""""""""!enable""""""""" { B:"Enable Base Set"=true #################### - # enable metals + # """"""""enable metals"""""""" #################### - "enable metals" { + """""""""enable metals""""""""" { B:"Enable Angmallen"=true B:"Enable Bronze"=true B:"Enable Copper"=true @@ -24,49 +24,6 @@ } -#################### -# #block ids -#################### - -"#block ids" { - S:"Angmallen Block"=901:6 - S:"Angmallen Brick"=901:14 - S:"Bronze Block"=901:3 - S:"Bronze Brick"=901:11 - S:"Copper Block"=901:0 - S:"Copper Brick"=901:8 - S:"Copper Ore"=900:0 - S:"Damascus Steel Block"=901:5 - S:"Damascus Steel Brick"=901:13 - S:"Hepatizon Block"=901:4 - S:"Hepatizon Brick"=901:12 - S:"Manganese Block"=901:2 - S:"Manganese Brick"=901:10 - S:"Manganese Ore"=900:2 - S:"Steel Block"=901:7 - S:"Steel Brick"=901:15 - S:"Tin Block"=901:1 - S:"Tin Brick"=901:9 - S:"Tin Ore"=900:1 -} - - -#################### -# #item ids -#################### - -"#item ids" { - I:"Angmallen Item IDs (reserves 50)"=26550 - I:"Bronze Item IDs (reserves 50)"=26400 - I:"Copper Item IDs (reserves 50)"=26250 - I:"Damascus Steel Item IDs (reserves 50)"=26500 - I:"Hepatizon Item IDs (reserves 50)"=26450 - I:"Manganese Item IDs (reserves 50)"=26350 - I:"Steel Item IDs (reserves 50)"=26600 - I:"Tin Item IDs (reserves 50)"=26300 -} - - #################### # angmallen #################### @@ -82,10 +39,10 @@ angmallen { } #################### - # tool info + # """"""tool info"""""" #################### - "tool info" { + """""""tool info""""""" { I:Damage=2 I:Durability=300 I:Enchantability=30 @@ -94,10 +51,10 @@ angmallen { } #################### - # armor info + # """"""armor info"""""" #################### - "armor info" { + """""""armor info""""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=18 @@ -106,10 +63,10 @@ angmallen { } #################### - # world gen + # """"""world gen"""""" #################### - "world gen" { + """""""world gen""""""" { I:"Dungeon Loot Amount"=2 I:"Dungeon Loot Chance"=55 } @@ -117,6 +74,17 @@ angmallen { } +#################### +# block +#################### + +block { + I:Block=901 + I:Brick=902 + I:Ore=900 +} + + #################### # bronze #################### @@ -132,10 +100,10 @@ bronze { } #################### - # tool info + # """""""tool info""""""" #################### - "tool info" { + """"""""tool info"""""""" { I:Damage=1 I:Durability=250 I:Enchantability=9 @@ -144,10 +112,10 @@ bronze { } #################### - # armor info + # """""""armor info""""""" #################### - "armor info" { + """"""""armor info"""""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=4 I:"Durability Multiplier"=13 @@ -156,10 +124,10 @@ bronze { } #################### - # world gen + # """""""world gen""""""" #################### - "world gen" { + """"""""world gen"""""""" { I:"Dungeon Loot Amount"=3 I:"Dungeon Loot Chance"=80 } @@ -182,10 +150,10 @@ copper { } #################### - # tool info + # """""tool info""""" #################### - "tool info" { + """"""tool info"""""" { I:Damage=1 I:Durability=180 I:Enchantability=5 @@ -194,10 +162,10 @@ copper { } #################### - # armor info + # """""armor info""""" #################### - "armor info" { + """"""armor info"""""" { I:"Boots Armor"=1 I:"Chestplate Armor"=3 I:"Durability Multiplier"=10 @@ -206,29 +174,29 @@ copper { } #################### - # world gen + # """""world gen""""" #################### - "world gen" { + """"""world gen"""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=6 I:"Dungeon Loot Chance"=120 I:"Max Height"=128 I:"Min Height"=0 - I:"Vein Chance"=0 + I:"Vein Chance"=100 I:"Vein Density"=100 I:"Vein Size"=6 - I:"Veins Per Chunk"=12 + I:"Veins Per Chunk"=0 } } #################### -# damascus steel +# ""damascus steel"" #################### -"damascus steel" { +"""damascus steel""" { #################### # misc #################### @@ -239,10 +207,10 @@ copper { } #################### - # tool info + # ""tool info"" #################### - "tool info" { + """tool info""" { I:Damage=2 I:Durability=500 I:Enchantability=19 @@ -251,10 +219,10 @@ copper { } #################### - # armor info + # ""armor info"" #################### - "armor info" { + """armor info""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=20 @@ -263,10 +231,10 @@ copper { } #################### - # world gen + # ""world gen"" #################### - "world gen" { + """world gen""" { I:"Dungeon Loot Amount"=2 I:"Dungeon Loot Chance"=60 } @@ -279,8 +247,8 @@ copper { #################### debug { - B:OreFinderEnabled=true - I:OreFinderID=5102 + B:OreFinderEnabled=false + I:OreFinderID=899 } @@ -299,10 +267,10 @@ hepatizon { } #################### - # tool info + # """"""""tool info"""""""" #################### - "tool info" { + """""""""tool info""""""""" { I:Damage=1 I:Durability=300 I:Enchantability=22 @@ -311,10 +279,10 @@ hepatizon { } #################### - # armor info + # """"""""armor info"""""""" #################### - "armor info" { + """""""""armor info""""""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=4 I:"Durability Multiplier"=14 @@ -323,10 +291,10 @@ hepatizon { } #################### - # world gen + # """"""""world gen"""""""" #################### - "world gen" { + """""""""world gen""""""""" { I:"Dungeon Loot Amount"=3 I:"Dungeon Loot Chance"=80 } @@ -334,6 +302,102 @@ hepatizon { } +#################### +# item +#################### + +item { + I:"Angmallen Axe"=26000 + I:"Angmallen Boots"=26001 + I:"Angmallen Chest"=26002 + I:"Angmallen Dust"=26003 + I:"Angmallen Helmet"=26004 + I:"Angmallen Hoe"=26005 + I:"Angmallen Ingot"=26006 + I:"Angmallen Legs"=26007 + I:"Angmallen Pickaxe"=26008 + I:"Angmallen Shovel"=26009 + I:"Angmallen Sword"=26010 + I:"Bronze Axe"=26011 + I:"Bronze Boots"=26012 + I:"Bronze Chest"=26013 + I:"Bronze Dust"=26014 + I:"Bronze Helmet"=26015 + I:"Bronze Hoe"=26016 + I:"Bronze Ingot"=26017 + I:"Bronze Legs"=26018 + I:"Bronze Pickaxe"=26019 + I:"Bronze Shovel"=26020 + I:"Bronze Sword"=26021 + I:"Copper Axe"=26022 + I:"Copper Boots"=26023 + I:"Copper Chest"=26024 + I:"Copper Dust"=26025 + I:"Copper Helmet"=26026 + I:"Copper Hoe"=26027 + I:"Copper Ingot"=26028 + I:"Copper Legs"=26029 + I:"Copper Pickaxe"=26030 + I:"Copper Shovel"=26031 + I:"Copper Sword"=26032 + I:"Damascus Steel Axe"=26033 + I:"Damascus Steel Boots"=26034 + I:"Damascus Steel Chest"=26035 + I:"Damascus Steel Dust"=26036 + I:"Damascus Steel Helmet"=26037 + I:"Damascus Steel Hoe"=26038 + I:"Damascus Steel Ingot"=26039 + I:"Damascus Steel Legs"=26040 + I:"Damascus Steel Pickaxe"=26041 + I:"Damascus Steel Shovel"=26042 + I:"Damascus Steel Sword"=26043 + I:"Hepatizon Axe"=26044 + I:"Hepatizon Boots"=26045 + I:"Hepatizon Chest"=26046 + I:"Hepatizon Dust"=26047 + I:"Hepatizon Helmet"=26048 + I:"Hepatizon Hoe"=26049 + I:"Hepatizon Ingot"=26050 + I:"Hepatizon Legs"=26051 + I:"Hepatizon Pickaxe"=26052 + I:"Hepatizon Shovel"=26053 + I:"Hepatizon Sword"=26054 + I:"Manganese Axe"=26055 + I:"Manganese Boots"=26056 + I:"Manganese Chest"=26057 + I:"Manganese Dust"=26058 + I:"Manganese Helmet"=26059 + I:"Manganese Hoe"=26060 + I:"Manganese Ingot"=26061 + I:"Manganese Legs"=26062 + I:"Manganese Pickaxe"=26063 + I:"Manganese Shovel"=26064 + I:"Manganese Sword"=26065 + I:"Steel Axe"=26066 + I:"Steel Boots"=26067 + I:"Steel Chest"=26068 + I:"Steel Dust"=26069 + I:"Steel Helmet"=26070 + I:"Steel Hoe"=26071 + I:"Steel Ingot"=26072 + I:"Steel Legs"=26073 + I:"Steel Pickaxe"=26074 + I:"Steel Shovel"=26075 + I:"Steel Sword"=26076 + I:"Tin Axe"=26077 + I:"Tin Boots"=26078 + I:"Tin Chest"=26079 + I:"Tin Dust"=26080 + I:"Tin Helmet"=26081 + I:"Tin Hoe"=26082 + I:"Tin Ingot"=26083 + I:"Tin Legs"=26084 + I:"Tin Pickaxe"=26085 + I:"Tin Shovel"=26086 + I:"Tin Sword"=26087 +} + + #################### # manganese #################### @@ -349,19 +413,19 @@ manganese { } #################### - # world gen + # "world gen" #################### - "world gen" { + ""world gen"" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=2 I:"Dungeon Loot Chance"=45 I:"Max Height"=128 I:"Min Height"=0 - I:"Vein Chance"=0 + I:"Vein Chance"=100 I:"Vein Density"=100 I:"Vein Size"=4 - I:"Veins Per Chunk"=5 + I:"Veins Per Chunk"=0 } } @@ -382,10 +446,10 @@ steel { } #################### - # tool info + # """tool info""" #################### - "tool info" { + """"tool info"""" { I:Damage=3 I:Durability=750 I:Enchantability=18 @@ -394,10 +458,10 @@ steel { } #################### - # armor info + # """armor info""" #################### - "armor info" { + """"armor info"""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=22 @@ -406,10 +470,10 @@ steel { } #################### - # world gen + # """world gen""" #################### - "world gen" { + """"world gen"""" { I:"Dungeon Loot Amount"=2 I:"Dungeon Loot Chance"=45 } @@ -432,19 +496,19 @@ tin { } #################### - # world gen + # """"world gen"""" #################### - "world gen" { + """""world gen""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=4 I:"Dungeon Loot Chance"=100 I:"Max Height"=128 I:"Min Height"=0 - I:"Vein Chance"=0 + I:"Vein Chance"=100 I:"Vein Density"=100 I:"Vein Size"=7 - I:"Veins Per Chunk"=10 + I:"Veins Per Chunk"=0 } } diff --git a/config/Metallurgy3/MetallurgyCore.cfg b/config/Metallurgy3/MetallurgyCore.cfg index e86920f..034ea15 100755 --- a/config/Metallurgy3/MetallurgyCore.cfg +++ b/config/Metallurgy3/MetallurgyCore.cfg @@ -1,10 +1,10 @@ # Configuration file #################### -# armour recipes +# """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""armour recipes""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" #################### -"armour recipes" { +""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""armour recipes"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" { B:Adamantine=true B:Amordrine=true B:Angmallen=true @@ -54,67 +54,88 @@ cheats { } +#################### +# debugs +#################### + +debugs { + B:DumpOreGen=false +} + + #################### # features #################### features { - B:"Bucket Recipes"=true + B:"Bucket Recipes"=false } #################### -# metal sets +# item #################### -"metal sets" { +item { + I:"Bronze Drum"=26513 + I:"Copper Drum"=26514 + I:"Iron Drum"=26515 + I:"Steel Drum"=26516 +} + + +#################### +# """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""metal sets""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" +#################### + +""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""metal sets"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" { S:"File List"= S:"Metal Set List"= } #################### -# tool recipes +# """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""tool recipes"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" #################### -"tool recipes" { - B:Adamantine=true - B:Amordrine=true - B:Angmallen=true - B:"Astral Silver"=true - B:Atlarus=true - B:"Black Steel"=true - B:Brass=true - B:Bronze=true - B:Carmot=true - B:Celenegil=true - B:Ceruclase=true - B:Copper=true - B:"Damascus Steel"=true - B:"Deep Iron"=true - B:Desichalkos=true - B:Electrum=true - B:Eximite=true - B:Haderoth=true - B:Hepatizon=true - B:Ignatius=true - B:Inolashite=true - B:Kalendrite=true - B:Midasium=true - B:Mithril=true - B:Orichalcum=true - B:Oureclase=true - B:Platinum=true - B:Prometheum=true - B:Quicksilver=true - B:Sanguinite=true - B:"Shadow Iron"=true - B:"Shadow Steel"=true - B:Silver=true - B:Steel=true - B:Tartarite=true - B:Vulcanite=true - B:Vyroxeres=true +"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""tool recipes""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" { + B:Adamantine=false + B:Amordrine=false + B:Angmallen=false + B:"Astral Silver"=false + B:Atlarus=false + B:"Black Steel"=false + B:Brass=false + B:Bronze=false + B:Carmot=false + B:Celenegil=false + B:Ceruclase=false + B:Copper=false + B:"Damascus Steel"=false + B:"Deep Iron"=false + B:Desichalkos=false + B:Electrum=false + B:Eximite=false + B:Haderoth=false + B:Hepatizon=false + B:Ignatius=false + B:Inolashite=false + B:Kalendrite=false + B:Midasium=false + B:Mithril=false + B:Orichalcum=false + B:Oureclase=false + B:Platinum=false + B:Prometheum=false + B:Quicksilver=false + B:Sanguinite=false + B:"Shadow Iron"=false + B:"Shadow Steel"=false + B:Silver=false + B:Steel=false + B:Tartarite=false + B:Vulcanite=false + B:Vyroxeres=false } diff --git a/config/Metallurgy3/MetallurgyEnder.cfg b/config/Metallurgy3/MetallurgyEnder.cfg index b278404..7cf105e 100755 --- a/config/Metallurgy3/MetallurgyEnder.cfg +++ b/config/Metallurgy3/MetallurgyEnder.cfg @@ -1,16 +1,16 @@ # Configuration file #################### -# !enable +# """!enable""" #################### -"!enable" { +""""!enable"""" { B:"Enable Ender Set"=true #################### - # enable metals + # """enable metals""" #################### - "enable metals" { + """"enable metals"""" { B:"Enable Desichalkos"=true B:"Enable Eximite"=true B:"Enable Meutoite"=true @@ -20,29 +20,13 @@ #################### -# #block ids +# block #################### -"#block ids" { - S:"Desichalkos Block"=900:10 - S:"Desichalkos Brick"=900:13 - S:"Eximite Block"=900:8 - S:"Eximite Brick"=900:11 - S:"Eximite Ore"=900:5 - S:"Meutoite Block"=900:9 - S:"Meutoite Brick"=900:12 - S:"Meutoite Ore"=900:6 -} - - -#################### -# #item ids -#################### - -"#item ids" { - I:"Desichalkos Item IDs (reserves 50)"=28450 - I:"Eximite Item IDs (reserves 50)"=28350 - I:"Meutoite Item IDs (reserves 50)"=28400 +block { + I:Block=903 + I:Brick=904 + I:Ore=905 } @@ -61,10 +45,10 @@ desichalkos { } #################### - # tool info + # "tool info" #################### - "tool info" { + ""tool info"" { I:Damage=4 I:Durability=1800 I:Enchantability=30 @@ -73,10 +57,10 @@ desichalkos { } #################### - # armor info + # "armor info" #################### - "armor info" { + ""armor info"" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=30 @@ -85,10 +69,10 @@ desichalkos { } #################### - # world gen + # "world gen" #################### - "world gen" { + ""world gen"" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -111,10 +95,10 @@ eximite { } #################### - # tool info + # """tool info""" #################### - "tool info" { + """"tool info"""" { I:Damage=3 I:Durability=1000 I:Enchantability=25 @@ -123,10 +107,10 @@ eximite { } #################### - # armor info + # """armor info""" #################### - "armor info" { + """"armor info"""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=24 @@ -135,10 +119,10 @@ eximite { } #################### - # world gen + # """world gen""" #################### - "world gen" { + """"world gen"""" { S:Diminsions=1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -153,6 +137,47 @@ eximite { } +#################### +# item +#################### + +item { + I:"Desichalkos Axe"=26088 + I:"Desichalkos Boots"=26089 + I:"Desichalkos Chest"=26090 + I:"Desichalkos Dust"=26091 + I:"Desichalkos Helmet"=26092 + I:"Desichalkos Hoe"=26093 + I:"Desichalkos Ingot"=26094 + I:"Desichalkos Legs"=26095 + I:"Desichalkos Pickaxe"=26096 + I:"Desichalkos Shovel"=26097 + I:"Desichalkos Sword"=26098 + I:"Eximite Axe"=26099 + I:"Eximite Boots"=26100 + I:"Eximite Chest"=26101 + I:"Eximite Dust"=26102 + I:"Eximite Helmet"=26103 + I:"Eximite Hoe"=26104 + I:"Eximite Ingot"=26105 + I:"Eximite Legs"=26106 + I:"Eximite Pickaxe"=26107 + I:"Eximite Shovel"=26108 + I:"Eximite Sword"=26109 + I:"Meutoite Axe"=26110 + I:"Meutoite Boots"=26111 + I:"Meutoite Chest"=26112 + I:"Meutoite Dust"=26113 + I:"Meutoite Helmet"=26114 + I:"Meutoite Hoe"=26115 + I:"Meutoite Ingot"=26116 + I:"Meutoite Legs"=26117 + I:"Meutoite Pickaxe"=26118 + I:"Meutoite Shovel"=26119 + I:"Meutoite Sword"=26120 +} + + #################### # meutoite #################### @@ -168,10 +193,10 @@ meutoite { } #################### - # world gen + # ""world gen"" #################### - "world gen" { + """world gen""" { S:Diminsions=1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 diff --git a/config/Metallurgy3/MetallurgyFantasy.cfg b/config/Metallurgy3/MetallurgyFantasy.cfg index 9073176..81d1750 100755 --- a/config/Metallurgy3/MetallurgyFantasy.cfg +++ b/config/Metallurgy3/MetallurgyFantasy.cfg @@ -1,16 +1,16 @@ # Configuration file #################### -# !enable +# """"""""""""""""!enable"""""""""""""""" #################### -"!enable" { +"""""""""""""""""!enable""""""""""""""""" { B:"Enable Fantasy Set"=true #################### - # enable metals + # """"""""""""""""enable metals"""""""""""""""" #################### - "enable metals" { + """""""""""""""""enable metals""""""""""""""""" { B:"Enable Adamantine"=true B:"Enable Astral Silver"=true B:"Enable Atlarus"=true @@ -32,81 +32,6 @@ } -#################### -# #block ids -#################### - -"#block ids" { - S:"Adamantine Block"=907:13 - S:"Adamantine Brick"=908:13 - S:"Adamantine Ore"=906:13 - S:"Astral Silver Block"=907:5 - S:"Astral Silver Brick"=908:5 - S:"Astral Silver Ore"=906:5 - S:"Atlarus Block"=907:14 - S:"Atlarus Brick"=908:14 - S:"Atlarus Ore"=906:14 - S:"Black Steel Block"=907:3 - S:"Black Steel Brick"=908:3 - S:"Carmot Block"=907:6 - S:"Carmot Brick"=908:6 - S:"Carmot Ore"=906:6 - S:"Celenegil Block"=907:12 - S:"Celenegil Brick"=908:12 - S:"Deep Iron Block"=907:1 - S:"Deep Iron Brick"=908:1 - S:"Deep Iron Ore"=906:1 - S:"Haderoth Block"=907:10 - S:"Haderoth Brick"=908:10 - S:"Infuscolium Block"=907:2 - S:"Infuscolium Brick"=908:2 - S:"Infuscolium Ore"=906:2 - S:"Mithril Block"=907:7 - S:"Mithril Brick"=908:7 - S:"Mithril Ore"=906:7 - S:"Orichalcum Block"=907:11 - S:"Orichalcum Brick"=908:11 - S:"Orichalcum Ore"=906:11 - S:"Oureclase Block"=907:4 - S:"Oureclase Brick"=908:4 - S:"Oureclase Ore"=906:4 - S:"Prometheum Block"=907:0 - S:"Prometheum Brick"=908:0 - S:"Prometheum Ore"=906:0 - S:"Quicksilver Block"=907:9 - S:"Quicksilver Brick"=908:9 - S:"Rubracium Block"=907:8 - S:"Rubracium Brick"=908:8 - S:"Rubracium Ore"=906:8 - S:"Tartarite Block"=907:15 - S:"Tartarite Brick"=908:15 -} - - -#################### -# #item ids -#################### - -"#item ids" { - I:"Adamantine Item IDs (reserves 50)"=28200 - I:"Astral Silver Item IDs (reserves 50)"=27800 - I:"Atlarus Item IDs (reserves 50)"=28250 - I:"Black Steel Item IDs (reserves 50)"=27700 - I:"Carmot Item IDs (reserves 50)"=27850 - I:"Celenegil Item IDs (reserves 50)"=28150 - I:"Deep Iron Item IDs (reserves 50)"=27600 - I:"Haderoth Item IDs (reserves 50)"=28050 - I:"Infuscolium Item IDs (reserves 50)"=27650 - I:"Mithril Item IDs (reserves 50)"=27900 - I:"Orichalcum Item IDs (reserves 50)"=28100 - I:"Oureclase Item IDs (reserves 50)"=27750 - I:"Prometheum Item IDs (reserves 50)"=27550 - I:"Quicksilver Item IDs (reserves 50)"=28000 - I:"Rubracium Item IDs (reserves 50)"=27950 - I:"Tartarite Item IDs (reserves 50)"=28300 -} - - #################### # adamantine #################### @@ -122,10 +47,10 @@ adamantine { } #################### - # tool info + # """"""""""""""tool info"""""""""""""" #################### - "tool info" { + """""""""""""""tool info""""""""""""""" { I:Damage=4 I:Durability=1550 I:Enchantability=22 @@ -134,10 +59,10 @@ adamantine { } #################### - # armor info + # """"""""""""""armor info"""""""""""""" #################### - "armor info" { + """""""""""""""armor info""""""""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=38 @@ -146,29 +71,29 @@ adamantine { } #################### - # world gen + # """"""""""""""world gen"""""""""""""" #################### - "world gen" { + """""""""""""""world gen""""""""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=12 + I:"Min Height"=5 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=2 + I:"Vein Size"=10 + I:"Veins Per Chunk"=1 } } #################### -# astral silver +# """"""astral silver"""""" #################### -"astral silver" { +"""""""astral silver""""""" { #################### # misc #################### @@ -179,10 +104,10 @@ adamantine { } #################### - # tool info + # """"""tool info"""""" #################### - "tool info" { + """""""tool info""""""" { I:Damage=1 I:Durability=35 I:Enchantability=30 @@ -191,10 +116,10 @@ adamantine { } #################### - # armor info + # """"""armor info"""""" #################### - "armor info" { + """""""armor info""""""" { I:"Boots Armor"=2 I:"Chestplate Armor"=6 I:"Durability Multiplier"=10 @@ -203,19 +128,19 @@ adamantine { } #################### - # world gen + # """"""world gen"""""" #################### - "world gen" { + """""""world gen""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=27 + I:"Min Height"=14 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=4 + I:"Vein Size"=12 + I:"Veins Per Chunk"=1 } } @@ -236,10 +161,10 @@ atlarus { } #################### - # tool info + # """""""""""tool info""""""""""" #################### - "tool info" { + """"""""""""tool info"""""""""""" { I:Damage=4 I:Durability=1750 I:Enchantability=22 @@ -248,10 +173,10 @@ atlarus { } #################### - # armor info + # """""""""""armor info""""""""""" #################### - "armor info" { + """"""""""""armor info"""""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=40 @@ -260,29 +185,29 @@ atlarus { } #################### - # world gen + # """""""""""world gen""""""""""" #################### - "world gen" { + """"""""""""world gen"""""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=42 + I:"Min Height"=29 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=2 + I:"Vein Size"=9 + I:"Veins Per Chunk"=1 } } #################### -# black steel +# """"""""black steel"""""""" #################### -"black steel" { +"""""""""black steel""""""""" { #################### # misc #################### @@ -293,10 +218,10 @@ atlarus { } #################### - # tool info + # """"""""tool info"""""""" #################### - "tool info" { + """""""""tool info""""""""" { I:Damage=2 I:Durability=500 I:Enchantability=17 @@ -305,10 +230,10 @@ atlarus { } #################### - # armor info + # """"""""armor info"""""""" #################### - "armor info" { + """""""""armor info""""""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=14 @@ -317,10 +242,10 @@ atlarus { } #################### - # world gen + # """"""""world gen"""""""" #################### - "world gen" { + """""""""world gen""""""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -328,6 +253,17 @@ atlarus { } +#################### +# block +#################### + +block { + I:Block=907 + I:Brick=908 + I:Ore=906 +} + + #################### # carmot #################### @@ -343,10 +279,10 @@ carmot { } #################### - # tool info + # "tool info" #################### - "tool info" { + ""tool info"" { I:Damage=1 I:Durability=50 I:Enchantability=40 @@ -355,10 +291,10 @@ carmot { } #################### - # armor info + # "armor info" #################### - "armor info" { + ""armor info"" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=12 @@ -367,19 +303,19 @@ carmot { } #################### - # world gen + # "world gen" #################### - "world gen" { + ""world gen"" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=51 + I:"Min Height"=42 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=3 + I:"Vein Size"=12 + I:"Veins Per Chunk"=1 } } @@ -400,10 +336,10 @@ celenegil { } #################### - # tool info + # """""""""""""tool info""""""""""""" #################### - "tool info" { + """"""""""""""tool info"""""""""""""" { I:Damage=3 I:Durability=1600 I:Enchantability=50 @@ -412,10 +348,10 @@ celenegil { } #################### - # armor info + # """""""""""""armor info""""""""""""" #################### - "armor info" { + """"""""""""""armor info"""""""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=36 @@ -424,10 +360,10 @@ celenegil { } #################### - # world gen + # """""""""""""world gen""""""""""""" #################### - "world gen" { + """"""""""""""world gen"""""""""""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -436,10 +372,10 @@ celenegil { #################### -# deep iron +# """"""""""deep iron"""""""""" #################### -"deep iron" { +"""""""""""deep iron""""""""""" { #################### # misc #################### @@ -450,10 +386,10 @@ celenegil { } #################### - # tool info + # """"""""""tool info"""""""""" #################### - "tool info" { + """""""""""tool info""""""""""" { I:Damage=2 I:Durability=250 I:Enchantability=14 @@ -462,10 +398,10 @@ celenegil { } #################### - # armor info + # """"""""""armor info"""""""""" #################### - "armor info" { + """""""""""armor info""""""""""" { I:"Boots Armor"=2 I:"Chestplate Armor"=6 I:"Durability Multiplier"=14 @@ -474,19 +410,19 @@ celenegil { } #################### - # world gen + # """"""""""world gen"""""""""" #################### - "world gen" { + """""""""""world gen""""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=17 + I:"Min Height"=8 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=4 - I:"Veins Per Chunk"=5 + I:"Vein Size"=8 + I:"Veins Per Chunk"=2 } } @@ -507,10 +443,10 @@ haderoth { } #################### - # tool info + # """""tool info""""" #################### - "tool info" { + """"""tool info"""""" { I:Damage=3 I:Durability=1250 I:Enchantability=19 @@ -519,10 +455,10 @@ haderoth { } #################### - # armor info + # """""armor info""""" #################### - "armor info" { + """"""armor info"""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=32 @@ -531,10 +467,10 @@ haderoth { } #################### - # world gen + # """""world gen""""" #################### - "world gen" { + """"""world gen"""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -557,24 +493,208 @@ infuscolium { } #################### - # world gen + # """"""""""""""""world gen"""""""""""""""" #################### - "world gen" { + """""""""""""""""world gen""""""""""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=36 + I:"Min Height"=28 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=4 - I:"Veins Per Chunk"=5 + I:"Vein Size"=8 + I:"Veins Per Chunk"=2 } } +#################### +# item +#################### + +item { + I:"Adamantine Axe"=26121 + I:"Adamantine Boots"=26122 + I:"Adamantine Chest"=26123 + I:"Adamantine Dust"=26124 + I:"Adamantine Helmet"=26125 + I:"Adamantine Hoe"=26126 + I:"Adamantine Ingot"=26127 + I:"Adamantine Legs"=26128 + I:"Adamantine Pickaxe"=26129 + I:"Adamantine Shovel"=26130 + I:"Adamantine Sword"=26131 + I:"Astral Silver Axe"=26132 + I:"Astral Silver Boots"=26133 + I:"Astral Silver Chest"=26134 + I:"Astral Silver Dust"=26135 + I:"Astral Silver Helmet"=26136 + I:"Astral Silver Hoe"=26137 + I:"Astral Silver Ingot"=26138 + I:"Astral Silver Legs"=26139 + I:"Astral Silver Pickaxe"=26140 + I:"Astral Silver Shovel"=26141 + I:"Astral Silver Sword"=26142 + I:"Atlarus Axe"=26143 + I:"Atlarus Boots"=26144 + I:"Atlarus Chest"=26145 + I:"Atlarus Dust"=26146 + I:"Atlarus Helmet"=26147 + I:"Atlarus Hoe"=26148 + I:"Atlarus Ingot"=26149 + I:"Atlarus Legs"=26150 + I:"Atlarus Pickaxe"=26151 + I:"Atlarus Shovel"=26152 + I:"Atlarus Sword"=26153 + I:"Black Steel Axe"=26154 + I:"Black Steel Boots"=26155 + I:"Black Steel Chest"=26156 + I:"Black Steel Dust"=26157 + I:"Black Steel Helmet"=26158 + I:"Black Steel Hoe"=26159 + I:"Black Steel Ingot"=26160 + I:"Black Steel Legs"=26161 + I:"Black Steel Pickaxe"=26162 + I:"Black Steel Shovel"=26163 + I:"Black Steel Sword"=26164 + I:"Carmot Axe"=26165 + I:"Carmot Boots"=26166 + I:"Carmot Chest"=26167 + I:"Carmot Dust"=26168 + I:"Carmot Helmet"=26169 + I:"Carmot Hoe"=26170 + I:"Carmot Ingot"=26171 + I:"Carmot Legs"=26172 + I:"Carmot Pickaxe"=26173 + I:"Carmot Shovel"=26174 + I:"Carmot Sword"=26175 + I:"Celenegil Axe"=26176 + I:"Celenegil Boots"=26177 + I:"Celenegil Chest"=26178 + I:"Celenegil Dust"=26179 + I:"Celenegil Helmet"=26180 + I:"Celenegil Hoe"=26181 + I:"Celenegil Ingot"=26182 + I:"Celenegil Legs"=26183 + I:"Celenegil Pickaxe"=26184 + I:"Celenegil Shovel"=26185 + I:"Celenegil Sword"=26186 + I:"Deep Iron Axe"=26187 + I:"Deep Iron Boots"=26188 + I:"Deep Iron Chest"=26189 + I:"Deep Iron Dust"=26190 + I:"Deep Iron Helmet"=26191 + I:"Deep Iron Hoe"=26192 + I:"Deep Iron Ingot"=26193 + I:"Deep Iron Legs"=26194 + I:"Deep Iron Pickaxe"=26195 + I:"Deep Iron Shovel"=26196 + I:"Deep Iron Sword"=26197 + I:"Haderoth Axe"=26198 + I:"Haderoth Boots"=26199 + I:"Haderoth Chest"=26200 + I:"Haderoth Dust"=26201 + I:"Haderoth Helmet"=26202 + I:"Haderoth Hoe"=26203 + I:"Haderoth Ingot"=26204 + I:"Haderoth Legs"=26205 + I:"Haderoth Pickaxe"=26206 + I:"Haderoth Shovel"=26207 + I:"Haderoth Sword"=26208 + I:"Infuscolium Axe"=26209 + I:"Infuscolium Boots"=26210 + I:"Infuscolium Chest"=26211 + I:"Infuscolium Dust"=26212 + I:"Infuscolium Helmet"=26213 + I:"Infuscolium Hoe"=26214 + I:"Infuscolium Ingot"=26215 + I:"Infuscolium Legs"=26216 + I:"Infuscolium Pickaxe"=26217 + I:"Infuscolium Shovel"=26218 + I:"Infuscolium Sword"=26219 + I:"Mithril Axe"=26220 + I:"Mithril Boots"=26221 + I:"Mithril Chest"=26222 + I:"Mithril Dust"=26223 + I:"Mithril Helmet"=26224 + I:"Mithril Hoe"=26225 + I:"Mithril Ingot"=26226 + I:"Mithril Legs"=26227 + I:"Mithril Pickaxe"=26228 + I:"Mithril Shovel"=26229 + I:"Mithril Sword"=26230 + I:"Orichalcum Axe"=26231 + I:"Orichalcum Boots"=26232 + I:"Orichalcum Chest"=26233 + I:"Orichalcum Dust"=26234 + I:"Orichalcum Helmet"=26235 + I:"Orichalcum Hoe"=26236 + I:"Orichalcum Ingot"=26237 + I:"Orichalcum Legs"=26238 + I:"Orichalcum Pickaxe"=26239 + I:"Orichalcum Shovel"=26240 + I:"Orichalcum Sword"=26241 + I:"Oureclase Axe"=26242 + I:"Oureclase Boots"=26243 + I:"Oureclase Chest"=26244 + I:"Oureclase Dust"=26245 + I:"Oureclase Helmet"=26246 + I:"Oureclase Hoe"=26247 + I:"Oureclase Ingot"=26248 + I:"Oureclase Legs"=26249 + I:"Oureclase Pickaxe"=26250 + I:"Oureclase Shovel"=26251 + I:"Oureclase Sword"=26252 + I:"Prometheum Axe"=26253 + I:"Prometheum Boots"=26254 + I:"Prometheum Chest"=26255 + I:"Prometheum Dust"=26256 + I:"Prometheum Helmet"=26257 + I:"Prometheum Hoe"=26258 + I:"Prometheum Ingot"=26259 + I:"Prometheum Legs"=26260 + I:"Prometheum Pickaxe"=26261 + I:"Prometheum Shovel"=26262 + I:"Prometheum Sword"=26263 + I:"Quicksilver Axe"=26264 + I:"Quicksilver Boots"=26265 + I:"Quicksilver Chest"=26266 + I:"Quicksilver Dust"=26267 + I:"Quicksilver Helmet"=26268 + I:"Quicksilver Hoe"=26269 + I:"Quicksilver Ingot"=26270 + I:"Quicksilver Legs"=26271 + I:"Quicksilver Pickaxe"=26272 + I:"Quicksilver Shovel"=26273 + I:"Quicksilver Sword"=26274 + I:"Rubracium Axe"=26275 + I:"Rubracium Boots"=26276 + I:"Rubracium Chest"=26277 + I:"Rubracium Dust"=26278 + I:"Rubracium Helmet"=26279 + I:"Rubracium Hoe"=26280 + I:"Rubracium Ingot"=26281 + I:"Rubracium Legs"=26282 + I:"Rubracium Pickaxe"=26283 + I:"Rubracium Shovel"=26284 + I:"Rubracium Sword"=26285 + I:"Tartarite Axe"=26286 + I:"Tartarite Boots"=26287 + I:"Tartarite Chest"=26288 + I:"Tartarite Dust"=26289 + I:"Tartarite Helmet"=26290 + I:"Tartarite Hoe"=26291 + I:"Tartarite Ingot"=26292 + I:"Tartarite Legs"=26293 + I:"Tartarite Pickaxe"=26294 + I:"Tartarite Shovel"=26295 + I:"Tartarite Sword"=26517 +} + + #################### # mithril #################### @@ -590,10 +710,10 @@ mithril { } #################### - # tool info + # """"tool info"""" #################### - "tool info" { + """""tool info""""" { I:Damage=3 I:Durability=1000 I:Enchantability=18 @@ -602,10 +722,10 @@ mithril { } #################### - # armor info + # """"armor info"""" #################### - "armor info" { + """""armor info""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=28 @@ -614,19 +734,19 @@ mithril { } #################### - # world gen + # """"world gen"""" #################### - "world gen" { + """""world gen""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=62 + I:"Min Height"=54 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=3 + I:"Vein Size"=8 + I:"Veins Per Chunk"=1 } } @@ -647,10 +767,10 @@ orichalcum { } #################### - # tool info + # """""""tool info""""""" #################### - "tool info" { + """"""""tool info"""""""" { I:Damage=3 I:Durability=1350 I:Enchantability=20 @@ -659,10 +779,10 @@ orichalcum { } #################### - # armor info + # """""""armor info""""""" #################### - "armor info" { + """"""""armor info"""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=35 @@ -671,19 +791,19 @@ orichalcum { } #################### - # world gen + # """""""world gen""""""" #################### - "world gen" { + """"""""world gen"""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=46 + I:"Min Height"=38 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=4 - I:"Veins Per Chunk"=2 + I:"Vein Size"=6 + I:"Veins Per Chunk"=1 } } @@ -704,10 +824,10 @@ oureclase { } #################### - # tool info + # ""tool info"" #################### - "tool info" { + """tool info""" { I:Damage=2 I:Durability=750 I:Enchantability=18 @@ -716,10 +836,10 @@ oureclase { } #################### - # armor info + # ""armor info"" #################### - "armor info" { + """armor info""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=22 @@ -728,19 +848,19 @@ oureclase { } #################### - # world gen + # ""world gen"" #################### - "world gen" { + """world gen""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=31 + I:"Min Height"=15 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=4 + I:"Vein Size"=10 + I:"Veins Per Chunk"=1 } } @@ -761,10 +881,10 @@ prometheum { } #################### - # tool info + # """""""""tool info""""""""" #################### - "tool info" { + """"""""""tool info"""""""""" { I:Damage=1 I:Durability=200 I:Enchantability=16 @@ -773,10 +893,10 @@ prometheum { } #################### - # armor info + # """""""""armor info""""""""" #################### - "armor info" { + """"""""""armor info"""""""""" { I:"Boots Armor"=1 I:"Chestplate Armor"=3 I:"Durability Multiplier"=9 @@ -785,19 +905,19 @@ prometheum { } #################### - # world gen + # """""""""world gen""""""""" #################### - "world gen" { + """"""""""world gen"""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=73 + I:"Min Height"=58 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=6 - I:"Veins Per Chunk"=5 + I:"Vein Size"=8 + I:"Veins Per Chunk"=2 } } @@ -818,10 +938,10 @@ quicksilver { } #################### - # tool info + # """"""""""""tool info"""""""""""" #################### - "tool info" { + """""""""""""tool info""""""""""""" { I:Damage=3 I:Durability=1100 I:Enchantability=20 @@ -830,10 +950,10 @@ quicksilver { } #################### - # armor info + # """"""""""""armor info"""""""""""" #################### - "armor info" { + """""""""""""armor info""""""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=30 @@ -842,10 +962,10 @@ quicksilver { } #################### - # world gen + # """"""""""""world gen"""""""""""" #################### - "world gen" { + """""""""""""world gen""""""""""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -868,19 +988,19 @@ rubracium { } #################### - # world gen + # """""""""""""""world gen""""""""""""""" #################### - "world gen" { + """"""""""""""""world gen"""""""""""""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=55 + I:"Min Height"=43 + I:"Vein Chance"=25 I:"Vein Density"=100 - I:"Vein Size"=3 - I:"Veins Per Chunk"=2 + I:"Vein Size"=6 + I:"Veins Per Chunk"=1 } } @@ -901,10 +1021,10 @@ tartarite { } #################### - # tool info + # """tool info""" #################### - "tool info" { + """"tool info"""" { I:Damage=5 I:Durability=3000 I:Enchantability=25 @@ -913,10 +1033,10 @@ tartarite { } #################### - # armor info + # """armor info""" #################### - "armor info" { + """"armor info"""" { I:"Boots Armor"=5 I:"Chestplate Armor"=7 I:"Durability Multiplier"=42 @@ -925,10 +1045,10 @@ tartarite { } #################### - # world gen + # """world gen""" #################### - "world gen" { + """"world gen"""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } diff --git a/config/Metallurgy3/MetallurgyMachines.cfg b/config/Metallurgy3/MetallurgyMachines.cfg index 3224f01..56bb397 100755 --- a/config/Metallurgy3/MetallurgyMachines.cfg +++ b/config/Metallurgy3/MetallurgyMachines.cfg @@ -35,20 +35,20 @@ abstractor { #################### "block ids" { - I:Abstractor=913 - I:"Colored Glass"=917 - I:Crusher=910 - I:Enchanter=930 - I:Ladders=919 - I:Lanterns=918 - I:"Metal Furnace"=911 - I:"Miners Laser"=922 - I:Mint=915 - I:"Mint Storage"=916 - I:"Precious Chest"=914 - I:Pylon=924 - I:Smelter=912 - I:"Xp Tank"=923 + I:Abstractor=919 + I:"Colored Glass"=920 + I:Crusher=921 + I:Enchanter=922 + I:Ladders=923 + I:Lanterns=924 + I:"Metal Furnace"=925 + I:"Miners Laser"=926 + I:Mint=927 + I:"Mint Storage"=928 + I:"Precious Chest"=929 + I:Pylon=930 + I:Smelter=931 + I:"Xp Tank"=932 } @@ -121,15 +121,15 @@ forge { #################### "item ids" { - I:Bullion=29005 - I:Coin=29002 - I:"Coin Bag"=29004 - I:"Fantasy Orbs"=29018 - I:"Glass Dusts"=29006 - I:"Gold Dust"=29001 - I:"Iron Dust"=29000 - I:"Saw Dust"=29019 - I:Stack=29003 + I:Bullion=26504 + I:Coin=26505 + I:"Coin Bag"=26506 + I:"Fantasy Orbs"=26507 + I:"Glass Dusts"=26508 + I:"Gold Dust"=26509 + I:"Iron Dust"=26510 + I:"Saw Dust"=26511 + I:Stack=26512 } @@ -143,9 +143,9 @@ machines { B:CrusherEnabled=true B:FurnanceEnabled=true B:SmelterEnabled=true - B:enchanterEnabled=true + B:enchanterEnabled=false B:ladderEnabled=true - B:mintEnabled=true + B:mintEnabled=false } @@ -154,7 +154,7 @@ machines { #################### mint { - B:"Enable Trades"=true + B:"Enable Trades"=false } diff --git a/config/Metallurgy3/MetallurgyNether.cfg b/config/Metallurgy3/MetallurgyNether.cfg index 8617dd3..e39a2c2 100755 --- a/config/Metallurgy3/MetallurgyNether.cfg +++ b/config/Metallurgy3/MetallurgyNether.cfg @@ -1,16 +1,16 @@ # Configuration file #################### -# !enable +# """""""""""""!enable""""""""""""" #################### -"!enable" { +""""""""""""""!enable"""""""""""""" { B:"Enable Nether Set"=true #################### - # enable metals + # """""""""""""enable metals""""""""""""" #################### - "enable metals" { + """"""""""""""enable metals"""""""""""""" { B:"Enable Alduorite"=true B:"Enable Amordrine"=true B:"Enable Ceruclase"=true @@ -29,71 +29,6 @@ } -#################### -# #block ids -#################### - -"#block ids" { - S:"Alduorite Block"=904:3 - S:"Alduorite Brick"=905:0 - S:"Alduorite Ore"=903:6 - S:"Amordrine Block"=904:9 - S:"Amordrine Brick"=905:6 - S:"Ceruclase Block"=904:2 - S:"Ceruclase Brick"=904:15 - S:"Ceruclase Ore"=903:5 - S:"Ignatius Block"=903:13 - S:"Ignatius Brick"=904:10 - S:"Ignatius Ore"=903:0 - S:"Inolashite Block"=904:8 - S:"Inolashite Brick"=905:5 - S:"Kalendrite Block"=904:4 - S:"Kalendrite Brick"=905:1 - S:"Kalendrite Ore"=903:7 - S:"Lemurite Block"=903:15 - S:"Lemurite Brick"=904:12 - S:"Lemurite Ore"=903:2 - S:"Midasium Block"=904:0 - S:"Midasium Brick"=904:13 - S:"Midasium Ore"=903:3 - S:"Sanguinite Block"=904:6 - S:"Sanguinite Brick"=905:3 - S:"Sanguinite Ore"=903:9 - S:"Shadow Iron Block"=903:14 - S:"Shadow Iron Brick"=904:11 - S:"Shadow Iron Ore"=903:1 - S:"Shadow Steel Block"=904:7 - S:"Shadow Steel Brick"=905:4 - S:"Vulcanite Block"=904:5 - S:"Vulcanite Brick"=905:2 - S:"Vulcanite Ore"=903:8 - S:"Vyroxeres Block"=904:1 - S:"Vyroxeres Brick"=904:14 - S:"Vyroxeres Ore"=903:4 -} - - -#################### -# #item ids -#################### - -"#item ids" { - I:"Alduorite Item IDs (reserves 50)"=27200 - I:"Amordrine Item IDs (reserves 50)"=27500 - I:"Ceruclase Item IDs (reserves 50)"=27150 - I:"Ignatius Item IDs (reserves 50)"=26900 - I:"Inolashite Item IDs (reserves 50)"=27450 - I:"Kalendrite Item IDs (reserves 50)"=27250 - I:"Lemurite Item IDs (reserves 50)"=27000 - I:"Midasium Item IDs (reserves 50)"=27050 - I:"Sanguinite Item IDs (reserves 50)"=27350 - I:"Shadow Iron Item IDs (reserves 50)"=26950 - I:"Shadow Steel Item IDs (reserves 50)"=27400 - I:"Vulcanite Item IDs (reserves 50)"=27300 - I:"Vyroxeres Item IDs (reserves 50)"=27100 -} - - #################### # alduorite #################### @@ -109,10 +44,10 @@ alduorite { } #################### - # world gen + # "world gen" #################### - "world gen" { + ""world gen"" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -142,10 +77,10 @@ amordrine { } #################### - # tool info + # """tool info""" #################### - "tool info" { + """"tool info"""" { I:Damage=3 I:Durability=1300 I:Enchantability=50 @@ -154,10 +89,10 @@ amordrine { } #################### - # armor info + # """armor info""" #################### - "armor info" { + """"armor info"""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=32 @@ -166,10 +101,10 @@ amordrine { } #################### - # world gen + # """world gen""" #################### - "world gen" { + """"world gen"""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -177,6 +112,17 @@ amordrine { } +#################### +# block +#################### + +block { + I:Block=910 + I:Brick=911 + I:Ore=909 +} + + #################### # ceruclase #################### @@ -192,10 +138,10 @@ ceruclase { } #################### - # tool info + # """""""tool info""""""" #################### - "tool info" { + """"""""tool info"""""""" { I:Damage=3 I:Durability=500 I:Enchantability=18 @@ -204,10 +150,10 @@ ceruclase { } #################### - # armor info + # """""""armor info""""""" #################### - "armor info" { + """"""""armor info"""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=25 @@ -216,10 +162,10 @@ ceruclase { } #################### - # world gen + # """""""world gen""""""" #################### - "world gen" { + """"""""world gen"""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -249,10 +195,10 @@ ignatius { } #################### - # tool info + # """"""""""tool info"""""""""" #################### - "tool info" { + """""""""""tool info""""""""""" { I:Damage=2 I:Durability=200 I:Enchantability=15 @@ -261,10 +207,10 @@ ignatius { } #################### - # armor info + # """"""""""armor info"""""""""" #################### - "armor info" { + """""""""""armor info""""""""""" { I:"Boots Armor"=2 I:"Chestplate Armor"=6 I:"Durability Multiplier"=15 @@ -273,10 +219,10 @@ ignatius { } #################### - # world gen + # """"""""""world gen"""""""""" #################### - "world gen" { + """""""""""world gen""""""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -306,10 +252,10 @@ inolashite { } #################### - # tool info + # """"""tool info"""""" #################### - "tool info" { + """""""tool info""""""" { I:Damage=3 I:Durability=900 I:Enchantability=25 @@ -318,10 +264,10 @@ inolashite { } #################### - # armor info + # """"""armor info"""""" #################### - "armor info" { + """""""armor info""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=30 @@ -330,10 +276,10 @@ inolashite { } #################### - # world gen + # """"""world gen"""""" #################### - "world gen" { + """""""world gen""""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -341,6 +287,157 @@ inolashite { } +#################### +# item +#################### + +item { + I:"Alduorite Axe"=26296 + I:"Alduorite Boots"=26297 + I:"Alduorite Chest"=26298 + I:"Alduorite Dust"=26299 + I:"Alduorite Helmet"=26300 + I:"Alduorite Hoe"=26301 + I:"Alduorite Ingot"=26302 + I:"Alduorite Legs"=26303 + I:"Alduorite Pickaxe"=26304 + I:"Alduorite Shovel"=26305 + I:"Alduorite Sword"=26306 + I:"Amordrine Axe"=26307 + I:"Amordrine Boots"=26308 + I:"Amordrine Chest"=26309 + I:"Amordrine Dust"=26310 + I:"Amordrine Helmet"=26311 + I:"Amordrine Hoe"=26312 + I:"Amordrine Ingot"=26313 + I:"Amordrine Legs"=26314 + I:"Amordrine Pickaxe"=26315 + I:"Amordrine Shovel"=26316 + I:"Amordrine Sword"=26317 + I:"Ceruclase Axe"=26318 + I:"Ceruclase Boots"=26319 + I:"Ceruclase Chest"=26320 + I:"Ceruclase Dust"=26321 + I:"Ceruclase Helmet"=26322 + I:"Ceruclase Hoe"=26323 + I:"Ceruclase Ingot"=26324 + I:"Ceruclase Legs"=26325 + I:"Ceruclase Pickaxe"=26326 + I:"Ceruclase Shovel"=26327 + I:"Ceruclase Sword"=26328 + I:"Ignatius Axe"=26329 + I:"Ignatius Boots"=26330 + I:"Ignatius Chest"=26331 + I:"Ignatius Dust"=26332 + I:"Ignatius Helmet"=26333 + I:"Ignatius Hoe"=26334 + I:"Ignatius Ingot"=26335 + I:"Ignatius Legs"=26336 + I:"Ignatius Pickaxe"=26337 + I:"Ignatius Shovel"=26338 + I:"Ignatius Sword"=26339 + I:"Inolashite Axe"=26340 + I:"Inolashite Boots"=26341 + I:"Inolashite Chest"=26342 + I:"Inolashite Dust"=26343 + I:"Inolashite Helmet"=26344 + I:"Inolashite Hoe"=26345 + I:"Inolashite Ingot"=26346 + I:"Inolashite Legs"=26347 + I:"Inolashite Pickaxe"=26348 + I:"Inolashite Shovel"=26349 + I:"Inolashite Sword"=26350 + I:"Kalendrite Axe"=26351 + I:"Kalendrite Boots"=26352 + I:"Kalendrite Chest"=26353 + I:"Kalendrite Dust"=26354 + I:"Kalendrite Helmet"=26355 + I:"Kalendrite Hoe"=26356 + I:"Kalendrite Ingot"=26357 + I:"Kalendrite Legs"=26358 + I:"Kalendrite Pickaxe"=26359 + I:"Kalendrite Shovel"=26360 + I:"Kalendrite Sword"=26361 + I:"Lemurite Axe"=26362 + I:"Lemurite Boots"=26363 + I:"Lemurite Chest"=26364 + I:"Lemurite Dust"=26365 + I:"Lemurite Helmet"=26366 + I:"Lemurite Hoe"=26367 + I:"Lemurite Ingot"=26368 + I:"Lemurite Legs"=26369 + I:"Lemurite Pickaxe"=26370 + I:"Lemurite Shovel"=26371 + I:"Lemurite Sword"=26372 + I:"Midasium Axe"=26373 + I:"Midasium Boots"=26374 + I:"Midasium Chest"=26375 + I:"Midasium Dust"=26376 + I:"Midasium Helmet"=26377 + I:"Midasium Hoe"=26378 + I:"Midasium Ingot"=26379 + I:"Midasium Legs"=26380 + I:"Midasium Pickaxe"=26381 + I:"Midasium Shovel"=26382 + I:"Midasium Sword"=26383 + I:"Sanguinite Axe"=26384 + I:"Sanguinite Boots"=26385 + I:"Sanguinite Chest"=26386 + I:"Sanguinite Dust"=26387 + I:"Sanguinite Helmet"=26388 + I:"Sanguinite Hoe"=26389 + I:"Sanguinite Ingot"=26390 + I:"Sanguinite Legs"=26391 + I:"Sanguinite Pickaxe"=26392 + I:"Sanguinite Shovel"=26393 + I:"Sanguinite Sword"=26394 + I:"Shadow Iron Axe"=26395 + I:"Shadow Iron Boots"=26396 + I:"Shadow Iron Chest"=26397 + I:"Shadow Iron Dust"=26398 + I:"Shadow Iron Helmet"=26399 + I:"Shadow Iron Hoe"=26400 + I:"Shadow Iron Ingot"=26401 + I:"Shadow Iron Legs"=26402 + I:"Shadow Iron Pickaxe"=26403 + I:"Shadow Iron Shovel"=26404 + I:"Shadow Iron Sword"=26405 + I:"Shadow Steel Axe"=26406 + I:"Shadow Steel Boots"=26407 + I:"Shadow Steel Chest"=26408 + I:"Shadow Steel Dust"=26409 + I:"Shadow Steel Helmet"=26410 + I:"Shadow Steel Hoe"=26411 + I:"Shadow Steel Ingot"=26412 + I:"Shadow Steel Legs"=26413 + I:"Shadow Steel Pickaxe"=26414 + I:"Shadow Steel Shovel"=26415 + I:"Shadow Steel Sword"=26416 + I:"Vulcanite Axe"=26417 + I:"Vulcanite Boots"=26418 + I:"Vulcanite Chest"=26419 + I:"Vulcanite Dust"=26420 + I:"Vulcanite Helmet"=26421 + I:"Vulcanite Hoe"=26422 + I:"Vulcanite Ingot"=26423 + I:"Vulcanite Legs"=26424 + I:"Vulcanite Pickaxe"=26425 + I:"Vulcanite Shovel"=26426 + I:"Vulcanite Sword"=26427 + I:"Vyroxeres Axe"=26428 + I:"Vyroxeres Boots"=26429 + I:"Vyroxeres Chest"=26430 + I:"Vyroxeres Dust"=26431 + I:"Vyroxeres Helmet"=26432 + I:"Vyroxeres Hoe"=26433 + I:"Vyroxeres Ingot"=26434 + I:"Vyroxeres Legs"=26435 + I:"Vyroxeres Pickaxe"=26436 + I:"Vyroxeres Shovel"=26437 + I:"Vyroxeres Sword"=26438 +} + + #################### # kalendrite #################### @@ -356,10 +453,10 @@ kalendrite { } #################### - # tool info + # """"""""tool info"""""""" #################### - "tool info" { + """""""""tool info""""""""" { I:Damage=3 I:Durability=1000 I:Enchantability=20 @@ -368,10 +465,10 @@ kalendrite { } #################### - # armor info + # """"""""armor info"""""""" #################### - "armor info" { + """""""""armor info""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=28 @@ -380,10 +477,10 @@ kalendrite { } #################### - # world gen + # """"""""world gen"""""""" #################### - "world gen" { + """""""""world gen""""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -413,10 +510,10 @@ lemurite { } #################### - # world gen + # """""""""""""world gen""""""""""""" #################### - "world gen" { + """"""""""""""world gen"""""""""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -446,10 +543,10 @@ midasium { } #################### - # tool info + # """"""""""""tool info"""""""""""" #################### - "tool info" { + """""""""""""tool info""""""""""""" { I:Damage=3 I:Durability=100 I:Enchantability=35 @@ -458,10 +555,10 @@ midasium { } #################### - # armor info + # """"""""""""armor info"""""""""""" #################### - "armor info" { + """""""""""""armor info""""""""""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=5 I:"Durability Multiplier"=8 @@ -470,10 +567,10 @@ midasium { } #################### - # world gen + # """"""""""""world gen"""""""""""" #################### - "world gen" { + """""""""""""world gen""""""""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -503,10 +600,10 @@ sanguinite { } #################### - # tool info + # """"tool info"""" #################### - "tool info" { + """""tool info""""" { I:Damage=4 I:Durability=1750 I:Enchantability=25 @@ -515,10 +612,10 @@ sanguinite { } #################### - # armor info + # """"armor info"""" #################### - "armor info" { + """""armor info""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=36 @@ -527,10 +624,10 @@ sanguinite { } #################### - # world gen + # """"world gen"""" #################### - "world gen" { + """""world gen""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -546,10 +643,10 @@ sanguinite { #################### -# shadow iron +# """""shadow iron""""" #################### -"shadow iron" { +""""""shadow iron"""""" { #################### # misc #################### @@ -560,10 +657,10 @@ sanguinite { } #################### - # tool info + # """""tool info""""" #################### - "tool info" { + """"""tool info"""""" { I:Damage=2 I:Durability=300 I:Enchantability=3 @@ -572,10 +669,10 @@ sanguinite { } #################### - # armor info + # """""armor info""""" #################### - "armor info" { + """"""armor info"""""" { I:"Boots Armor"=2 I:"Chestplate Armor"=6 I:"Durability Multiplier"=16 @@ -584,10 +681,10 @@ sanguinite { } #################### - # world gen + # """""world gen""""" #################### - "world gen" { + """"""world gen"""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -603,10 +700,10 @@ sanguinite { #################### -# shadow steel +# """""""""""shadow steel""""""""""" #################### -"shadow steel" { +""""""""""""shadow steel"""""""""""" { #################### # misc #################### @@ -617,10 +714,10 @@ sanguinite { } #################### - # tool info + # """""""""""tool info""""""""""" #################### - "tool info" { + """"""""""""tool info"""""""""""" { I:Damage=3 I:Durability=400 I:Enchantability=5 @@ -629,10 +726,10 @@ sanguinite { } #################### - # armor info + # """""""""""armor info""""""""""" #################### - "armor info" { + """"""""""""armor info"""""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=20 @@ -641,10 +738,10 @@ sanguinite { } #################### - # world gen + # """""""""""world gen""""""""""" #################### - "world gen" { + """"""""""""world gen"""""""""""" { I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 } @@ -667,10 +764,10 @@ vulcanite { } #################### - # tool info + # ""tool info"" #################### - "tool info" { + """tool info""" { I:Damage=3 I:Durability=1500 I:Enchantability=20 @@ -679,10 +776,10 @@ vulcanite { } #################### - # armor info + # ""armor info"" #################### - "armor info" { + """armor info""" { I:"Boots Armor"=4 I:"Chestplate Armor"=7 I:"Durability Multiplier"=34 @@ -691,10 +788,10 @@ vulcanite { } #################### - # world gen + # ""world gen"" #################### - "world gen" { + """world gen""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 @@ -724,10 +821,10 @@ vyroxeres { } #################### - # tool info + # """""""""tool info""""""""" #################### - "tool info" { + """"""""""tool info"""""""""" { I:Damage=3 I:Durability=300 I:Enchantability=16 @@ -736,10 +833,10 @@ vyroxeres { } #################### - # armor info + # """""""""armor info""""""""" #################### - "armor info" { + """"""""""armor info"""""""""" { I:"Boots Armor"=4 I:"Chestplate Armor"=6 I:"Durability Multiplier"=23 @@ -748,10 +845,10 @@ vyroxeres { } #################### - # world gen + # """""""""world gen""""""""" #################### - "world gen" { + """"""""""world gen"""""""""" { S:Diminsions=-1 I:"Dungeon Loot Amount"=0 I:"Dungeon Loot Chance"=0 diff --git a/config/Metallurgy3/MetallurgyPrecious.cfg b/config/Metallurgy3/MetallurgyPrecious.cfg index dbf9283..a58227d 100755 --- a/config/Metallurgy3/MetallurgyPrecious.cfg +++ b/config/Metallurgy3/MetallurgyPrecious.cfg @@ -1,16 +1,16 @@ # Configuration file #################### -# !enable +# """""!enable""""" #################### -"!enable" { +""""""!enable"""""" { B:"Enable Precious Set"=true #################### - # enable metals + # """""enable metals""""" #################### - "enable metals" { + """"""enable metals"""""" { B:"Enable Brass"=true B:"Enable Electrum"=true B:"Enable Platinum"=true @@ -22,36 +22,13 @@ #################### -# #block ids +# block #################### -"#block ids" { - S:"Brass Block"=902:7 - S:"Brass Brick"=902:12 - S:"Electrum Block"=902:8 - S:"Electrum Brick"=902:13 - S:"Platinum Block"=902:6 - S:"Platinum Brick"=902:11 - S:"Platinum Ore"=902:3 - S:"Silver Block"=902:5 - S:"Silver Brick"=902:10 - S:"Silver Ore"=902:1 - S:"Zinc Block"=902:4 - S:"Zinc Brick"=902:9 - S:"Zinc Ore"=902:0 -} - - -#################### -# #item ids -#################### - -"#item ids" { - I:"Brass Item IDs (reserves 50)"=26800 - I:"Electrum Item IDs (reserves 50)"=26850 - I:"Platinum Item IDs (reserves 50)"=26750 - I:"Silver Item IDs (reserves 50)"=26700 - I:"Zinc Item IDs (reserves 50)"=26650 +block { + I:Block=912 + I:Brick=913 + I:Ore=914 } @@ -70,10 +47,10 @@ brass { } #################### - # tool info + # "tool info" #################### - "tool info" { + ""tool info"" { I:Damage=1 I:Durability=15 I:Enchantability=18 @@ -82,10 +59,10 @@ brass { } #################### - # armor info + # "armor info" #################### - "armor info" { + ""armor info"" { I:"Boots Armor"=1 I:"Chestplate Armor"=3 I:"Durability Multiplier"=3 @@ -94,10 +71,10 @@ brass { } #################### - # world gen + # "world gen" #################### - "world gen" { + ""world gen"" { I:"Dungeon Loot Amount"=3 I:"Dungeon Loot Chance"=25 } @@ -120,10 +97,10 @@ electrum { } #################### - # tool info + # """""tool info""""" #################### - "tool info" { + """"""tool info"""""" { I:Damage=1 I:Durability=100 I:Enchantability=30 @@ -132,10 +109,10 @@ electrum { } #################### - # armor info + # """""armor info""""" #################### - "armor info" { + """"""armor info"""""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=9 @@ -144,10 +121,10 @@ electrum { } #################### - # world gen + # """""world gen""""" #################### - "world gen" { + """"""world gen"""""" { I:"Dungeon Loot Amount"=2 I:"Dungeon Loot Chance"=10 } @@ -155,6 +132,69 @@ electrum { } +#################### +# item +#################### + +item { + I:"Brass Axe"=26439 + I:"Brass Boots"=26440 + I:"Brass Chest"=26441 + I:"Brass Dust"=26442 + I:"Brass Helmet"=26443 + I:"Brass Hoe"=26444 + I:"Brass Ingot"=26445 + I:"Brass Legs"=26446 + I:"Brass Pickaxe"=26447 + I:"Brass Shovel"=26448 + I:"Brass Sword"=26449 + I:"Electrum Axe"=26450 + I:"Electrum Boots"=26451 + I:"Electrum Chest"=26452 + I:"Electrum Dust"=26453 + I:"Electrum Helmet"=26454 + I:"Electrum Hoe"=26455 + I:"Electrum Ingot"=26456 + I:"Electrum Legs"=26457 + I:"Electrum Pickaxe"=26458 + I:"Electrum Shovel"=26459 + I:"Electrum Sword"=26460 + I:"Platinum Axe"=26461 + I:"Platinum Boots"=26462 + I:"Platinum Chest"=26463 + I:"Platinum Dust"=26464 + I:"Platinum Helmet"=26465 + I:"Platinum Hoe"=26466 + I:"Platinum Ingot"=26467 + I:"Platinum Legs"=26468 + I:"Platinum Pickaxe"=26469 + I:"Platinum Shovel"=26470 + I:"Platinum Sword"=26471 + I:"Silver Axe"=26472 + I:"Silver Boots"=26473 + I:"Silver Chest"=26474 + I:"Silver Dust"=26475 + I:"Silver Helmet"=26476 + I:"Silver Hoe"=26477 + I:"Silver Ingot"=26478 + I:"Silver Legs"=26479 + I:"Silver Pickaxe"=26480 + I:"Silver Shovel"=26481 + I:"Silver Sword"=26482 + I:"Zinc Axe"=26483 + I:"Zinc Boots"=26484 + I:"Zinc Chest"=26485 + I:"Zinc Dust"=26486 + I:"Zinc Helmet"=26487 + I:"Zinc Hoe"=26488 + I:"Zinc Ingot"=26489 + I:"Zinc Legs"=26490 + I:"Zinc Pickaxe"=26491 + I:"Zinc Shovel"=26492 + I:"Zinc Sword"=26493 +} + + #################### # platinum #################### @@ -170,10 +210,10 @@ platinum { } #################### - # tool info + # """tool info""" #################### - "tool info" { + """"tool info"""" { I:Damage=1 I:Durability=100 I:Enchantability=50 @@ -182,10 +222,10 @@ platinum { } #################### - # armor info + # """armor info""" #################### - "armor info" { + """"armor info"""" { I:"Boots Armor"=3 I:"Chestplate Armor"=6 I:"Durability Multiplier"=11 @@ -194,16 +234,16 @@ platinum { } #################### - # world gen + # """world gen""" #################### - "world gen" { + """"world gen"""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=1 I:"Dungeon Loot Chance"=4 - I:"Max Height"=128 - I:"Min Height"=0 - I:"Vein Chance"=10 + I:"Max Height"=28 + I:"Min Height"=18 + I:"Vein Chance"=15 I:"Vein Density"=100 I:"Vein Size"=3 I:"Veins Per Chunk"=3 @@ -227,10 +267,10 @@ silver { } #################### - # tool info + # ""tool info"" #################### - "tool info" { + """tool info""" { I:Damage=1 I:Durability=25 I:Enchantability=20 @@ -239,10 +279,10 @@ silver { } #################### - # armor info + # ""armor info"" #################### - "armor info" { + """armor info""" { I:"Boots Armor"=2 I:"Chestplate Armor"=4 I:"Durability Multiplier"=5 @@ -251,15 +291,15 @@ silver { } #################### - # world gen + # ""world gen"" #################### - "world gen" { + """world gen""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=3 I:"Dungeon Loot Chance"=18 - I:"Max Height"=128 - I:"Min Height"=0 + I:"Max Height"=66 + I:"Min Height"=43 I:"Vein Chance"=0 I:"Vein Density"=100 I:"Vein Size"=5 @@ -284,15 +324,15 @@ zinc { } #################### - # world gen + # """"world gen"""" #################### - "world gen" { + """""world gen""""" { S:Diminsions=0 2-100000 I:"Dungeon Loot Amount"=4 I:"Dungeon Loot Chance"=40 - I:"Max Height"=128 - I:"Min Height"=0 + I:"Max Height"=66 + I:"Min Height"=43 I:"Vein Chance"=100 I:"Vein Density"=100 I:"Vein Size"=5 diff --git a/config/Metallurgy3/MetallurgyUtility.cfg b/config/Metallurgy3/MetallurgyUtility.cfg index 3d3a7bf..2b4ba68 100755 --- a/config/Metallurgy3/MetallurgyUtility.cfg +++ b/config/Metallurgy3/MetallurgyUtility.cfg @@ -35,20 +35,6 @@ } -#################### -# "#block ids" -#################### - -""#block ids"" { - S:"Bitumen Ore"=905:11 - S:"Magnesium Ore"=905:10 - S:"Phosphorite Ore"=905:8 - S:"Potash Ore"=905:12 - S:"Saltpeter Ore"=905:9 - S:"Sulfur Ore"=905:7 -} - - #################### # bitumen #################### @@ -79,23 +65,32 @@ bitumen { } +#################### +# block +#################### + +block { + I:Ore=915 +} + + #################### # "item ids" #################### ""item ids"" { - I:Bitumen=29015 - I:Fertilizer=29009 - I:"HE TNT"=920 - I:"LE TNT"=921 - I:Magnesium=29014 - I:"Magnesium Igniter"=29007 - I:Match=29008 - I:Phosphorus=29011 - I:Potash=29016 - I:Saltpeter=29013 - I:Sulfur=29012 - I:Tar=29010 + I:Bitumen=26494 + I:Fertilizer=26495 + I:"HE TNT"=916 + I:"LE TNT"=917 + I:Magnesium=26496 + I:"Magnesium Igniter"=26497 + I:Match=26498 + I:Phosphorus=26499 + I:Potash=26500 + I:Saltpeter=26501 + I:Sulfur=26502 + I:Tar=26503 } diff --git a/config/Metallurgy3/MetallurgyVanilla.cfg b/config/Metallurgy3/MetallurgyVanilla.cfg index 3aefd16..5887acb 100755 --- a/config/Metallurgy3/MetallurgyVanilla.cfg +++ b/config/Metallurgy3/MetallurgyVanilla.cfg @@ -25,6 +25,15 @@ } +#################### +# block +#################### + +block { + I:Brick=918 +} + + #################### # coal #################### @@ -96,7 +105,6 @@ emerald { #################### gold { - S:"Brick ID"=900:4 #################### # world gen #################### @@ -119,7 +127,6 @@ gold { #################### iron { - S:"Brick ID"=900:3 #################### # world gen #################### diff --git a/config/Modular Force Field System.cfg b/config/Modular Force Field System.cfg old mode 100644 new mode 100755 diff --git a/config/Morph.cfg b/config/Morph.cfg index fdc6453..102de87 100755 --- a/config/Morph.cfg +++ b/config/Morph.cfg @@ -17,7 +17,7 @@ client { # Disable this only if you have issues in the keybind menu. # 0 = No # 1 = Yes - I:ingameKeybindEditorHook=1 + I:ingameKeybindEditorHook=0 # Key Code to favourite/unfavourite morph on the selector and show the radial menu. # Default: 41 (` [also known as ~]) diff --git a/config/Morpheus.cfg b/config/Morpheus.cfg old mode 100644 new mode 100755 diff --git a/config/NEIAddons.cfg b/config/NEIAddons.cfg old mode 100644 new mode 100755 diff --git a/config/OpenBlocks.cfg b/config/OpenBlocks.cfg index 49a8ade..52393e0 100755 --- a/config/OpenBlocks.cfg +++ b/config/OpenBlocks.cfg @@ -10,13 +10,14 @@ additional { arsmagica2.MobManaElemental arsmagica2.MobHecate arsmagica2.MobDryad - arsmagica2.MobLightMage - arsmagica2.MobDarkMage arsmagica2.MobWaterElemental arsmagica2.MobFireElemental arsmagica2.MobDarkling arsmagica2.EarthElemental > + + # Should player inventories be stored after death (can later be restored with command) + B:dumpDeadPlayersInventories=true } @@ -330,6 +331,9 @@ item { # The id of the cursor item I:itemCursorId=14997 + # The id of the dev null item + I:itemDevNullId=15001 + # The id of the empty height map item I:itemEmptyMap=14992 @@ -372,6 +376,9 @@ item { # The id of the paint brush I:itemPaintBrushId=14988 + # The id of pedometer + I:itemPedometer=15003 + # The id of the sleeping bag I:itemSleepingBagId=14987 @@ -381,6 +388,9 @@ item { # The id of the sonic glasses item I:itemSonicGlassesId=14978 + # The id of sponge on a stick + I:itemSpongeOnAStickId=15002 + # The id of the Squeegee I:itemSqueegeeId=14990 @@ -427,6 +437,24 @@ radio { # Should tuned crystals sell records too B:radioVillagerSellsRecords=true + + # List of URLs that need to be updated (url, whitespace, replacement + S:replaceList < + "http://69.46.75.101:80 http://idobiradio.idobi.com" + > +} + + +#################### +# sponge +#################### + +sponge { + # Sponge block range (distance from center) + I:spongeRange=3 + + # SpongeOnAStick use count + I:spongeStickUseCount=256 } @@ -456,6 +484,9 @@ tanks { # Tanks will emit light when they contain a liquid that glows (eg. lava) B:emitLight=true + + # Should tanks try to balance liquid amounts with neighbours + B:tankTicks=true } diff --git a/config/OpenEye.json b/config/OpenEye.json old mode 100644 new mode 100755 index 614710c..e671dbb --- a/config/OpenEye.json +++ b/config/OpenEye.json @@ -19,10 +19,14 @@ }, "data": { "scanOnly": { + "comment": "Send only information about files and crashes - no analytics", "value": false }, "tags": { - "value": [TPPI 1.0.4] + "value": [ + "TPPI", + "TPPI 1.0.5" + ] }, "sentCrashReportsLimit": { "comment": "Maximum number of crash reports from single category sent per single run", @@ -30,12 +34,15 @@ } }, "debug": { - "pingOnInitialReport": { + "debugSanitizer": { "value": false }, "crashOnStartup": { "value": false }, + "pingOnInitialReport": { + "value": false + }, "dontSend": { "value": false } diff --git a/config/OpenMods.cfg b/config/OpenMods.cfg index 46422a9..26304c1 100755 --- a/config/OpenMods.cfg +++ b/config/OpenMods.cfg @@ -1,5 +1,15 @@ # Configuration file +#################### +# debug +#################### + +debug { + # Maximum fake player pool that can doesn't produce warning + I:fakePlayerCountThreshold=10 +} + + #################### # net #################### diff --git a/config/OpenPeripheral.cfg b/config/OpenPeripheral.cfg old mode 100644 new mode 100755 diff --git a/config/PlayerBeacons.cfg b/config/PlayerBeacons.cfg index 33c0af1..32ed1f7 100755 --- a/config/PlayerBeacons.cfg +++ b/config/PlayerBeacons.cfg @@ -40,7 +40,9 @@ block { #################### general { + # WARNING: Mobs wearing heads do not despawn and may build up over time. B:"Allow Zombies to spawn with player heads"=true + I:"Corruption Potion ID"=30 I:"Decapitation Enchantment ID"=200 # Whether to do corruption calculations or not @@ -49,6 +51,12 @@ general { # WARNING: This could destroy parts of your world unintentionally B:"Enable Easter Egg"=false + # If this is enabled and Thaumcraft is detected, the default recipes will be replaced with TC research and recipes + B:"Enable Thaumcraft Intergration"=true + + # EXPERIMENTAL. This feature isn't finished so is disabled by default + B:"Enable fancy lightning"=false + # Time between chance to spawn a zombie with a player head. Default: 54000 seconds I:"Time between special zombie spawns"=54000 } @@ -60,9 +68,13 @@ general { item { I:Beheader=4244 + I:"Black Crystal"=4250 + I:"Brown Crystal"=4251 I:"Depleted Crystal"=4245 I:"Dig Crystal"=4246 + I:"Green Crystal"=4252 I:"Jump Crystal"=4247 + I:"Light Blue Crystal"=4253 I:"Resistance Crystal"=4248 I:"Speed Crystal"=4249 } diff --git a/config/RandomThings.cfg b/config/RandomThings.cfg index bf44a0d..22bdc9a 100755 --- a/config/RandomThings.cfg +++ b/config/RandomThings.cfg @@ -65,6 +65,7 @@ item { I:"Entity Mover"=7007 I:Filter=7011 I:Flasks=31704 + I:"GI Cards"=7006 I:"Magnetic Force"=7006 I:"Night Stone"=7003 I:"Portable Ender Porter"=7000 @@ -118,7 +119,7 @@ potions { B:EditSigns=true B:FastLeaveDecay=true B:"Hardcore Darkness"=false - B:MoreCraftingtables=true + B:MoreCraftingtables=false B:RandomBackgrounds=true B:SeasonalBackgrounds=true } diff --git a/config/Reika/DyeTrees.cfg b/config/Reika/DyeTrees.cfg index 5ae3ec1..44ee4bf 100755 --- a/config/Reika/DyeTrees.cfg +++ b/config/Reika/DyeTrees.cfg @@ -8,6 +8,7 @@ blocks { I:"Decaying Leaves"=2202 I:"Dye Block"=2203 I:Leaves=2200 + I:"Rainbow Flower"=2206 I:"Rainbow Leaves"=2204 I:"Rainbow Sapling"=2205 I:Sapling=2201 @@ -28,7 +29,7 @@ control { #################### "control setup" { - B:"Allow bonemeal on White Trees"=true + B:"Allow bonemeal on White Trees"=false B:"Allow mod logs in Dye Trees"=true B:"Console Loading Info"=false B:"Debug Mode"=false @@ -36,14 +37,15 @@ control { I:"Dye Tree Density in Normal Biomes"=1 B:"Generate Anti-Taint plants in Rainbow Forest"=true B:"Generate Dye Trees in Normal Biomes"=true - B:"Generate Rainbow Trees"=true + B:"Generate Rainbow Trees"=false B:"Overworld Rainbow Forest"=true + I:"Rainbow Forest Animal Density"=6 B:"Rainbow Forest Biome"=true I:"Rainbow Forest Biome ID"=90 B:"Rainbow Slimes"=true B:"Retrogen Trees"=false B:"Use vanilla dye items"=false - I:"Vanilla Dye Drop Percentage"=100 + I:"Vanilla Dye Drop Percentage"=10 } @@ -53,7 +55,9 @@ control { "generate mod logs" { B:Acacia=true + B:Alder=true B:Amaranth=true + B:Ash=true B:Bamboo=true B:"Biomes O Plenty Mangrove"=true B:"Biomes O Plenty Willow"=true @@ -65,13 +69,22 @@ control { B:Eucalyptus=true B:"ExtraBiomes XL Redwood"=true B:Fir=true + B:Force=true B:Fusewood=true B:Ghostwood=true B:Glow=true - B:Greatwood=true + B:Greatwood=false + B:Hawthorne=true B:Hellbark=true + B:Highacacia=true + B:Highcanopy=true + B:Highfir=true + B:Highmangrove=true + B:Highpalm=true + B:Highredwood=true B:Hopseed=true B:"IndustrialCraft Rubber"=true + B:Ironwood=true B:Jacaranda=true B:Loftwood=true B:Magic=true @@ -82,17 +95,20 @@ control { B:"Natura Darkwood"=true B:Palm=true B:Pine=true + B:Poplar=true B:Redwood=true + B:Rowan=true B:Sakura=true B:Sequoia=true B:Silverbell=true - B:Silverwood=true + B:Silverwood=false B:Sorting=true B:Tigerwood=true B:Timewood=true B:Transformation=true B:Twilightoak=true B:Willow=true + B:Witchwood=true } diff --git a/config/Reika/ElectriCraft.cfg b/config/Reika/ElectriCraft.cfg new file mode 100755 index 0000000..8f2b2ad --- /dev/null +++ b/config/Reika/ElectriCraft.cfg @@ -0,0 +1,53 @@ +# Configuration file + +#################### +# control setup +#################### + +"control setup" { + B:EMPTY=true +} + + +#################### +# electri blocks +#################### + +"electri blocks" { + I:Converter=430 + I:ElectriBattery=431 + I:ElectriOre=432 + I:Wire=433 +} + + +#################### +# item ids +#################### + +"item ids" { + I:Battery=14903 + I:Wire=14902 + I:item.Electriingots=14901 + I:item.crafting=14904 + I:item.electricrystal=14905 + I:item.placer=14900 + I:machine.battery=14906 + I:machine.wire=14907 +} + + +#################### +# ore control +#################### + +"ore control" { + B:ALUMINUM=false + B:COPPER=false + B:NICKEL=false + B:PLATINUM=false + B:SILVER=false + B:TIN=false +} + + diff --git a/config/Reika/ExpandedRedstone.cfg b/config/Reika/ExpandedRedstone.cfg index c9de303..8021aa0 100755 --- a/config/Reika/ExpandedRedstone.cfg +++ b/config/Reika/ExpandedRedstone.cfg @@ -7,6 +7,7 @@ "block ids" { I:"Lapis Wire"=1223 I:Tileentity=1224 + I:Tileentity2=1221 } @@ -36,6 +37,7 @@ control { "item ids" { I:"Lapis Wire"=20500 + I:Placer=20501 } diff --git a/config/Reika/GeoStrata.cfg b/config/Reika/GeoStrata.cfg index 1495168..a1212ef 100755 --- a/config/Reika/GeoStrata.cfg +++ b/config/Reika/GeoStrata.cfg @@ -14,9 +14,11 @@ control { #################### "control setup" { + B:"Alternate Brick Recipes"=false B:"Alternate Cobble Recipes"=true B:"Console Loading Info"=true B:"Debug Mode"=false + B:"Disable Pendant Particles"=true B:"Generate Rock"=false B:"Generate Rock in Other Dimensions"=true B:"Generate Rock in the Twilight Forest"=false @@ -25,6 +27,7 @@ control { B:"Lamp Noises"=true B:"Nether Crystals"=true B:"Retrogen Crystals"=false + D:"Rock Density"=1.0 } @@ -33,8 +36,12 @@ control { #################### "item ids" { + I:"Crystal Bloom Seeds"=9747 + I:"Crystal Cluster"=9746 + I:"Crystal Pendant"=9748 I:"Crystal Potion"=9744 I:"Crystal Shard"=9745 + I:"Enhanced Crystal Pendant"=9749 } @@ -44,16 +51,32 @@ control { "rock blocks" { I:"Cave Crystal"=770 + I:"Connected Stone"=783 + I:"Connected Stone 2"=784 + I:"Crystal Bloom"=768 I:"Crystal Brewery"=771 + I:"Crystal Hive;"=761 I:"Crystal Lamp"=772 I:"Deco Blocks"=773 + I:"Engraved Rock"=725 + I:"Engraved Rock 2"=726 + I:"Fitted Rock"=727 + I:"Fitted Rock 2"=728 + I:"Guardian Stone"=729 + I:"Inscribed Stone"=730 + I:"Inscribed Stone 2"=731 I:"Potion Crystal"=777 I:"Rock Brick"=774 I:"Rock Brick 2"=778 I:"Rock Cobble"=775 I:"Rock Cobble 2"=779 + I:"Rock Tile"=732 + I:"Rock Tile 2"=733 + I:"Round Brick"=734 + I:"Round Brick 2"=735 I:"Smooth Rock"=776 I:"Smooth Rock 2"=780 + I:"Tile Accelerator"=762 } diff --git a/config/Reika/MeteorCraft.cfg b/config/Reika/MeteorCraft.cfg index b08593f..7453246 100755 --- a/config/Reika/MeteorCraft.cfg +++ b/config/Reika/MeteorCraft.cfg @@ -7,6 +7,7 @@ ""allowable impact biomes"" { B:Desert=true B:"Ender Forest"=true + B:"Ender Forest (Unloaded)"=true B:"Extreme Hills"=true B:Forest=true B:"Ice Plains"=true @@ -44,14 +45,16 @@ control { B:"Always Skyburst in Twilight Forest"=false B:"Console Loading Info"=true B:"Debug Mode"=false + I:"Defence Gun Block ID"=1788 I:"End Meteor Rarity"=72000 + B:"Generate Ancient Meteors"=true B:"Global Airburst Override"=false I:"Meteor Ore Density"=40 - I:"Meteor Rarity"=72000 - I:"Meteor Rarity in Other Dimensions"=36000 + I:"Meteor Rarity"=488000 + I:"Meteor Rarity in Other Dimensions"=244000 I:"Minimum Impactable Y"=-1 - I:"Overworld Meteor Rarity"=72000 - I:"Twilight Forest Meteor Rarity"=54000 + I:"Overworld Meteor Rarity"=488000 + I:"Twilight Forest Meteor Rarity"=108000 } @@ -65,8 +68,8 @@ control { B:"Amber Ore"=true B:"Ammonium Ore"=true B:"Apatite Ore"=true - B:"Ardite Ore"=true - B:"Bauxite Ore"=true + B:"Ardite Ore"=false + B:"Bauxite Ore"=false B:"Blue Topaz Ore"=true B:"Cadmium Ore"=true B:"Calcite Ore"=true @@ -74,7 +77,7 @@ control { B:"Chimerite Ore"=true B:"Chromite Ore"=true B:"Cinnabar Ore"=true - B:"Cobalt Ore"=true + B:"Cobalt Ore"=false B:"Copper Ore"=true B:"Darkiron Ore"=true B:"Earth Infused Stone"=true @@ -85,7 +88,7 @@ control { B:"Firestone Ore"=true B:"Fluorite Ore"=true B:"Force Ore"=true - B:"Galena Ore"=true + B:"Galena Ore"=false B:"Green Sapphire Ore"=true B:"Indium Ore"=true B:"Iridium Ore"=true @@ -100,28 +103,38 @@ control { B:"Nether Diamond Ore"=true B:"Nether Emerald Ore"=true B:"Nether Gold Ore"=true + B:"Nether Greensapphire Ore"=true B:"Nether Iridium Ore"=true B:"Nether Iron Ore"=true B:"Nether Lapis Ore"=true B:"Nether Lead Ore"=true B:"Nether Nickel Ore"=true - B:"Nether Nikolite Ore"=true + B:"Nether Nikolite Ore"=false + B:"Nether Osmium Ore"=true + B:"Nether Peridot Ore"=true B:"Nether Pig Iron Ore"=true B:"Nether Platinum Ore"=true B:"Nether Redstone Ore"=true + B:"Nether Sapphire Ore"=true B:"Nether Silver Ore"=true + B:"Nether Sulfur Ore"=true B:"Nether Tin Ore"=true + B:"Nether Titanium Ore"=true B:"Nether Uranium Ore"=true - B:"Nikolite Ore"=true + B:"Nickel Ore"=true + B:"Nikolite Ore"=false B:"Order Infused Stone"=true B:"Osmium Ore"=true + B:"Peridot Ore"=true B:"Pitchblende Ore"=true B:"Platinum Ore"=true B:"Pyrite Ore"=true B:"Quantum Ore"=true B:"Ruby Ore"=true + B:"Rutile Ore"=true B:"Saltpeter Ore"=true B:"Sapphire Ore"=true + B:"Silicon Ore"=true B:"Silver Ore"=true B:"Sodalite Ore"=true B:"Sulfur Ore"=true @@ -157,8 +170,9 @@ control { #################### ""mod ore allowance - aluminum"" { + B:ElectriCraft=true B:TConstruct=true - B:magicalcrops=true + B:magicalcrops=false } @@ -167,10 +181,11 @@ control { #################### ""mod ore allowance - copper"" { - B:Forestry=true - B:TConstruct=true + B:ElectriCraft=true + B:Forestry=false + B:TConstruct=false B:ThermalExpansion=true - B:magicalcrops=true + B:magicalcrops=false } @@ -180,7 +195,17 @@ control { ""mod ore allowance - lead"" { B:ThermalExpansion=true - B:magicalcrops=true + B:magicalcrops=false +} + + +#################### +# "mod ore allowance - nickel" +#################### + +""mod ore allowance - nickel"" { + B:ElectriCraft=true + B:ThermalExpansion=true } @@ -189,10 +214,11 @@ control { #################### ""mod ore allowance - silver"" { - B:ReactorCraft=true + B:ElectriCraft=true + B:ReactorCraft=false B:ThermalExpansion=true - B:factorization=true - B:magicalcrops=true + B:factorization=false + B:magicalcrops=false } @@ -201,10 +227,11 @@ control { #################### ""mod ore allowance - tin"" { - B:Forestry=true - B:TConstruct=true + B:ElectriCraft=true + B:Forestry=false + B:TConstruct=false B:ThermalExpansion=true - B:magicalcrops=true + B:magicalcrops=false } diff --git a/config/Reika/ReactorCraft.cfg b/config/Reika/ReactorCraft.cfg index 6d9158f..4aa3b04 100755 --- a/config/Reika/ReactorCraft.cfg +++ b/config/Reika/ReactorCraft.cfg @@ -1,5 +1,36 @@ # Configuration file +#################### +# achievement ids +#################### + +"achievement ids" { + I:AMMONIA=72010 + I:CANDU=72017 + I:DECAY=72008 + I:DEPLETED=72003 + I:ESCAPE=72019 + I:FIFTYGW=72022 + I:FISSION=72004 + I:FUSION=72021 + I:GIGATURBINE=72012 + I:HEAVYWATER=72016 + I:HOLDWASTE=72007 + I:HOTCORE=72013 + I:MELTDOWN=72015 + I:MELTPIPE=72020 + I:MINEURANIUM=72000 + I:NH3EXPLODE=72011 + I:PEBBLE=72001 + I:PLASMA=72018 + I:PLUTONIUM=72005 + I:PUPOISON=72006 + I:SCRAM=72014 + I:UF6=72002 + I:WASTELEAK=72009 +} + + #################### # control #################### @@ -17,7 +48,7 @@ control { B:"Console Loading Info"=true B:"Debug Mode"=false B:"Generate Silver Ore"=false - B:"Rainbow Fluorite"=false + B:"Rainbow Fluorite"=true B:"Retrogen Ores"=false B:"Visible Neutrons"=true } @@ -30,19 +61,36 @@ control { "item ids" { I:"Breeder Reactor Fuel"=18013 I:"Crafting Items"=18010 + I:"Depleted TRISO Fuel"=18018 I:"Depleted Uranium"=18002 I:"Fluid Canister"=18008 I:Fluorite=18006 + I:"Geiger Counter"=18024 + I:"Hazmat Boots"=18023 + I:"Hazmat Chest"=18021 + I:"Hazmat Helmet"=18020 + I:"Hazmat Legs"=18022 I:"Heavy Water Bucket"=18004 I:Ingots=18007 I:"Nuclear Waste"=18000 I:"Part Placer"=18003 + I:"Permanent Magnet"=18015 I:"Plutonium Fuel Pellet"=18011 + I:"Radiation Cleanup Tool"=18014 I:"Radiation Goggles"=18009 I:"Raw Materials"=18005 + I:"Reactor CPU Remote Control"=18016 + I:"ReactorCraft Handbook"=18019 + I:"TRISO Fuel Pellet"=18017 I:"Thorium Fuel Pellet"=18012 I:"Uranium Fuel Pellet"=18001 I:item.cleaner=18014 + I:item.geiger=18024 + I:item.hazboots=18023 + I:item.hazchest=18021 + I:item.hazhelmet=18020 + I:item.hazlegs=18022 + I:item.reactorbook=18019 } @@ -66,13 +114,18 @@ other { I:Line=2029 I:Machine=2032 I:MachineModelled=2033 - I:"Molten Corium"=2034 - I:"Molten Corium (Flowing)"=2035 + I:"Molten Corium"=2035 + I:"Molten Corium (Flowing)"=2034 I:Ore=2036 I:Reactor=2037 I:"Reactor Materials"=2038 I:ReactorModelled=2039 I:Steam=2040 + I:multiblock.generator=1616 + I:multiblock.heater=2025 + I:multiblock.injector=2026 + I:multiblock.solenoid=2027 + I:multiblock.turbine=1617 } diff --git a/config/Reika/RotaryCraft.cfg b/config/Reika/RotaryCraft.cfg index 1a1c66d..4f08a44 100755 --- a/config/Reika/RotaryCraft.cfg +++ b/config/Reika/RotaryCraft.cfg @@ -5,38 +5,45 @@ #################### "achievement ids" { - I:BEDROCKBREAKER=24008 - I:BEDROCKSHAFT=24012 - I:BEDROCKTOOLS=24013 - I:BORER=24003 - I:CUTKNOT=24032 - I:CVT=24011 - I:DAMAGEGEARS=24020 - I:DIAMONDGEARS=24021 + I:BEDROCKBREAKER=24012 + I:BEDROCKSHAFT=24016 + I:BEDROCKTOOLS=24017 + I:BORER=24006 + I:CUTKNOT=24034 + I:CVT=24015 + I:DAMAGEGEARS=24023 + I:DIAMONDGEARS=24024 I:EXTRACTOR=24002 - I:FLOODLIGHT=24019 - I:GIGAWATT=24023 - I:GPRENDPORTAL=24029 - I:GPRSPAWNER=24031 - I:GRAVELGUN=24027 - I:JETCHICKEN=24015 - I:JETFAIL=24016 - I:JETFUEL=24014 - I:LANDMINE=24028 - I:LIGHTFALL=24017 + I:FLOODLIGHT=24022 + I:GIGAWATT=24026 + I:GPR=24005 + I:GPRENDPORTAL=24033 + I:GPRSPAWNER=24032 + I:GRAVELGUN=24029 + I:JETCHICKEN=24018 + I:JETENGINE=24009 + I:JETFAIL=24019 + I:JETFUEL=24007 + I:LANDMINE=24030 + I:LIGHTFALL=24020 I:MAKEJET=24005 - I:MAKERAILGUN=24006 + I:MAKERAILGUN=24010 I:MAKESTEEL=24000 I:MAKEYEAST=24001 - I:MRADS32=24022 - I:NETHERHEATRAY=24030 - I:RAILDRAGON=24025 - I:RAILKILLED=24026 - I:RECYCLE=24004 - I:SPRINKLER=24018 - I:STEAMENGINE=24009 - I:STEELSHAFT=24010 - I:SUCKEDINTOJET=24007 + I:MASSIVEHIT=24036 + I:MRADS32=24025 + I:NETHERHEATRAY=24031 + I:OVERPRESSURE=24037 + I:PCB=24003 + I:PUMP=24004 + I:RAILDRAGON=24027 + I:RAILKILLED=24028 + I:RAREEXTRACT=24035 + I:RECYCLE=24008 + I:SPRINKLER=24021 + I:STEAMENGINE=24013 + I:STEELSHAFT=24014 + I:SUCKEDINTOJET=24011 I:TNTCANNON=24024 } @@ -55,12 +62,16 @@ control { #################### "control setup" { + B:"Allow Bedrock Breaker to Break Y=0"=false B:"Allow Bedrock Pickaxe to Harvest Spawners"=true + B:"Allow Blast Glass to be Used as TE Hardened Glass"=false B:"Allow Build Blocking of Some Machines"=false B:"Allow Craftable Bedrock"=true B:"Allow Gravel Gun PvP"=true B:"Allow RC steel to be used in other mods"=true + B:"Allow TNT Cannon"=true I:"Bait Box Range"=128 + B:"Block Damage from Destructive Machines"=true I:"Block Ram Range"=512 I:"Breeder Range"=128 I:"Cave Scanner FOV"=16 @@ -72,17 +83,22 @@ control { B:"Crash on hostile interference from other mods"=false B:"Debug Mode"=false I:"Difficulty Control"=2 + B:"Direct Block Damage from Machine Failures"=true B:"Direct Block Damage from Machines and Failures"=true + B:"Disable Silver Iodide Cannon Rain"=false I:"EMP Charging Speed"=4 - B:"Enable Achievements"=false + B:"Enable Achievements"=true B:"Engine Running Sounds"=true B:"Explode jetpack if player is in lava"=true + I:"Fluid Flow Speed"=5 B:"Force Inter-Mod Ore Compatibility"=true B:"GPR Renders Ores"=false - B:"Instant Woodcutter"=false - B:"Lock enchants on bedrock tools"=true + B:"Instant Woodcutter"=true + D:"Iron Ore Density"=1.0 + B:"Jetpack Uses Jet Fuel"=false + B:"Lock enchants on bedrock tools"=false B:"Log Block Placement and Removal"=false - D:"Machine Volume Multiplier"=1.0 + D:"Machine Volume Multiplier"=0.5 B:"Machine Warning Alarms"=false I:"Max Aerosolizer Range"=128 I:"Max Bait Box Mob Count"=256 @@ -102,10 +118,12 @@ control { B:"Show Force Fields"=true I:"Sonic Borer Range"=512 B:"Spawn Mobs When Harvesting Spawners By Hand"=false - B:"Spawn with RC Handbook"=true + B:"Spawn with RC Handbook"=false I:"Spawner Mob Limit"=128 I:"Sprinkler Particle Density"=4 + I:"Sync Packet Interval in Ticks"=1 B:"Terraformer Block Editing"=true + B:"Tools Clear Chat"=true B:"Turrets can target players"=true } @@ -230,6 +248,16 @@ control { } +#################### +# other ids +#################### + +"other ids" { + I:"Freeze Potion ID"=130 + I:"Growth Hormone ID"=131 +} + + #################### # resource item ids #################### @@ -237,6 +265,7 @@ control { "resource item ids" { I:"Compactor Items"=30633 I:"Extractor Items"=30632 + I:"Mod Interface"=30646 I:"Mod Ore Extractor Items"=30644 I:"Mod Ore Ingots"=30645 I:Powders=30635 @@ -250,18 +279,23 @@ control { "tool item ids" { I:"Angular Transducer"=30501 I:"Bedrock Axe"=30516 + I:"Bedrock Grafter"=30561 + I:"Bedrock Handsaw"=30562 I:"Bedrock Hoe"=30548 I:"Bedrock Pickaxe"=30515 + I:"Bedrock Scythe"=30558 I:"Bedrock Shears"=30552 I:"Bedrock Shovel"=30517 I:"Bedrock Sword"=30550 I:Bucket=30522 I:"Cannon Key"=30526 + I:"Ethanol Minecart"=30528 I:"Fireball Launcher"=30514 I:"Gravel Gun"=30513 I:"HSLA Steel Axe"=30536 I:"HSLA Steel Hoe"=30549 I:"HSLA Steel Pickaxe"=30535 + I:"HSLA Steel Scythe"=30559 I:"HSLA Steel Shears"=30553 I:"HSLA Steel Shovel"=30537 I:"HSLA Steel Sword"=30551 @@ -269,15 +303,21 @@ control { I:"Knockback Gun"=30512 I:"Magic Wand"=30502 I:"Motion Tracker"=30510 + I:"Music Box Record"=30555 I:"Portable Backup Fuel Tank"=30547 I:"RotaryCraft Handbook"=30504 I:Screwdriver=30500 + I:"Spring-Powered Grafter"=30560 I:"Spring-Powered Pump"=30544 I:"TNT Cannon Targeting Aid"=30523 I:"Tile Selector"=30533 I:Ultrasound=30509 I:Vacuum=30511 I:"WorldEdit Tool"=30503 + I:item.craftpattern=30557 + I:item.engineupgrade=30556 + I:item.firelauncher=30514 + I:item.flamethrower=30554 I:item.handpump=30544 } diff --git a/config/RemoteIO/RemoteIO.cfg b/config/RemoteIO/RemoteIO.cfg old mode 100644 new mode 100755 index c843354..f293bda --- a/config/RemoteIO/RemoteIO.cfg +++ b/config/RemoteIO/RemoteIO.cfg @@ -22,7 +22,8 @@ block { general { # Default range remote blocks have, without any Range upgrades - I:defaultRange=8 + I:defaultRange=32 + I:rangeUpgradeBoost=8 # How much a T1 range upgrade boosts the range by I:rangeUpgradeT1Boost=8 @@ -62,6 +63,10 @@ item { #################### power { + I:fuelPerStack=72000 + I:fuelPerTick=1 + I:fuel_damageValue=0 + I:fuel_itemID=368 #################### # io #################### @@ -115,7 +120,7 @@ upgrade { B:upgrade.ae=true B:upgrade.blank=true B:upgrade.camo=true - B:upgrade.dimension=false + B:upgrade.dimension=true B:upgrade.fluid=true B:upgrade.item=true B:upgrade.lock=true diff --git a/config/Resonant Induction.cfg b/config/Resonant Induction.cfg index b933b55..aaf26c8 100755 --- a/config/Resonant Induction.cfg +++ b/config/Resonant Induction.cfg @@ -9,10 +9,13 @@ block { I:FluidMixture=956 I:armbot=957 I:battery=950 + I:cast=1232 + I:channel=1233 I:contractor=951 I:conveyorBelt=958 I:crate=959 I:detector=960 + I:dust=1201 I:encoder=961 I:engineeringTable=962 I:filter=979 @@ -23,17 +26,364 @@ block { I:hotPlate=966 I:imprinter=967 I:levitator=968 + I:machineMaterial=1200 I:machinePart=953 I:manipulator=969 I:material=977 + I:millstone=1231 I:mixer=978 + I:mixtureadamant=1712 + I:mixtureadamantine=1710 + I:mixtureadamantium=1714 + I:mixturealduorite=1986 + I:mixturealuminium=1270 + I:mixturealuminiumbrass=1274 + I:mixturealuminum=1268 + I:mixturealuminumbrass=1272 + I:mixturealumite=1288 + I:mixtureamordrine=1972 + I:mixtureangmallen=1819 + I:mixtureantimony=1363 + I:mixtureardite=1264 + I:"mixtureastral silver"=2076 + I:mixtureastralsilver=1746 + I:mixtureatlarus=2015 + I:mixturebatteryalloy=1385 + I:mixtureberyllium=1432 + I:"mixtureblack steel"=2027 + I:mixtureblacksteel=1748 + I:mixtureblaze=1334 + I:mixturebluealloy=1704 + I:mixtureblutonium=1310 + I:mixturebrass=1353 + I:mixturebronze=1241 + I:mixturecadmium=1807 + I:mixturecaesium=1462 + I:mixturecarmot=2084 + I:mixturecelenegil=1996 + I:mixturecerium=1466 + I:mixtureceruclase=1911 + I:mixturechrome=1344 + I:mixturecobalt=1262 + I:mixturecobaltbrass=1766 + I:mixturecopper=1243 + I:mixturecupronickel=1426 + I:mixturecyanite=1306 + I:"mixturedamascus steel"=1850 + I:mixturedamascussteel=1750 + I:mixturedarkiron=1314 + I:"mixturedeep iron"=2023 + I:mixturedeepiron=1772 + I:mixturedesh=1776 + I:mixturedesichalkos=2090 + I:mixtureduranium=1738 + I:mixturedysprosium=1526 + I:mixtureelectrum=1347 + I:mixtureelectrumflux=1716 + I:mixtureenderium=1718 + I:mixtureendium=1332 + I:mixtureenergized=1815 + I:mixtureerbium=1534 + I:mixtureeuropium=1498 + I:mixtureeximite=2086 + I:mixturefieryblood=2094 + I:mixtureforce=1770 + I:mixturefzdarkiron=1330 + I:mixturegadolinium=1506 + I:mixturegold=1237 + I:mixturegraphite=1308 + I:mixturehaderoth=2078 + I:mixturehepatizon=1817 + I:mixtureholmium=1528 + I:mixturehotelectrumflux=1793 + I:mixturehotenderium=1795 + I:mixturehoterbium=1782 + I:mixturehotkanthal=1791 + I:mixturehotlutetium=1786 + I:mixturehotscandium=1778 + I:mixturehotthulium=1784 + I:mixturehottungsten=1788 + I:mixturehottungstensteel=1336 + I:mixturehotultimet=1797 + I:mixturehotyttrium=1780 + I:mixturehsla=1724 + I:mixtureignatius=1856 + I:mixtureindium=1457 + I:mixtureinfuscolium=1990 + I:mixtureinfusedgold=1726 + I:mixtureinolashite=1913 + I:mixtureinvar=1359 + I:mixtureiridium=1340 + I:mixtureiron=1235 + I:mixtureironwood=1758 + I:mixturekalendrite=1909 + I:mixturekanthal=1430 + I:mixturelanthanum=1464 + I:mixturelead=1245 + I:mixturelemurite=1852 + I:mixturelutetium=1542 + I:mixturemagnalium=1367 + I:mixturemagnesium=1434 + I:mixturemagnetite=1809 + I:mixturemanganese=1445 + I:mixturemanyullyn=1266 + I:mixturemeat=1811 + I:mixturemeatraw=1813 + I:mixturemercury=1998 + I:mixturemeteoriciron=1762 + I:mixturemeteoricsteel=1764 + I:mixturemeutoite=2088 + I:mixturemidasium=1744 + I:mixturemithril=1742 + I:mixturemolybdenum=1453 + I:mixturenaquadah=1728 + I:mixturenaquadahalloy=1732 + I:mixtureneodymium=1492 + I:mixtureneutronium=1550 + I:mixturenichrome=1428 + I:mixturenickel=1357 + I:mixtureniobium=1451 + I:mixtureobsidian=1292 + I:mixtureorichalcum=2074 + I:mixtureosmiridium=1706 + I:mixtureosmium=1361 + I:mixtureoureclase=2082 + I:mixturepalladium=1455 + I:mixturepigiron=1294 + I:mixtureplastic=1774 + I:mixtureplatinum=1355 + I:mixtureplutonium=1312 + I:mixtureplutonium241=1548 + I:mixturepraseodymium=1490 + I:mixtureprometheum=2025 + I:mixturepromethium=1494 + I:mixturequicksilver=2000 + I:mixtureredalloy=1650 + I:mixturerefinedglowstone=1734 + I:mixturerefinedobsidian=1736 + I:mixturerubber=1239 + I:mixturerubidium=1447 + I:mixturerubracium=1994 + I:mixturerutile=1805 + I:mixturesamarium=1496 + I:mixturesanguinite=1919 + I:mixturescandium=1438 + I:"mixtureshadow iron"=1915 + I:"mixtureshadow steel"=1854 + I:mixtureshadowiron=1752 + I:mixtureshadowsteel=1756 + I:mixturesilicon=1436 + I:mixturesilver=1249 + I:mixturesolderingalloy=1383 + I:mixturestainlesssteel=1402 + I:mixturesteel=1290 + I:mixturesteelleaf=1760 + I:mixturesunnarium=1708 + I:mixturetantalum=1544 + I:mixturetartarite=2080 + I:mixturetellurium=1459 + I:mixtureterbium=1521 + I:mixturethaumium=1259 + I:mixturethorium=1365 + I:mixturethulium=1536 + I:mixturetin=1247 + I:mixturetitanium=1342 + I:mixturetritanium=1740 + I:mixturetungsten=1349 + I:mixturetungstensteel=1338 + I:mixtureultimet=1768 + I:mixtureunstable=2092 + I:mixtureuranium=1296 + I:mixtureuranium235=1546 + I:mixturevanadium=1443 + I:mixturevulcanite=1978 + I:mixturevyroxeres=1858 + I:mixturewroughtiron=1577 + I:mixtureyellorium=1298 + I:mixtureytterbium=1540 + I:mixtureyttrium=1449 + I:mixturezinc=1351 + I:moltenadamant=1711 + I:moltenadamantine=1709 + I:moltenadamantium=1713 + I:moltenalduorite=1979 + I:moltenaluminium=1269 + I:moltenaluminiumbrass=1273 + I:moltenaluminum=1267 + I:moltenaluminumbrass=1271 + I:moltenalumite=1287 + I:moltenamordrine=1962 + I:moltenangmallen=1818 + I:moltenantimony=1362 + I:moltenardite=1263 + I:"moltenastral silver"=2075 + I:moltenastralsilver=1745 + I:moltenatlarus=2010 + I:moltenbatteryalloy=1384 + I:moltenberyllium=1431 + I:"moltenblack steel"=2026 + I:moltenblacksteel=1747 + I:moltenblaze=1333 + I:moltenbluealloy=1703 + I:moltenblutonium=1309 + I:moltenbrass=1352 + I:moltenbronze=1240 + I:moltencadmium=1806 + I:moltencaesium=1461 + I:moltencarmot=2083 + I:moltencelenegil=1995 + I:moltencerium=1465 + I:moltenceruclase=1910 + I:moltenchrome=1343 + I:moltencobalt=1261 + I:moltencobaltbrass=1765 + I:moltencopper=1242 + I:moltencupronickel=1425 + I:moltencyanite=1299 + I:"moltendamascus steel"=1849 + I:moltendamascussteel=1749 + I:moltendarkiron=1313 + I:"moltendeep iron"=2021 + I:moltendeepiron=1771 + I:moltendesh=1775 + I:moltendesichalkos=2089 + I:moltenduranium=1737 + I:moltendysprosium=1525 + I:moltenelectrum=1346 + I:moltenelectrumflux=1715 + I:moltenenderium=1717 + I:moltenendium=1331 + I:moltenenergized=1814 + I:moltenerbium=1529 + I:molteneuropium=1497 + I:molteneximite=2085 + I:moltenfieryblood=2093 + I:moltenforce=1769 + I:moltenfzdarkiron=1315 + I:moltengadolinium=1499 + I:moltengold=1236 + I:moltengraphite=1307 + I:moltenhaderoth=2077 + I:moltenhepatizon=1816 + I:moltenholmium=1527 + I:moltenhotelectrumflux=1792 + I:moltenhotenderium=1794 + I:moltenhoterbium=1781 + I:moltenhotkanthal=1790 + I:moltenhotlutetium=1785 + I:moltenhotscandium=1777 + I:moltenhotthulium=1783 + I:moltenhottungsten=1787 + I:moltenhottungstensteel=1335 + I:moltenhotultimet=1796 + I:moltenhotyttrium=1779 + I:moltenhsla=1719 + I:moltenignatius=1855 + I:moltenindium=1456 + I:molteninfuscolium=1988 + I:molteninfusedgold=1725 + I:molteninolashite=1912 + I:molteninvar=1358 + I:molteniridium=1339 + I:molteniron=1234 + I:moltenironwood=1757 + I:moltenkalendrite=1859 + I:moltenkanthal=1429 + I:moltenlanthanum=1463 + I:moltenlead=1244 + I:moltenlemurite=1851 + I:moltenlutetium=1541 + I:moltenmagnalium=1366 + I:moltenmagnesium=1433 + I:moltenmagnetite=1808 + I:moltenmanganese=1444 + I:moltenmanyullyn=1265 + I:moltenmeat=1810 + I:moltenmeatraw=1812 + I:moltenmercury=1997 + I:moltenmeteoriciron=1761 + I:moltenmeteoricsteel=1763 + I:moltenmeutoite=2087 + I:moltenmidasium=1743 + I:moltenmithril=1741 + I:moltenmolybdenum=1452 + I:moltennaquadah=1727 + I:moltennaquadahalloy=1729 + I:moltenneodymium=1491 + I:moltenneutronium=1549 + I:moltennichrome=1427 + I:moltennickel=1356 + I:moltenniobium=1450 + I:moltenobsidian=1291 + I:moltenorichalcum=2073 + I:moltenosmiridium=1705 + I:moltenosmium=1360 + I:moltenoureclase=2081 + I:moltenpalladium=1454 + I:moltenpigiron=1293 + I:moltenplastic=1773 + I:moltenplatinum=1354 + I:moltenplutonium=1311 + I:moltenplutonium241=1547 + I:moltenpraseodymium=1480 + I:moltenprometheum=2024 + I:moltenpromethium=1493 + I:moltenquicksilver=1999 + I:moltenredalloy=1580 + I:moltenrefinedglowstone=1733 + I:moltenrefinedobsidian=1735 + I:moltenrubber=1238 + I:moltenrubidium=1446 + I:moltenrubracium=1993 + I:moltenrutile=1804 + I:moltensamarium=1495 + I:moltensanguinite=1916 + I:moltenscandium=1437 + I:"moltenshadow iron"=1914 + I:"moltenshadow steel"=1853 + I:moltenshadowiron=1751 + I:moltenshadowsteel=1755 + I:moltensilicon=1435 + I:moltensilver=1248 + I:moltensolderingalloy=1368 + I:moltenstainlesssteel=1401 + I:moltensteel=1289 + I:moltensteelleaf=1759 + I:moltensunnarium=1707 + I:moltentantalum=1543 + I:moltentartarite=2079 + I:moltentellurium=1458 + I:moltenterbium=1520 + I:moltenthaumium=1258 + I:moltenthorium=1364 + I:moltenthulium=1535 + I:moltentin=1246 + I:moltentitanium=1341 + I:moltentritanium=1739 + I:moltentungsten=1348 + I:moltentungstensteel=1337 + I:moltenultimet=1767 + I:moltenunstable=2091 + I:moltenuranium=1295 + I:moltenuranium235=1545 + I:moltenvanadium=1439 + I:moltenvulcanite=1973 + I:moltenvyroxeres=1857 + I:moltenwroughtiron=1575 + I:moltenyellorium=1297 + I:moltenytterbium=1539 + I:moltenyttrium=1448 + I:moltenzinc=1350 I:pump=970 I:purifier=971 I:rejector=972 I:solarPanel=973 I:tank=974 I:tesla=954 + I:thermopile=1217 I:turntable=976 + I:waterTurbine=1203 + I:windTurbine=1202 } @@ -69,6 +419,33 @@ enabled_list { B:"Enabled BlockTank"=true B:"Enabled BlockTesla"=true B:"Enabled BlockTurntable"=true + B:"Enabled battery"=true + B:"Enabled cast"=true + B:"Enabled channel"=true + B:"Enabled conveyorBelt"=true + B:"Enabled crate"=true + B:"Enabled detector"=true + B:"Enabled dust"=true + B:"Enabled engineeringTable"=true + B:"Enabled filter"=true + B:"Enabled firebox"=true + B:"Enabled generator"=true + B:"Enabled grate"=true + B:"Enabled grindingWheel"=true + B:"Enabled hotPlate"=true + B:"Enabled imprinter"=true + B:"Enabled machineMaterial"=true + B:"Enabled manipulator"=true + B:"Enabled millstone"=true + B:"Enabled mixer"=true + B:"Enabled rejector"=true + B:"Enabled solarPanel"=true + B:"Enabled tank"=true + B:"Enabled tesla"=true + B:"Enabled thermopile"=true + B:"Enabled turntable"=true + B:"Enabled waterTurbine"=true + B:"Enabled windTurbine"=true B:Enabled_ItemBlockImprint=true B:Enabled_ItemDisk=true B:Enabled_ItemGear=true @@ -78,6 +455,18 @@ enabled_list { B:Enabled_ItemPipeGauge=true B:Enabled_ItemTransformer=true B:Enabled_ItemWire=true + B:Enabled_charger=true + B:Enabled_disk=true + B:Enabled_gear=true + B:Enabled_gearShaft=true + B:Enabled_hammer=true + B:Enabled_imprint=true + B:Enabled_levitator=true + B:Enabled_multimeter=true + B:Enabled_pipe=true + B:Enabled_pipeGauge=true + B:Enabled_transformer=true + B:Enabled_wire=true } @@ -91,6 +480,10 @@ general { I:"Contractor Max Item Reach"=40 D:"Contractor Max Item Speed"=0.2 I:"Furnace Wattage Per Tick"=50000 + D:"Levitator Item Acceleration"=0.02 + I:"Levitator Item Push Delay"=5 + I:"Levitator Max Item Reach"=40 + D:"Levitator Max Item Speed"=0.2 I:"Max EM Contractor Path"=200 B:"Replace vanilla furnace"=true B:"Shiny silver wires"=true @@ -105,11 +498,14 @@ general { item { I:PipeGuage=20150 + I:charger=20166 I:disk=20164 I:dust=20151 I:gear=20152 + I:gearShaft=20154 I:hammer=20163 I:imprint=20153 + I:levitator=20165 I:linker=20154 I:multimeter=20155 I:oreDust=20156 diff --git a/config/ResonantEngine.cfg b/config/ResonantEngine.cfg new file mode 100644 index 0000000..8df9c37 --- /dev/null +++ b/config/ResonantEngine.cfg @@ -0,0 +1,68 @@ +# Configuration file + +#################### +# """""""""""allow load items""""""""""" +#################### + +""""""""""""allow load items"""""""""""" { + B:itemCircuitAdvanced=false + B:itemCircuitBasic=false + B:itemCircuitElite=false + B:itemWrench=false +} + + +#################### +# block +#################### + +block { + I:multiPart=3554 +} + + +#################### +# crafting +#################### + +crafting { + B:"Allow item.resonant:circuitAdvanced Crafting"=false + B:"Allow item.resonant:circuitBasic Crafting"=false + B:"Allow item.resonant:circuitElite Crafting"=false + B:"Allow item.resonant:screwdriver Crafting"=false +} + + +#################### +# creaivemodetools +#################### + +creaivemodetools { + B:CreativeBuilder=false + B:InfiniteSource=false +} + + +#################### +# general +#################### + +general { + B:Enable_Calclavia_Core_Resources=false + B:Enable_Calclavia_Core_Tools=true + D:steamMultiplier=1.0 +} + + +#################### +# item +#################### + +item { + I:circuitAdvanced=13600 + I:circuitBasic=13601 + I:circuitElite=13602 + I:screwdriver=14144 +} + + diff --git a/config/Revamp.cfg b/config/Revamp.cfg new file mode 100755 index 0000000..2482822 --- /dev/null +++ b/config/Revamp.cfg @@ -0,0 +1,54 @@ +# Configuration file + +#################### +# general +#################### + +general { + # Villagers don't open doors for zombies and can 'hear' them farther away. Requires VillagersUseLadder to be true. Mod default=true. + B:avoidZombies=true + + # Set to true if you want baby villagers to ride chickens. It's buggy. Mod default=false. + B:childrenRideChickens=false + + # Number of doors per villager. Minecraft default=0.35. Mod default=1.0 + D:doorsPerVillager=1.0 + + # WARNING! Can be very CPU intensive! Should entities always wander, even if you are far away? Requires loadEntityAIWander to be true. Mod default=true. + B:entitiesAlwaysWander=false + + # WARNING! Can be very CPU intensive! Multiplier for how far away entities are rendered. Minecraft default=1.0, Mod default=2.0 + D:entityRenderFactor=1.0 + + # Set to false if you want the Minecraft default wander behavior for Villagers and mobs. Mod default=true. + B:loadEntityAIWander=true + + # Minimum light needed to consider a house "safe". Lower this if you find your villagers running around at night. Set to 0 to disable. Mod default=8. + I:minimumHouseLight=8 + + # Maximum distance villagers will pathfind. Used to counter the zombie's improved tracking. Note! Can be memory-intensive if set too high! Minecraft default=16. Mod default=40. + I:pathFindingRange=32 + + # Use "pinned" doors (resets on world load). Mod default=true. + B:pinnedDoorSelection=true + + # Use custom breeding (villagerTwinsPercent, doorsPerVillager). Disable if you are using other mods that affect villager breeding. Mod default=true + B:useCustomBreeding=true + + # Percent likelyhood that villagers will have twins. Set to 0 to disable. Mod default=5. + I:villagerTwinsPercent=5 + + # Number of villagers per iron golem. Still requires 20 doors to get started. Minecraft default=10, Mod default=10. + I:villagersPerGolem=10 + + # Villagers will use ladders and trapdoors. Mod default=true. + B:villagersUseLadders=true + + # Frequency Villagers will wander around when indoors at night. (1/x chance when performed.) Set to 1 to have them always move. Minecraft default=120, Mod default=90 + I:wanderFrequencyIndoor=90 + + # Frequency mobs will wander around. (1/x chance when performed.) Set to 1 to have them always move. Minecraft default=120, Mod default=60 + I:wanderFrequencyOutdoor=60 +} + + diff --git a/config/Shatter.cfg b/config/Shatter.cfg new file mode 100755 index 0000000..a43db38 --- /dev/null +++ b/config/Shatter.cfg @@ -0,0 +1,38 @@ +# Configuration file + +#################### +# clientonly +#################### + +clientonly { + # The reason this is disabled by default is due to rendering issues that may occur due to some boss' unique models. + # Good examples are the Minecraft's Ender Dragon, and TwilightForest's Naga and Hydra. + # + # 0 = No + # 1 = Yes + # + # Min: 0 + # Max: 1 + I:enableBossShatter=0 + + # The reason this is disabled by default is due to rendering issues that occur due to the way Minecraft rescales children. + # Shattering child mobs will show an adult model. + # + # 0 = No + # 1 = Yes + # + # Min: 0 + # Max: 1 + I:enableChildShatter=0 + + # Enable Shatter on Players?. + # + # 0 = No + # 1 = Yes + # + # Min: 0 + # Max: 1 + I:enablePlayerShatter=1 +} + + diff --git a/config/SparrMods/MimicryAux.cfg b/config/SparrMods/MimicryAux.cfg index 320a586..26debb4 100755 --- a/config/SparrMods/MimicryAux.cfg +++ b/config/SparrMods/MimicryAux.cfg @@ -18,11 +18,13 @@ moditemrecipecosts { I:gemSunstone=8 I:ingotAluminum=1 I:ingotArdite=8 + I:ingotBronze=1 I:ingotCadmium=1 I:ingotCobalt=8 I:ingotCopper=1 I:ingotElectrum=3 I:ingotIndium=2 + I:ingotInvar=1 I:ingotLead=2 I:ingotNickel=1 I:ingotPlatinum=8 @@ -31,6 +33,7 @@ moditemrecipecosts { I:ingotTitanium=8 I:ingotUranium=8 I:itemRubber=1 + I:quicksilver=1 I:shardAir=2 I:shardEarth=2 I:shardEntropy=2 diff --git a/config/SparrMods/MimicryChangeLog.txt b/config/SparrMods/MimicryChangeLog.txt index 6d9ca3a..450dace 100755 --- a/config/SparrMods/MimicryChangeLog.txt +++ b/config/SparrMods/MimicryChangeLog.txt @@ -1,6 +1,10 @@ ######### Mimicry ChangeLog ######### +"--Planned--" +"add option for larger mimic costs" "--Mimicry Changelog--" +"[1/22/14_1.3.8.2]" +"fixed a potential bug with the recipe configs where the noDustRecipes config wasn't working is some cases" "[1/22/14_1.3.8.1]" "finalized rework of smelting mimicry" "[1/21/14_1.3.8]" diff --git a/config/StevesFactoryManager.cfg b/config/StevesFactoryManager.cfg old mode 100644 new mode 100755 diff --git a/config/Sync.cfg b/config/Sync.cfg index 9d7070b..14b3403 100755 --- a/config/Sync.cfg +++ b/config/Sync.cfg @@ -5,10 +5,6 @@ #################### clientonly { - # Show info of all shells in the GUI? - # 0 = No - # 1 = Just the name will do - # 2 = Yes, in all full blown glory! I:showAllShellInfoInGui=2 } diff --git a/config/TConPreloader.cfg b/config/TConPreloader.cfg old mode 100644 new mode 100755 diff --git a/config/TPPI/BookText.txt b/config/TPPI/BookText.txt deleted file mode 100644 index 7114135..0000000 --- a/config/TPPI/BookText.txt +++ /dev/null @@ -1,80 +0,0 @@ -**This is the file that TPPI Tweaks reads its info from, it is used for changelogs and information on the modpack** -**To add to the file, type what you want, and separate pages by using the phrase ~~~ ** -**The code will interpret "~~~" as a page break, and format the book accordingly** -**In addition, adding a "~" to the end of a line will add a line break** -**Two asterisks at the beginning of a line is a comment** -**Three asterisks and a number will skip that amount of lines following** - -***12 -Example: -This is some very useful info -And I am typing it on multiple lines -to make this text file easier to read. -These lines don't have line breaks between them -in the book though because they don't end with "~". -~~~ -Now I am on page 2~ -Now I am one line down~ -~ -Now I am after a blank line - -**Begin book text after asterisks** -**************************************************************************** -Greetings everyone, and welcome to Test Pack Please Ignore!~ -~ -~ -We're really excited to bring this pack to you all. -~~~ -We also couldn't have done so without the Feed The Beast subreddit community, -who the pack is made by and for.~ -~ -Thank you all so very much for making TPPI possible! -~~~ -This book you're reading is added by our own custom mod, TPPI Tweaks.~ -~ -It will always automatically contain the most up-to-date information -on the pack, so check it often!~ -~ -Should you want a new copy, you can craft one with an iron ingot and three paper, -but this is not necessary to recieve new info!. -~~~ -Another feature of TPPI Tweaks is the in-game commands it adds.~ -~ -The changelog can be found by typing /tppi changelog, which will of course always -be up to date, no need to ever get a new copy.~ -~ -We're also working on a project to add in-game documentation for all -the mods in the pack, to be accessed via commands.~ -~~~ -Type /tppi guide to receive an all-around guide to the documentation system, -the easiest way to obtain info on any mod you wish.~ -~~~ -Type /tppi mods to get an individual book for a mod, or to get -a link if the mod has not had in-game documentation written for it yet.~ -/tppi mods list will give you a list of all mods that are possible to be used in the command. -~~~ -Naturally, this is a big job, and it's not yet finished. -~ -It is our hope that the community will get -involved in documenting these mods via our mod's system.~ -~ -If you'd like to help out with this documentation project or any other parts of TPPI's -development, feel free to type the command /tppi getInvolved to learn more. -~~~ -Lastly, the /tppi ores command will give you a book on TPPI's unique layer-based -ore generation system.~ -~ -Judge has worked very hard on it, and we're very happy that almost everyone sees it as a good change. -~~~ -That's about it. Have fun!~ -~ -~ -~ -~ -~ -~ -~ -~ -~ - Love,~ - -The Dev Team diff --git a/config/TPPI/TPPITweaks.cfg b/config/TPPI/TPPITweaks.cfg index 0f79b19..c922eaf 100755 --- a/config/TPPI/TPPITweaks.cfg +++ b/config/TPPI/TPPITweaks.cfg @@ -14,14 +14,17 @@ block { #################### "ender storage tweaks" { - # EnderStorage Ender Chests require tesseracts instead of ender pearls. - B:enderChestTesseract=true + # Disables the ender tank. Setting this to false opens your game/server to dupes, be warned! + B:disableEnderTank=false + + # EnderStorage Ender Chests require resonant strongboxes instead of ender pearls. + B:enderChestResonant=true # EnderStorage Ender Pouches require pyrotheum dust and liquid ender instead of blaze rods and ender pearls. B:enderPouchNerf=true - # EnderStorage Ender Tanks require tesseracts instead of ender pearls. - B:enderTankTesseract=true + # EnderStorage Ender Tanks require resonant portable tanks instead of ender pearls. + B:enderTankResonant=true } @@ -80,6 +83,26 @@ block { # Re-add the IC2 sticky resin to rubber smelting recipe. B:readdResinSmelting=true + # Disable these Ore Dict items as valid inputs for the Extruder + S:removeExtruderInput < + crystalIron + crystalGold + crystalOsmium + crystalCopper + crystalTin + crystalSilver + crystalObsidian + crystalLead + shardIron + shardGold + shardOsmium + shardCopper + shardTin + shardSilver + shardObsidian + shardLead + > + # Tinkers' Construct aluminum ore works in GregTech machines. B:tinkersAluminumOreInGTMachines=true @@ -96,7 +119,6 @@ block { #################### item { - I:tppiBookId=21650 I:tppiMaterialId=21651 } @@ -126,33 +148,11 @@ item { } -#################### -# mod downloads -#################### - -"mod downloads" { - # Show the Download GUI on startup. - B:showDownloadGUI=false -} - - #################### # mod loading tweaks #################### "mod loading tweaks" { - # The filename for KAMI to use to check for its presence and disable/enable it automatically - S:KAMI_filename=ThaumicTinkererKAMI_j6.jar - - # The filename for Thaumcraft4 to use to check for its presence - S:Thaumcraft_filename=Thaumcraft4.0.5b.zip - - # The filename for Thaumic Tinkerer to use to check for its presence and disable/enable it automatically - S:ThaumicTinkerer_filename=ThaumicTinkerer 2.1-67.jar - - # Allow this mod to disable and enable Thaumic Tinkerer automatically - B:autoEnableTT=false - # Show the IRC integration startup GUI B:showIRCGui=true @@ -243,40 +243,6 @@ item { "pack info" { # Enables/Disables the visibility of dev capes. This only affects the user and does NOT have to be the same between client and server. B:allowDevCapes=true - - # The acronym of the pack (required, can be the same as name) - S:packAcronym=TPPI - - # The full name of the pack - S:packName=Test Pack Please Ignore - - # The version of the pack - S:packVerison=1.0.4pre -} - - -#################### -# tppi guide info -#################### - -"tppi guide info" { - # The skin of the guide GUI/item, 0=tech, 1=scroll - I:TPPIGuideSkin=0 - - # The author of the custom spawn book - S:bookAuthor=The TPPI Team - - # The title of the custom spawn book - S:bookTitle=TPPI Welcome Packet - - # The title of the changelog - S:changelogTitle=TPPI Changelog - - # Whether or not to give the player a welcome book on first spawn - B:doSpawnBook=true - - # The file name of the file to read the mod documentation from (used to support translation). Do not include the extension in the filename (it is .txt) - S:supportedModsFilename=SupportedMods } diff --git a/config/ThaumcraftMobAspects/AIBlock.cfg b/config/ThaumcraftMobAspects/AIBlock.cfg new file mode 100755 index 0000000..44b7c98 --- /dev/null +++ b/config/ThaumcraftMobAspects/AIBlock.cfg @@ -0,0 +1,16 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "AIBlock.Structure", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "AIBlock.PhantomBlock", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/AWWayofTime.cfg b/config/ThaumcraftMobAspects/AWWayofTime.cfg index be37fbf..c7a8138 100755 --- a/config/ThaumcraftMobAspects/AWWayofTime.cfg +++ b/config/ThaumcraftMobAspects/AWWayofTime.cfg @@ -27,6 +27,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "AWWayofTime.TestDemon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "AWWayofTime.energyBazookaMain", @@ -111,6 +118,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "AWWayofTime.spellProjectile", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "AWWayofTime.BoulderFist", diff --git a/config/ThaumcraftMobAspects/ArcticMobs.cfg b/config/ThaumcraftMobAspects/ArcticMobs.cfg new file mode 100755 index 0000000..a619e9c --- /dev/null +++ b/config/ThaumcraftMobAspects/ArcticMobs.cfg @@ -0,0 +1,30 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "ArcticMobs.Frostweb", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "ArcticMobs.Frostbolt", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "ArcticMobs.Reiver", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "ArcticMobs.Frostweaver", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/BiomesOPlenty.cfg b/config/ThaumcraftMobAspects/BiomesOPlenty.cfg index 2c1986f..a74ca10 100755 --- a/config/ThaumcraftMobAspects/BiomesOPlenty.cfg +++ b/config/ThaumcraftMobAspects/BiomesOPlenty.cfg @@ -50,7 +50,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "BiomesOPlenty.Glob", + "entityName": "BiomesOPlenty.Wasp", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -64,7 +64,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "BiomesOPlenty.Wasp", + "entityName": "BiomesOPlenty.Glob", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/Chisel.cfg b/config/ThaumcraftMobAspects/Chisel.cfg index 06d4373..67e9bda 100755 --- a/config/ThaumcraftMobAspects/Chisel.cfg +++ b/config/ThaumcraftMobAspects/Chisel.cfg @@ -1,14 +1,14 @@ [ { "_HEADER": "*****************************************", - "entityName": "Chisel.CloudInABottle", + "entityName": "Chisel.BallOMoss", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Chisel.BallOMoss", + "entityName": "Chisel.CloudInABottle", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/ForestMobs.cfg b/config/ThaumcraftMobAspects/ForestMobs.cfg new file mode 100755 index 0000000..2f1ad16 --- /dev/null +++ b/config/ThaumcraftMobAspects/ForestMobs.cfg @@ -0,0 +1,16 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "ForestMobs.Ent", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "ForestMobs.Trent", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/HardcoreEnderExpansion.cfg b/config/ThaumcraftMobAspects/HardcoreEnderExpansion.cfg new file mode 100755 index 0000000..7b71ffe --- /dev/null +++ b/config/ThaumcraftMobAspects/HardcoreEnderExpansion.cfg @@ -0,0 +1,240 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ItemAltar", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.InfestedBat", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.Dragon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.EnderEye", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ItemInfestationCauldron", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.BabyEnderman", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.FallingDragonEgg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.LightningBoltSafe", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ItemEndermanRelic", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ForestGhost", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.VampireBat", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ItemIgneousRock", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileDragonFreezeball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileDragonFireball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.EnderDemon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ItemInstabilityOrb", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ParalyzedEnderman", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.BrainlessEnderman", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.EnderMinion", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileFlamingBall", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.FallingObsidian", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileEnhancedEnderPearl", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.EnderGuardian", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileGolemFireball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.AngryEnderman", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectileCorporealMirageOrb", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ProjectilePotionOfInstability", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.FireGolem", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.FireFiend", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.TempleEgg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.LightningBoltDemon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.ScorchedLens", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderExpansion.CorporealMirage", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "EnderCrystal", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/HardcoreEnderdragon.cfg b/config/ThaumcraftMobAspects/HardcoreEnderdragon.cfg new file mode 100755 index 0000000..0b7bb41 --- /dev/null +++ b/config/ThaumcraftMobAspects/HardcoreEnderdragon.cfg @@ -0,0 +1,44 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_IIR", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_DRG", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_BEM", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_EYE", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_TDE", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "HardcoreEnderdragon.chylex_HED_IIO", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/IC2.cfg b/config/ThaumcraftMobAspects/IC2.cfg index 675cafa..44bc49c 100755 --- a/config/ThaumcraftMobAspects/IC2.cfg +++ b/config/ThaumcraftMobAspects/IC2.cfg @@ -50,14 +50,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "IC2.Itnt", + "entityName": "IC2.BoatRubber", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "IC2.BoatRubber", + "entityName": "IC2.Itnt", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/InfernoMobs.cfg b/config/ThaumcraftMobAspects/InfernoMobs.cfg new file mode 100755 index 0000000..f267af7 --- /dev/null +++ b/config/ThaumcraftMobAspects/InfernoMobs.cfg @@ -0,0 +1,30 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "InfernoMobs.Magma", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "InfernoMobs.Lobber", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "InfernoMobs.Ember", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "InfernoMobs.Cinder", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/JungleMobs.cfg b/config/ThaumcraftMobAspects/JungleMobs.cfg index 7985208..98efdaf 100755 --- a/config/ThaumcraftMobAspects/JungleMobs.cfg +++ b/config/ThaumcraftMobAspects/JungleMobs.cfg @@ -6,6 +6,27 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "JungleMobs.Concapede", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "JungleMobs.ConcapedeSegment", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "JungleMobs.Tarantula", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "JungleMobs.Geken", diff --git a/config/ThaumcraftMobAspects/LycanitesMobs.cfg b/config/ThaumcraftMobAspects/LycanitesMobs.cfg new file mode 100755 index 0000000..b843234 --- /dev/null +++ b/config/ThaumcraftMobAspects/LycanitesMobs.cfg @@ -0,0 +1,9 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "LycanitesMobs.SummoningPortal", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/Mariculture.cfg b/config/ThaumcraftMobAspects/Mariculture.cfg index f8ffc15..743d312 100755 --- a/config/ThaumcraftMobAspects/Mariculture.cfg +++ b/config/ThaumcraftMobAspects/Mariculture.cfg @@ -6,6 +6,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Mariculture.speedBoat", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Mariculture.NewFishing", @@ -22,7 +29,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "Mariculture.speedBoat", + "entityName": "Mariculture.FakeItem", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/MineFactoryReloaded.cfg b/config/ThaumcraftMobAspects/MineFactoryReloaded.cfg index a8ad058..7446cfa 100755 --- a/config/ThaumcraftMobAspects/MineFactoryReloaded.cfg +++ b/config/ThaumcraftMobAspects/MineFactoryReloaded.cfg @@ -22,14 +22,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "MineFactoryReloaded.mfrEntityNeedle", + "entityName": "MineFactoryReloaded.mfrEntityFishingRod", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "MineFactoryReloaded.mfrEntityFishingRod", + "entityName": "MineFactoryReloaded.mfrEntityNeedle", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/MountainMobs.cfg b/config/ThaumcraftMobAspects/MountainMobs.cfg new file mode 100755 index 0000000..beafd42 --- /dev/null +++ b/config/ThaumcraftMobAspects/MountainMobs.cfg @@ -0,0 +1,23 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "MountainMobs.Troll", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "MountainMobs.Jabberwock", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "MountainMobs.BoulderBlast", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/Natura.cfg b/config/ThaumcraftMobAspects/Natura.cfg index 0ad12f4..6aa1da3 100755 --- a/config/ThaumcraftMobAspects/Natura.cfg +++ b/config/ThaumcraftMobAspects/Natura.cfg @@ -15,14 +15,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "Natura.Imp", + "entityName": "Natura.FlameSpider", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Natura.FlameSpider", + "entityName": "Natura.Imp", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/NetherOres.cfg b/config/ThaumcraftMobAspects/NetherOres.cfg index fbc95c3..644317c 100755 --- a/config/ThaumcraftMobAspects/NetherOres.cfg +++ b/config/ThaumcraftMobAspects/NetherOres.cfg @@ -1,14 +1,14 @@ [ { "_HEADER": "*****************************************", - "entityName": "NetherOres.netherOresHellfish", + "entityName": "NetherOres.netherOresArmedOre", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "NetherOres.netherOresArmedOre", + "entityName": "NetherOres.netherOresHellfish", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/OpenBlocks.cfg b/config/ThaumcraftMobAspects/OpenBlocks.cfg index 129ff19..181a1b3 100755 --- a/config/ThaumcraftMobAspects/OpenBlocks.cfg +++ b/config/ThaumcraftMobAspects/OpenBlocks.cfg @@ -27,6 +27,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "OpenBlocks.XPOrbNoFly", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "OpenBlocks.GoldenEye", @@ -36,14 +43,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "OpenBlocks.Player-Magnet", + "entityName": "OpenBlocks.MiniMe", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "OpenBlocks.Block", + "entityName": "OpenBlocks.Player-Magnet", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -54,5 +61,12 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "OpenBlocks.Block", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} } ] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/PlainsMobs.cfg b/config/ThaumcraftMobAspects/PlainsMobs.cfg index 4561481..9d58115 100755 --- a/config/ThaumcraftMobAspects/PlainsMobs.cfg +++ b/config/ThaumcraftMobAspects/PlainsMobs.cfg @@ -1,4 +1,25 @@ [ + { + "_HEADER": "*****************************************", + "entityName": "PlainsMobs.MakaAlpha", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "PlainsMobs.Maka", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "PlainsMobs.Zoataur", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "PlainsMobs.Kobold", diff --git a/config/ThaumcraftMobAspects/PortalGun.cfg b/config/ThaumcraftMobAspects/PortalGun.cfg index cbd674c..523344e 100755 --- a/config/ThaumcraftMobAspects/PortalGun.cfg +++ b/config/ThaumcraftMobAspects/PortalGun.cfg @@ -43,14 +43,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "PortalGun.portal_entityball", + "entityName": "PortalGun.portal_entityapg", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "PortalGun.portal_entityapg", + "entityName": "PortalGun.portal_entityball", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/Railcraft.cfg b/config/ThaumcraftMobAspects/Railcraft.cfg index e1e31d0..eee1299 100755 --- a/config/ThaumcraftMobAspects/Railcraft.cfg +++ b/config/ThaumcraftMobAspects/Railcraft.cfg @@ -99,7 +99,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "Railcraft.railcraft.cart.energy.batbox", + "entityName": "Railcraft.railcraft.cart.track.relayer", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -113,7 +113,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "Railcraft.railcraft.cart.track.relayer", + "entityName": "Railcraft.railcraft.cart.energy.batbox", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -134,14 +134,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "Railcraft.ItemFirestone", + "entityName": "Railcraft.railcraft.cart.tnt", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Railcraft.railcraft.cart.tnt", + "entityName": "Railcraft.ItemFirestone", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/ReactorCraft.cfg b/config/ThaumcraftMobAspects/ReactorCraft.cfg index e0d37a0..44d470b 100755 --- a/config/ThaumcraftMobAspects/ReactorCraft.cfg +++ b/config/ThaumcraftMobAspects/ReactorCraft.cfg @@ -15,14 +15,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "ReactorCraft.Plasma", + "entityName": "ReactorCraft.Radiation", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "ReactorCraft.Radiation", + "entityName": "ReactorCraft.Plasma", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/Reika.cfg b/config/ThaumcraftMobAspects/Reika.cfg new file mode 100755 index 0000000..cd4a1e8 --- /dev/null +++ b/config/ThaumcraftMobAspects/Reika.cfg @@ -0,0 +1,9 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "Void Monster", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/RotaryCraft.cfg b/config/ThaumcraftMobAspects/RotaryCraft.cfg index 8fc1365..15cd5a4 100755 --- a/config/ThaumcraftMobAspects/RotaryCraft.cfg +++ b/config/ThaumcraftMobAspects/RotaryCraft.cfg @@ -20,6 +20,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "CustomTNT", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Ice Block", @@ -43,7 +50,7 @@ }, { "_HEADER": "*****************************************", - "entityName": "Freeze Gun Shot", + "entityName": "Flak Shot", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -54,5 +61,12 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Freeze Gun Shot", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} } ] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/SaltwaterMobs.cfg b/config/ThaumcraftMobAspects/SaltwaterMobs.cfg new file mode 100755 index 0000000..4dfa9a8 --- /dev/null +++ b/config/ThaumcraftMobAspects/SaltwaterMobs.cfg @@ -0,0 +1,9 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "SaltwaterMobs.Lacedon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/StevesCarts.cfg b/config/ThaumcraftMobAspects/StevesCarts.cfg index 37b52b7..4c800bf 100755 --- a/config/ThaumcraftMobAspects/StevesCarts.cfg +++ b/config/ThaumcraftMobAspects/StevesCarts.cfg @@ -1,14 +1,14 @@ [ { "_HEADER": "*****************************************", - "entityName": "StevesCarts.Cake.Vswe", + "entityName": "StevesCarts.Egg.Vswe", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "StevesCarts.Egg.Vswe", + "entityName": "StevesCarts.Cake.Vswe", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/TConstruct.cfg b/config/ThaumcraftMobAspects/TConstruct.cfg index b55882e..92fc2e3 100755 --- a/config/ThaumcraftMobAspects/TConstruct.cfg +++ b/config/ThaumcraftMobAspects/TConstruct.cfg @@ -43,14 +43,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "TConstruct.EdibleSlime", + "entityName": "TConstruct.Launched Potion", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "TConstruct.Launched Potion", + "entityName": "TConstruct.EdibleSlime", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/Thaumcraft.cfg b/config/ThaumcraftMobAspects/Thaumcraft.cfg index e4c4784..2771eb9 100755 --- a/config/ThaumcraftMobAspects/Thaumcraft.cfg +++ b/config/ThaumcraftMobAspects/Thaumcraft.cfg @@ -15,14 +15,21 @@ }, { "_HEADER": "*****************************************", - "entityName": "Thaumcraft.Dart", + "entityName": "Thaumcraft.TaintedChicken", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Thaumcraft.Golem", + "entityName": "Thaumcraft.Wisp", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.Dart", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -34,6 +41,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.Golem", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Thaumcraft.AspectOrb", @@ -76,6 +90,20 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.Pech", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.Firebat", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Thaumcraft.FrostShard", @@ -83,6 +111,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.Taintacle", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Thaumcraft.TravelingTrunk", @@ -90,6 +125,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.PrimalOrb", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Thaumcraft.FollowItem", @@ -153,6 +195,27 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintedCow", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.GiantBrainyZombie", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintedVillager", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Thaumcraft.Alumentum", @@ -160,6 +223,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintedSheep", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "BrainyZombie", @@ -167,6 +237,34 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintedPig", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintSpider", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintSwarm", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.BrainyZombie", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "Wisp", @@ -174,6 +272,20 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.PrimalArrow", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.ThaumSlime", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "ThaumSlime", @@ -181,6 +293,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "Thaumcraft.TaintedCreeper", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "TaintedVillager", diff --git a/config/ThaumcraftMobAspects/TwilightForest.cfg b/config/ThaumcraftMobAspects/TwilightForest.cfg index 4ba1473..8db70c7 100755 --- a/config/ThaumcraftMobAspects/TwilightForest.cfg +++ b/config/ThaumcraftMobAspects/TwilightForest.cfg @@ -99,12 +99,12 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "lucrum": 7, - "perditio": 7, "aer": 7, + "perditio": 7, "ignis": 7, - "ordo": 7, - "aqua": 7, "tutamen": 7, + "aqua": 7, + "ordo": 7, "terra": 7 } }, @@ -152,8 +152,8 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { - "exanimis": 3, - "ignis": 2 + "ignis": 2, + "exanimis": 3 } }, { @@ -176,12 +176,12 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "venenum": 7, - "aer": 7, "perditio": 7, + "aer": 7, "ignis": 7, "bestia": 7, - "aqua": 7, "ordo": 7, + "aqua": 7, "terra": 7 } }, @@ -213,13 +213,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "potentia": 7, - "aer": 7, "perditio": 7, + "aer": 7, "ignis": 7, "telum": 7, - "aqua": 7, - "ordo": 7, "cognitio": 7, + "ordo": 7, + "aqua": 7, "terra": 7 } }, @@ -259,16 +259,16 @@ "aspects": { "lucrum": 6, "herba": 6, - "aer": 6, "perditio": 6, + "aer": 6, "ignis": 6, "telum": 1, "bestia": 6, - "aqua": 6, "ordo": 6, + "aqua": 6, "terra": 6, - "humanus": 6, - "tenebrae": 6 + "tenebrae": 6, + "humanus": 6 } }, { @@ -375,8 +375,8 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "spiritus": 2, - "cognitio": 3, - "vinculum": 1 + "vinculum": 1, + "cognitio": 3 } }, { @@ -399,8 +399,8 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { - "exanimis": 2, - "ignis": 1 + "ignis": 1, + "exanimis": 2 } }, { @@ -420,8 +420,8 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "bestia": 3, - "gelum": 3, - "aqua": 2 + "aqua": 2, + "gelum": 3 } }, { @@ -437,14 +437,14 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { - "aer": 10, "perditio": 10, - "ignis": 10, + "aer": 10, "exanimis": 10, + "ignis": 10, "praecantatio": 10, - "aqua": 10, - "ordo": 10, "cognitio": 10, + "ordo": 10, + "aqua": 10, "terra": 10 } }, @@ -538,13 +538,13 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { - "perditio": 20, "aer": 10, - "ignis": 10, + "perditio": 20, "exanimis": 10, + "ignis": 10, "volatus": 10, - "ordo": 10, "aqua": 10, + "ordo": 10, "terra": 10 } }, diff --git a/config/ThaumcraftMobAspects/WeatherMod.cfg b/config/ThaumcraftMobAspects/WeatherMod.cfg new file mode 100755 index 0000000..6a0baac --- /dev/null +++ b/config/ThaumcraftMobAspects/WeatherMod.cfg @@ -0,0 +1,51 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.EntitySurfboard", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.EntWorm", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.EntTornado", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.EntDrill", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.MovingBlock", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "WeatherMod.EntShockWave", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "EntityCloud", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/betterstorage.cfg b/config/ThaumcraftMobAspects/betterstorage.cfg index 5ea9f40..93c9eaa 100755 --- a/config/ThaumcraftMobAspects/betterstorage.cfg +++ b/config/ThaumcraftMobAspects/betterstorage.cfg @@ -1,4 +1,11 @@ [ + { + "_HEADER": "*****************************************", + "entityName": "betterstorage.Cluckington", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "betterstorage.Frienderman", diff --git a/config/ThaumcraftMobAspects/crowley.cfg b/config/ThaumcraftMobAspects/crowley.cfg new file mode 100755 index 0000000..580b111 --- /dev/null +++ b/config/ThaumcraftMobAspects/crowley.cfg @@ -0,0 +1,9 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "crowley.skyblock.Broken Stone", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/ganyssurface.cfg b/config/ThaumcraftMobAspects/ganyssurface.cfg index 3e2e48c..edd511c 100755 --- a/config/ThaumcraftMobAspects/ganyssurface.cfg +++ b/config/ThaumcraftMobAspects/ganyssurface.cfg @@ -6,6 +6,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "ganyssurface.ganyssurface.villageFinder", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "ganyssurface.ganyssurface.EntityPoop", diff --git a/config/ThaumcraftMobAspects/icbm.cfg b/config/ThaumcraftMobAspects/icbm.cfg index f4227ec..35fc49f 100755 --- a/config/ThaumcraftMobAspects/icbm.cfg +++ b/config/ThaumcraftMobAspects/icbm.cfg @@ -1,14 +1,14 @@ [ { "_HEADER": "*****************************************", - "entityName": "ICBMFakeTile", + "entityName": "ICBMMissile", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "ICBMMissile", + "entityName": "ICBMFakeTile", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -68,5 +68,12 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "ICBMSentryFake", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} } ] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/mekanism.cfg b/config/ThaumcraftMobAspects/mekanism.cfg index 70e9ab0..2a91f91 100755 --- a/config/ThaumcraftMobAspects/mekanism.cfg +++ b/config/ThaumcraftMobAspects/mekanism.cfg @@ -12,5 +12,12 @@ "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "Balloon", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} } ] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/net.cfg b/config/ThaumcraftMobAspects/net.cfg index a7f4f66..4fd0f14 100755 --- a/config/ThaumcraftMobAspects/net.cfg +++ b/config/ThaumcraftMobAspects/net.cfg @@ -64,14 +64,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "SmallFireball", + "entityName": "Meteor", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Meteor", + "entityName": "SmallFireball", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/powersuits.cfg b/config/ThaumcraftMobAspects/powersuits.cfg index ce61798..3f98407 100755 --- a/config/ThaumcraftMobAspects/powersuits.cfg +++ b/config/ThaumcraftMobAspects/powersuits.cfg @@ -1,14 +1,14 @@ [ { "_HEADER": "*****************************************", - "entityName": "powersuits.entityLuxCapacitor", + "entityName": "powersuits.entitySpinningBlade", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "powersuits.entitySpinningBlade", + "entityName": "powersuits.entityLuxCapacitor", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/tropicraftmod.cfg b/config/ThaumcraftMobAspects/tropicraftmod.cfg new file mode 100755 index 0000000..9d13010 --- /dev/null +++ b/config/ThaumcraftMobAspects/tropicraftmod.cfg @@ -0,0 +1,317 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Sea Turtle", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.EagleRay", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Dart", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Marlin", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TreeFrogRed", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Tame Ball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Wall Shell", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.AshenHunter", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TropiSkeleton", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.KoaTrader", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.CoconutBomb", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.StarfishEgg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Leaf Ball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.SpiderAdult", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.SeaUrchin", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Turtle Egg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TreeFrogYellow", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Snare Trap", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.VMonkey", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Starfish", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.EIH", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.WallStarfish", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TropiCreeper", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.SpiderEgg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TreeFrogGreen", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.MOW", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Ice Ball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.SpiderChild", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Wall Mask", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.FishingHook", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Lost Mask", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Failgull", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Iguana", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Fire Ball", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TCItemFrame", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.FallingPurifiedSand", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TreeFrogBlue", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Umbrella", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.TropicalFish", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Chair", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.KoaFisher", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.Shaman", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.KoaHunter", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.EntityTropicalFishHook", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, + { + "_HEADER": "*****************************************", + "entityName": "tropicraftmod.SeaUrchinEgg", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/unknown.cfg b/config/ThaumcraftMobAspects/unknown.cfg index e04bde6..fb53fa4 100755 --- a/config/ThaumcraftMobAspects/unknown.cfg +++ b/config/ThaumcraftMobAspects/unknown.cfg @@ -10,18 +10,6 @@ "bestia": 4 } }, - { - "_HEADER": "*****************************************", - "entityName": "CryptZombie", - "_FOOTER": "*****************************************", - "_COMMENT": "Aspects are in the form aspect : value ", - "aspects": { - "exanimis": 2, - "terra": 1, - "humanus": 1, - "pannus": 1 - } - }, { "_HEADER": "*****************************************", "entityName": "XanderGryphon", @@ -29,21 +17,33 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "potentia": 5, - "aer": 5, - "perditio": 5, "spiritus": 5, + "perditio": 5, + "aer": 5, "ignis": 5, "praecantatio": 5, "fames": 5, "alienis": 5, - "aqua": 5, - "ordo": 5, "cognitio": 5, + "ordo": 5, + "aqua": 5, "victus": 5, "terra": 5, "humanus": 5 } }, + { + "_HEADER": "*****************************************", + "entityName": "CryptZombie", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": { + "exanimis": 2, + "terra": 1, + "pannus": 1, + "humanus": 1 + } + }, { "_HEADER": "*****************************************", "entityName": "Belph", @@ -108,11 +108,22 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "potentia": 2, - "aer": 3, "perditio": 1, + "aer": 3, "volatus": 3 } }, + { + "_HEADER": "*****************************************", + "entityName": "Pinky", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": { + "lucrum": 2, + "corpus": 2, + "fames": 2 + } + }, { "_HEADER": "*****************************************", "entityName": "the_iguana_man", @@ -120,30 +131,19 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": { "potentia": 5, - "aer": 5, - "perditio": 5, "spiritus": 5, + "perditio": 5, + "aer": 5, "ignis": 5, "praecantatio": 5, "fames": 5, "alienis": 5, - "aqua": 5, - "ordo": 5, "cognitio": 5, + "ordo": 5, + "aqua": 5, "victus": 5, "terra": 5, "humanus": 5 } - }, - { - "_HEADER": "*****************************************", - "entityName": "Pinky", - "_FOOTER": "*****************************************", - "_COMMENT": "Aspects are in the form aspect : value ", - "aspects": { - "lucrum": 2, - "corpus": 2, - "fames": 2 - } } ] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/vanilla.cfg b/config/ThaumcraftMobAspects/vanilla.cfg index fb82124..0a8f2b2 100755 --- a/config/ThaumcraftMobAspects/vanilla.cfg +++ b/config/ThaumcraftMobAspects/vanilla.cfg @@ -36,28 +36,28 @@ }, { "_HEADER": "*****************************************", - "entityName": "LavaSlime", + "entityName": "EntityHorse", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "EntityHorse", + "entityName": "LavaSlime", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "PigZombie", + "entityName": "WitherBoss", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "WitherBoss", + "entityName": "PigZombie", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -162,14 +162,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "Villager", + "entityName": "Enderman", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Enderman", + "entityName": "Villager", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -197,14 +197,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "Ghast", + "entityName": "Skeleton", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "Skeleton", + "entityName": "Ghast", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/vanillaitem.cfg b/config/ThaumcraftMobAspects/vanillaitem.cfg index 72ee53e..3affdd7 100755 --- a/config/ThaumcraftMobAspects/vanillaitem.cfg +++ b/config/ThaumcraftMobAspects/vanillaitem.cfg @@ -22,14 +22,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "MinecartHopper", + "entityName": "XPOrb", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "XPOrb", + "entityName": "MinecartHopper", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} @@ -106,14 +106,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "PrimedTnt", + "entityName": "EnderCrystal", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "EnderCrystal", + "entityName": "PrimedTnt", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumcraftMobAspects/weather.cfg b/config/ThaumcraftMobAspects/weather.cfg new file mode 100755 index 0000000..5af03bb --- /dev/null +++ b/config/ThaumcraftMobAspects/weather.cfg @@ -0,0 +1,9 @@ +[ + { + "_HEADER": "*****************************************", + "entityName": "EntityCloud", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + } +] \ No newline at end of file diff --git a/config/ThaumcraftMobAspects/witchery.cfg b/config/ThaumcraftMobAspects/witchery.cfg index f505110..748e492 100755 --- a/config/ThaumcraftMobAspects/witchery.cfg +++ b/config/ThaumcraftMobAspects/witchery.cfg @@ -41,6 +41,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "witchery.covenwitch", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "witchery.illusionZombie", @@ -76,6 +83,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "witchery.nightmare", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "witchery.babayaga", @@ -90,6 +104,13 @@ "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, + { + "_HEADER": "*****************************************", + "entityName": "witchery.corpse", + "_FOOTER": "*****************************************", + "_COMMENT": "Aspects are in the form aspect : value ", + "aspects": {} + }, { "_HEADER": "*****************************************", "entityName": "witchery.eye", diff --git a/config/ThaumcraftMobAspects/xreliquary.cfg b/config/ThaumcraftMobAspects/xreliquary.cfg index 130a301..6acf6a0 100755 --- a/config/ThaumcraftMobAspects/xreliquary.cfg +++ b/config/ThaumcraftMobAspects/xreliquary.cfg @@ -99,14 +99,14 @@ }, { "_HEADER": "*****************************************", - "entityName": "xreliquary.entitySplashBlindness", + "entityName": "xreliquary.entitySplashWeakness", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} }, { "_HEADER": "*****************************************", - "entityName": "xreliquary.entitySplashWeakness", + "entityName": "xreliquary.entitySplashBlindness", "_FOOTER": "*****************************************", "_COMMENT": "Aspects are in the form aspect : value ", "aspects": {} diff --git a/config/ThaumicReliquary.cfg b/config/ThaumicReliquary.cfg old mode 100644 new mode 100755 diff --git a/config/ThaumicTinkerer.cfg b/config/ThaumicTinkerer.cfg index 4428bb1..f7d7c2a 100755 --- a/config/ThaumicTinkerer.cfg +++ b/config/ThaumicTinkerer.cfg @@ -63,7 +63,11 @@ general { # Set to true to enable debugging commands. B:debugCommands.enabled=false + # Set to false to use Default TT Computer craft Integration even when Open Peripherals is not installed. + B:giveway.enabled=true + # Set to true to enable all kami stuff (note, either this OR the kami mod file will work) + B:kami.enabled=true B:kami.forceenabled=false # Set to false to disable usage of ore dictionary metals (tin and copper). diff --git a/config/TinkersWorkshop.txt b/config/TinkersWorkshop.txt index 7db6277..d58037a 100755 --- a/config/TinkersWorkshop.txt +++ b/config/TinkersWorkshop.txt @@ -165,7 +165,7 @@ dimblacklist { drawbridge { # Add block or item IDs that should not be placed from the drawbridge I:"Drawbridge Blacklist" < - 2007 + 2007 > } diff --git a/config/Tombenpotter's Electro-Magic Tools.cfg b/config/Tombenpotter's Electro-Magic Tools.cfg old mode 100644 new mode 100755 diff --git a/config/UniversalElectricity.cfg b/config/UniversalElectricity.cfg old mode 100644 new mode 100755 diff --git a/config/VeinMiner.cfg b/config/VeinMiner.cfg index 1a1ecea..6cca23d 100755 --- a/config/VeinMiner.cfg +++ b/config/VeinMiner.cfg @@ -44,7 +44,7 @@ blocklist { S:blockList.axe=17,3251:0,3251:1,3251:2,3251:3,3261:1,3277:0,3277:1,3277:2,3277:3,3280:0,3271:0,3271:1,1933:0,1934:0,1935:0,1974:0,1933:1,1934:1,1935:1,1974:1,1933:2,1934:2,1935:2,1974:2,1933:3,1934:3,1935:3,1388,1389,1390,1391,1411,1412,1413,2405:0,2405:1,3704:0,3704:1,3704:2,3704:3,3704:4,3704:5,3704:6,3704:7,3704:8,3704:9,3704:10,3704:11,3704:12,3704:13,3704:14,3704:15,3704:16,3704:17,3704:18,3704:19,3704:20,3704:21,3704:22,3704:23,3704:24,3704:25,3704:26,3704:27,3704:28,3704:29,3704:30,3704:31,3704:32,3704:33,3704:34,3704:35,3704:36,3704:37,3704:38,3704:39,816:0,3813,3791,3832,3837,3805,3826,3794,3829,3821,3746:0,2163,2176,2915:0,1868,18,1970,1971,1923,1924,1945,1946,1926,1982,3487:0,2164,2177,1870,3487,3489,3122:0,3123:0,517:0,1827:0 # Block ids to auto-mine when using a configured pickaxe. [default: '14,15,16,21,24,48,56,73,74,89,129,153'] - S:blockList.pickaxe=14,15,16,21,24,48,49,56,73,74,89,129,153,458:0,458:1,458:2,458:3,458:4,458:5,604,790:0,790:1,790:2,790:3,790:4,854,900:0,900:1,900:2,900:5,900:6,902:0,902:1,902:3,903:0,903:1,903:2,903:3,903:4,903:5,903:6,903:7,903:8,903:9,905:7,905:8,905:9,905:10,905:11,905:12,906:0,906:1,906:2,906:4,906:5,906:6,906:7,906:8,906:11,906:13,906:14,1015,1016,1054:0,1054:1,1054:2,1054:7,1144:0,1144:1,1144:2,1398:0,1398:1,1398:2,1440:0,1440:1,1440:2,1440:3,1440:4,1440:5,1440:6,1440:7,1440:8,1440:9,1440:10,1440:11,1440:12,1440:13,1440:14,1440:15,1442:0,1442:1,1442:2,1442:3,1442:4,1475:1,1475:2,1475:3,1475:4,1475:5,1533,1942:0,1942:2,1942:4,1942:6,1942:8,1942:10,1942:12,2001:0,2001:1,2001:2,2001:3,2001:4,2031:0,2031:1,2031:2,2031:3,2031:4,2031:5,2031:6,2031:7,2036:1,2036:2,2036:3,2036:4,2036:6,2036:7,2036:8,2130:0,2130:1,2130:2,2171:0,2175,2403:0,2403:1,2403:2,2403:3,2403:4,2403:5,2403:6,2403:7,3172:0,3172:1,3172:2,3172:3,3172:4,3172:5,3172:6,3172:7,3483,3735:2,4013,4035,4065,3670:0,2148:0,3672:0,1488:4,3683:0,1488:5,2036:5,1488:1,1488:3,1061:0,3674:0,3636:0,1488:2,1060:0,3671:0,1488:0,2431:0,3637:0,3673:0,2901:0,4075:2,4075:1,4075:0,2450:2,2450:1,2450:0,2431:1,2431:2,3769:0,1071:0,2272:14,2272:4,2272:15,2272:5,2272:10,2272:3,2272:11,2272:1,2272:6,2272:7,2272:9,2272:12,2272:8,2272:2,2272:13 + S:blockList.pickaxe=14,15,16,21,24,48,49,56,73,74,89,129,153,458:0,458:1,458:2,458:3,458:4,458:5,604,790:0,790:1,790:2,790:3,790:4,854,900:0,900:1,900:2,900:5,900:6,902:0,902:1,902:3,903:0,903:1,903:2,903:3,903:4,903:5,903:6,903:7,903:8,903:9,905:7,905:8,905:9,905:10,905:11,905:12,906:0,906:1,906:2,906:4,906:5,906:6,906:7,906:8,906:11,906:13,906:14,1015,1016,1054:0,1054:1,1054:2,1054:7,1144:0,1144:1,1144:2,1398:0,1398:1,1398:2,1440:0,1440:1,1440:2,1440:3,1440:4,1440:5,1440:6,1440:7,1440:8,1440:9,1440:10,1440:11,1440:12,1440:13,1440:14,1440:15,1442:0,1442:1,1442:2,1442:3,1442:4,1475:1,1475:2,1475:3,1475:4,1475:5,1533,1942:0,1942:2,1942:4,1942:6,1942:8,1942:10,1942:12,2001:0,2001:1,2001:2,2001:3,2001:4,2031:0,2031:1,2031:2,2031:3,2031:4,2031:5,2031:6,2031:7,2036:1,2036:2,2036:3,2036:4,2036:6,2036:7,2036:8,2130:0,2130:1,2130:2,2171:0,2175,2403:0,2403:1,2403:2,2403:3,2403:4,2403:5,2403:6,2403:7,3172:0,3172:1,3172:2,3172:3,3172:4,3172:5,3172:6,3172:7,3483,3735:2,4013,4035,4065,3670:0,2148:0,3672:0,1488:4,3683:0,1488:5,2036:5,1488:1,1488:3,1061:0,3674:0,3636:0,1488:2,1060:0,3671:0,1488:0,2431:0,3637:0,3673:0,2901:0,4075:2,4075:1,4075:0,2450:2,2450:1,2450:0,2431:1,2431:2,3769:0,1071:0,2272:14,2272:4,2272:15,2272:5,2272:10,2272:3,2272:11,2272:1,2272:6,2272:7,2272:9,2272:12,2272:8,2272:2,2272:13,909:8,909:2,915:1,915:5,909:5,915:0,909:9,909:6,909:4,906:9,906:10,914:1,906:3,909:7,915:3,909:3,905:0,915:4,909:0,909:1,914:0,905:1,914:2,915:2,753:3,753:6,753:5,753:7,753:0,753:8,753:4,753:1,753:2,3670:3,3670:6,3670:5,3670:7,3670:8,3670:4,3670:1,3670:2,1659:0,3880:0,3754:0,3754:1,3754:2,3752:0,3752:1,3752:2,3755:0,3755:1,3755:2,3751:0,3751:1,3751:2,3753:0,3753:1,3753:2,3750:0,3750:1,3750:2,3757:0,3757:1,3757:2,3759:0,3759:1,3759:2,3758:0,3758:1,3758:2 # Block ids to auto-mine when using a configured shovel. [default: '82'] S:blockList.shovel=82,1488:0,1488:1,1488:2,1488:3,1488:4,1488:5 diff --git a/config/WeatherMod/IDs.cfg b/config/WeatherMod/IDs.cfg index e5673dc..50a934c 100755 --- a/config/WeatherMod/IDs.cfg +++ b/config/WeatherMod/IDs.cfg @@ -11,9 +11,9 @@ I:itemTestID=22506 I:itemTornadoID=22501 I:itemWormID=22502 - I:sensorID=1900 - I:sirenID=1901 - I:treeID=1902 + I:sensorID=1730 + I:sirenID=1731 + I:treeID=1732 } diff --git a/config/WeatherMod/Storm&Tornado.cfg b/config/WeatherMod/Storm&Tornado.cfg index 3a94b0f..31ce05f 100755 --- a/config/WeatherMod/Storm&Tornado.cfg +++ b/config/WeatherMod/Storm&Tornado.cfg @@ -7,6 +7,10 @@ "weather: storm & tornado" { B:Storm_FlyingBlocksHurt=true B:Storm_Lightning_active=true + B:Storm_Tornado_GrabCond_List=false + B:Storm_Tornado_GrabCond_StrengthGrabbing=true + S:Storm_Tornado_GrabList= + B:Storm_Tornado_GrabListBlacklistMode=false B:Storm_Tornado_blockBlacklistMode=false S:Storm_Tornado_blockList=2,3,5,6,12,31,18,20,35,43,44,53,79,87 B:Storm_Tornado_blockStrengthGrabbing=true diff --git a/config/WeatherMod/Trees.cfg b/config/WeatherMod/Trees.cfg index 5a39af1..3b40de5 100755 --- a/config/WeatherMod/Trees.cfg +++ b/config/WeatherMod/Trees.cfg @@ -14,7 +14,7 @@ D:branchInitialSpreadRangeY=0.3 I:branchNewBranchRate=1 I:branchSubPieces=3 - D:growSpeed=1.0 + D:growSpeed=0.0 D:leafCreationRadius=4.0 I:leafMinBranchGenerationForLeafs=1 I:leafPlaceRate=1 diff --git a/config/WeatherMod/Waves&Misc.cfg b/config/WeatherMod/Waves&Misc.cfg index 7b6e7f8..2523398 100755 --- a/config/WeatherMod/Waves&Misc.cfg +++ b/config/WeatherMod/Waves&Misc.cfg @@ -7,7 +7,7 @@ "weather: waves & misc" { I:TropicraftRealm_waveRenderRange=50 B:debug=false - B:demoItems=true + B:demoItems=false B:proxyRenderOverrideEnabled=true I:waveRenderRange=50 B:weatherItems=true diff --git a/config/WeatherMod/Wind.cfg b/config/WeatherMod/Wind.cfg index 294010a..e5331a0 100755 --- a/config/WeatherMod/Wind.cfg +++ b/config/WeatherMod/Wind.cfg @@ -8,7 +8,7 @@ B:TropicraftRealm_Wind_active=false B:Wind_Particle_air=true B:Wind_Particle_fire=false - D:Wind_Particle_leaf_rate=1.0 + D:Wind_Particle_leaf_rate=0.1 B:Wind_Particle_leafs=true B:Wind_Particle_sand=true B:Wind_Particle_snow=false diff --git a/config/abo/main.conf b/config/abo/main.conf index a1fd9dc..5e1570a 100755 --- a/config/abo/main.conf +++ b/config/abo/main.conf @@ -27,6 +27,7 @@ item { I:pipeItemsInsertion.id=10302 I:pipeItemsRoundRobin.id=10300 I:pipeItemsStripes.id=4071 + I:pipePowerDirected.id=10401 I:pipePowerDistribution.id=10402 I:pipePowerIron.id=10401 I:pipePowerSwitch.id=10400 diff --git a/config/advancedgenetics.cfg b/config/advancedgenetics.cfg old mode 100644 new mode 100755 diff --git a/config/aobd.cfg b/config/aobd.cfg new file mode 100755 index 0000000..2999857 --- /dev/null +++ b/config/aobd.cfg @@ -0,0 +1,83 @@ +# Configuration file + +#################### +# enable enderio recipes +#################### + +"enable enderio recipes" { + B:enableEnderIO=true +} + + +#################### +# enable factorization metals processing +#################### + +"enable factorization metals processing" { + B:enableFZ=true +} + + +#################### +# enable ic2 recipes +#################### + +"enable ic2 recipes" { + B:enableIC2=true +} + + +#################### +# enable mekanism recipes +#################### + +"enable mekanism recipes" { + B:enableMekanism=true +} + + +#################### +# enable railcraft recipes +#################### + +"enable railcraft recipes" { + B:enableRailcraft=true +} + + +#################### +# enable te3 metals processing +#################### + +"enable te3 metals processing" { + B:enableTE3=true +} + + +#################### +# enable te3 recipes +#################### + +"enable te3 recipes" { + B:enableTE3=true +} + + +#################### +# how much more expensive it is to process cobalt/ardite on te3 machines +#################### + +"how much more expensive it is to process cobalt/ardite on te3 machines" { + D:energyMultiplier=3.0 +} + + +#################### +# item +#################### + +item { + I:"Dusts item id"=31743 +} + + diff --git a/config/aroma1997/CompactWindmills.cfg b/config/aroma1997/CompactWindmills.cfg index 57e95b4..e5e3afc 100755 --- a/config/aroma1997/CompactWindmills.cfg +++ b/config/aroma1997/CompactWindmills.cfg @@ -5,6 +5,7 @@ #################### block { + # This is the id of the Compact Windmill Blocks. I:CompactWindmill=2790 } @@ -14,8 +15,9 @@ block { #################### general { - # If rotors will be rendered in-game. B:specialRender=true + + # This defines if this mod just acts as a compact version of the vanilla IC2 Windmill or not.'true' means IC2 version, 'false' means, the mod will change some stuff in its own windmills (recommended)This changes for example if the windmills require a rotor or if the wind strength is variable. This will also change the recipe. B:useIC2Stuff=false } @@ -25,10 +27,19 @@ general { #################### item { + # This is the id, of the ALLOY Rotor. I:rotorAlloy=27903 + + # This is the id, of the CARBON Rotor. I:rotorCarbon=27901 + + # This is the id, of the WOOL Rotor. I:rotorCloth=27904 + + # This is the id, of the IRIDIUM Rotor. I:rotorIridium=27902 + + # This is the id, of the WOOD Rotor. I:rotorWood=27900 } diff --git a/config/atg/atg.cfg b/config/atg/atg.cfg index 2d3459c..3656685 100755 --- a/config/atg/atg.cfg +++ b/config/atg/atg.cfg @@ -28,16 +28,16 @@ biomeids { climate { # Set to true to make sure 0,0 lies in a temperate zone. - B:ClimateCentre=false + B:ClimateCentre=true # Maximum BASE (before height) temperature for the climate gradient, found at the equator. Default: 0.9. - D:ClimateMaxTemp=0.9 + D:ClimateMaxTemp=0.93 # Minimum BASE (before height) temperature for the climate gradient, found at the poles. Default: 0.4. - D:ClimateMinTemp=0.4 + D:ClimateMinTemp=0.35 # Distance in blocks from pole to pole. Temperature gradient repeats beyond this. Default: 10000. - I:ClimatePeriod=5000 + I:ClimatePeriod=3000 # Climate type - 0: Looping. 1: Cold-hot-cold, cold continues to north and south. 2: Cold-hot, cold continues north, hot continues south. I:ClimateType=0 @@ -71,31 +71,37 @@ features { #################### generator { - # Multiplier for height generation. 0.0 = all bedrock. Best used to counter negative offsets. Default: 1.0. - D:HeightMultiplier=1.1 + # Scale value for biome sub-blobs. Controls the size of biomes *within* biome groups, NOT the biome groups themselves. This has essentially no effect without additional biome mods, but with them it controls the area of terrain that might be one type of forest instead of another type, within a forested zone. Adding one doubles the biome size, subtracting 1 halves it. Minimum: 1, Default: 4. + I:BiomeBlobScale=4 - # Scale modifier for the terrain height noise field. Default: 1.0. - D:HeightNoiseScale=1.0 + # Multiplier for height generation. The base height generated is multiplied by this - lower means lower peaks and smoother slopes, higher means more tall mountains, and more chance of volcanoes. 0.0 = all bedrock. Best used to counter negative offsets. Default: 1.0. + D:HeightMultiplier=1.0 + + # Scale modifier for the terrain height noise field. Controls the x/z scale of the terrain. Increase to spread out the land, meaning smoother slopes with no net height change, reduce to make things steeper. Default: 1.0. + D:HeightNoiseScale=0.86 - # Flat modifier to height generation. 1.0 = 255 blocks. Try values like +/-0.03. Default: 0.0. + # Flat modifier to height generation, added to the height of the world, in blocks. 1.0 = 255 blocks. Try values like +/-0.03. Default: 0.0. D:HeightOffset=0.0 - # Multiplier for moisture generation. 0.0 = all dry. Default: 1.0. - D:MoistureMultiplier=1.0 + # Multiplier for moisture generation. Increase for more variation in the moisture of biomes, reduce to make them more even. 0.0 = all dry. Default: 1.0. + D:MoistureMultiplier=1.23 - # Scale modifier for the moisture noise field. Default: 1.0. - D:MoistureNoiseScale=1.0 + # Scale modifier for the moisture noise field. Like the temerature scale, but for the moisture map. Reducing this makes moisture patches smaller. Default: 1.0. + D:MoistureNoiseScale=1.1 - # Flat modifier to moisture. 1.0 = jungle/swamp. Try values like +/-0.1. Default: 0.0. + # Flat modifier to moisture, added to global noisture. Positive means wetter, negetive means dryer. 1.0 = jungle/swamp. Try values like +/-0.1. Default: 0.0. D:MoistureOffset=0.0 - # Multiplier for temperature generation. 0.0 = all ice. Not valid for climate mode. Default: 1.0. + # Sea level, in blocks. Default: 63 (same as vanilla) + I:SeaLevel=63 + + # Multiplier for temperature generation. Increase this for more drastic temperature differences, reduce to make the world temperature more even. 0.0 = all ice. Not valid for climate mode. Default: 1.0. D:TemperatureMultiplier=1.0 - # Scale modifier for the temperature noise field. Default: 1.0. + # Scale modifier for the temperature noise field. Increasing this makes the temperature gradient bigger, meaning you have to travel further to see a change in temperature. Default: 1.0. D:TemperatureNoiseScale=1.0 - # Flat modifier to temperature. 1.0 = desert. Try values like +/-0.1. Not valid for climate mode. Default: 0.0. + # Flat modifier to temperature, added to the global temperature map. Positive is hotter, negetive is colder. 1.0 = desert. Try values like +/-0.1. Not valid for climate mode. Default: 0.0. D:TemperatureOffset=0.0 } diff --git a/config/atg/biome_modifiers.cfg b/config/atg/biome_modifiers.cfg index 4517386..39f1e8d 100755 --- a/config/atg/biome_modifiers.cfg +++ b/config/atg/biome_modifiers.cfg @@ -260,7 +260,7 @@ biomesoplenty { #################### "coral reef" { - B:Enable=true + B:Enable=false D:OccuranceMultiplier=1.0 } @@ -269,7 +269,7 @@ biomesoplenty { #################### "kelp forest" { - B:Enable=true + B:Enable=false D:OccuranceMultiplier=1.0 } @@ -593,7 +593,7 @@ biomesoplenty { #################### garden { - B:Enable=true + B:Enable=false D:OccuranceMultiplier=1.0 } @@ -2118,6 +2118,42 @@ twilightforest { D:OccuranceMultiplier=1.0 } + #################### + # oak savanna + #################### + + "oak savanna" { + B:Enable=true + D:OccuranceMultiplier=1.0 + } + + #################### + # lighted forest + #################### + + "lighted forest" { + B:Enable=true + D:OccuranceMultiplier=1.0 + } + + #################### + # dark forest center + #################### + + "dark forest center" { + B:Enable=true + D:OccuranceMultiplier=1.0 + } + + #################### + # highlands center + #################### + + "highlands center" { + B:Enable=true + D:OccuranceMultiplier=1.0 + } + } diff --git a/config/betterstorage.cfg b/config/betterstorage.cfg index e3fcc07..4f1cdf5 100755 --- a/config/betterstorage.cfg +++ b/config/betterstorage.cfg @@ -9,8 +9,10 @@ block { I:backpack=2834 I:cardboardBox=2836 I:chest=2831 + I:craftingStation=2838 I:crate=2830 I:enderBackpack=2835 + I:flintBlock=2839 I:locker=2832 I:reinforcedLocker=2837 I:thaumcraftBackpack=2880 @@ -53,6 +55,7 @@ item { I:keyring=27431 I:lock=27432 I:masterKey=27433 + I:slimeBucket=28546 } @@ -61,32 +64,50 @@ item { #################### settings { - # If false, backpacks don't take up the player's chestplate armor slot. + # If disabled, backpacks don't take up the player's chestplate armor slot. B:backpackChestplate=false - - # The key to open a backpack while equipped, if enabled. (Default: B) I:backpackOpenKey=48 # Number of rows in backpacks. Valid values are 1 to 6. I:backpackRows=6 - # The key to use a drinking helmet when equipped. (Default: F) + # If enabled, cardboard boxes can be moved around indefinitely, instead of just once. + B:cardboardBoxReusable=false + + # Number of rows in cardboard boxes. Valid values are 1 to 3. + I:cardboardBoxRows=1 I:drinkingHelmetKey=33 # If enabled, drops backpacks as block instead of spilling the items around. B:dropBackpackOnDeath=true - # Allows backpacks to be opened when equipped by pressing a key. + # Allows equipped backpacks to be opened by other players by right clicking them. + B:enableBackpackInteraction=true + + # Allows equipped backpacks to be opened by pressing a key. B:enableBackpackOpen=true - # If machines and such can interact with crates. Disable this if there's issues. + # If enabled, exposes a special block view of crates, so items can be moved in and out by automated systems. B:enableCrateInventoryInterface=true + # If disabled, prevents mods from using storage crates' special storage interface (like Applied Energistics). + B:enableCrateStorageInterface=true + # If enabled, shows tooltips on some items to help players who're new to the mod. B:enableHelpTooltips=true - # Number of colums in reinforced chests and lockers. Valid values are 9, 11 and 13. + # If enabled, automated systems can pull out of crafting stations and therefore auto-craft items. + B:enableStationAutoCrafting=false + + # If disabled, prevents certain warning messages from being logged to the console. + B:enableWarningMessages=true + + # Number of columns in reinforced chests and lockers. Valid values are 9, 11 and 13. I:reinforcedColumns=13 + I:reinforcedColums=13 + + # Delay between recipes being autocrafted in the crafting station, in ticks. (Default: 10) + I:stationAutocraftDelay=10 } diff --git a/config/bspkrsCore.cfg b/config/bspkrsCore.cfg old mode 100644 new mode 100755 diff --git a/config/bspkrs_ModVersionCheckerTracking.txt b/config/bspkrs_ModVersionCheckerTracking.txt old mode 100644 new mode 100755 diff --git a/config/buildcraftAddon.cfg b/config/buildcraftAddon.cfg old mode 100644 new mode 100755 diff --git a/config/cofh/CoFHCore.cfg b/config/cofh/CoFHCore.cfg index 330b635..52724fd 100755 --- a/config/cofh/CoFHCore.cfg +++ b/config/cofh/CoFHCore.cfg @@ -1,60 +1,60 @@ -# Configuration file - -#################### -# general -#################### - -general { - B:EnableInformationTabs=true - B:EnableTutorialTabs=true - - # Enable this to be informed of non-critical updates. You will still receive critical update notifications. - B:EnableUpdateNotifications=true - S:Version=2.0.0.5 -} - - -#################### -# gui -#################### - -gui { - B:EnableInformationTabs=true - B:EnableTutorialTabs=true - #################### - # hud - #################### - - hud { - # Enable messages that notify you of item pickups. Note: You cannot disable this if your Minecraft username is "Jadedcat" - B:EnableItemPickupModule=true - } - - #################### - # tooltips - #################### - - tooltips { - # This adds a tooltip prompting you to press Shift for more details on various items. - B:DisplayHoldShiftForDetail=true - - # This option determines if items contained in other items are displayed as a single quantity or a stack count. - B:DisplayStackCountInInventory=true - } - -} - - -#################### -# security -#################### - -security { - # Enable this to allow for Server Ops to access 'secure' blocks. Your players will be warned upon server connection. (Default: false) - B:OpsCanAccessSecureBlocks=false - - # Enable this to be warned about Ops having access to 'secure' blocks when connecting to a server. (Default: true) - B:OpsCanAccessSecureBlocksWarning=true -} - - +# Configuration file + +#################### +# general +#################### + +general { + B:EnableInformationTabs=true + B:EnableTutorialTabs=true + + # Enable this to be informed of non-critical updates. You will still receive critical update notifications. + B:EnableUpdateNotifications=true + S:Version=2.0.0.2 +} + + +#################### +# gui +#################### + +gui { + B:EnableInformationTabs=true + B:EnableTutorialTabs=true + #################### + # hud + #################### + + hud { + # Enable messages that notify you of item pickups. Note: You cannot disable this if your Minecraft username is "Jadedcat" + B:EnableItemPickupModule=true + } + + #################### + # tooltips + #################### + + tooltips { + # This adds a tooltip prompting you to press Shift for more details on various items. + B:DisplayHoldShiftForDetail=true + + # This option determines if items contained in other items are displayed as a single quantity or a stack count. + B:DisplayStackCountInInventory=true + } + +} + + +#################### +# security +#################### + +security { + # Enable this to allow for Server Ops to access 'secure' blocks. Your players will be warned upon server connection. (Default: false) + B:OpsCanAccessSecureBlocks=false + + # Enable this to be warned about Ops having access to 'secure' blocks when connecting to a server. (Default: true) + B:OpsCanAccessSecureBlocksWarning=true +} + + diff --git a/config/cofh/CoFHLoot.cfg b/config/cofh/CoFHLoot.cfg index d6fd6aa..5026046 100755 --- a/config/cofh/CoFHLoot.cfg +++ b/config/cofh/CoFHLoot.cfg @@ -1,46 +1,46 @@ -# Configuration file - -#################### -# feature -#################### - -feature { - #################### - # heads - #################### - - heads { - # If enabled, mobs only drop heads when killed by players. - B:MobsDropOnPvEOnly=true - - # If enabled, players only drop heads when killed by other players. - B:PlayersDropOnPvPOnly=true - #################### - # enable - #################### - - enable { - B:CreepersDropHeads=true - B:PlayersDropHeads=true - B:SkeletonsDropHeads=true - B:WitherSkeletonsDropHeads=false - B:ZombiesDropHeads=true - } - - #################### - # chance - #################### - - chance { - I:CreeperDropChance=5 - I:PlayerDropChance=5 - I:SkeletonDropChance=5 - I:WitherSkeletonDropChance=5 - I:ZombieDropChance=5 - } - - } - -} - - +# Configuration file + +#################### +# feature +#################### + +feature { + #################### + # heads + #################### + + heads { + # If enabled, mobs only drop heads when killed by players. + B:MobsDropOnPvEOnly=true + + # If enabled, players only drop heads when killed by other players. + B:PlayersDropOnPvPOnly=true + #################### + # enable + #################### + + enable { + B:CreepersDropHeads=true + B:PlayersDropHeads=true + B:SkeletonsDropHeads=true + B:WitherSkeletonsDropHeads=false + B:ZombiesDropHeads=true + } + + #################### + # chance + #################### + + chance { + I:CreeperDropChance=5 + I:PlayerDropChance=5 + I:SkeletonDropChance=5 + I:WitherSkeletonDropChance=5 + I:ZombieDropChance=5 + } + + } + +} + + diff --git a/config/cofh/CoFHMasquerade.cfg b/config/cofh/CoFHMasquerade.cfg index fb44157..a9dd464 100755 --- a/config/cofh/CoFHMasquerade.cfg +++ b/config/cofh/CoFHMasquerade.cfg @@ -1,40 +1,40 @@ -# Configuration file - -#################### -# feature -#################### - -feature { - #################### - # capes - #################### - - capes { - # Allows all players to use /cofh cape set. - B:AllowEveryone=true - - # Allows Ops to use /cofh cape set and /cofh cape set (user) if that is also allowed. - B:AllowOps=true - - # Allows Ops to set the capes of others, if Ops are allowed to set capes. - B:AllowOpsToSetOthers=false - } - - #################### - # skins - #################### - - skins { - # Allows all players to use /cofh skin set. - B:AllowEveryone=true - - # Allows Ops to use /cofh skin set and /cofh skin set (user) if that is also allowed. - B:AllowOps=true - - # Allows Ops to set the skins of others, if Ops are allowed to set skins. - B:AllowOpsToSetOthers=false - } - -} - - +# Configuration file + +#################### +# feature +#################### + +feature { + #################### + # capes + #################### + + capes { + # Allows all players to use /cofh cape set. + B:AllowEveryone=true + + # Allows Ops to use /cofh cape set and /cofh cape set (user) if that is also allowed. + B:AllowOps=true + + # Allows Ops to set the capes of others, if Ops are allowed to set capes. + B:AllowOpsToSetOthers=false + } + + #################### + # skins + #################### + + skins { + # Allows all players to use /cofh skin set. + B:AllowEveryone=true + + # Allows Ops to use /cofh skin set and /cofh skin set (user) if that is also allowed. + B:AllowOps=true + + # Allows Ops to set the skins of others, if Ops are allowed to set skins. + B:AllowOpsToSetOthers=false + } + +} + + diff --git a/config/cofh/CoFHSocial.cfg b/config/cofh/CoFHSocial.cfg index 73fad81..c18d3e3 100755 --- a/config/cofh/CoFHSocial.cfg +++ b/config/cofh/CoFHSocial.cfg @@ -1,11 +1,11 @@ -# Configuration file - -#################### -# general -#################### - -general { - S:Version=2.0.0.5 -} - - +# Configuration file + +#################### +# general +#################### + +general { + S:Version=2.0.0.2 +} + + diff --git a/config/cofh/CoFHWorld-Generation.cfg b/config/cofh/CoFHWorld-Generation.cfg index b6e0daa..5d1b15c 100755 --- a/config/cofh/CoFHWorld-Generation.cfg +++ b/config/cofh/CoFHWorld-Generation.cfg @@ -1,423 +1,471 @@ -# Configuration file - -#################### -# world -#################### - -world { - #################### - # vanilla - #=================== - # This section controls generation specifically related to vanilla Minecraft ores. THESE VALUES ARE USED INSTEAD OF STANDARD GENERATION IF REPLACEMENT IS ENABLED. - #################### - - vanilla { - #################### - # dirt - #=================== - # Generation settings for Dirt; Defaults: ClusterSize = 32, NumClusters = 20, MinY = 0, MaxY = 128 - #################### - - dirt { - I:ClusterSize=32 - I:MaxY=128 - I:MinY=0 - I:NumClusters=20 - B:RetroGen=false - } - - #################### - # gravel - #=================== - # Generation settings for Gravel; Defaults: ClusterSize = 32, NumClusters = 10, MinY = 0, MaxY = 128 - #################### - - gravel { - I:ClusterSize=32 - I:MaxY=128 - I:MinY=0 - I:NumClusters=10 - B:RetroGen=false - } - - #################### - # coal - #=================== - # Generation settings for Coal; Defaults: ClusterSize = 16, NumClusters = 20, MinY = 0, MaxY = 128 - #################### - - coal { - I:ClusterSize=18 - I:MaxY=128 - I:MinY=0 - I:NumClusters=20 - B:RetroGen=false - } - - #################### - # iron - #=================== - # Generation settings for Iron; Defaults: ClusterSize = 8, NumClusters = 20, MinY = 0, MaxY = 64 - #################### - - iron { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # gold - #=================== - # Generation settings for Gold; Defaults: ClusterSize = 8, NumClusters = 2, MinY = 0, MaxY = 32 - #################### - - gold { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # redstone - #=================== - # Generation settings for Redstone; Defaults: ClusterSize = 7, NumClusters = 8, MinY = 0, MaxY = 16 - #################### - - redstone { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # diamond - #=================== - # Generation settings for Diamond; Defaults: ClusterSize = 7, NumClusters = 1, MinY = 0, MaxY = 16 - #################### - - diamond { - I:ClusterSize=6 - I:MaxY=16 - I:MinY=1 - I:NumClusters=2 - B:RetroGen=false - } - - #################### - # lapis - #=================== - # Generation settings for Lapis; Defaults: ClusterSize = 6, NumClusters = 1, MeanY = 16, MaxVar = 16 - #################### - - lapis { - I:ClusterSize=5 - I:MaxVar=14 - I:MeanY=15 - I:NumClusters=2 - B:RetroGen=false - } - - } - - #################### - # thermalexpansion - #################### - - thermalexpansion { - #################### - # copper - #=================== - # Generation settings for Copper; Defaults: ClusterSize = 8, NumClusters = 10, MinY = 40, MaxY = 75 - #################### - - copper { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # tin - #=================== - # Generation settings for Tin; Defaults: ClusterSize = 8, NumClusters = 8, MinY = 20, MaxY = 55 - #################### - - tin { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # silver - #=================== - # Generation settings for Silver; Defaults: ClusterSize = 8, NumClusters = 3, MinY = 5, MaxY = 30 - #################### - - silver { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # lead - #=================== - # Generation settings for Lead; Defaults: ClusterSize = 8, NumClusters = 4, MinY = 10, MaxY = 35 - #################### - - lead { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - #################### - # nickel - #=================== - # Generation settings for Nickel; Defaults: ClusterSize = 4, NumClusters = 2, MinY = 5, MaxY = 20 - #################### - - nickel { - I:ClusterSize=0 - I:MaxY=0 - I:MinY=0 - I:NumClusters=0 - B:RetroGen=false - } - - } - - #################### - # custom - #################### - - custom { - #################### - # vanillairon - #=================== - # Generation settings for VanillaIron; Defaults: ClusterSize = 8, NumClusters = 24, MeanY = 32, MaxVar = 32 - #################### - - vanillairon { - I:BlockId=15 - I:BlockMeta=0 - I:ClusterSize=14 - I:MaxVar=13 - I:MeanY=48 - I:NumClusters=8 - B:RetroGen=false - } - - #################### - # vanillagold - #=================== - # Generation settings for VanillaGold; Defaults: ClusterSize = 6, NumClusters = 4, MeanY = 16, MaxVar = 16 - #################### - - vanillagold { - I:BlockId=14 - I:BlockMeta=0 - I:ClusterSize=8 - I:MaxVar=6 - I:MeanY=18 - I:NumClusters=3 - B:RetroGen=false - } - - #################### - # vanillaredstone - #=================== - # Generation settings for VanillaRedstone; Defaults: ClusterSize = 6, NumClusters = 10, MeanY = 0, MaxVar = 16 - #################### - - vanillaredstone { - I:BlockId=73 - I:BlockMeta=0 - I:ClusterSize=4 - I:MaxVar=6 - I:MeanY=13 - I:NumClusters=16 - B:RetroGen=false - } - - #################### - # tecopper - #=================== - # Generation settings for TeCopper; Defaults: ClusterSize = 8, NumClusters = 11, MeanY = 58, MaxVar = 16 - #################### - - tecopper { - I:BlockId=2001 - I:BlockMeta=0 - I:ClusterSize=11 - I:MaxVar=7 - I:MeanY=58 - I:NumClusters=6 - B:RetroGen=false - } - - #################### - # tetin - #=================== - # Generation settings for TeTin; Defaults: ClusterSize = 8, NumClusters = 9, MeanY = 38, MaxVar = 16 - #################### - - tetin { - I:BlockId=2001 - I:BlockMeta=1 - I:ClusterSize=10 - I:MaxVar=7 - I:MeanY=37 - I:NumClusters=6 - B:RetroGen=false - } - - #################### - # tesilver - #=================== - # Generation settings for TeSilver; Defaults: ClusterSize = 8, NumClusters = 6, MeanY = 20, MaxVar = 12 - #################### - - tesilver { - I:BlockId=2001 - I:BlockMeta=2 - I:ClusterSize=9 - I:MaxVar=6 - I:MeanY=24 - I:NumClusters=5 - B:RetroGen=false - } - - #################### - # telead - #=================== - # Generation settings for TeLead; Defaults: ClusterSize = 8, NumClusters = 6, MeanY = 25, MaxVar = 12 - #################### - - telead { - I:BlockId=2001 - I:BlockMeta=3 - I:ClusterSize=10 - I:MaxVar=6 - I:MeanY=28 - I:NumClusters=5 - B:RetroGen=false - } - - #################### - # tenickel - #=================== - # Generation settings for TeNickel; Defaults: ClusterSize = 4, NumClusters = 5, MinY = 5, MaxY = 20 - #################### - - tenickel { - I:BlockId=2001 - I:BlockMeta=4 - I:ClusterSize=6 - I:MaxY=16 - I:MinY=6 - I:NumClusters=3 - B:RetroGen=false - } - - #################### - # magicalcropsore - #=================== - # Generation settings for MagicalCropsOre; Defaults: ClusterSize = 8, NumClusters = 3, MeanY = 13, MaxVar = 5 - #################### - - magicalcropsore { - I:BlockId=3636 - I:BlockMeta=0 - I:ClusterSize=8 - I:MaxVar=5 - I:MeanY=13 - I:NumClusters=3 - B:RetroGen=false - } - - #################### - # mekosmium - #=================== - # Generation settings for MekOsmium; Defaults: ClusterSize = 8, NumClusters = 8, MeanY = 16, MaxVar = 14 - #################### - - mekosmium { - I:BlockId=2450 - I:BlockMeta=0 - I:ClusterSize=8 - I:MaxVar=14 - I:MeanY=16 - I:NumClusters=8 - B:RetroGen=false - } - - #################### - # bryellorite - #=================== - # Generation settings for BrYellorite; Defaults: ClusterSize = 14, NumClusters = 2, MinY = 1, MaxY = 9 - #################### - - bryellorite { - I:BlockId=2148 - I:BlockMeta=0 - I:ClusterSize=14 - I:MaxY=9 - I:MinY=1 - I:NumClusters=2 - B:RetroGen=false - } - - #################### - # aecertus - #=================== - # Generation settings for AeCertus; Defaults: ClusterSize = 8, NumClusters = 4, MinY = 36, MaxY = 54 - #################### - - aecertus { - I:BlockId=854 - I:BlockMeta=0 - I:ClusterSize=8 - I:MaxY=54 - I:MinY=36 - I:NumClusters=4 - B:RetroGen=false - } - - #################### - # ticaluminum - #=================== - # Generation settings for TicAluminum; Defaults: ClusterSize = 4, NumClusters = 11, MinY = 44, MaxY = 62 - #################### - - ticaluminum { - I:BlockId=1475 - I:BlockMeta=5 - I:ClusterSize=4 - I:MaxY=62 - I:MinY=44 - I:NumClusters=11 - B:RetroGen=false - } - - } - -} - - +# Configuration file + +#################### +# world +#################### + +world { + #################### + # vanilla + #=================== + # This section controls generation specifically related to vanilla Minecraft ores. THESE VALUES ARE USED INSTEAD OF STANDARD GENERATION IF REPLACEMENT IS ENABLED. + #################### + + vanilla { + #################### + # dirt + #=================== + # Generation settings for Dirt; Defaults: ClusterSize = 32, NumClusters = 20, MinY = 0, MaxY = 128 + #################### + + dirt { + I:ClusterSize=32 + I:MaxY=128 + I:MinY=0 + I:NumClusters=20 + B:RetroGen=false + } + + #################### + # gravel + #=================== + # Generation settings for Gravel; Defaults: ClusterSize = 32, NumClusters = 10, MinY = 0, MaxY = 128 + #################### + + gravel { + I:ClusterSize=32 + I:MaxY=128 + I:MinY=0 + I:NumClusters=10 + B:RetroGen=false + } + + #################### + # coal + #=================== + # Generation settings for Coal; Defaults: ClusterSize = 16, NumClusters = 20, MinY = 0, MaxY = 128 + #################### + + coal { + I:ClusterSize=18 + I:MaxY=128 + I:MinY=0 + I:NumClusters=20 + B:RetroGen=false + } + + #################### + # iron + #=================== + # Generation settings for Iron; Defaults: ClusterSize = 8, NumClusters = 20, MinY = 0, MaxY = 64 + #################### + + iron { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # gold + #=================== + # Generation settings for Gold; Defaults: ClusterSize = 8, NumClusters = 2, MinY = 0, MaxY = 32 + #################### + + gold { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # redstone + #=================== + # Generation settings for Redstone; Defaults: ClusterSize = 7, NumClusters = 8, MinY = 0, MaxY = 16 + #################### + + redstone { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # diamond + #=================== + # Generation settings for Diamond; Defaults: ClusterSize = 7, NumClusters = 1, MinY = 0, MaxY = 16 + #################### + + diamond { + I:ClusterSize=6 + I:MaxY=16 + I:MinY=1 + I:NumClusters=2 + B:RetroGen=false + } + + #################### + # lapis + #=================== + # Generation settings for Lapis; Defaults: ClusterSize = 6, NumClusters = 1, MeanY = 16, MaxVar = 16 + #################### + + lapis { + I:ClusterSize=5 + I:MaxVar=14 + I:MeanY=15 + I:NumClusters=2 + B:RetroGen=false + } + + } + + #################### + # thermalexpansion + #################### + + thermalexpansion { + #################### + # copper + #=================== + # Generation settings for Copper; Defaults: ClusterSize = 8, NumClusters = 10, MinY = 40, MaxY = 75 + #################### + + copper { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # tin + #=================== + # Generation settings for Tin; Defaults: ClusterSize = 8, NumClusters = 8, MinY = 20, MaxY = 55 + #################### + + tin { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # silver + #=================== + # Generation settings for Silver; Defaults: ClusterSize = 8, NumClusters = 3, MinY = 5, MaxY = 30 + #################### + + silver { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # lead + #=================== + # Generation settings for Lead; Defaults: ClusterSize = 8, NumClusters = 4, MinY = 10, MaxY = 35 + #################### + + lead { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + #################### + # nickel + #=================== + # Generation settings for Nickel; Defaults: ClusterSize = 4, NumClusters = 2, MinY = 5, MaxY = 20 + #################### + + nickel { + I:ClusterSize=0 + I:MaxY=0 + I:MinY=0 + I:NumClusters=0 + B:RetroGen=false + } + + } + + #################### + # custom + #################### + + custom { + #################### + # vanillairon + #=================== + # Generation settings for VanillaIron; Defaults: ClusterSize = 8, NumClusters = 24, MeanY = 32, MaxVar = 32 + #################### + + vanillairon { + I:BlockId=15 + I:BlockMeta=0 + I:ClusterSize=14 + I:MaxVar=13 + I:MeanY=48 + I:NumClusters=8 + B:RetroGen=false + } + + #################### + # vanillagold + #=================== + # Generation settings for VanillaGold; Defaults: ClusterSize = 6, NumClusters = 4, MeanY = 16, MaxVar = 16 + #################### + + vanillagold { + I:BlockId=14 + I:BlockMeta=0 + I:ClusterSize=8 + I:MaxVar=6 + I:MeanY=18 + I:NumClusters=3 + B:RetroGen=false + } + + #################### + # vanillaredstone + #=================== + # Generation settings for VanillaRedstone; Defaults: ClusterSize = 6, NumClusters = 10, MeanY = 0, MaxVar = 16 + #################### + + vanillaredstone { + I:BlockId=73 + I:BlockMeta=0 + I:ClusterSize=4 + I:MaxVar=6 + I:MeanY=13 + I:NumClusters=16 + B:RetroGen=false + } + + #################### + # tecopper + #=================== + # Generation settings for TeCopper; Defaults: ClusterSize = 8, NumClusters = 11, MeanY = 58, MaxVar = 16 + #################### + + tecopper { + I:BlockId=2001 + I:BlockMeta=0 + I:ClusterSize=11 + I:MaxVar=7 + I:MeanY=58 + I:NumClusters=6 + B:RetroGen=false + } + + #################### + # tetin + #=================== + # Generation settings for TeTin; Defaults: ClusterSize = 8, NumClusters = 9, MeanY = 38, MaxVar = 16 + #################### + + tetin { + I:BlockId=2001 + I:BlockMeta=1 + I:ClusterSize=10 + I:MaxVar=7 + I:MeanY=37 + I:NumClusters=6 + B:RetroGen=false + } + + #################### + # tesilver + #=================== + # Generation settings for TeSilver; Defaults: ClusterSize = 8, NumClusters = 6, MeanY = 20, MaxVar = 12 + #################### + + tesilver { + I:BlockId=2001 + I:BlockMeta=2 + I:ClusterSize=9 + I:MaxVar=6 + I:MeanY=24 + I:NumClusters=5 + B:RetroGen=false + } + + #################### + # telead + #=================== + # Generation settings for TeLead; Defaults: ClusterSize = 8, NumClusters = 6, MeanY = 25, MaxVar = 12 + #################### + + telead { + I:BlockId=2001 + I:BlockMeta=3 + I:ClusterSize=10 + I:MaxVar=6 + I:MeanY=28 + I:NumClusters=5 + B:RetroGen=false + } + + #################### + # tenickel + #=================== + # Generation settings for TeNickel; Defaults: ClusterSize = 4, NumClusters = 5, MinY = 5, MaxY = 20 + #################### + + tenickel { + I:BlockId=2001 + I:BlockMeta=4 + I:ClusterSize=6 + I:MaxY=16 + I:MinY=6 + I:NumClusters=3 + B:RetroGen=false + } + + #################### + # magicalcropsore + #=================== + # Generation settings for MagicalCropsOre; Defaults: ClusterSize = 8, NumClusters = 3, MeanY = 13, MaxVar = 5 + #################### + + magicalcropsore { + I:BlockId=3636 + I:BlockMeta=0 + I:ClusterSize=8 + I:MaxVar=5 + I:MeanY=13 + I:NumClusters=3 + B:RetroGen=false + } + + #################### + # mekosmium + #=================== + # Generation settings for MekOsmium; Defaults: ClusterSize = 8, NumClusters = 8, MeanY = 16, MaxVar = 14 + #################### + + mekosmium { + I:BlockId=2450 + I:BlockMeta=0 + I:ClusterSize=8 + I:MaxVar=14 + I:MeanY=16 + I:NumClusters=8 + B:RetroGen=false + } + + #################### + # bryellorite + #=================== + # Generation settings for BrYellorite; Defaults: ClusterSize = 14, NumClusters = 2, MinY = 1, MaxY = 9 + #################### + + bryellorite { + I:BlockId=2148 + I:BlockMeta=0 + I:ClusterSize=10 + I:MaxY=9 + I:MinY=1 + I:NumClusters=2 + B:RetroGen=false + } + + #################### + # aecertus + #=================== + # Generation settings for AeCertus; Defaults: ClusterSize = 8, NumClusters = 4, MinY = 36, MaxY = 54 + #################### + + aecertus { + I:BlockId=854 + I:BlockMeta=0 + I:ClusterSize=8 + I:MaxY=54 + I:MinY=36 + I:NumClusters=4 + B:RetroGen=false + } + + #################### + # ticaluminum + #=================== + # Generation settings for TicAluminum; Defaults: ClusterSize = 4, NumClusters = 11, MinY = 44, MaxY = 62 + #################### + + ticaluminum { + I:BlockId=1475 + I:BlockMeta=5 + I:ClusterSize=4 + I:MaxY=62 + I:MinY=44 + I:NumClusters=11 + B:RetroGen=false + } + + #################### + # vanillaironup + #=================== + # Generation settings for VanillaIronUp; Defaults: ClusterSize = 3, NumClusters = 5, MinY = 64, MaxY = 128 + #################### + + vanillaironup { + I:BlockId=15 + I:BlockMeta=0 + I:ClusterSize=3 + I:MaxY=128 + I:MinY=64 + I:NumClusters=10 + B:RetroGen=false + } + + #################### + # tecopperup + #=================== + # Generation settings for TeCopperUp; Defaults: ClusterSize = 3, NumClusters = 4, MinY = 64, MaxY = 128 + #################### + + tecopperup { + I:BlockId=2001 + I:BlockMeta=0 + I:ClusterSize=2 + I:MaxY=128 + I:MinY=64 + I:NumClusters=9 + B:RetroGen=false + } + + #################### + # tetinup + #=================== + # Generation settings for TeTinUp; Defaults: ClusterSize = 3, NumClusters = 4, MinY = 64, MaxY = 128 + #################### + + tetinup { + I:BlockId=2001 + I:BlockMeta=1 + I:ClusterSize=2 + I:MaxY=128 + I:MinY=64 + I:NumClusters=8 + B:RetroGen=false + } + + } + +} + + diff --git a/config/cofh/CoFHWorld.cfg b/config/cofh/CoFHWorld.cfg index 0ff943f..bb80f7d 100755 --- a/config/cofh/CoFHWorld.cfg +++ b/config/cofh/CoFHWorld.cfg @@ -1,27 +1,27 @@ -# Configuration file - -#################### -# feature -#################### - -feature { - # This allows for custom generation to be specified in the WorldCustomGen.txt file. - B:AllowCustomGeneration=true - - # This will flatten the bedrock layer. - B:FlatBedrock=true - - # The number of layers of bedrock to flatten to. (Max: 5) - I:FlatBedrockLayers=1 - - # This allows for vanilla ore generation to be REPLACED. Configure in the 'world.vanilla' section of the CoFHWorld-Generation.cfg; vanilla defaults have been provided. - B:ReplaceVanillaGeneration=true - - # If FlatBedrock is enabled, this will enforce it in previously generated chunks. - B:RetroactiveFlatBedrock=true - - # This will retroactively generate ores in previously generated chunks. - B:RetroactiveOreGeneration=true -} - - +# Configuration file + +#################### +# feature +#################### + +feature { + # This allows for custom generation to be specified in the WorldCustomGen.txt file. + B:AllowCustomGeneration=true + + # This will flatten the bedrock layer. + B:FlatBedrock=true + + # The number of layers of bedrock to flatten to. (Max: 5) + I:FlatBedrockLayers=1 + + # This allows for vanilla ore generation to be REPLACED. Configure in the 'world.vanilla' section of the CoFHWorld-Generation.cfg; vanilla defaults have been provided. + B:ReplaceVanillaGeneration=true + + # If FlatBedrock is enabled, this will enforce it in previously generated chunks. + B:RetroactiveFlatBedrock=true + + # This will retroactively generate ores in previously generated chunks. + B:RetroactiveOreGeneration=true +} + + diff --git a/config/cofh/RedstoneArsenal.cfg b/config/cofh/RedstoneArsenal.cfg index ec9981e..cb27e4e 100755 --- a/config/cofh/RedstoneArsenal.cfg +++ b/config/cofh/RedstoneArsenal.cfg @@ -1,67 +1,67 @@ -# Configuration file - -#################### -# block -#################### - -block { - I:Storage=1115 - #################### - # feature - #################### - - feature { - I:Storage.Crystal.Damage.Amount=2 - B:Storage.Crystal.Damage.Charge=true - B:Storage.Crystal.Damage.Enable=true - I:Storage.Electrum.Damage.Amount=1 - B:Storage.Electrum.Damage.Charge=true - B:Storage.Electrum.Damage.Enable=true - - # Amount of Redstone Flux charged per tick while touching a block; multiplied by damage dealt by the block. Max: 1000; Default: 50 - I:Storage.FluxPerTickPerDamage=50 - } - -} - - -#################### -# general -#################### - -general { - S:Version=1.0.0.0 -} - - -#################### -# item -#################### - -item { - I:Material=20400 - I:Tool.Flux.Axe=20406 - I:Tool.Flux.BattleWrench=20402 - I:Tool.Flux.Pickaxe=20405 - I:Tool.Flux.Shovel=20404 - I:Tool.Flux.Sickle=20407 - I:Tool.Flux.Sword=20403 - I:Tool.Flux.Wrench=20401 - #################### - # feature - #################### - - feature { - B:Tool.Flux.Axe=true - B:Tool.Flux.BattleWrench=true - B:Tool.Flux.Pickaxe=true - B:Tool.Flux.Shovel=true - B:Tool.Flux.Sickle=true - B:Tool.Flux.Sword=true - B:Tool.Flux.Wrench=true - I:ToolFluxInfusedHarvestLevel=4 - } - -} - - +# Configuration file + +#################### +# block +#################### + +block { + I:Storage=1115 + #################### + # feature + #################### + + feature { + I:Storage.Crystal.Damage.Amount=2 + B:Storage.Crystal.Damage.Charge=true + B:Storage.Crystal.Damage.Enable=true + I:Storage.Electrum.Damage.Amount=1 + B:Storage.Electrum.Damage.Charge=true + B:Storage.Electrum.Damage.Enable=true + + # Amount of Redstone Flux charged per tick while touching a block; multiplied by damage dealt by the block. Max: 1000; Default: 50 + I:Storage.FluxPerTickPerDamage=50 + } + +} + + +#################### +# general +#################### + +general { + S:Version=1.0.0.0 +} + + +#################### +# item +#################### + +item { + I:Material=20400 + I:Tool.Flux.Axe=20406 + I:Tool.Flux.BattleWrench=20402 + I:Tool.Flux.Pickaxe=20405 + I:Tool.Flux.Shovel=20404 + I:Tool.Flux.Sickle=20407 + I:Tool.Flux.Sword=20403 + I:Tool.Flux.Wrench=20401 + #################### + # feature + #################### + + feature { + B:Tool.Flux.Axe=true + B:Tool.Flux.BattleWrench=true + B:Tool.Flux.Pickaxe=true + B:Tool.Flux.Shovel=true + B:Tool.Flux.Sickle=true + B:Tool.Flux.Sword=true + B:Tool.Flux.Wrench=true + I:ToolFluxInfusedHarvestLevel=4 + } + +} + + diff --git a/config/cofh/ThermalExpansion-Florbs.cfg b/config/cofh/ThermalExpansion-Florbs.cfg index 3601fea..e891062 100755 --- a/config/cofh/ThermalExpansion-Florbs.cfg +++ b/config/cofh/ThermalExpansion-Florbs.cfg @@ -1,168 +1,170 @@ -# Configuration file - -#################### -# item -#################### - -item { - #################### - # feature - #################### - - feature { - # This allows you to disable Florbs entirely. It also means that you actively dislike fun things. - B:Florb.Enable=true - } - -} - - -#################### -# whitelist -#################### - -whitelist { - B:aluminum.molten=true - B:aluminumbrass.molten=true - B:alumite.molten=true - B:ardite.molten=true - B:bacterialsludge=true - B:biofuel=true - B:blood=true - B:bop.honey=true - B:bop.liquidpoison=true - B:bop.springwater=true - B:bronze.molten=true - B:chocolatemilk=true - B:clensingwater=true - B:coal=true - B:cobalt.molten=true - B:constructionfoam=true - B:copper.molten=true - B:creosote=true - B:cryotheum=true - B:cyanite=true - B:diesel=true - B:electrum.molten=true - B:emerald.liquid=true - B:ender=true - B:endergoo=true - B:"epic mana restoration.postfix"=true - B:fastwater=true - B:fishfood=true - B:fishoil=true - B:fluidtnt=true - B:fluidwitcheryhollowtears=true - B:fluidwitcheryspirit=true - B:fluxgoo=true - B:fuel=true - B:fuelcolumn=true - B:gascraft_corrosivegas=true - B:gascraft_hydrogen=true - B:gascraft_naturalgas=true - B:gascraft_neurotoxin=true - B:gascraft_plasma=true - B:gascraft_propellent=true - B:gascraft_smoke=true - B:gascraft_toxicgas=true - B:glass.molten=true - B:glowstone=true - B:glue=true - B:gold.molten=true - B:"greater mana restoration.postfix"=true - B:ic2coolant=true - B:invar.molten=true - B:iron.molten=true - B:lava=true - B:lead.molten=true - B:"life essence"=true - B:liquidessence=true - B:liquidforce=true - B:manyullyn.molten=true - B:meat=true - B:milk=true - B:mobessence=true - B:"molten conductive redmetal"=true - B:"molten redstone"=true - B:molten.adamantine=true - B:molten.alduorite=true - B:molten.amordrine=true - B:molten.angmallen=true - B:molten.astral.silver=true - B:molten.atlarus=true - B:molten.black.steel=true - B:molten.brass=true - B:molten.carmot=true - B:molten.celenegil=true - B:molten.ceruclase=true - B:molten.damascus.steel=true - B:molten.deep.iron=true - B:molten.desichalkos=true - B:molten.eximite=true - B:molten.haderoth=true - B:molten.hepatizon=true - B:molten.ignatius=true - B:molten.infuscolium=true - B:molten.inolashite=true - B:molten.kalendrite=true - B:molten.lemurite=true - B:molten.manganese=true - B:molten.meutoite=true - B:molten.midasium=true - B:molten.mithril=true - B:molten.orichalcum=true - B:molten.oureclase=true - B:molten.platinum=true - B:molten.prometheum=true - B:molten.quicksilver=true - B:molten.rubracium=true - B:molten.sanguinite=true - B:molten.shadow.iron=true - B:molten.shadow.steel=true - B:molten.tartarite=true - B:molten.vulcanite=true - B:molten.vyroxeres=true - B:molten.zinc=true - B:moltenmagnesium=true - B:moltenrutile=true - B:moltentitanium=true - B:mushroomsoup=true - B:mutagen=true - B:myst.ink.black=true - B:naturalgas=true - B:nickel.molten=true - B:nutrientwater=true - B:obsidian.molten=true - B:oil=true - B:pinkslime=true - B:platinum.molten=true - B:potion=true - B:"potion of fire resistance"=true - B:"potion of harming"=true - B:"potion of healing"=true - B:"potion of night vision"=true - B:"potion of poison"=true - B:"potion of regeneration"=true - B:"potion of slowness"=true - B:"potion of strength"=true - B:"potion of swiftness"=true - B:"potion of weakness"=true - B:pyrotheum=true - B:redstone=true - B:refinedfuel=true - B:sewage=true - B:silver.molten=true - B:slickwater=true - B:slime.blue=true - B:sludge=true - B:steam=true - B:steel.molten=true - B:stone.seared=true - B:tin.molten=true - B:toxicwaste=true - B:uumatter=true - B:water=true - B:yellorium=true -} - - +# Configuration file + +#################### +# item +#################### + +item { + #################### + # feature + #################### + + feature { + # This allows you to disable Florbs entirely. It also means that you actively dislike fun things. + B:Florb.Enable=true + } + +} + + +#################### +# whitelist +#################### + +whitelist { + B:aluminum.molten=true + B:aluminumbrass.molten=true + B:alumite.molten=true + B:ardite.molten=true + B:bacterialsludge=true + B:biofuel=true + B:blood=true + B:bop.honey=true + B:bop.liquidpoison=true + B:bop.springwater=true + B:bronze.molten=true + B:chocolatemilk=true + B:clensingwater=true + B:coal=true + B:cobalt.molten=true + B:constructionfoam=true + B:copper.molten=true + B:creosote=true + B:cryotheum=true + B:cyanite=true + B:diesel=true + B:electrum.molten=true + B:emerald.liquid=true + B:ender=true + B:endergoo=true + B:"epic mana restoration.postfix"=true + B:fastwater=true + B:fishfood=true + B:fishoil=true + B:fluidtnt=true + B:fluidwitcheryhollowtears=true + B:fluidwitcheryspirit=true + B:fluxgoo=true + B:fuel=true + B:fuelcolumn=true + B:gascraft_corrosivegas=true + B:gascraft_hydrogen=true + B:gascraft_naturalgas=true + B:gascraft_neurotoxin=true + B:gascraft_plasma=true + B:gascraft_propellent=true + B:gascraft_smoke=true + B:gascraft_toxicgas=true + B:glass.molten=true + B:glowstone=true + B:glue=true + B:gold.molten=true + B:"greater mana restoration.postfix"=true + B:ic2coolant=true + B:invar.molten=true + B:iron.molten=true + B:lava=true + B:lead.molten=true + B:"life essence"=true + B:liquiddna=true + B:liquidessence=true + B:liquidforce=true + B:manyullyn.molten=true + B:meat=true + B:milk=true + B:mobessence=true + B:"molten conductive redmetal"=true + B:"molten redstone"=true + B:molten.adamantine=true + B:molten.alduorite=true + B:molten.amordrine=true + B:molten.angmallen=true + B:molten.astral.silver=true + B:molten.atlarus=true + B:molten.black.steel=true + B:molten.brass=true + B:molten.carmot=true + B:molten.celenegil=true + B:molten.ceruclase=true + B:molten.damascus.steel=true + B:molten.deep.iron=true + B:molten.desichalkos=true + B:molten.eximite=true + B:molten.haderoth=true + B:molten.hepatizon=true + B:molten.ignatius=true + B:molten.infuscolium=true + B:molten.inolashite=true + B:molten.kalendrite=true + B:molten.lemurite=true + B:molten.manganese=true + B:molten.meutoite=true + B:molten.midasium=true + B:molten.mithril=true + B:molten.orichalcum=true + B:molten.oureclase=true + B:molten.platinum=true + B:molten.prometheum=true + B:molten.quicksilver=true + B:molten.rubracium=true + B:molten.sanguinite=true + B:molten.shadow.iron=true + B:molten.shadow.steel=true + B:molten.tartarite=true + B:molten.vulcanite=true + B:molten.vyroxeres=true + B:molten.zinc=true + B:moltenmagnesium=true + B:moltenrutile=true + B:moltentitanium=true + B:mushroomsoup=true + B:mutagen=true + B:myst.ink.black=true + B:naturalgas=true + B:nickel.molten=true + B:nutrientwater=true + B:obsidian.molten=true + B:oil=true + B:pinkslime=true + B:platinum.molten=true + B:potion=true + B:"potion of fire resistance"=true + B:"potion of harming"=true + B:"potion of healing"=true + B:"potion of night vision"=true + B:"potion of poison"=true + B:"potion of regeneration"=true + B:"potion of slowness"=true + B:"potion of strength"=true + B:"potion of swiftness"=true + B:"potion of weakness"=true + B:protein=true + B:pyrotheum=true + B:redstone=true + B:refinedfuel=true + B:sewage=true + B:silver.molten=true + B:slickwater=true + B:slime.blue=true + B:sludge=true + B:steam=true + B:steel.molten=true + B:stone.seared=true + B:tin.molten=true + B:toxicwaste=true + B:uumatter=true + B:water=true + B:yellorium=true +} + + diff --git a/config/cofh/ThermalExpansion-Fuels.cfg b/config/cofh/ThermalExpansion-Fuels.cfg index 5c05d42..b98562b 100755 --- a/config/cofh/ThermalExpansion-Fuels.cfg +++ b/config/cofh/ThermalExpansion-Fuels.cfg @@ -1,70 +1,70 @@ -# Configuration file - -#################### -# coolants -#################### - -coolants { - I:cryotheum=4000000 - I:ice=2000000 - I:water=400000 -} - - -#################### -# fuels -#################### - -fuels { - #################### - # steam - #################### - - steam { - I:charcoal=24000 - I:coal=32000 - I:wood=4500 - } - - #################### - # magmatic - #################### - - magmatic { - I:lava=180000 - I:pyrotheum=1000000 - } - - #################### - # compression - #################### - - compression { - I:bioethanol=500000 - I:biofuel=500000 - I:coal=1000000 - I:ethanol=500000 - I:fuel=1500000 - I:gascraft_hydrogen=30000 - I:gascraft_naturalgas=30000 - I:oil=150000 - } - - #################### - # reactant - #################### - - reactant { - I:biomass=450000 - I:creosote=200000 - I:glowstone=750000 - I:mobessence=500000 - I:redstone=600000 - I:seedoil=250000 - I:sewage=12000 - I:sludge=12000 - } - -} - - +# Configuration file + +#################### +# coolants +#################### + +coolants { + I:cryotheum=4000000 + I:ice=2000000 + I:water=400000 +} + + +#################### +# fuels +#################### + +fuels { + #################### + # steam + #################### + + steam { + I:charcoal=24000 + I:coal=32000 + I:wood=4500 + } + + #################### + # magmatic + #################### + + magmatic { + I:lava=180000 + I:pyrotheum=1000000 + } + + #################### + # compression + #################### + + compression { + I:bioethanol=500000 + I:biofuel=500000 + I:coal=1000000 + I:ethanol=500000 + I:fuel=1500000 + I:gascraft_hydrogen=30000 + I:gascraft_naturalgas=30000 + I:oil=150000 + } + + #################### + # reactant + #################### + + reactant { + I:biomass=450000 + I:creosote=200000 + I:glowstone=750000 + I:mobessence=500000 + I:redstone=600000 + I:seedoil=250000 + I:sewage=12000 + I:sludge=12000 + } + +} + + diff --git a/config/cofh/ThermalExpansion.cfg b/config/cofh/ThermalExpansion.cfg index a29a4f3..831ef94 100755 --- a/config/cofh/ThermalExpansion.cfg +++ b/config/cofh/ThermalExpansion.cfg @@ -1,339 +1,333 @@ -# Configuration file - -#################### -# block -#################### - -block { - I:Conduit=2008 - I:Device=2003 - I:Dynamo=2004 - I:EnergyCell=2005 - I:FluidCoal=2022 - I:FluidCryotheum=2020 - I:FluidEnder=2018 - I:FluidGlowstone=2017 - I:FluidMana=2021 - I:FluidPyrotheum=2019 - I:FluidRedstone=2016 - I:Glass=2013 - I:Invisible=2015 - I:Lamp=2011 - I:Machine=2002 - I:Ore=2001 - I:Plate=2010 - I:Rockwool=2014 - I:Storage=2012 - I:Strongbox=2007 - I:Tank=2006 - I:Tesseract=2009 - #################### - # feature - #################### - - feature { - B:Cell.Basic=true - B:Cell.Creative=true - B:Cell.Hardened=true - B:Cell.Reinforced=true - B:Cell.Resonant=true - B:Conduit.Energy.Basic=true - B:Conduit.Energy.Hardened=true - B:Conduit.Energy.High=true - B:Conduit.Energy.Low=true - B:Conduit.Energy.Reinforced=true - B:Conduit.Fluid.Opaque=true - B:Conduit.Fluid.Transparent=true - B:Conduit.Item.Fast.Opaque=true - B:Conduit.Item.Fast.Transparent=true - B:Conduit.Item.Opaque=true - B:Conduit.Item.Transparent=true - B:Device.Activator=true - B:Device.Breaker=true - B:Device.Nullifier=true - B:Device.Workbench=true - B:Dynamo.Compression=true - B:Dynamo.Magmatic=true - B:Dynamo.Reactant=true - B:Dynamo.Steam=true - B:Lamp.Enable=true - B:Machine.AutoCrafter=true - B:Machine.Charger=true - B:Machine.Crucible=true - B:Machine.Furnace=true - B:Machine.IceGen=true - B:Machine.Pulverizer=true - B:Machine.RockGen=true - B:Machine.Sawmill=true - B:Machine.Smelter=true - B:Machine.Transposer=true - B:Machine.WaterGen=true - B:Machine.smelter=true - B:Strongbox.Basic=true - B:Strongbox.Creative=true - B:Strongbox.Hardened=true - B:Strongbox.Reinforced=true - B:Strongbox.Resonant=true - B:Tank.Basic=true - B:Tank.Creative=true - B:Tank.Hardened=true - B:Tank.Reinforced=true - B:Tank.Resonant=true - B:Tesseract.Enable=true - } - - #################### - # security - #################### - - security { - # Enable this to allow for Strongboxes to be secure inventories. (Default: true) - B:Strongbox.Secure=true - - # Enable this to allow for Machinist Workbenches to be secure inventories. (Default: true) - B:Workbench.Secure=true - } - -} - - -#################### -# general -#################### - -general { - B:ColorBlindTextures=false - B:DrawGUISlotBorders=true - B:EnableDebugOutput=false - B:EnableDismantleLogging=false - B:EnableUpdateNotifications=false - S:Version=3.0.0.7 -} - - -#################### -# gui -#################### - -gui { - #################### - # hud - #################### - - hud { - B:EnableFluidModule=true - B:EnableStuffedItemModule=true - } - -} - - -#################### -# holiday -#################### - -holiday { - # Set this to true to disable Christmas cheer. Scrooge. :( - B:HoHoNo=false -} - - -#################### -# item -#################### - -item { - I:Armor.Invar.Boots=20012 - I:Armor.Invar.Helmet=20009 - I:Armor.Invar.Legs=20011 - I:Armor.Invar.Plate=20010 - I:Component=20007 - I:Diagram=20006 - I:FMP.Conduit=20022 - I:Material=20008 - I:Tool.Bucket=20003 - I:Tool.Capacitor=20005 - I:Tool.Florb=20004 - I:Tool.Invar.Axe=20016 - I:Tool.Invar.BattleWrench=20021 - I:Tool.Invar.FishingRod=20019 - I:Tool.Invar.Hoe=20017 - I:Tool.Invar.Pickaxe=20015 - I:Tool.Invar.Shears=20018 - I:Tool.Invar.Shovel=20014 - I:Tool.Invar.Sickle=20020 - I:Tool.Invar.Sword=20013 - I:Tool.Multimeter=20002 - I:Tool.Wrench=20001 - #################### - # feature - #################### - - feature { - B:Armor.Invar=true - B:Tool.Invar.Axe=true - B:Tool.Invar.BattleWrench=true - B:Tool.Invar.FishingRod=true - B:Tool.Invar.Hoe=true - B:Tool.Invar.Pickaxe=true - B:Tool.Invar.Shears=true - B:Tool.Invar.Shovel=true - B:Tool.Invar.Sickle=true - B:Tool.Invar.Sword=true - } - -} - - -#################### -# plugins -#################### - -plugins { - B:ComputerCraft=true - B:Forestry=true - B:MineFactoryReloaded=true - B:Recipes=true - B:Thaumcraft4=true - #################### - # tweak - #################### - - tweak { - B:CC.TurtlesCanBreakBlocks=false - B:MFR.Coal.Straw=true - B:MFR.Cryotheum.Straw=true - - # This controls the maximum distance (in blocks) a player will teleport from drinking Ender. (Max: 65536) - I:MFR.Ender.Range=16384 - B:MFR.Ender.Straw=true - B:MFR.Glowstone.Straw=true - B:MFR.Pyrotheum.Straw=true - B:MFR.Redstone.Straw=true - } - -} - - -#################### -# tweak -#################### - -tweak { - B:Crucible.BlazeRod=true - I:Crucible.BlazeRod.Energy=20000 - B:Crucible.Netherrack=true - I:Crucible.Netherrack.Energy=120000 - - # Enable this for Fluid Coal to be flammable. - B:Fluid.Coal.Flammable=true - - # Enable this for Fluid Cryotheum to be worse than lava, except cold. - B:Fluid.Cryotheum.Effect=true - - # Enable this for Fluid Cryotheum Source blocks to gradually fall downwards. - B:Fluid.Cryotheum.Fall=true - - # Enable this for Fluid Ender to randomly teleport entities on contact. - B:Fluid.Ender.Effect=true - - # Enable this for Fluid Glowstone Source blocks to condense back into solid Glowstone above a given y-value. - B:Fluid.Glowstone.Condense=true - - # Enable this for Fluid Glowstone to do...something. - B:Fluid.Glowstone.Effect=true - - # Enable this for Fluid Glowstone Source blocks to gradually float upwards. - B:Fluid.Glowstone.Float=true - - # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. - I:Fluid.Glowstone.MaxHeight=300 - - # Enable this for Fluid Pyrotheum to be worse than lava. - B:Fluid.Pyrotheum.Effect=true - - # Enable this for Fluid Pyrotheum Source blocks to gradually fall downwards. - B:Fluid.Pyrotheum.Fall=true - - # Enable this for Fluid Redstone to emit a signal proportional to its fluid level. - B:Fluid.Redstone.Effect=true - I:LavaRFValue=200000 - - # Setting this to anything but 0 (min 10) will result in items being lost for players! Everytime the conduits tick if there is a stuffed conduit it will be limited to x items. All items past x will be erased! Please use with caution. - I:MaxItemsInStuffedDucts=0 - B:Pulverizer.Wool=true - I:WaterGen.Rate=25 - - # Set this to 0 to disable getting dye from wools. Acceptable Ranges: 0-100. This is the percentage chance that you will get a dye as a secondary output on the pulverizer. - I:WoolColorChances=0 - #################### - # crafting - #################### - - crafting { - B:Crucible.AllowRecipeOverwrite=false - B:Furnace.AllowRecipeOverwrite=false - B:Pulverizer.AllowRecipeOverwrite=false - B:Pulverizer.BlazeRod=true - B:Pulverizer.BlizzRod=true - B:Pulverizer.Bone=true - I:Pulverizer.Cinnabar.Chance=25 - B:Pulverizer.Cloth=true - B:Pulverizer.Netherrack=true - B:Pulverizer.Reed=true - B:Pulverizer.Sandstone=true - I:RockGen.Cobblestone.Lava=0 - I:RockGen.Cobblestone.Time=40 - I:RockGen.Cobblestone.Water=0 - I:RockGen.Obsidian.Lava=1000 - I:RockGen.Obsidian.Time=120 - I:RockGen.Obsidian.Water=1000 - I:RockGen.Stone.Lava=0 - I:RockGen.Stone.Time=80 - I:RockGen.Stone.Water=1000 - B:Sawmill.AllowRecipeOverwrite=false - B:Smelter.AllowRecipeOverwrite=false - B:Smelter.Steel.Enable=false - B:Transposer.AllowRecipeOverwrite=false - } - - #################### - # recipe - #################### - - recipe { - B:Breaker.UseDiamondPickaxe=false - B:MachineFrame.AllowSteel=false - B:MachineFrame.RequireSteel=false - B:PneumaticServo.AllowBronze=true - B:PneumaticServo.AllowInvar=false - B:PneumaticServo.AllowSilver=true - B:PneumaticServo.AllowSteel=false - B:Pulverizer.AddDiamonds=false - B:Smelter.AddDiamonds=false - B:UseGears=true - } - -} - - -#################### -# world -#################### - -world { - #################### - # feature - #################### - - feature { - B:Ore.Copper=true - B:Ore.Lead=true - B:Ore.Nickel=true - B:Ore.Silver=true - B:Ore.Tin=true - } - -} - - +# Configuration file + +#################### +# block +#################### + +block { + I:Conduit=2008 + I:Device=2003 + I:Dynamo=2004 + I:EnergyCell=2005 + I:FluidCoal=2022 + I:FluidCryotheum=2020 + I:FluidEnder=2018 + I:FluidGlowstone=2017 + I:FluidMana=2021 + I:FluidPyrotheum=2019 + I:FluidRedstone=2016 + I:Glass=2013 + I:Invisible=2015 + I:Lamp=2011 + I:Machine=2002 + I:Ore=2001 + I:Plate=2010 + I:Rockwool=2014 + I:Storage=2012 + I:Strongbox=2007 + I:Tank=2006 + I:Tesseract=2009 + #################### + # feature + #################### + + feature { + B:Cell.Basic=true + B:Cell.Creative=true + B:Cell.Hardened=true + B:Cell.Reinforced=true + B:Cell.Resonant=true + B:Conduit.Energy.Basic=true + B:Conduit.Energy.Hardened=true + B:Conduit.Energy.High=true + B:Conduit.Energy.Low=true + B:Conduit.Energy.Reinforced=true + B:Conduit.Fluid.Opaque=true + B:Conduit.Fluid.Transparent=true + B:Conduit.Item.Fast.Opaque=true + B:Conduit.Item.Fast.Transparent=true + B:Conduit.Item.Opaque=true + B:Conduit.Item.Transparent=true + B:Device.Activator=true + B:Device.Breaker=true + B:Device.Nullifier=true + B:Device.Workbench=true + B:Dynamo.Compression=true + B:Dynamo.Magmatic=true + B:Dynamo.Reactant=true + B:Dynamo.Steam=true + B:Lamp.Enable=true + B:Machine.AutoCrafter=true + B:Machine.Charger=true + B:Machine.Crucible=true + B:Machine.Furnace=true + B:Machine.IceGen=true + B:Machine.Pulverizer=true + B:Machine.RockGen=true + B:Machine.Sawmill=true + B:Machine.Smelter=true + B:Machine.Transposer=true + B:Machine.WaterGen=true + B:Machine.smelter=true + B:Strongbox.Basic=true + B:Strongbox.Creative=true + B:Strongbox.Hardened=true + B:Strongbox.Reinforced=true + B:Strongbox.Resonant=true + B:Tank.Basic=true + B:Tank.Creative=true + B:Tank.Hardened=true + B:Tank.Reinforced=true + B:Tank.Resonant=true + B:Tesseract.Enable=true + } + + #################### + # security + #################### + + security { + # Enable this to allow for Strongboxes to be secure inventories. (Default: true) + B:Strongbox.Secure=true + + # Enable this to allow for Machinist Workbenches to be secure inventories. (Default: true) + B:Workbench.Secure=true + } + +} + + +#################### +# general +#################### + +general { + B:ColorBlindTextures=false + B:DrawGUISlotBorders=true + B:EnableDebugOutput=false + B:EnableDismantleLogging=false + B:EnableUpdateNotifications=false + S:Version=3.0.0.2 +} + + +#################### +# gui +#################### + +gui { + #################### + # hud + #################### + + hud { + B:EnableFluidModule=true + B:EnableStuffedItemModule=true + } + +} + + +#################### +# holiday +#################### + +holiday { + # Set this to true to disable Christmas cheer. Scrooge. :( + B:HoHoNo=false +} + + +#################### +# item +#################### + +item { + I:Armor.Invar.Boots=20012 + I:Armor.Invar.Helmet=20009 + I:Armor.Invar.Legs=20011 + I:Armor.Invar.Plate=20010 + I:Component=20007 + I:Diagram=20006 + I:FMP.Conduit=20022 + I:Material=20008 + I:Tool.Bucket=20003 + I:Tool.Capacitor=20005 + I:Tool.Florb=20004 + I:Tool.Invar.Axe=20016 + I:Tool.Invar.BattleWrench=20021 + I:Tool.Invar.FishingRod=20019 + I:Tool.Invar.Hoe=20017 + I:Tool.Invar.Pickaxe=20015 + I:Tool.Invar.Shears=20018 + I:Tool.Invar.Shovel=20014 + I:Tool.Invar.Sickle=20020 + I:Tool.Invar.Sword=20013 + I:Tool.Multimeter=20002 + I:Tool.Wrench=20001 + #################### + # feature + #################### + + feature { + B:Armor.Invar=true + B:Tool.Invar.Axe=true + B:Tool.Invar.BattleWrench=true + B:Tool.Invar.FishingRod=true + B:Tool.Invar.Hoe=true + B:Tool.Invar.Pickaxe=true + B:Tool.Invar.Shears=true + B:Tool.Invar.Shovel=true + B:Tool.Invar.Sickle=true + B:Tool.Invar.Sword=true + } + +} + + +#################### +# plugins +#################### + +plugins { + B:ComputerCraft=true + B:Forestry=true + B:MineFactoryReloaded=true + B:Recipes=true + B:Thaumcraft4=true + #################### + # tweak + #################### + + tweak { + B:CC.TurtlesCanBreakBlocks=false + B:MFR.Coal.Straw=true + B:MFR.Cryotheum.Straw=true + + # This controls the maximum distance (in blocks) a player will teleport from drinking Ender. (Max: 65536) + I:MFR.Ender.Range=16384 + B:MFR.Ender.Straw=true + B:MFR.Glowstone.Straw=true + B:MFR.Pyrotheum.Straw=true + B:MFR.Redstone.Straw=true + } + +} + + +#################### +# tweak +#################### + +tweak { + B:Crucible.BlazeRod=true + I:Crucible.BlazeRod.Energy=20000 + B:Crucible.Netherrack=true + I:Crucible.Netherrack.Energy=120000 + + # Enable this for Fluid Coal to be flammable. + B:Fluid.Coal.Flammable=true + + # Enable this for Fluid Cryotheum to be worse than lava, except cold. + B:Fluid.Cryotheum.Effect=false + + # Enable this for Fluid Cryotheum Source blocks to gradually fall downwards. + B:Fluid.Cryotheum.Fall=true + + # Enable this for Fluid Ender to randomly teleport entities on contact. + B:Fluid.Ender.Effect=true + + # Enable this for Fluid Glowstone Source blocks to condense back into solid Glowstone above a given y-value. + B:Fluid.Glowstone.Condense=true + + # Enable this for Fluid Glowstone to do...something. + B:Fluid.Glowstone.Effect=true + + # Enable this for Fluid Glowstone Source blocks to gradually float upwards. + B:Fluid.Glowstone.Float=true + + # This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow. + I:Fluid.Glowstone.MaxHeight=300 + + # Enable this for Fluid Pyrotheum to be worse than lava. + B:Fluid.Pyrotheum.Effect=true + + # Enable this for Fluid Pyrotheum Source blocks to gradually fall downwards. + B:Fluid.Pyrotheum.Fall=true + + # Enable this for Fluid Redstone to emit a signal proportional to its fluid level. + B:Fluid.Redstone.Effect=true + I:LavaRFValue=200000 + B:Pulverizer.Wool=false + I:WaterGen.Rate=25 + #################### + # crafting + #################### + + crafting { + B:Crucible.AllowRecipeOverwrite=false + B:Furnace.AllowRecipeOverwrite=false + B:Pulverizer.AllowRecipeOverwrite=false + B:Pulverizer.BlazeRod=true + B:Pulverizer.BlizzRod=true + B:Pulverizer.Bone=true + I:Pulverizer.Cinnabar.Chance=25 + B:Pulverizer.Cloth=false + B:Pulverizer.Netherrack=true + B:Pulverizer.Reed=true + B:Pulverizer.Sandstone=true + I:RockGen.Cobblestone.Lava=0 + I:RockGen.Cobblestone.Time=40 + I:RockGen.Cobblestone.Water=0 + I:RockGen.Obsidian.Lava=1000 + I:RockGen.Obsidian.Time=120 + I:RockGen.Obsidian.Water=1000 + I:RockGen.Stone.Lava=0 + I:RockGen.Stone.Time=80 + I:RockGen.Stone.Water=1000 + B:Sawmill.AllowRecipeOverwrite=false + B:Smelter.AllowRecipeOverwrite=false + B:Smelter.Steel.Enable=false + B:Transposer.AllowRecipeOverwrite=false + } + + #################### + # recipe + #################### + + recipe { + B:Breaker.UseDiamondPickaxe=false + B:MachineFrame.AllowSteel=false + B:MachineFrame.RequireSteel=false + B:PneumaticServo.AllowBronze=true + B:PneumaticServo.AllowInvar=false + B:PneumaticServo.AllowSilver=true + B:PneumaticServo.AllowSteel=false + B:Pulverizer.AddDiamonds=false + B:Smelter.AddDiamonds=false + B:UseGears=true + } + +} + + +#################### +# world +#################### + +world { + #################### + # feature + #################### + + feature { + B:Ore.Copper=true + B:Ore.Lead=true + B:Ore.Nickel=true + B:Ore.Silver=true + B:Ore.Tin=true + } + +} + + diff --git a/config/cofh/WorldCustomGen.txt b/config/cofh/WorldCustomGen.txt index 7f774b1..9e61aee 100755 --- a/config/cofh/WorldCustomGen.txt +++ b/config/cofh/WorldCustomGen.txt @@ -25,3 +25,6 @@ NORMAL magicalCropsOre 3636 0 8 3 13 5 false UNIFORM brYellorite 2148 0 14 2 1 9 false UNIFORM aeCertus 854 0 8 4 36 54 false UNIFORM ticAluminum 1475 5 4 11 44 62 false +UNIFORM vanillaIronUp 15 0 3 5 64 128 false +UNIFORM teCopperUp 2001 0 3 4 64 128 false +UNIFORM teTinUp 2001 1 3 4 64 128 false \ No newline at end of file diff --git a/config/crowley.skyblock.cfg b/config/crowley.skyblock.cfg new file mode 100755 index 0000000..bbe2f43 --- /dev/null +++ b/config/crowley.skyblock.cfg @@ -0,0 +1,282 @@ +# Configuration file + +#################### +# agriculture options +#################### + +"agriculture options" { + D:"infested leaf string chance"=0.4 +} + + +#################### +# barrel options +#################### + +"barrel options" { + B:"enable barrel recipe (blaze rods)"=true + B:"enable barrel recipe (clay)"=true + B:"enable barrel recipe (dirt)"=true + B:"enable barrel recipe (end stone)"=true + B:"enable barrel recipe (ender pearls)"=true + B:"enable barrel recipe (netherrack)"=true + B:"enable barrel recipe (slime)"=true + B:"enable barrel recipe (soul sand)"=true +} + + +#################### +# blocks +#################### + +blocks { + I:barrel=3760 + I:barrel_stone=3761 + I:bee_trap=3762 + I:bee_trap_treated=3763 + I:crucible=3764 + I:crucible_unfired=3765 + I:dust=3766 + I:infested_leaves=3767 + I:sifting_table=3746 +} + + +#################### +# buckets +#################### + +buckets { + I:bucket_witchwater=9111 +} + + +#################### +# colors +#################### + +colors { + S:apple=FFF68F + S:beef_cooked=80543D + S:beef_raw=FF4242 + S:birch=6CC449 + S:bread=D1AF60 + S:cactus=DEFFB5 + S:carrot=FF9B0F + S:chicken_cooked=FA955F + S:chicken_raw=FFE8E8 + S:dandelion=FFF461 + S:dirt=EEA96D + S:dust=FFFEDB + S:egg=FFFA66 + S:fish_cooked=D8EBE5 + S:fish_raw=6DCFB3 + S:gravel=E3E3E3 + S:jungle=22A116 + S:melon=FF443B + S:mushroom_brown=CFBFB6 + S:mushroom_red=D6A8A5 + S:netherwart=FF2B52 + S:oak=35A82A + S:pork_cooked=FFFDBD + S:pork_raw=FFA091 + S:potato=FFF1B5 + S:potato_baked=FFF1B5 + S:potato_poison=E0FF8A + S:pumpkin=FFDB66 + S:pumpkin_pie=E39A6D + S:rose=FF1212 + S:rotten_flesh=C45631 + S:sand=FFFEA8 + S:silkworm_cooked=EDA17B + S:silkworm_raw=FFFDC9 + S:soul_sand=8F5B4D + S:spider_eye=963E44 + S:spruce=2E8042 + S:sugar_cane=9BFF8A + S:tall_grass=23630E + S:vine=23630E + S:waterlily=269900 + S:wheat=E3E162 +} + + +#################### +# compatibility options +#################### + +"compatibility options" { + B:"overwrite default macerator recipes"=true + B:"overwrite default pulverizer recipes"=true +} + + +#################### +# fluid blocks +#################### + +"fluid blocks" { + I:witchwater=4067 +} + + +#################### +# items +#################### + +items { + I:crook=9112 + I:crook_bone=9174 + I:doll=9113 + I:doll_angry=9114 + I:doll_creepy=9115 + I:hammer_diamond=9116 + I:hammer_gold=9117 + I:hammer_iron=9118 + I:hammer_stone=9119 + I:hammer_wood=9120 + I:mesh=9121 + I:porcelain=9122 + I:seed_grass=9123 + I:silkworm=9124 + I:silkworm_cooked=9125 + I:spores=9126 + I:stone=9127 +} + + +#################### +# options +#################### + +options { + B:"barrels allowed"=true + B:"crooks allowed"=true + B:"crucibles allowed"=true + B:"hammers allowed"=true + B:"sieve automation allowed"=true + B:"sieves allowed"=true + B:"silkworms allowed"=true +} + + +#################### +# ore blocks +#################### + +"ore blocks" { + I:aluminum_ore=3750 + I:copper_ore=3751 + I:gold_ore=3752 + I:iron_ore=3753 + I:lead_ore=3754 + I:nickel_ore=3755 + I:osmium_ore=3756 + I:platinum_ore=3757 + I:silver_ore=3758 + I:tin_ore=3759 +} + + +#################### +# ore items +#################### + +"ore items" { + I:aluminum_broken=9128 + I:aluminum_crushed=9129 + I:aluminum_ingot=9130 + I:aluminum_pulverized=9131 + I:copper_broken=9132 + I:copper_crushed=9133 + I:copper_ingot=9134 + I:copper_pulverized=9135 + I:gold_broken=9136 + I:gold_crushed=9137 + I:gold_pulverized=9138 + I:iron_broken=9139 + I:iron_crushed=9140 + I:iron_pulverized=9141 + I:lead_broken=9142 + I:lead_crushed=9143 + I:lead_ingot=9144 + I:lead_pulverized=9145 + I:nickel_broken=9146 + I:nickel_crushed=9147 + I:nickel_ingot=9148 + I:nickel_pulverized=9149 + I:osmium_broken=9150 + I:osmium_crushed=9151 + I:osmium_pulverized=9152 + I:platinum_broken=9153 + I:platinum_crushed=9154 + I:platinum_ingot=9155 + I:platinum_pulverized=9156 + I:silver_broken=9157 + I:silver_crushed=9158 + I:silver_ingot=9159 + I:silver_pulverized=9160 + I:tin_broken=9161 + I:tin_crushed=9162 + I:tin_ingot=9163 + I:tin_pulverized=9164 +} + + +#################### +# seed items +#################### + +"seed items" { + I:seed_birch=9165 + I:seed_cactus=9166 + I:seed_carrot=9167 + I:seed_jungle=9168 + I:seed_oak=9169 + I:seed_potato=9170 + I:seed_rubber=9171 + I:seed_spruce=9172 + I:seed_sugar_cane=9173 +} + + +#################### +# sieve options +#################### + +"sieve options" { + # Forces the sieve to give aluminum even if no mods are detected which require it. + B:"give aluminum"=false + + # Forces the sieve to give copper even if no mods are detected which require it. + B:"give copper"=false + + # Forces the sieve to give lead even if no mods are detected which require it. + B:"give lead"=false + + # Forces the sieve to give nickel even if no mods are detected which require it. + B:"give nickel"=false + + # Forces the sieve to give platinum even if no mods are detected which require it. + B:"give platinum"=false + + # Forces the sieve to give silver even if no mods are detected which require it. + B:"give silver"=false + + # Forces the sieve to give tin even if no mods are detected which require it. + B:"give tin"=false +} + + +#################### +# void generation options +#################### + +"void generation options" { + B:end=true + B:nether=false + B:nether_fortresses_allowed=false + B:overworld=true +} + + diff --git a/config/denLib.log b/config/denLib.log index a147946..4fcf496 100755 --- a/config/denLib.log +++ b/config/denLib.log @@ -1612,7 +1612,6 @@ Ore: shardNether Ore: nuggetEmerald Ore: dyeBlack Ore: blockNetherStar -Fluid: mutagen Fluid: endergoo Ore: hambone Ore: blockRubber @@ -2028,6 +2027,8 @@ Ore: circuitBasic Ore: itemCompressedCarbon Ore: itemEnrichedAlloy Ore: itemBioFuel +Ore: blockSnow +Ore: blockIce Ore: dyeRed Ore: dyeYellow Ore: dyeBlue @@ -2069,6 +2070,7 @@ Ore: itemTear Ore: itemTear Ore: itemClaw Ore: itemBacon +Ore: dustDiamond Ore: plateThaumium Ore: blockAluminium Ore: blockAluminum @@ -2239,7 +2241,6 @@ Ore: componentArtificialMuscle Ore: componentSolarPanel Ore: componentMagnet Ore: componentComputerChip -Ore: blockCompressedRedstone Ore: glassHardened Ore: glassReinforced Ore: glassReinforced @@ -2247,6 +2248,27 @@ Ore: glassReinforced Ore: resinIC2 Ore: oreMCropsEssence Ore: oreMCropsNetherEssence +Ore: blockCompressedRedstone +Fluid: mutagen +Fluid: protein +Ore: beeComb +Ore: dropHoney +Ore: dyeBlack +Ore: dyeRed +Ore: dyeGreen +Ore: dyeBrown +Ore: dyeBlue +Ore: dyePurple +Ore: dyeCyan +Ore: dyeLightGray +Ore: dyeGray +Ore: dyePink +Ore: dyeLime +Ore: dyeYellow +Ore: dyeLightBlue +Ore: dyeMagenta +Ore: dyeOrange +Ore: dyeWhite Ore: greggy_greg_do_please_kindly_stuff_a_sock_in_it Ore: dyeWhite Ore: dyeOrange @@ -2278,6 +2300,12 @@ Setting up meta item: 4600:2 Cactus Charcoal Setting up meta item: 4600:3 Cactus Coke Fluid: molten redstone Fluid: molten conductive redmetal +Ore: blockElectrumFlux +Ore: blockCrystalFlux +Ore: dustElectrumFlux +Ore: ingotElectrumFlux +Ore: nuggetElectrumFlux +Ore: gemCrystalFlux Ore: dustCopper Ore: dustGold Ore: dustIron @@ -2295,13 +2323,6 @@ Ore: dustManyullyn Ore: ingotIron Ore: ingotGold Ore: oreAmethyst -Ore: blockElectrumFlux -Ore: blockCrystalFlux -Ore: dustElectrumFlux -Ore: ingotElectrumFlux -Ore: nuggetElectrumFlux -Ore: gemCrystalFlux -Ore: rodIron Ore: diamondNugget Ore: plankWood Ore: treeSapling diff --git a/config/denoflionsx/PluginsforForestry/Mappings/barrel.bin b/config/denoflionsx/PluginsforForestry/Mappings/barrel.bin index a43a187..41c8d4d 100755 Binary files a/config/denoflionsx/PluginsforForestry/Mappings/barrel.bin and b/config/denoflionsx/PluginsforForestry/Mappings/barrel.bin differ diff --git a/config/denoflionsx/PluginsforForestry/Mappings/woodenBucket.bin b/config/denoflionsx/PluginsforForestry/Mappings/woodenBucket.bin index a43a187..41c8d4d 100755 Binary files a/config/denoflionsx/PluginsforForestry/Mappings/woodenBucket.bin and b/config/denoflionsx/PluginsforForestry/Mappings/woodenBucket.bin differ diff --git a/config/eirairc/bots/default_client.cfg b/config/eirairc/bots/default_client.cfg new file mode 100755 index 0000000..48f5c88 --- /dev/null +++ b/config/eirairc/bots/default_client.cfg @@ -0,0 +1,35 @@ +# Configuration file + +#################### +# commands +#################### + +commands { + S:disabledInterOpCommands < + > + S:disabledNativeCommands < + "*" + > + B:interOp=false + S:interOpAuthList < + > +} + + +#################### +# settings +#################### + +settings { + B:allowPrivateMessages=true + B:autoWho=false + S:displayFormat=S-Light + B:isDefaultProfile=true + B:muted=false + S:name=Client + B:readOnly=false + B:relayIRCJoinLeave=true + B:relayNickChanges=true +} + + diff --git a/config/eirairc/bots/default_server.cfg b/config/eirairc/bots/default_server.cfg new file mode 100755 index 0000000..a5ef926 --- /dev/null +++ b/config/eirairc/bots/default_server.cfg @@ -0,0 +1,37 @@ +# Configuration file + +#################### +# commands +#################### + +commands { + S:disabledInterOpCommands < + > + S:disabledNativeCommands < + > + B:interOp=false + S:interOpAuthList < + > +} + + +#################### +# settings +#################### + +settings { + B:allowPrivateMessages=false + B:autoWho=true + S:displayFormat=S-Light + B:isDefaultProfile=true + B:muted=false + S:name=Server + B:readOnly=false + B:relayBroadcasts=true + B:relayDeathMessages=true + B:relayIRCJoinLeave=true + B:relayMinecraftJoinLeave=true + B:relayNickChanges=true +} + + diff --git a/config/eirairc/bots/default_twitch.cfg b/config/eirairc/bots/default_twitch.cfg new file mode 100755 index 0000000..439287d --- /dev/null +++ b/config/eirairc/bots/default_twitch.cfg @@ -0,0 +1,35 @@ +# Configuration file + +#################### +# commands +#################### + +commands { + S:disabledInterOpCommands < + > + S:disabledNativeCommands < + "*" + > + B:interOp=false + S:interOpAuthList < + > +} + + +#################### +# settings +#################### + +settings { + B:allowPrivateMessages=false + B:autoWho=false + S:displayFormat=S-Light + B:isDefaultProfile=true + B:muted=false + S:name=Twitch + B:readOnly=false + B:relayIRCJoinLeave=false + B:relayNickChanges=false +} + + diff --git a/config/eirairc/formats/classic.cfg b/config/eirairc/formats/classic.cfg new file mode 100755 index 0000000..595f14d --- /dev/null +++ b/config/eirairc/formats/classic.cfg @@ -0,0 +1,48 @@ +# Configuration file + +#################### +# format +#################### + +format { + #################### + # minecraft + #################### + + minecraft { + S:mcChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcChannelNotice="[{CHANNEL}] ({NICK}) {MESSAGE}" + S:mcPrivateEmote="[Private] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[Private] <{NICK}> {MESSAGE}" + S:mcPrivateNotice="[Private] ({NICK}) {MESSAGE}" + S:mcSendChannelEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendChannelMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[->{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[->{CHANNEL}] <{NICK}> {MESSAGE}" + } + + #################### + # irc + #################### + + irc { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + } + +} + + +#################### +# general +#################### + +general { + S:name="Classic" +} + + diff --git a/config/eirairc/formats/detail.cfg b/config/eirairc/formats/detail.cfg new file mode 100755 index 0000000..485a2c3 --- /dev/null +++ b/config/eirairc/formats/detail.cfg @@ -0,0 +1,48 @@ +# Configuration file + +#################### +# format +#################### + +format { + #################### + # minecraft + #################### + + minecraft { + S:mcChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcChannelNotice="[{SERVER}/{CHANNEL}] ({NICK}) {MESSAGE}" + S:mcPrivateEmote="[{SERVER}] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[{SERVER}] <{NICK}> {MESSAGE}" + S:mcPrivateNotice="[{SERVER}] ({NICK}) {MESSAGE}" + S:mcSendChannelEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendChannelMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[{SERVER}/{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[{SERVER}/{CHANNEL}] <{NICK}> {MESSAGE}" + } + + #################### + # irc + #################### + + irc { + S:ircBroadcastMessage="[{SERVER}] *** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + } + +} + + +#################### +# general +#################### + +general { + S:name="Detail" +} + + diff --git a/config/eirairc/formats/light.cfg b/config/eirairc/formats/light.cfg new file mode 100755 index 0000000..d6b2f71 --- /dev/null +++ b/config/eirairc/formats/light.cfg @@ -0,0 +1,48 @@ +# Configuration file + +#################### +# format +#################### + +format { + #################### + # minecraft + #################### + + minecraft { + S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcChannelMessage="[ <{NICK}> {MESSAGE} ]" + S:mcChannelNotice="[ ({NICK}) {MESSAGE} ]" + S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" + S:mcPrivateMessage="[[ <{NICK}> {MESSAGE} ]]" + S:mcPrivateNotice="[[ ({NICK}) {MESSAGE} ]]" + S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcSendChannelMessage="[ <{NICK}> {MESSAGE} ]" + S:mcSendPrivateEmote="[[->{CHANNEL}] {NICK} {MESSAGE} ]" + S:mcSendPrivateMessage="[[->{CHANNEL}] <{NICK}> {MESSAGE} ]" + } + + #################### + # irc + #################### + + irc { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + } + +} + + +#################### +# general +#################### + +general { + S:name="Light" +} + + diff --git a/config/eirairc/formats/minecraft.cfg b/config/eirairc/formats/minecraft.cfg new file mode 100755 index 0000000..d248c85 --- /dev/null +++ b/config/eirairc/formats/minecraft.cfg @@ -0,0 +1,48 @@ +# Configuration file + +#################### +# format +#################### + +format { + #################### + # minecraft + #################### + + minecraft { + S:mcChannelEmote="* {NICK} {MESSAGE}" + S:mcChannelMessage="<{NICK}> {MESSAGE}" + S:mcChannelNotice="({NICK}) {MESSAGE}" + S:mcPrivateEmote="[P] * {NICK} {MESSAGE}" + S:mcPrivateMessage="[P] <{NICK}> {MESSAGE}" + S:mcPrivateNotice="[P] (NICK) {MESSAGE}" + S:mcSendChannelEmote="* {NICK} {MESSAGE}" + S:mcSendChannelMessage="<{NICK}> {MESSAGE}" + S:mcSendPrivateEmote="[{CHANNEL}] * {NICK} {MESSAGE}" + S:mcSendPrivateMessage="[{CHANNEL}] <{NICK}> {MESSAGE}" + } + + #################### + # irc + #################### + + irc { + S:ircBroadcastMessage="[Server] {MESSAGE}" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + } + +} + + +#################### +# general +#################### + +general { + S:name="Minecraft" +} + + diff --git a/config/eirairc/formats/s-light.cfg b/config/eirairc/formats/s-light.cfg new file mode 100755 index 0000000..535509a --- /dev/null +++ b/config/eirairc/formats/s-light.cfg @@ -0,0 +1,48 @@ +# Configuration file + +#################### +# format +#################### + +format { + #################### + # minecraft + #################### + + minecraft { + S:mcChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcChannelMessage="[{NICK}] {MESSAGE}" + S:mcChannelNotice="({NICK}) {MESSAGE}" + S:mcPrivateEmote="[[ {NICK} {MESSAGE} ]]" + S:mcPrivateMessage="[[{NICK}]] {MESSAGE}" + S:mcPrivateNotice="[({NICK})] {MESSAGE}" + S:mcSendChannelEmote="[ * {NICK} {MESSAGE} ]" + S:mcSendChannelMessage="[{NICK}] {MESSAGE}" + S:mcSendPrivateEmote="[[>{CHANNEL}] {NICK} {MESSAGE} ]" + S:mcSendPrivateMessage="[[>{CHANNEL}]{NICK}] {MESSAGE}" + } + + #################### + # irc + #################### + + irc { + S:ircBroadcastMessage="*** {MESSAGE} ***" + S:ircChannelEmote="* {NICK} {MESSAGE}" + S:ircChannelMessage="<{NICK}> {MESSAGE}" + S:ircPrivateEmote="* {NICK} {MESSAGE}" + S:ircPrivateMessage="<{NICK}> {MESSAGE}" + } + +} + + +#################### +# general +#################### + +general { + S:name="S-Light" +} + + diff --git a/config/eirairc/services.cfg b/config/eirairc/services.cfg new file mode 100755 index 0000000..991a81c --- /dev/null +++ b/config/eirairc/services.cfg @@ -0,0 +1,42 @@ +# Configuration file + +#################### +# services +#################### + +services { + #################### + # atheme + #################### + + atheme { + S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} + S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {USER} {PASS} + S:serverList < + "irc.esper.net" + > + } + + #################### + # anope + #################### + + anope { + S:cmdGhost=PRIVMSG NickServ :GHOST {NICK} {PASS} + S:cmdIdentify=PRIVMSG NickServ :IDENTIFY {PASS} + } + + #################### + # qbot + #################### + + qbot { + S:cmdIdentify=AUTH {USER} {PASS} + S:serverList < + "irc.quakenet.org" + > + } + +} + + diff --git a/config/emashercore.cfg b/config/emashercore.cfg index a2a6963..edaece4 100755 --- a/config/emashercore.cfg +++ b/config/emashercore.cfg @@ -28,7 +28,7 @@ block { general { # Red Sandstone, Limestone, Mixed Dirt, and Mixed Sand Must have IDs below 256! B:"A:"=false - I:"A: Max Water Depth Alage Can Grow In"=3 + I:"A: Max Water Depth Alage Can Grow In"=1 B:"A: Retro Gen Ores"=false B:"C: Generate Algae"=true B:"C: Generate Hemp"=true diff --git a/config/enderio/AlloySmelterRecipes_Core.xml b/config/enderio/AlloySmelterRecipes_Core.xml old mode 100644 new mode 100755 diff --git a/config/enderio/AlloySmelterRecipes_User.xml b/config/enderio/AlloySmelterRecipes_User.xml old mode 100644 new mode 100755 diff --git a/config/enderio/EnderIO.cfg b/config/enderio/EnderIO.cfg index 155ab83..559dfe9 100755 --- a/config/enderio/EnderIO.cfg +++ b/config/enderio/EnderIO.cfg @@ -52,17 +52,17 @@ debug { item { I:"enderIO:itemAlloy"=8531 - I:"enderIO:itemBasicCapacitor"=31701 + I:"enderIO:itemBasicCapacitor"=8546 I:"enderIO:itemConduitFacade"=8526 - I:"enderIO:itemEnderface"=31702 + I:"enderIO:itemEnderface"=8549 I:"enderIO:itemFusedQuartzFrame"=8532 I:"enderIO:itemItemConduit"=8538 I:"enderIO:itemLiquidConduit"=8529 - I:"enderIO:itemMJReader"=31699 + I:"enderIO:itemMJReader"=8543 I:"enderIO:itemMachinePart"=8534 - I:"enderIO:itemMaterial"=31698 + I:"enderIO:itemMaterial"=8544 I:"enderIO:itemMeConduit"=8539 - I:"enderIO:itemPowderIngot"=31700 + I:"enderIO:itemPowderIngot"=8545 I:"enderIO:itemPowerConduit"=8528 I:"enderIO:itemRedstoneConduit"=8527 I:"enderIO:itemTravelStaff"=8540 diff --git a/config/enderprospecting.cfg b/config/enderprospecting.cfg old mode 100644 new mode 100755 diff --git a/config/eng_toolbox.cfg b/config/eng_toolbox.cfg index 6c5a90b..3c2e514 100755 --- a/config/eng_toolbox.cfg +++ b/config/eng_toolbox.cfg @@ -1,68 +1,68 @@ -# Configuration file - -#################### -# block -#################### - -block { - I:"Direction Changer ID"=4068 - I:"EU Adapter ID"=4079 - I:"Energy Pipe ID"=4077 - I:"Fluid Pipe ID"=4076 - I:"Fluidic Nether Portal"=4069 - I:"Frame ID"=4066 - I:"Ground Limestone ID"=4073 - I:"MJ Adapter ID"=4078 - I:"Painted Plank ID"=4072 - I:"Slickwater Block ID"=4074 - I:"Socket ID"=4070 - I:"Start Pipe ID"=4075 - I:"tempRS ID"=4071 -} - - -#################### -# general -#################### - -general { - B:"Allow Lava In Fluidic Nether Portal"=true - I:"Amount of slickwater produced per operation (mb)"=1000 - B:"Enable Centrifuge Module"=true - B:"Enable Colour Blind Mode"=false - B:"Enable Fluidic Nether Portal"=false - B:"Enable Grinder Module"=true - B:"Enable Husher"=true - B:"Enable Hydroelectric Turbines"=true - B:"Enable Kiln Module"=true - B:"Enable Multi Smelter Module"=true - B:"Enable Piezo Electric Tiles"=true - B:"Enable Solar Panel Modules"=true - B:"Enable Water Intake"=true - B:"Hand boiler smelts sand"=false - I:"RF per EU"=12 - I:"RF per MJ"=10 -} - - -#################### -# item -#################### - -item { - I:"Blank Module ID"=4171 - I:"Dusts ID"=4192 - I:"Hand Boiler ID"=4175 - I:"Module ID"=4170 - I:"Nutrient Water Bucket ID"=4195 - - # This ID and the 15 following it will be taken up - I:"Paint Can ID"=4176 - I:"RS Ingot ID"=4194 - I:"Redstone Wand ID"=4174 - I:"Remote ID"=4172 - I:"Slickwater Bucket ID"=4193 - I:"Wrench ID"=4173 -} - - +# Configuration file + +#################### +# block +#################### + +block { + I:"Direction Changer ID"=4068 + I:"EU Adapter ID"=4079 + I:"Energy Pipe ID"=4077 + I:"Fluid Pipe ID"=4076 + I:"Fluidic Nether Portal"=4069 + I:"Frame ID"=4066 + I:"Ground Limestone ID"=4073 + I:"MJ Adapter ID"=4078 + I:"Painted Plank ID"=4072 + I:"Slickwater Block ID"=4074 + I:"Socket ID"=4070 + I:"Start Pipe ID"=4075 + I:"tempRS ID"=4071 +} + + +#################### +# general +#################### + +general { + B:"Allow Lava In Fluidic Nether Portal"=true + I:"Amount of slickwater produced per operation (mb)"=1000 + B:"Enable Centrifuge Module"=true + B:"Enable Colour Blind Mode"=false + B:"Enable Fluidic Nether Portal"=false + B:"Enable Grinder Module"=true + B:"Enable Husher"=true + B:"Enable Hydroelectric Turbines"=true + B:"Enable Kiln Module"=true + B:"Enable Multi Smelter Module"=true + B:"Enable Piezo Electric Tiles"=true + B:"Enable Solar Panel Modules"=true + B:"Enable Water Intake"=true + B:"Hand boiler smelts sand"=false + I:"RF per EU"=12 + I:"RF per MJ"=10 +} + + +#################### +# item +#################### + +item { + I:"Blank Module ID"=4171 + I:"Dusts ID"=4192 + I:"Hand Boiler ID"=4175 + I:"Module ID"=4170 + I:"Nutrient Water Bucket ID"=4195 + + # This ID and the 15 following it will be taken up + I:"Paint Can ID"=4176 + I:"RS Ingot ID"=4194 + I:"Redstone Wand ID"=4174 + I:"Remote ID"=4172 + I:"Slickwater Bucket ID"=4193 + I:"Wrench ID"=4173 +} + + diff --git a/config/eplus.cfg b/config/eplus.cfg index 0ec5426..859aa8f 100755 --- a/config/eplus.cfg +++ b/config/eplus.cfg @@ -71,6 +71,12 @@ enchantments { S:enchantment.blink-ToolTip= B:enchantment.clock=true S:enchantment.clock-ToolTip= + B:enchantment.cluster=true + S:enchantment.cluster-ToolTip= + B:enchantment.consuming=true + S:enchantment.consuming-ToolTip= + B:enchantment.corrupting=true + S:enchantment.corrupting-ToolTip= B:enchantment.damage.all=true S:enchantment.damage.all-ToolTip=Extra damage B:enchantment.damage.arthropods=true @@ -85,6 +91,8 @@ enchantments { S:enchantment.doubleHook-ToolTip= B:enchantment.durability=true S:enchantment.durability-ToolTip=Increases durability + B:enchantment.educational=true + S:enchantment.educational-ToolTip= B:enchantment.fall=true S:enchantment.fall-ToolTip= B:enchantment.fire=true @@ -97,6 +105,8 @@ enchantments { S:enchantment.frugal-ToolTip=Wand equivalent of unbreaking. B:enchantment.glide=true S:enchantment.glide-ToolTip= + B:enchantment.greedy=true + S:enchantment.greedy-ToolTip= B:enchantment.haste=true S:enchantment.haste-ToolTip=Usable on boots and the Thaumostatic Harness only. Makes you move faster. Very effective on Boots of the Traveller, or the Thaumostatic Harness. B:enchantment.health=true @@ -117,6 +127,8 @@ enchantments { S:enchantment.lootBonus-ToolTip=Mobs can drop more loot B:enchantment.lootBonusDigger=true S:enchantment.lootBonusDigger-ToolTip=Increases the drop rate of items from blocks + B:enchantment.luck=true + S:enchantment.luck-ToolTip= B:enchantment.magicresist=true S:enchantment.magicresist-ToolTip= B:enchantment.magnetic=true @@ -127,6 +139,8 @@ enchantments { S:enchantment.openblocks.explosive-ToolTip= B:enchantment.oxygen=true S:enchantment.oxygen-ToolTip=Decreases the rate of air loss underwater; increases time between damage while suffocating and drowning + B:enchantment.pigbane=true + S:enchantment.pigbane-ToolTip= B:enchantment.poison=true S:enchantment.poison-ToolTip= B:enchantment.potency=true @@ -157,6 +171,8 @@ enchantments { S:enchantment.speed-ToolTip= B:enchantment.spiderman=true S:enchantment.spiderman-ToolTip= + B:enchantment.stepUp=true + S:enchantment.stepUp-ToolTip= B:enchantment.tfFireReact=true S:enchantment.tfFireReact-ToolTip= B:enchantment.thorns=true diff --git a/config/exaliquo.cfg b/config/exaliquo.cfg new file mode 100755 index 0000000..b9f01bb --- /dev/null +++ b/config/exaliquo.cfg @@ -0,0 +1,83 @@ +# Configuration file + +#################### +# arsmagica tweaks +#################### + +"arsmagica tweaks" { + B:"Can desert novas be obtained"=true + B:"Can moonstone be obtained"=false + B:TinkerBridge=true +} + + +#################### +# ex aliquo things +#################### + +"ex aliquo things" { + I:"Invar Hammer ID"=20161 + I:"Reed Crook"=20162 + I:"Thaumium Hammer ID"=20160 +} + + +#################### +# mariculture tweaks +#################### + +"mariculture tweaks" { + B:"Can Oysters be obtained via fishing"=true + B:"Override end-only fishables"=true +} + + +#################### +# natura tweaks +#################### + +"natura tweaks" { + B:"Can berry bushes be obtained"=true + B:"Can hopseed trees be obtained"=false + B:"Can natura trees be obtained"=true + B:"Can nether bushes be obtained"=true + B:"Can nether trees be obtained"=true + + # Redwoods eat every block going both up and down. Use at your own peril. Or enjoyment + B:"Can redwood trees be obtained"=false +} + + +#################### +# tcon tweaks +#################### + +"tcon tweaks" { + # False for counting as an ingot + B:"Are Gravel/Sand/Dust Ores actually ores"=true + B:"Can Gravel/Sand/Dust items be smelted"=true + B:"Can essense bushes be obtained"=true + B:"Can nether ores be obtained"=true + B:"Can oreberry bushes be composted"=false + B:"Can orebushes be obtained"=true + B:"Enable mini-smelteries"=false + + # Normal is 1/4 the block value. False means dusts are 1/6 the value + B:"Normal dust value in the smeltery"=true +} + + +#################### +# thaumcraft tweaks +#################### + +"thaumcraft tweaks" { + # False to instead change how greatwoods are obtained + B:"Alternate Runics to prevent wall"=true + B:"For tundra-less skyblocks"=false + + # Set 0 for default, 1 for tweaked difficulty, and -1 to disable. See the forum post for difficulty changes + I:"Silverwood Setting"=0 +} + + diff --git a/config/extracells.cfg b/config/extracells.cfg index a49ab6b..783d08e 100755 --- a/config/extracells.cfg +++ b/config/extracells.cfg @@ -140,6 +140,9 @@ item { #################### "tick rates" { + # Every x ticks the crafting chamber ticks. mb/t get adjusted automatically ;) + I:tickRateCraftingChamber=20 + # Every x ticks the export bus ticks. mb/t get adjusted automatically ;) I:tickRateExportBus=20 diff --git a/config/factorization.cfg b/config/factorization.cfg index 3682127..81c6f07 100755 --- a/config/factorization.cfg +++ b/config/factorization.cfg @@ -175,7 +175,7 @@ retrogen { server { # This is a Java Regex to blacklist router access - S:bannedRouterInventoriesRegex= + S:bannedRouterInventoriesRegex=container.arcaneworkbench # Adds recipes for bark variants of logs B:barkRecipes=true diff --git a/config/forestry/gamemodes/NORMAL.conf b/config/forestry/gamemodes/NORMAL.conf index 7d93a8d..82f854b 100755 --- a/config/forestry/gamemodes/NORMAL.conf +++ b/config/forestry/gamemodes/NORMAL.conf @@ -55,7 +55,7 @@ fermenter.yield.cane=25 fuel.ethanol.generator=0.75 # modifies the energy provided by ethanol in Buildcraft Combustion Engines. fuel.ethanol.combustion=0.75 -# modifies the energy provided by ethanol in Railcraft Boile +# modifies the energy provided by ethanol in Railcra fuel.ethanol.boiler=0.75 # modifies the energy provided by Biomass in a Bio Generator. fuel.biomass.generator=0.75 diff --git a/config/forestry/pipes.conf b/config/forestry/pipes.conf index 33775b3..7d36370 100755 --- a/config/forestry/pipes.conf +++ b/config/forestry/pipes.conf @@ -12,5 +12,5 @@ ##################### # PROPOLISPIPE ##################### -# ### +# ############# propolisPipe=14000 diff --git a/config/gascraft.cfg b/config/gascraft.cfg index 418d164..5350a14 100755 --- a/config/gascraft.cfg +++ b/config/gascraft.cfg @@ -26,8 +26,8 @@ block { general { I:"Filled Vial ID"=2118 - B:"Flat Bedrock Compatibility Mode"=true - I:"Flat Bedrock Top Layer"=1 + B:"Flat Bedrock Compatibility Mode"=false + I:"Flat Bedrock Top Layer"=0 B:"Infinite Gas In Vents"=false I:"Max Fluid In Shale Resources (In Buckets)"=50000 I:"Min Fluid In Shale Resources (In Buckets)"=5000 diff --git a/config/gasesFramework.cfg b/config/gasesFramework.cfg index 3b501c2..280d83f 100755 --- a/config/gasesFramework.cfg +++ b/config/gasesFramework.cfg @@ -29,6 +29,7 @@ block { #################### gases { + B:enableFireSmoke=true D:gasExplosionFactor=2.5 } @@ -51,7 +52,10 @@ item { other { S:additionalIgnitionBlocks < > + B:fancyTank=true I:gasFurnaceHeatingSpeed=2 + S:removedIgnitionBlocks < + > } diff --git a/config/gendustry.cfg b/config/gendustry.cfg old mode 100644 new mode 100755 index 2f6e112..e67a774 --- a/config/gendustry.cfg +++ b/config/gendustry.cfg @@ -5,14 +5,20 @@ #################### block { + I:Extractor=3508 I:Imprinter=2275 I:IndustrialApiary=2276 + I:LiquidDNA=3505 + I:Liquifier=3507 I:Mutagen=2277 I:MutagenProducer=2278 I:Mutatron=2279 I:MutatronAdv=2282 + I:Protein=3506 + I:Replicator=3511 I:Sampler=2280 I:"Test Power Emitter"=2281 + I:Transposer=3509 } @@ -34,16 +40,26 @@ item { I:ApiaryUpgrade=5154 I:BeeReceptacle=5155 I:ClimateModule=5156 + I:EjectCover=5169 + I:EnvProcessor=5170 I:GeneSample=5157 I:GeneSampleBlank=5158 I:GeneTemplate=5159 I:GeneticsProcessor=5160 + I:HoneyComb=5171 + I:HoneyDrop=5172 + I:ImportCover=5173 I:IndustrialGrafter=5161 + I:IndustrialScoop=5174 I:Labware=5162 + I:LiquidDNABucket=5175 + I:LiquidDNACan=5176 I:MutagenBucket=5163 I:MutagenCan=5164 I:MutagenTank=5165 I:PowerModule=5166 + I:ProteinBucket=5177 + I:ProteinCan=5178 I:UpgradeFrame=5167 I:Waste=5168 } diff --git a/config/gendustry/readme.txt b/config/gendustry/readme.txt new file mode 100755 index 0000000..c6d8251 --- /dev/null +++ b/config/gendustry/readme.txt @@ -0,0 +1,2 @@ +Any .cfg files in this directory will be loaded after the internal configuration, in alpahabetic order +Files in 'overrides' directory with matching names cab be used to override internal configuration diff --git a/config/growthcraft/cellar.conf b/config/growthcraft/cellar.conf index 9c9ae80..cdb3d33 100755 --- a/config/growthcraft/cellar.conf +++ b/config/growthcraft/cellar.conf @@ -1,5 +1,16 @@ # Configuration file +#################### +# achievements +#################### + +achievements { + I:"Brew Beer Achievement ID"=2500 + I:"Ferment Booze Achievement ID"=2501 + I:"Get Drunk! Achievement ID"=2502 +} + + #################### # block #################### @@ -12,6 +23,15 @@ block { } +#################### +# item +#################### + +item { + I:"Achievment Page Dummy Item ID"=4998 +} + + #################### # potions #################### diff --git a/config/immibis-microblocks.cfg b/config/immibis-microblocks.cfg old mode 100644 new mode 100755 diff --git a/config/machinemuse/andrew/PowersuitsAddons.cfg b/config/machinemuse/andrew/PowersuitsAddons.cfg old mode 100644 new mode 100755 diff --git a/config/machinemuse/recipes/ThermalExpansion.recipes b/config/machinemuse/recipes/ThermalExpansion.recipes old mode 100644 new mode 100755 index f9ef602..d72b536 --- a/config/machinemuse/recipes/ThermalExpansion.recipes +++ b/config/machinemuse/recipes/ThermalExpansion.recipes @@ -44,14 +44,14 @@ [ { "oredictName" : "componentPlatingAdvanced" } ] ], "result" : { - "unlocalizedName" : "item.diamond", + "oredictName" : "gemCrystalFlux", "quantity" : 5 } }, { "ingredients" : [ [ { "oredictName" : "gemRuby" }, { "oredictName" : "gemPeridot" }, { "oredictName" : "gemSapphire" } ], - [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" }, { "unlocalizedName" : "item.thermalexpansion.material.powerCoilGold" }, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" } ], + [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" }, { "unlocalizedName" : "item.thermalexpansion.material.powerCoilGold" }, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" } ], [ { "oredictName" : "componentWiring" }, { "oredictName" : "componentWiring" }, { "oredictName" : "componentWiring" } ] ], "result" : { @@ -61,7 +61,7 @@ { "ingredients" : [ [ null, { "oredictName" : "gemEmerald" }, null ], - [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" }, { "oredictName" : "componentLaserEmitter" }, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" } ], + [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" }, { "oredictName" : "componentLaserEmitter" }, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" } ], [ { "unlocalizedName" : "tile.obsidian" }, { "unlocalizedName" : "tile.obsidian" }, { "unlocalizedName" : "tile.obsidian" } ] ], "result" : { @@ -70,7 +70,7 @@ }, { "ingredients" : [ - [ { "oredictName" : "ingotEnderium" }, { "oredictName" : "ingotSteel" }, { "oredictName" : "ingotEnderium" } ], + [ { "oredictName" : "ingotInvar" }, { "oredictName" : "ingotSteel" }, { "oredictName" : "ingotInvar" } ], [ { "oredictName" : "componentWiring" }, null, { "oredictName" : "componentWiring" } ] ], "result" : { @@ -80,8 +80,8 @@ { "ingredients" : [ [ { "oredictName" : "ingotSteel" }, { "oredictName" : "componentWiring" }, { "oredictName" : "ingotSteel" } ], - [ { "oredictName" : "ingotSteel" }, { "oredictName" : "ingotEnderium" }, { "oredictName" : "ingotSteel" } ], - [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotEnderium" }, { "oredictName" : "componentWiring" } ] + [ { "oredictName" : "ingotSteel" }, { "oredictName" : "ingotInvar" }, { "oredictName" : "ingotSteel" } ], + [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotInvar" }, { "oredictName" : "componentWiring" } ] ], "result" : { "unlocalizedName" : "item.powerArmorChestplate" @@ -90,7 +90,7 @@ { "ingredients" : [ [ { "oredictName" : "ingotSteel" }, { "oredictName" : "componentWiring" }, { "oredictName" : "ingotSteel" } ], - [ { "oredictName" : "ingotEnderium" }, null, { "oredictName" : "ingotEnderium" } ], + [ { "oredictName" : "ingotInvar" }, null, { "oredictName" : "ingotInvar" } ], [ { "oredictName" : "componentWiring" }, null, { "oredictName" : "componentWiring" } ] ], "result" : { @@ -100,7 +100,7 @@ { "ingredients" : [ [ { "oredictName" : "componentWiring" }, null, { "oredictName" : "componentWiring" } ], - [ { "oredictName" : "ingotEnderium" }, null, { "oredictName" : "ingotEnderium" } ] + [ { "oredictName" : "ingotInvar" }, null, { "oredictName" : "ingotInvar" } ] ], "result" : { "unlocalizedName" : "item.powerArmorBoots" @@ -110,7 +110,7 @@ "ingredients" : [ [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" }, null, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidian" } ], [ { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" }, { "oredictName" : "gemCrystalFlux" }, { "unlocalizedName" : "item.redstonearsenal.material.rodObsidianFlux" } ], - [ { "oredictName" : "ingotEnderium" }, { "oredictName" : "componentWiring" }, { "oredictName" : "ingotEnderium" } ] + [ { "oredictName" : "ingotInvar" }, { "oredictName" : "componentWiring" }, { "oredictName" : "ingotInvar" } ] ], "result" : { "unlocalizedName" : "item.powerFist" @@ -119,7 +119,7 @@ { "ingredients" : [ [ { "oredictName" : "ingotLead" }, { "oredictName" : "ingotSilver" }, { "oredictName" : "ingotLead" } ], - [ { "oredictName" : "ingotElectrumFlux" }, { "oredictName" : "ingotElectrumFlux" }, { "oredictName" : "ingotElectrumFlux" } ], + [ { "oredictName" : "ingotElectrum" }, { "oredictName" : "ingotElectrum" }, { "oredictName" : "ingotElectrum" } ], [ { "oredictName" : "ingotLead" }, { "oredictName" : "ingotSilver" }, { "oredictName" : "ingotLead" } ] ], "result" : { @@ -169,9 +169,9 @@ }, { "ingredients" : [ - [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotSteel" }, { "oredictName" : "componentWiring" } ], - [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotSteel" }, { "oredictName" : "componentWiring" } ], - [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotSteel" }, { "oredictName" : "componentWiring" } ] + [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotElectrumFlux" }, { "oredictName" : "componentWiring" } ], + [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotElectrumFlux" }, { "oredictName" : "componentWiring" } ], + [ { "oredictName" : "componentWiring" }, { "oredictName" : "ingotElectrumFlux" }, { "oredictName" : "componentWiring" } ] ], "result" : { "oredictName" : "componentSolenoid" @@ -191,7 +191,7 @@ "ingredients" : [ [ { "oredictName" : "componentSolenoid" }, { "oredictName" : "componentWiring" }, { "oredictName" : "componentSolenoid" } ], [ { "oredictName" : "componentWiring" }, { "unlocalizedName" : "item.thermalexpansion.material.pneumaticServo" }, { "oredictName" : "componentWiring" } ], - [ { "oredictName" : "componentWiring" }, { "oredictName" : "gemCrystalFlux" }, { "oredictName" : "componentWiring" } ] + [ { "oredictName" : "componentSolenoid" }, { "oredictName" : "gemCrystalFlux" }, { "oredictName" : "componentSolenoid" } ] ], "result" : { "oredictName" : "componentServo" @@ -201,7 +201,7 @@ "ingredients" : [ [ { "oredictName" : "gemCrystalFlux" }, { "oredictName" : "componentWiring" }, { "oredictName" : "gemCrystalFlux" } ], [ { "oredictName" : "componentSolenoid" }, { "unlocalizedName" : "item.thermalexpansion.component.tesseractFrameFull" }, { "oredictName" : "componentSolenoid" } ], - [ null, { "oredictName" : "ingotPlatinum" }, null ] + [ null, { "oredictName" : "ingotEnderium" }, null ] ], "result" : { "oredictName" : "componentFieldEmitter" @@ -212,7 +212,7 @@ "ingredients" : [ [ null, { "oredictName" : "componentFieldEmitter" }, { "oredictName" : "ingotEnderium" } ], [ { "oredictName" : "ingotInvar" }, { "oredictName" : "componentHVCapacitor" }, null], - [ { "oredictName" : "ingotPlatinum" }, { "oredictName" : "componentFieldEmitter" }, { "oredictName" : "ingotInvar" } ] + [ { "oredictName" : "ingotEnderium" }, { "oredictName" : "componentFieldEmitter" }, { "oredictName" : "ingotInvar" } ] ], "result" : { "oredictName" : "componentIonThruster" diff --git a/config/magicalcrops.cfg b/config/magicalcrops.cfg old mode 100644 new mode 100755 index 1e531ae..8f453e4 --- a/config/magicalcrops.cfg +++ b/config/magicalcrops.cfg @@ -18,23 +18,23 @@ block { I:"Essence Blocks: Stone"=3635 I:"Essence Ore Block ID"=3636 I:"Essence Ore Nether Block ID"=3637 - I:"Magical Arcane Fence"=3697 + I:"Magical Arcane Fence"=3626 I:"Magical Crop Aluminum"=3679 - I:"Magical Crop Ardite"=3698 + I:"Magical Crop Ardite"=3671 I:"Magical Crop Blaze ID"=3638 I:"Magical Crop Certus Quartz ID"=3665 I:"Magical Crop Coal ID"=3639 - I:"Magical Crop Cobalt"=3699 + I:"Magical Crop Cobalt"=3672 I:"Magical Crop Copper ID"=3666 - I:"Magical Crop Death Bloom ID"=3520 + I:"Magical Crop Death Bloom ID"=3625 I:"Magical Crop Diamond ID"=3640 I:"Magical Crop Dye ID"=3641 I:"Magical Crop Emerald ID"=3642 I:"Magical Crop Ender ID"=3643 - I:"Magical Crop Essence ID"=3624 + I:"Magical Crop Essence ID"=3685 I:"Magical Crop Experience ID"=3644 - I:"Magical Crop Ferrous"=3521 - I:"Magical Crop Force"=3522 + I:"Magical Crop Ferrous"=3673 + I:"Magical Crop Force"=3674 I:"Magical Crop Glowstone ID"=3645 I:"Magical Crop Gold ID"=3646 I:"Magical Crop Iron ID"=3647 @@ -42,16 +42,16 @@ block { I:"Magical Crop Lead ID"=3667 I:"Magical Crop Nether ID"=3649 I:"Magical Crop Obsidian ID"=3650 - I:"Magical Crop Oil"=3523 + I:"Magical Crop Oil"=3627 I:"Magical Crop Peridot"=3680 - I:"Magical Crop Platinum"=3524 + I:"Magical Crop Platinum"=3683 I:"Magical Crop Redstone ID"=3651 I:"Magical Crop Ruby"=3681 I:"Magical Crop Sapphire"=3682 I:"Magical Crop Silver ID"=3668 - I:"Magical Crop Thaumcraft Shards"=3525 + I:"Magical Crop Thaumcraft Shards"=3628 I:"Magical Crop Tin ID"=3669 - I:"Magical Crop Uranium"=3526 + I:"Magical Crop Uranium"=3629 I:"Magical Soul Crop: Cow ID"=3652 I:"Magical Soul Crop: Creeper ID"=3653 I:"Magical Soul Crop: Ghast ID"=3654 @@ -59,21 +59,8 @@ block { I:"Magical Soul Crop: Skeleton ID"=3656 I:"Magical Soul Crop: Slime ID"=3657 I:"Magical Soul Crop: Spider ID"=3658 - I:"Magical Soul Crop: Wither ID"=3527 - I:"Mod Blocks: Aluminum Ore"=3683 - I:"Mod Blocks: Certus Quartz Ore"=3670 - I:"Mod Blocks: Copper Ore"=3671 - I:"Mod Blocks: Lead Ore"=3672 - I:"Mod Blocks: Silver Ore"=3673 - I:"Mod Blocks: Tin Ore"=3674 - I:"Normal Crop: BlackBerry Crop ID"=3686 - I:"Normal Crop: Chilli Crop ID"=3687 - I:"Normal Crop: Cucumber Crop ID"=3688 - I:"Normal Crop: Grape Crop ID"=3689 - I:"Normal Crop: Raspberry Crop ID"=3690 - I:"Normal Crop: Strawberry Crop ID"=3691 - I:"Normal Crop: Sweetorn Crop ID"=3692 - I:"Normal Crop: Tomato Crop ID"=3693 + I:"Magical Soul Crop: Wither ID"=3695 + I:"Mod Compatibility Blocks, copper ore, tin ore & lead ore, etc"=3670 I:"Tinted Essence Blocks: Carved Stone Brick"=3659 I:"Tinted Essence Blocks: Glowstone"=3660 I:"Tinted Essence Blocks: Large Brick"=3661 @@ -149,61 +136,45 @@ general { #################### item { - I:"Crop Food"=8322 - I:"Crop Food Magic"=8323 - I:"Crop Seeds: BlackBerry ID"=8324 - I:"Crop Seeds: Chilli ID"=8325 - I:"Crop Seeds: Cucumber ID"=8326 - I:"Crop Seeds: Grape ID"=8327 - I:"Crop Seeds: Raspberry ID"=8328 - I:"Crop Seeds: Starwberry ID"=8329 - I:"Crop Seeds: Sweetcorn ID"=8330 - I:"Crop Seeds: Tomato ID"=8331 I:"Element Essence ID"=8313 I:"Element Seeds Air"=8314 I:"Element Seeds Earth"=8315 I:"Element Seeds Fire"=8316 I:"Element Seeds Water"=8317 - I:"Essence Infused Coal"=8337 + I:"Essence Infused Coal"=4164 I:"Infused Diamond Boots ID"=8332 I:"Infused Diamond Chest ID"=8333 I:"Infused Diamond Helmet ID"=8334 I:"Infused Diamond Leggings ID"=8335 - I:"Infused Epic Diamond Boots ID"=8338 - I:"Infused Epic Diamond Chest ID"=8339 - I:"Infused Epic Diamond Helmet ID"=8340 - I:"Infused Epic Diamond Leggings ID"=8341 - I:"Magic Item Dark star"=8260 - I:"Magic Item Essence Wand"=8261 - I:"Magic Item Fertilizer"=8262 - I:"Magic Item Potions"=8264 - I:"Magic Item XP Stone"=8265 - I:"Magic Item: Cobblestone voider"=8342 - I:"Magic Item: Essence Infusion Stone"=8343 - I:"Magic Item: Experience Stone"=8344 - I:"Magic Item: Fertilizer"=8345 - I:"Magic Item: Health Stone"=8346 - I:"Magic Item: Obsidian Stone"=8347 - I:"Magic Item: Water Stone"=8348 - I:"Magical Essence Crop Greater ID"=8266 + I:"Infused Epic Diamond Boots ID"=8359 + I:"Infused Epic Diamond Chest ID"=8360 + I:"Infused Epic Diamond Helmet ID"=8361 + I:"Infused Epic Diamond Leggings ID"=8362 + I:"Magic Item: Cobblestone voider"=8260 + I:"Magic Item: Essence Infusion Stone"=8349 + I:"Magic Item: Experience Stone"=8265 + I:"Magic Item: Fertilizer"=8262 + I:"Magic Item: Health Stone"=8261 + I:"Magic Item: Obsidian Stone"=8263 + I:"Magic Item: Water Stone"=8264 I:"Magical Essence Crop ID"=8267 - I:"Magical Essence Standard ID"=8379 + I:"Magical Essence Standard ID"=8269 I:"Magical Seeds Aluminum ID"=8318 - I:"Magical Seeds Ardite ID"=8349 + I:"Magical Seeds Ardite ID"=8294 I:"Magical Seeds Blaze ID"=8270 I:"Magical Seeds Certus Quartz ID"=8308 I:"Magical Seeds Coal ID"=8271 - I:"Magical Seeds Cobalt ID"=8350 + I:"Magical Seeds Cobalt ID"=8295 I:"Magical Seeds Copper ID"=8309 - I:"Magical Seeds Death Bloom ID"=8351 + I:"Magical Seeds Death Bloom ID"=8348 I:"Magical Seeds Diamond ID"=8272 I:"Magical Seeds Dye ID"=8273 I:"Magical Seeds Emerald ID"=8274 I:"Magical Seeds Ender ID"=8275 - I:"Magical Seeds Essence ID"=8380 + I:"Magical Seeds Essence ID"=8336 I:"Magical Seeds Experience ID"=8276 - I:"Magical Seeds Ferrous ID"=8352 - I:"Magical Seeds Force ID"=8353 + I:"Magical Seeds Ferrous ID"=8296 + I:"Magical Seeds Force ID"=8297 I:"Magical Seeds Glowstone ID"=8277 I:"Magical Seeds Gold ID"=8278 I:"Magical Seeds Iron ID"=8279 @@ -211,16 +182,16 @@ item { I:"Magical Seeds Lead ID"=8310 I:"Magical Seeds Nether ID"=8281 I:"Magical Seeds Obsidian ID"=8282 - I:"Magical Seeds Oil ID"=8354 + I:"Magical Seeds Oil ID"=8350 I:"Magical Seeds Peridot ID"=8319 - I:"Magical Seeds Platinum ID"=8355 + I:"Magical Seeds Platinum ID"=8298 I:"Magical Seeds Redstone ID"=8283 I:"Magical Seeds Ruby ID"=8320 I:"Magical Seeds Sapphire ID"=8321 I:"Magical Seeds Silver ID"=8311 - I:"Magical Seeds Thaumcraft Shard ID"=8356 + I:"Magical Seeds Thaumcraft Shard ID"=8351 I:"Magical Seeds Tin ID"=8312 - I:"Magical Seeds Uranium ID"=8357 + I:"Magical Seeds Uranium ID"=4285 I:"Magical Soul Essence ID"=8284 I:"Magical Soul Seeds Cow"=8285 I:"Magical Soul Seeds Creeper"=8286 @@ -229,30 +200,16 @@ item { I:"Magical Soul Seeds Skeleton"=8289 I:"Magical Soul Seeds Slime"=8290 I:"Magical Soul Seeds Spider"=8291 - I:"Magical Soul Seeds Wither"=8358 - I:"Misc Items ID"=8292 - I:"Misc Items, E.g. Infused Diamond, ID"=8359 - I:"Mod Essence ID"=8360 - I:"Seed Bag: Blaze"=8293 - I:"Seed Bag: Coal"=8294 - I:"Seed Bag: Diamond"=8295 - I:"Seed Bag: Dye"=8296 - I:"Seed Bag: Emerald"=8297 - I:"Seed Bag: Ender"=8298 - I:"Seed Bag: Experience"=8299 - I:"Seed Bag: Glowstone"=8300 - I:"Seed Bag: Gold"=8301 - I:"Seed Bag: Iron"=8302 - I:"Seed Bag: Lapis Lazuli"=8303 - I:"Seed Bag: Nether"=8304 - I:"Seed Bag: Obsidian"=8305 - I:"Seed Bag: Redstone"=8306 + I:"Magical Soul Seeds Wither"=8292 + I:"Misc Items, E.g. Infused Diamond, ID"=8352 + I:"Mod Compatibility items, Copper, Tin & Lead etc, ID"=8293 + I:"Mod Essence ID"=8353 I:"Tool Magical Hoe"=8307 - I:"Tool: Magical Hatchet"=8361 - I:"Tool: Magical Hoe"=8362 - I:"Tool: Magical Pickaxe"=8363 - I:"Tool: Magical Shovel"=8364 - I:"Tool: Magical Sword"=8365 + I:"Tool: Magical Hatchet"=8354 + I:"Tool: Magical Hoe"=8355 + I:"Tool: Magical Pickaxe"=8356 + I:"Tool: Magical Shovel"=8357 + I:"Tool: Magical Sword"=8358 } diff --git a/config/mariculture/ids.cfg b/config/mariculture/ids.cfg index 9c64398..7a0d94c 100755 --- a/config/mariculture/ids.cfg +++ b/config/mariculture/ids.cfg @@ -19,48 +19,16 @@ block { I:"Custom Wall"=1031 I:"Double Blocks"=1032 I:"Earthy Blocks"=1077 - I:"Fish Food"=1033 - I:"Fish Oil"=1034 I:"Glass Blocks"=1035 I:"High Pressure Water"=1036 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Brick Stairs"=0 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Chiseled Stairs"=0 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Slabs Double"=0 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Slabs Single"=0 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Smooth Stairs"=0 - - # Legacy Blocks, Kept for compatibility between v1.2+ and 1.13a-(Keep as zero if a new world, these WILL be removed in the future) - I:"Legacy > Limestone Stairs"=0 + I:"Limestone Variants"=1041 I:"Machine Blocks"=1037 - I:"Molten Aluminum"=1038 - I:"Molten Bronze"=1039 - I:"Molten Copper"=1040 - I:"Molten Glass"=1041 - I:"Molten Gold"=1042 - I:"Molten Impure Titanium"=1043 - I:"Molten Iron"=1044 - I:"Molten Lead"=1045 - I:"Molten Magnesium"=1046 - I:"Molten Nickel"=1047 - I:"Molten Silver"=1048 - I:"Molten Steel"=1049 - I:"Molten Tin"=1050 - I:"Molten Titanium"=1051 I:"Neon Lamps Off"=1052 I:"Neon Lamps On"=1053 I:"Ore Blocks"=1054 I:Oyster=1055 I:"Pearl Bricks"=1056 + I:"Pearl Bricks - Legacy"=1042 I:Sifter=1057 I:"Single Blocks"=1058 I:"Tank Blocks"=1078 @@ -108,6 +76,7 @@ item { I:"Battery(Copper)"=20302 I:Bracelets=20249 I:"Celestial Mirror"=20250 + I:Chalk=29071 I:"Diving - Boots"=20251 I:"Diving - Breathing Tube"=20252 I:"Diving - Helmet"=20253 @@ -115,7 +84,9 @@ item { I:FLUDD=20255 I:"Fish - Living"=20256 I:"Fish - Raw"=20257 + I:"Fish Scanner"=29074 I:"Fishing Net"=20258 + I:"Fishing Rod - Blood"=29072 I:"Fishing Rod - Flux"=20303 I:"Fishing Rod - Reed"=20259 I:"Fishing Rod - Titanium"=20260 @@ -170,6 +141,7 @@ item { I:"TiC Titanium - Wide Guard"=20300 I:"Titanium Bucket"=20313 I:Upgrades=20301 + I:"Wall Art"=29073 I:"Worked Item"=20314 } diff --git a/config/mariculture/mechanics.cfg b/config/mariculture/mechanics.cfg index bbdabc9..4785a55 100755 --- a/config/mariculture/mechanics.cfg +++ b/config/mariculture/mechanics.cfg @@ -17,10 +17,9 @@ client { "machine speeds" { I:Autodictionary=1 - I:Autofisher=500 I:"Automatic Fisher"=2500 I:"Fish Feeder"=200 - I:"Fishing Net"=800 + I:"Fishing Net"=350 I:"Gas Oven"=450 I:Incubator=400 I:"Industrial Freezer"=60000 @@ -35,24 +34,31 @@ client { other { # Whether an Air Pump can be powered by Redstone Flux - B:"Air Pump - MJ/RF Power Enabled"=true + B:"Air Pump > MJ/RF Power Enabled"=true # Whether or not the Air Pump can be activated by right clicking on it - B:"Air Pump - Manual Power Enabled"=true + B:"Air Pump > Manual Power Enabled"=true # Whether or not giving the Air Pump a Redstone Signal will cause it to provide air - B:"Air Pump - Redstone Power Enabled"=false - B:"Air Pump > MJ/RF Power Enabled"=true - B:"Air Pump > Manual Power Enabled"=true B:"Air Pump > Redstone Power Enabled"=false B:"Autodictionary > Enable Ender Pearl for Recipe"=false + + # This is how many ticks before blocks check, whether they can perform their operations. This is what causes the delay for machines to start working I:"Can Work Tick"=20 B:"Crucible Furnace > Enable Overworld Burnt Brick Recipe"=true I:"Crucible Furnace > Nuggets Per Purity Upgrade Level"=2 + I:"Fish Feeder > Death Tick"=20 + + # This is how many ticks for an effect to occur in a fish tank, such as poison or regen I:"Fish Feeder > Effect Tick"=20 I:"Fish Feeder > Fish Food Tick Rate"=25 I:"Fish Feeder > Tank Update"=5 + I:"Fish Feeder > Ticks Between Fish Eating"=500 + + # This is a 1 in this many chance for the chance to get a Spawn Ender Dragon from a Dragon Egg I:"Incubator > Dragon Egg Chance"=64000 + + # Same as the normal chance but this is the chance when you have an ethereal upgrade in the incubator I:"Incubator > Dragon Egg Chance - Ethereal"=48000 B:"Pearl Oyster > Generate Ender Pearls"=true I:"Turbines - Ticks between Packet Updates"=20 @@ -86,17 +92,13 @@ production { I:"Coral Spread Chance"=75 # This is the speed that kelp will grow, lower = faster - I:"Kelp Growth Chance"=80 + I:"Kelp Growth Chance"=400 # This is how fast Kelp will spread moss to neaby blocks, lower = faster - I:"Kelp Spread Moss Chance"=65 - I:"Pearl Oyster > Pearl Generation Chance"=32 + I:"Kelp Spread Moss Chance"=200 # This is the chance, that after the tick count is finished, oysters will generate a pearl. It's a X in this many chance, so lower = better chance - I:"Pearl Oyster Pearl Chance"=3 - - # This is how many ticks before an oyster will attempt to generate a Pearl - I:"Pearl Oyster Speed"=6000 + I:"Pearl Oyster > Pearl Generation Chance"=32 } diff --git a/config/mariculture/modules.cfg b/config/mariculture/modules.cfg index f297a44..f27a3eb 100755 --- a/config/mariculture/modules.cfg +++ b/config/mariculture/modules.cfg @@ -5,12 +5,29 @@ #################### modules { + B:Aesthetics=true B:Diving=true B:Factory=true B:Fishery=true B:Magic=true B:Transport=true - B:"World Plus"=false + B:"World Plus"=true +} + + +#################### +# plugins +#################### + +plugins { + B:AWWayofTime=true + B:BiomesOPlenty=true + B:Forestry=true + B:Railcraft=true + B:TConstruct=true + B:Thaumcraft=true + B:ThermalExpansion=true + B:Waila=true } diff --git a/config/mariculture/other.cfg b/config/mariculture/other.cfg index b637ccf..7521c5b 100755 --- a/config/mariculture/other.cfg +++ b/config/mariculture/other.cfg @@ -5,6 +5,7 @@ #################### autodictionary { + # Place Ore Dictionary names, to blacklist here (this only works if use white list is set to false) S:"AutoDictionary > Blacklist" < dyeBlue dyeBlack @@ -20,6 +21,21 @@ autodictionary { glass slabWood > + + # This is a list of items to blacklist from being able to converted, format is either (itemid meta) or (unlocalizedname meta) (without the brackets) + S:"AutoDictionary > Blacklist Items" < + tconstruct.Materials 36 + dyePowder 4 + dyePowder 2 + dyePowder 3 + dyePowder 15 + dyePowder 0 + > + + # Add a list of prefixes you want to blacklist from the auto-dictionary + S:"AutoDictionary > Blacklist Prefixes" < + listAll + > S:"AutoDictionary > Exceptions" < nuggetAluminum: nuggetNaturalAluminum ingotAluminum: ingotNaturalAluminum @@ -29,6 +45,8 @@ autodictionary { oreBauxite: oreNaturalAluminum > B:"AutoDictionary > Use Whitelist"=false + + # Place Ore Dictionary Prefixes here, that are acceptable to be converted S:"AutoDictionary > Whitelist" < ore ingot @@ -48,22 +66,6 @@ autodictionary { dyeMagenta dyeOrange > - - # Place Ore Dictionary Names of stuff you do not wish to be able to convert with the dictionary block - S:Blacklist < - - > - - # Place names that are practically equivalent and should be converted between each other by dictionary, format - item1: item2 - S:Exceptions < - nuggetAluminum: nuggetNaturalAluminum - ingotAluminum: ingotNaturalAluminum - oreAluminum: oreNaturalAluminum - blockAluminum: blockNaturalAluminum - oreBauxite: oreAluminum - oreBauxite: oreNaturalAluminum - oreTitanium: oreRutile - > } @@ -72,9 +74,6 @@ autodictionary { #################### client { - # This is how many ticks before updates are sent to the client - I:"Client Refresh Rate"=30 - # Whether a server will tell the client to display the fludd animations B:"Enable FLUDD Animations"=true } @@ -95,19 +94,33 @@ difficulty { #################### other { + I:"Bound Fishing Rod - Fish Limit Per Use (Demon)"=64 + I:"Bound Fishing Rod - Fish Limit Per Use (Weak)"=8 + + # Breeding multiplier, set this to a higher double, to make breeding easier, setting to 2, will double the mutation chances for example + D:"Breeding Multiplier"=1.0 B:"Debug Mode Enabled"=false + B:"Disable Crafting of Dirt from Molten Dirt"=false + B:"Disable Crafting of Grass from Fish Droplets"=false B:"Disable Mariculture Live Fish in NEI"=false + B:"Enable Catching of all fish in all biomes"=false + B:"Enable Edible Bait"=true # This is whether players can Spawn the Ender Dragon with the Dragon Spawn Egg B:"Enable Ender Dragon Spawning"=true B:"Enable Iron and Diamond Jewelry"=false - B:"Jewelry Drops on Death"=false + B:"Enable Singleplayer Jewelry Offline Mode"=false + B:"Jewelry Drops on Death"=true + + # This is how many ticks before the server will send an update to a player about what level enchant they have in their mirror inventory I:"Jewelry Tick Rate"=60 B:"Mob Magnet Crafting Enabled"=true # This is how many mB a Nugget is worth, the default value is the same as Tinker's Construct I:"Molten Metal Nugget mB Value"=16 I:"Percentage Needed for Timelord Enchant"=5 + + # This is how many ticks before updates are sent to the client I:"Server-Client Refresh Rate"=30 B:"Spawn Books on First Action"=true } diff --git a/config/mariculture/sifter.xml b/config/mariculture/sifter.xml old mode 100644 new mode 100755 diff --git a/config/mariculture/worldgen.cfg b/config/mariculture/worldgen.cfg index f266622..e8e92b8 100755 --- a/config/mariculture/worldgen.cfg +++ b/config/mariculture/worldgen.cfg @@ -8,6 +8,7 @@ # This is a list of biome ids, that Mariculture considers to be 'ocean' biomes; (affects where natural gas/coral/kelp can spawn) Take note that Mariculture automatically asumes that BiomesOPlenty ocean types are indeed oceans I:"Ocean Biomes" < 0 + 10 > B:"Ocean Biomes - Only Config"=false @@ -37,24 +38,24 @@ I:"Copper > Maximum Y Height"=64 I:"Copper > Minimum Y Height"=1 I:"Copper > Number of Veins"=8 - I:"Limestone > 1 Vein Per This Many Chunks"=3 - B:"Limestone > Generation"=true + B:"Limestone > Generation"=false I:"Limestone > Maximum Depth (Y Height)"=40 - I:"Limestone > Maximum Vein Size"=52 + I:"Limestone > Maximum Vein Size"=32 I:"Limestone > Number of Chances Per Chunk to Generate"=1 I:"Natural Gas > 1 Pocket Per This Many Chunks"=20 B:"Natural Gas > Generation"=true - I:"Natural Gas > Maximum Vein Size"=64 + I:"Natural Gas > Maximum Vein Size"=48 I:"Natural Gas > Maximum Y Height"=26 I:"Natural Gas > Minimum Y Height"=16 - I:"Rutile > 1 Vein Per This Many Limestone"=128 - B:"Rutile > Generation"=true - B:"Rutile >Generation"=true + I:"Rutile > 1 Vein Per This Many Limestone"=250 + B:"Rutile > Generation"=false } #################### # retro-gen +#=================== +# Retro-Generation allows you to generate ores/other features in your existing worlds, without you having to go off and explore new areas. If you set all to true, it will override the individual settings for retro-gen #################### retro-gen { @@ -65,6 +66,8 @@ retro-gen { B:"Enable Retro-Gen"=false B:"Kelp Forest"=false B:"Kelp Patch"=false + + # This key is what stops, retro gen from generating in chunks over and over, if you want to retro gen again, change the key to any other integer I:Key=555 B:Limestone=false B:"Natural Gas"=false @@ -78,21 +81,25 @@ retro-gen { #################### "world plus generation" { - I:"Coral > 1 Reef Per this Many Chunks"=32 + I:"Coral > 1 Reef Per this Many Chunks"=64 + + # If enabled this will force Coral to only generate in Coral Reef Biomes if they exist in a world, If disabled, will generate in all ocean biomes B:"Coral > Force in BOP Coral Biome"=false S:"Coral > Force in Coral Biome Level Types" < BIOMESOP > B:"Coral > Generation"=true I:"Coral > Maximum Depth"=25 - B:"Deep Oceans"=true + B:"Deep Oceans"=false + + # If enabled this will force Coral to only generate in Coral Reef Biomes if they exist in a world, If disabled, will generate in all ocean biomes B:"Kelp > (Forest) Force in BOP Kelp Biome"=false S:"Kelp > (Forest) Force in Kelp Biome Level Types" < BIOMESOP > I:"Kelp > 1 Forest Per This Many Chunks"=400 I:"Kelp > 1 Treasure Chest Per This Many Kelp"=1024 - I:"Kelp > Forest Density"=25 + I:"Kelp > Forest Density"=0 B:"Kelp > Forest Generation"=true I:"Kelp > Maximum Depth"=35 I:"Kelp > Maximum World Gen Height"=25 @@ -102,9 +109,9 @@ retro-gen { I:"Pearl Oyster > 1 Oyster per This Many Blocks Per Chunk"=12 B:"Pearl Oyster > Generation"=true I:"Pearl Oyster > Number Chances to Gen Per Chunk"=3 - B:"Remove Mineshafts in Oceans"=true + B:"Remove Mineshafts in Oceans"=false B:"Water Filled Caves in Oceans"=false - B:"Water Filled Ravines in Oceans"=true + B:"Water Filled Ravines in Oceans"=false I:"Water Ravine Chance (Lower = More Common)"=25 } diff --git a/config/mekanism/BoxBlacklist.txt b/config/mekanism/BoxBlacklist.txt old mode 100644 new mode 100755 diff --git a/config/microblocks.cfg b/config/microblocks.cfg index 30ee620..9fa09b4 100755 --- a/config/microblocks.cfg +++ b/config/microblocks.cfg @@ -40,6 +40,7 @@ 1671:0-15 2030:0-15 2203:0-15 +2273:0-15 2730:1-12 2731:1-11 2732:1-14 @@ -74,8 +75,9 @@ 2801:1-15 2802:1-15 2803:1-15 +2805:1-15 3003:0-5 3004:0-5 3174:0-8 4072:0-15 -4084 \ No newline at end of file +4084 diff --git a/config/minetweaker/main.cfg b/config/minetweaker/main.cfg index 5310e1a..c2e8ab2 100755 --- a/config/minetweaker/main.cfg +++ b/config/minetweaker/main.cfg @@ -6,4 +6,4 @@ version 2; # any error messages that might occur. minetweaker.setAdmins("Myself", "MyAdminBuddy"); -# Add your commands here +# Add your commands here \ No newline at end of file diff --git a/config/modpackTweaks/BookText.txt b/config/modpackTweaks/BookText.txt new file mode 100755 index 0000000..b20f274 --- /dev/null +++ b/config/modpackTweaks/BookText.txt @@ -0,0 +1,144 @@ +**This is the file that ModpackTweaks reads its info from, it is used for changelogs and information on the modpack** +**To add to the file, type what you want, and separate pages by using the phrase ~~~ ** +**The code will interpret "~~~" as a page break, and format the book accordingly** +**In addition, adding a "~" to the end of a line will add a line break** +**Two asterisks at the beginning of a line is a comment** +**Three asterisks and a number will skip that amount of lines following** + +***12 +Example: +This is some very useful info +And I am typing it on multiple lines +to make this text file easier to read. +These lines don't have line breaks between them +in the book though because they don't end with "~". +~~~ +Now I am on page 2~ +Now I am one line down~ +~ +Now I am after a blank line + +**Begin book text after asterisks** +**************************************************************************** +Greetings everyone, and welcome to...~ +~ + §oTest Pack~ + Please Ignore§r!~ +~ +We are very excited to finally be releasing the pack to the public.~ +~ +We couldn't have done this without the FTB subreddit community, who were integral in shaping this pack to be what you are playing now.~ +~ +Thank you all so very much for making TPPI possible! +~~~ +So, your first question probably is,~ +~ + "§oWhat is this book?§r"~ +~ +Well, this book you're reading is added by our own custom mod,~ +~ +~ + §4M§co§6d§2p§1a§5c§4k §cT§6w§2e§1a§5k§4s§c!§r +~~~ +§4M§co§6d§2p§1a§5c§4k §cT§6w§2e§1a§5k§4s§0 is what allows us to give you the book you are currently reading, as well as many other useful features.~ +~ +Should you want a new copy of this book, there is a recipe in NEI.~ +~~~ +§4T§cP§6P§2I §1T§5w§4e§ca§6k§2s§0 is another custom mod we use, which helps us customize recipes and add other compatability between mods.~ +~ +Using both configs and §4T§cP§6P§2I §1T§5w§4e§ca§6k§2s§0 allows us to heavily configure this pack to our liking. +~~~ +The changes that have been made are not to make the game harder, but to extend the life of a single world.~ +~ +The end goal of the pack is to make sure that no one path is superior to any other.~ +~~~ +To see a full list of tweaked recipes, type "Tweaked" in NEI.~ +~ +To see the remaining list of things that are tweaked (not recipes), you can find that at the end of this book.~ +~~~ +Another feature of §4M§co§6d§2p§1a§5c§4k §cT§6w§2e§1a§5k§4s§0 is the in-game commands it adds.~ +~ +The changelog can be found by typing §l/tppi changelog§r, which will of course always be up to date, no need to ever get a new copy.~ +~ +There is also a system in place to receieve ingame documentation for most mods in the pack.~ +~ +Type §l/tppi guide§r to receive an all-around guide to the mods in the pack, the easiest way to obtain any info you wish.~ +~~~ +Type §l/tppi mods §r to get an individual book for a mod, or to get a link if the mod has not had in-game documentation written for it yet.~ +~ +§l/tppi mods list§r will give you a list of all mods that are possible to be used in the command. +~~~ +Naturally, this is a big job, and it's not yet finished, but we're getting close!~ +~ +Our community is already getting involved in documenting these mods via our mod's system.~ +~~~ +If you'd like to help out with this documentation project or any other parts of TPPI's development, feel free to type the command §l/getInvolved§r to learn more. +~~~ +Lastly, TPPI uses a very heavily modified ore generation system.~ +~ +To check it out, type §l/ores§r for an ore generation guide book. +~~~ +~ + That's about it.~ +~ +~ +~ +~ + Have fun! +~ +~ +~ +~ +~ + - §o"The Developers" +~~~ +TWEAKED ITEMS~ +~ +Please note that most of these items are listed here because they are DISABLED.~ +~ +For balance tweaks, check recipes in NEI.~ +~~~ +Auto-Output Upgrade (Advanced Genetics - Prevents crashing)~ +~ +Iron->Iridum in the MT (Advanced Solars - Balance)~ +~ +Titanium->Chrome in the MT (Advanced Solars - Balance)~ +~ +Spatial IO stuff (AE - Unstable)~ +~~~ +Bibliocraft can only make 2 copies using one plate and uses more XP (Balance, discourages exploit)~ +~ +Pixies and Phantom mobs are disabled (BoP)~ +~ +Force Shears (Dartcraft - Prevents crash on servers)~ +~ +Portal Guns cannot be found in dungeon loot, you must craft it (Portal Gun - Balance)~ +~~~ +Hammering of non-basic plates using the forge hammer is disabled (Gregtech/IC2 - Basic=Gold, Iron, Copper, etc.. Non-basic=Stainless Steel, Titanium, etc.. Balance)~ +~ +Uncrafting Table (Twilight Forest - Prevents known and probably unknown exploits)~ +~ +Power requirement for LP is off (Encourages it over AE)~ +~ +Morph Abilities are off (Use Advanced Genetics)~ +~~~ +Project:RED mechanical module (Identical to LP..)~ +~ +Time Torch (Dartcraft - Balance)~ +~ +Repair enchantment on infusing Dartcraft stuff (Balance - Repair isn't intended for everything and shouldn't be able to be applied on these extremely powerful weapons/armour)~ +~ +All AM2 mobs except Mana Creepers and Mages are disabled. Flickers still exist, of course. (Lag, annoyance. To summon nature guardian, we added a recipe for its spawn egg)~ +~~~ +Removed Flight from Advanced Genetics (Obvious balance reasons - controversial, but necessary to keep various mod items from being made completely obsolete)~ +~ +Removed More Health Option from Advanced Genetics (Stacks improperly with TiC hearts, leading to massive amounts of health)~ +~ +Ethereal Processor from ElectroMagicTools (Prevents dupes with GT)~ +~~~ +If we've forgotten anything, let us know on our IRC channel!~ +~ +We can be reached at irc.esper.net, in channel #TPPI.~ +~ +Thanks, and have fun!~ + diff --git a/config/TPPI/SupportedMods.txt b/config/modpackTweaks/SupportedMods.txt old mode 100644 new mode 100755 similarity index 87% rename from config/TPPI/SupportedMods.txt rename to config/modpackTweaks/SupportedMods.txt index 41f07e6..f4b8bec --- a/config/TPPI/SupportedMods.txt +++ b/config/modpackTweaks/SupportedMods.txt @@ -78,7 +78,8 @@ Now I am after a blank line **Begin line after asterisks** **************************************************************************** -**>AdditionalBuildcraftObjects, Additional Buildcraft Objects<** +>AdditionalBuildcraftObjects, Additional Buildcraft Objects< + >AdvancedSolarPanels, Advanced Solar Panels< Advanced Solar Panels is an addon for Industrial Craft 2 (IC2). It only adds a couple of blocks, and they are mostly @@ -90,10 +91,10 @@ The ultimate hybrid solar panel generates 512 eu/t in daytime, 64 eu/t at night~ ~ The mollecular assembler converts items into better versions of themselves for a high energy cost. For example, 1 Glowstone becomes 1 Sunnarium (needed for the ultimate hybrid solar panel) with the input of 9,000,000 EU. This machine can accept -any amount of energy (i.e. It won't explode). +any amount of energy (i.e. It won't explode).~ >AppliedEnergistics, Applied Energistics< -** +**** Applied Energistics is an advanced way to store items as energy in what is known as an ME system. It allows for incredibly compact storage as well as item movement throughout your base. ~ @@ -240,7 +241,7 @@ Can set a fuzzy or precision format mode.~ ~~~ ME Condenser~ Can either trash items it receives, turn them into matter balls which are used in the matter cannon, or singularities -which are used with the Quantum Link Tunnel. +which are used with the Quantum Link Tunnel.~ >ArsMagica, Ars Magica 2< Ars Magica 2 is a magical mod with RPG elements. Think mana, spellcasting, levelling up, and fighting fearsome enemies!~ @@ -262,8 +263,7 @@ After some flashes and sparkles, your guidebook will be ready! If you find the book confusing, the first things you should craft to unlock the rest of the mod would be the oculus, inscription table, and crafting alter, respectively.~ ~ -After doing that, the rest of the mod is yours to explore! - +After doing that, the rest of the mod is yours to explore!~ >BiblioCraft, BiblioCraft< Created by: Joseph 'Nuchaz' Sinclair.~ @@ -347,8 +347,6 @@ Your very own to-do list! A tool that you can use to place out your work.~ ~~~ Drafting Compass and Waypoint Compass ~ A set of tools that help aid you around your explored worlds. Use these in conjunction with your maps on the map frames to set and locate way-points.~ -~ - >BigReactors, Big Reactors< @@ -365,8 +363,7 @@ Ruby: Desert type biomes~ Peridot: Grassland type biomes~ Topaz: Jungle/Tropical type biomes~ Tanzanite: Snow type biomes~ -Apatite: Swamp type biomes - +Apatite: Swamp type biomes~ >BloodMagic, Blood Magic< @@ -380,7 +377,7 @@ but you must have an energy conduit between the dynamo and the machine.~ ~ There are many different machines, for instance, the quarry. The quarry is an semi-automatic way to mine. You can use landmarks to set the size of the quarry, but keep in mind 64x64 is the maximum size. Apply a redstone signal to landmarks -to see a red line extending for 64 blocks. The automatic crafting table crafts stuff, automatically! Totally unexpected! +to see a red line extending for 64 blocks. The automatic crafting table crafts stuff, automatically! Totally unexpected!~ ~ You can also use pipes to transport items, for instance you can make a automated smelter. If you want to learn better, just start practicing and you'll get the hang of it, or you can watch a mod spotlight. @@ -396,7 +393,7 @@ The color selector and color sorter act as an addition to buildcraft transport's lazuli transport pipe in that it will color items to be sorted by the diazuli transport pipe. The color selector allows the user to set multiple ghost items in it's GUI (accessed by right clicking) and then select the color the items will be colored to. It requires a small amount of power to operate. It is very similar to Red Power 2's sorter.~ -The color selector lets you easily color a pipe as well. Right click it (while not pointing at anything) to open the GUI. +The color selector lets you easily color a pipe as well. Right click it (while not pointing at anything) to open the GUI.~ >CarpentersBlocks, Carpenter's Blocks< Carpenter's Blocks adds wooden frames of vanilla items that can be textured with other blocks to change the appearance.~ @@ -496,8 +493,7 @@ are built in patterns (although not both simultaneously). Left/Right click with Sneak right click with the hammer to reset it to default.~ ~ Most plants can be planted in this flower pot, you are no longer limited to flowers and cacti. Sneak left click with the -hammer to remove the plant and sneak right click to remove the cover. - +hammer to remove the plant and sneak right click to remove the cover.~ >Chisel, Chisel< Chisel is a mod that adds decorative blocks to minecraft. It modifies existing blocks by use of a chisel to create @@ -505,7 +501,7 @@ aesthetic blocks similar to the original one.~ ~ Chisel adds two blocks to world-generation, marble and limestone. They are purely for looks.~ ~ -To get started first craft a chisel with two sticks and an iron ingot (diagonally in a crafting table). There are two ways +To get started first craft a chisel with a stick and an iron ingot (diagonally in a crafting table). There are two ways to use it, either in-world or in a crafting GUI. ~~~ To bring up the GUI, right click the chisel while it is in you hotbar. Here you can place the block to modify @@ -526,8 +522,7 @@ There are also some special items that chisel adds:~ The "Ball O' Moss" creates an Area of Effect "explosion" that changes nearby blocks into mossy versions of them.~ The "Cloud in a bottle" will spawn a cloud when thrown/broken.~ ~ -Finally, there are additional chisel-able blocks that this mod adds. They can be found in NEI. - +Finally, there are additional chisel-able blocks that this mod adds. They can be found in NEI.~ >ComputerCraft, ComputerCraft< @@ -538,21 +533,20 @@ Finally, there are additional chisel-able blocks that this mod adds. They can be >DamageIndicators, Damge Indicators< Damage Indicators is a small mod that adds a HUD displaying the health of the entity the player is looking at.~ ~ -Additionally, you can adjust the settings by pressing "." - +Additionally, you can adjust the settings by pressing "."~ >DartCraft, DartCraft< To get started in Dartcraft you must first find some power ore. It glows bright yellow and is found deep in the earth (or in the Nether). Use it, alongside some ingots to craft a force ingot and a force nugget. Then craft these along with a stick in a diagonal to gain a force rod. Right click a bookcase with the force rod to recieve the Book of Mudora, which will have -information on all things Dartcraft. +information on all things Dartcraft.~ >DimensionalAnchors, Dimensional Anchors< This mod adds in only one block, the dimensional anchor. This block loads chunks (16x16 squares) for the player in order to make automation possible even if the player is absent.~ ~ To open the GUI right click the block. The red arrow will decrease the number of loaded chunks while the green arrow will -increase them. +increase them.~ >EmasherResource, Emashers Resource< Emasher Resource adds various ores and items to the game. It is meant to be an inclusion to the mod Engineer's Toolbox. @@ -568,7 +562,7 @@ Limestone can be used to make quicklime which is used in Engineer's Toolbox's or ~ Emery ore is simply used to make the grinder (Engineer's Toolbox). It is about as rare as diamonds.~ ~ -Red Sandstone is aesthetic? +Red Sandstone is aesthetic?~ >EnderIO, EnderIO< Ender IO adds compact liquid conduits, energy conduits and redstone conduits, power generation, machinery, remote area @@ -654,8 +648,7 @@ This item will emit light but will require .1 MJ/t (or 1 RF/t) to operate. It mu ~ Fused Quartz~ This item acts as aesthetic glass with connected textures. The frame can also be painted by right clicking with a painted -fuzed quartz frame. - +fuzed quartz frame.~ >EnderProspecting, Ender Prospecting< Ender Prospecting adds a couple items to assist with manual mining. They are the Eye of Prospecting, the Talisman @@ -670,8 +663,7 @@ Eye, except it is reusable and has a smaller range. Every time the Talisman is r that the tuned or is.~ ~ The Totem of Prospecting can be crafted/tuned similarly to the Talisman. It doesn't require being right clicked, but it -has an even smaller range and doesn't indicate a direction, only that the ore is in close proximity. - +has an even smaller range and doesn't indicate a direction, only that the ore is in close proximity.~ >EnderStorage, Ender Storage< Ender Storage adds the Ender chest, the ender tank and the ender pouch. Each chest/pouch and tank will link to each other @@ -684,22 +676,23 @@ If you lose an ender item with item(s)/liquid(s) stored in it, they will remain they were stored in.~ ~ If you place a diamond in the latch of an ender chest it will become linked to the player that placed the placed the -diamond, meaning that each player in a SMP server can have access to all 4096 frequencies. - +diamond, meaning that each player in a SMP server can have access to all 4096 frequencies.~ >EngineersToolbox, Engineer's Toolbox< -**>ExtraBees, Extra Bees<** +>ExtraBees, Extra Bees< + >ExtraCells, Extra Cells< -**>ExtraTrees, Extra Trees<** +>ExtraTrees, Extra Trees< + >ExtraUtilities, Extra Utilities< Extra Utilities adds a bunch of useful blocks. It even adds it's own in game-documentation! Simply press use ("u") while -in NEI while hovering over an extra utilities block to see a description of the block. +in NEI while hovering over an extra utilities block to see a description of the block.~ >Factorization, Factorization< @@ -709,7 +702,7 @@ Flat signs alters existing signs in Minecraft by allowing flat versions of signs by shift right clicking a sign on the floor/ceiling.~ ~ It also allows for signs to be edited by using a sponge or the more durable sponge wipe. To craft a sponge just throw yellow -wool into water or on the ground while it is raining. +wool into water or on the ground while it is raining.~ >Forestry-Machines, Forestry-Machines< @@ -788,8 +781,7 @@ The Industrial Grafter~ Acts as a powered Forestry grafter, that is very fast but also comsumes a lot of power.~ ~ It can be charged in any machine that will charge MJ, RF, or tier 2 or higher EU (eg. capacitor bank, energetic infuser, -MFE). - +MFE).~ >GregTech, GregTech< @@ -837,7 +829,7 @@ Advanced Drill~ Thsi drill is 35% faster than the diamond drill but it consumes significantly more power.~ ~ Advanced Chainsaw~ -This chainsaw has a higher damage (12) than the normal chainsaw and it also operates 35% faster. +This chainsaw has a higher damage (12) than the normal chainsaw and it also operates 35% faster.~ >HardcoreEnderExpansion, Hardcore Ender Expansion< @@ -851,26 +843,162 @@ aesthetics of your house.~ ~ To create multiparts simply craft a saw and then follow the NEI instructions to creaft your desired shape/size!~ ~ -Note: A large number of microblocks may cause lag. As long as you don't go beserk with them you should be fine though. - +Note: A large number of microblocks may cause lag. As long as you don't go beserk with them you should be fine though.~ **>IndustrialCraft, IndustrialCraft (Experimental)<** **Someone in the thread (Burn447) mentioned he was working on this** >Infinibows, Infinibows< Infinibows is a small mod that just removes the need to have an arrow in your inventory to shoot a bow with the infinity -enchant. +enchant.~ + +>IronChests, Iron Chests< +Storage...you always need more of it!~ +This mod adds chests that are much larger than your regular double chest.~ +There are copper, iron, gold, silver, diamond, obsidian, and crystal chests.~ +To make an iron chest for example, surround a wooden chest with iron ingots.~ +Check NEI for the higher recipies, as some aren't all like the first example.~ +Want to upgrade an existing chest without having to break it? See the next page.~ +~~~ +Upgrading:~ +~ +Make a chest upgrade, and right click a single or couble chest to use it!~ +If you upgrade a double chest it will split the chest in half, one side getting the upgrade.~ +Different chests have different properties, see the next page for that info.~ +~~~ +Chest Types:~ +~ +Copper: 45 slots~ +Iron: 54 slots~ +Silver: 72 slots~ +Gold: 81 slots~ +Diamond: 108 slots~ +Crystal: 108 slots, you can see the contents inside!~ +Obsidian: 108 slots, completely blast-proof!~ +~~~ +That's all!:~ +~ +Hope you enjoyed this guide, and if you need anything added please let us know!~ +~ + +>JABBA, JABBA< +So...Barrels:~ +This mod adds barrels, just like factorization! The differences are few, but useful.~ +First off, there are many shortcuts to interact with barrels.~ +~~~ +Shortcuts:~ +Right-click to put a stack in a barrel.~ +Left-click to drop a stack from a barrel.~ +Shift+Left-click to drop one item from a barrel.~ +Double right-click to put all the corresponding items from your inventory into the barrel.~ +Shift+Right-click with an empty hand to lock the barrel.~ +Shift+Right-click with an upgrade will apply the upgrade to the barrel.~ +~~~ +Dollies:~ +~ +Craft a dolly to move barrels without breaking them!~ +But the Dolly isn't just for JABBA, you can moce chests, Iron Chests, BC Tahnks, TE Machines, IC2 machines, and more!~ +Each time you set an item down with the dolly, it will try to orient the machine/chest to face you.~ +~~~ +Ore conversion:~ +~ +Have four kinds of copper, making efficient storage impossible? Look no further than JABBA.~ +Simply put one kind of dust/ingot in a JABBA barrel, and any further input of the same ore- +dictionaried item will convert it!~ +This works with automation also. I can hear the choir singing...~ +~~~ +Lock, Stock, and Barrel:~ +~ +In order to keep the item template in a barrel, just shift-right click!~ +A lock icon will appear, and the barrel will never lose the template, even if you remove +all stacks from it.~ +This ensures that you can keep empty locked barrels in your factory, even if you run out of items in +the system.~ +~~~ +That's all!:~ +~ +Hope you enjoyed this guide, and if you need anything added please let us know!~ +~ >LogisticsPipes, Logistics Pipes< >MagicalCrops, Magical Crops< - +If you are the kind of player that just hates mining, and would rather farm your diamonds, +Magical Crops is the mod for you!~ +This mod adds ways to grow many different resources like coal, redstone, experience, and more!~ +Don't you worry though, it's not as easy as you think! +~~~ +Getting Started:~ +~ +During your mining adventures you might come across Essence Ore. Mine this with iron or better to get essence dust!~ +You can see what this will be used for in NEI, and it is a very useful material to have.~ +While de-grassing the terrain you might get essence seeds as a drop. Lucky you, as this is a rare chance.~ +This plant will grow the same essence you get from mining the Essence Ore.~ +Head to the next page to learn about how Infusion Stones!~ +~~~ +Magical Stones:~ +~ +If you search NEI you'll see there are seeds for every vanilla resource (and modded resources if supported)~ +In order to craft the resource seeds you will need infusion stones.~ +There are five strengths of stones: Weak, Regular, Strong, Extreme, and Master.~ +Each can help you craft resources based on what tier they are in.~ +For example, a weak infusion stone cannot craft diamonds.~ +Check NEI for the recipies using the infusion stones to craft resources!~ +~~~ +The Essentials (get it)~ +~ +Once you have a weak infusion stone and some essence dust, you can craft Weak Essence!~ +This, along with the other strengths of essence, is used to craft the seeds for resource crops.~ +Take coal seeds for example, they require 4 Coal, 4 Weak Essence, and one seed.~ +Harvesting a coal crop will drop Coal essence and 1-2 coal seeds for replanting!~ +The mod makes things a bit more challenging, as you'll see on the next page:~ +~~~ +Stepping Things Up:~ +~ +Weak Essence may be easy to get, but to make one piece of Regular Essence, you need a +Regular Infusion stone and four weak essence!~ +This makes sure you can't start growing diamonds in a matter of minutes (or even hours).~ +Crops do grow slowly, and you cannot use bonemeal, but there are other ways ;]~ +~ +You didn't think the mod stopped at merely growing diamonds did you?~ +~~~ +Food!~ +~ +That's right, there's even food added to the game! You'll find all sorts of seeds like +sweetcorn, chilis, grapes, cucumbers, and more by breaking grass!~ +This diversifies your kitchen, but there's more!~ +You also can make four new stews from pork, mutton, beef, and chicken.~ +Is calamari your fancy? How about some nice bouled eggs? Dried flesh? Magical Crops has you covered.~ +I didn't even mention juice or super bread...~ +~~~ +Juiced Up!~ +~ +By infusing bread with various essences, you get super bread! Chomp down on a piece to find out what +magical abilities you'll gain.~ +Besides bread, you can use a Juicer to make, well, juice!~ +Each bottle of juice restores 3 hunger except for Berry Blast, which is 4.~ +The mod doesn't stop at food, for those that like options while building, see the next page!~ +~~~ +Infused Blocks:~ +~ +Smack obsidian essence with blocks and you give them fire and explosion resistance!~ +You can do this to clay, wool, and even wood planks.~ +House too dark, and don't want to put up ugly torches? Make Light-infused blocks!~ +These blocks emit a light level of 14 (glowstone), and you can infuse stone bricks, +planks, and regular stone types.~ +Tinting many kinds of blocks is also possible. Want to have a base made of diamond tinted stone bricks? Done.~ +~~~ +And Finally:~ +The mod may seem overpowered, but don't worry, the TPPI devs have nerfed it quite a bit.~ +~ +Hope you enjoyed this guide, and if you need anything added please let us know!~ +~ >MagicBees, Magic Bees< Magic Bees is an addon for the Forestry bee-breeding system that also utilizes Thaumcraft. As a result, all of the information for this mod can be found under the Magic Bees tab in the Thaumonomicon. If you are confused about bees in general, please -consult the "Forestry-Bees" book. +consult the "Forestry-Bees" book.~ >Mekanism, Mekanism< @@ -912,8 +1040,7 @@ Be sure to note that these are solid blocks.~ Going forward you can start to look at the other modules for your projector, including the Speed Module and Capacity Module.~ Perhaps you want to give your forcefields methods of security, take a look at Interdiction Matrix or Biometrix Identifier.~ Want more advance forcefields, investigate the usage of the Force Manipulator.~ -Alot of these blocks and more can be found on the MFFS wiki: http://calclavia.com/mffs/documentation/~ -~ +Alot of these blocks and more can be found on the MFFS wiki.~ >MFR, MineFactory Reloaded< MineFactory Reloaded is a vast mod, comprising many useful @@ -926,7 +1053,7 @@ material, then smelt it into rubber bars, and then again into raw plastic. This plastic can then be crafted into sheets of plastic, which are the foundation for most of the machines. ~ -Authors: Powercrystals, skyboy026 +Authors: Powercrystals, skyboy026~ >ModularPowersuits, Modular Powersuits< @@ -935,12 +1062,12 @@ Authors: Powercrystals, skyboy026 Morph is a mod that allows you to take on the characteristics (shape/size/ability(s)) of any creature you kill (except bosses, although that is a config option).~ ~ -All abilities are disabled, and morphs are purely cosmetic.~ +All abilities are disabled, and morphs are purely cosmetic. Besides, being 1 block tall, of course.~ ~ To access your morphs, press "[" or "]", and then scroll down. Press "Enter" to select your morph.~ ~ Morph also has a wheel for your favorite morphs, accessed by pressing "~"/"`". To add a morph to your favorites, press -the same key, "~", while selecting the desired morph in the menu. +the same key, "~", while selecting the desired morph in the menu.~ >MPSA, Modular Powersuits Addons< @@ -963,7 +1090,7 @@ This mod also adds in generation to the Nether, allowing you to make bows that h ~ This mod also adds in cotton plants. These will grow until white balls appear on the plant, then can be harvested and will revert to an earlier stage of growth rather than having to be replanted.~ -Finally, wheat/barley (wild form of wheat) can be crafted shapelessly into flour, which can then be smelted into bread. +Finally, wheat/barley (wild form of wheat) can be crafted shapelessly into flour, which can then be smelted into bread.~ >NEI, Not Enough Items< Not Enough Items (or NEI for short) adds the menu you see on your screen when opening your (or any) inventory. It is primarilly @@ -994,15 +1121,15 @@ Type in "@modnamehere" to see all the items from a specific mod.~ You can right click the search bar to instantly clear it!! In any crafting inventory, left clicking on the little '?' will overlay ghost images on the crafting grid to make it easy to see what components go where. Shift left clicking will, if you have the items in your inventory, automatically put them -in the crafting grid in the correct location(s). +in the crafting grid in the correct location(s).~ >NetherOres, Nether Ores< Nether ores adds ore generation to the Nether. These ores have a higher yield than their overworld counterparts, but -they also have a propesity to explode, so caution is necessary. +they also have a propesity to explode, so caution is necessary.~ >NotEnoughKeys, Not Enough Keys< This mod adds a key-binding menu so it is more simple to navigate through the mess of conflicting keybinds. To access it -simply go into options -> controls and then modify as you see fit. +simply go into options -> controls and then modify as you see fit.~ >NuclearControl, Nuclear Control< @@ -1017,9 +1144,10 @@ Mossy Cobblestone Pressure Plates~ Will only give off a signal if a NPC (ex: a villager) is standing on them.~ ~ Both pressure plates can be silent (no clicking sound) and shrouded (see-through). It should be noted that to create a -silent and shrouded pressure plate you must apply silent first and then shrouded. +silent and shrouded pressure plate you must apply silent first and then shrouded.~ -**>OpenBlocks, OpenBlocks<** +>OpenBlocks, OpenBlocks< + >OpenPeripheral, OpenPeripheral< Open peripheral is an addon for ComputerCraft. It allows you to wrap a variety of items as peripherals.~ @@ -1049,14 +1177,14 @@ Terminal Glasses/Termianl Glasses Bridge~ The glasses can be worn by a player and the information passed to the bridge will appear on the player's HUD.~ ~ Duck Antenna~ -No idea :P +No idea :P They must have... It makes some people QUACK UP when they read the name... Ha! :D~ >PluginsForForestry, Plugins for Forestry< Plugins for forestry adds compatability between forestry and other mods. It adds the ability to use sugar and cactus in -a coke oven (railcraft) to make sugar/coal charcoal/coke for power. +a coke oven (railcraft) to make sugar/coal charcoal/coke for power.~ >PortalGun, Portal Gun< -** +**** The Portal Gun mod allows players to travel between two portals in a similar way to the Portal video games.~ ~ The basic Portal gun can create two portals with left and right click. Walk through one portal and arrive at the other. @@ -1080,11 +1208,13 @@ Portal Gun also adds Portal Spawners which can create portals of whatever colour supplied with a redstone signal. The portal remains open until the redstone signal is lost.~ ~~~ Also added are Portal Gun Pedestals. These can hold a Portal Gun and will fire a portal when supplied with a redstone signal. -You can retrieve a Portal Gun which has been placed on a Pedestal just by right-clicking. +You can retrieve a Portal Gun which has been placed on a Pedestal just by right-clicking.~ + >ProjectRed, Project Red< -**>QuarryPlus, Quarry Plus<** +>QuarryPlus, Quarry Plus< + >Railcraft-Rails, Railcraft< @@ -1095,22 +1225,20 @@ You can retrieve a Portal Gun which has been placed on a Pedestal just by right- >RCDusts, RCDusts< This mod adds metal dusts and recipes to the Railcraft rock crusher to make it a fully capable ore processing machine, as well as adding several -tweaks for compatibility and some useful dust and railcraft-related configuration options. +tweaks for compatibility and some useful dust and railcraft-related configuration options.~ + +>RedstoneArmory, Redstone Armory< +Redstone Armory is a mod which adds new enhanced versions of the tools from Redstone +Arsenal, crafted using a new material called Gelid Enderium.~ >RedstoneArsenal, Redstone Arsenal< Redstone Arsenal adds tools and weaponry which harness the power of Redstone Flux, the -energy system added by Thermal Expansion. +energy system added by Thermal Expansion.~ >Reliquary, Reliquary< **Outdated source but I don't think a lot has changed, it was merely ported to 1.6** ->RemoteIO, RemoteIO< -Remote IO is a mod that allows you to link IO blocks to inventories, you are no longer limited to just 6 sides!~ -~ -For documentation on specific items simply craft the "Documentation Screen" and place any Remote IO item in the top -right hand slot to read a description on the block. - >StevesCarts, Steve's Carts 2< @@ -1129,10 +1257,16 @@ place a bookshelf on the ground, and right-click your wand on it.~ It should transform into a Thaumonomicon; the true guidebook for Thaumcraft!~ ~ The only thing to know that is not documented in the book is that some research will be impossible, you can throw it -away and restart with newly generated research notes at any time though. +away and restart with newly generated research notes at any time though.~ >ThaumicTinkerer, Thaumic Tinkerer< -Thaumic Tinkerer is an addon to Thaumcraft (a magical mod). All the information is documented in the Thaumonomicon. +Thaumic Tinkerer is an addon to Thaumcraft (a magical mod). All the information is documented in the Thaumonomicon.~ + +>ThaumicTinkererKami, Thaumic Tinkerer Kami< +Thaumic Tinkerer Kami (God) is an optional portion of the mod that is enabled by default.~ +~ +It includes many end game items that can only be viewed in the Thaumonomicon after all +research in normal Thaumcraft, Electro-Magic Tools, and Thaumic Tinkerer are completed.~ >ThermalExpansion, Thermal Expansion 3< Thermal Expansion (TE) is a "technology" mod that adds a power system called Redstone Flux (RF). @@ -1207,18 +1341,16 @@ be transmitted to the terminal at the end of the wire. A terminal can connect to to other busses.~ ~ Right clicking the white part of a signal terminal with an open hand will change the terminal's color. Only terminals of -the same color will send redstone signals. +the same color will send redstone signals.~ >TPPITweaks, TPPI Tweaks< TPPITweaks is the mod made especially for the TPPI Modpack, which is the representative modpack for /r/feedthebeast.~ ~ It contains many tweaks for mods to better improve balance, -and some helpful objects to better guide -~~~ -the player in the modpack.~ +and some helpful objects to better guide the player in the modpack.~ ~ -Authors: wha-ha-ha, tterrag +Authors: wha-ha-ha, tterrag~ >Translocators, Translocators< The Translocators mod adds 2 items to the game, the translocators themselves and a crafting grid.~ @@ -1252,7 +1384,7 @@ Shift-Right clicking on the plate will strip and drop all upgrades placed on the Translocators will follow these rules:~ ~ Items/liquids will always travel to non-redstone outputs if they can.~ -Items/Liquids will be evenly split between available outputs. Items will be taken from the slot with the largest quantity. +Items/Liquids will be evenly split between available outputs. Items will be taken from the slot with the largest quantity.~ >TwilightForest, Twilight Forest< @@ -1271,12 +1403,12 @@ as well:~ 1: Toggles on and off the HUD~ 2: Toggles on and off showinq liquids~ 3: Shows the uses for the item slected (through NEI)~ -4: SHows how the item selected can be used (through NEI)~ +4: Shows how the item selected can be used (through NEI)~ >Witchery, Witchery< Witchery is a magical mod. It has it's own in-game documentation. To access it, type "Witchcraft" into NEI and then obtain the books shown. The first one you will want to get is "Herbology" and then "Collectign Fumes." From there on it -is self-explanatory. +is self-explanatory.~ **** >WRCBE, Wireless Redstone - CBE< @@ -1303,8 +1435,7 @@ Extra Info:~ The wireless remote is simply a portable wireless transmitter. It's gui can be opened by right-clicking.~ ~ WR-CBE has ComputerCraft support. Wrap it as a peripheral and then use peripheral.getFreq(frequency) or -peripheral.setFreq(Frequency) - +peripheral.setFreq(Frequency)~ >ZansMinimap, Zan's Minimap< Zan's Minimap (Voxel Map) provides the player with a convenient mini-map located in the top right hand corner of the @@ -1315,4 +1446,4 @@ Adds an in-game waypoint system (that can show the location of your latest death Adds a radar that can show a customizable number of mobs, animals, and players.~ ~ The default key to access the menu is "M". There you can customize the look of your mini-map, configure the other keybinds -for the mod, change the radar/waypoints, and more. +for the mod, change the radar/waypoints, and more.~ diff --git a/config/TPPI/changelog.txt b/config/modpackTweaks/changelog.txt similarity index 93% rename from config/TPPI/changelog.txt rename to config/modpackTweaks/changelog.txt index 92a89d3..6b4d295 100755 --- a/config/TPPI/changelog.txt +++ b/config/modpackTweaks/changelog.txt @@ -1,3 +1,109 @@ +TPPIv1.0.6PreRelease~ +~ +Important Info:~ +~ +- Unbroke Crafting!~ +~~~ +Mod Updates:~ +~ +- Thermal Expansion updated to 3.0.0.7.~ +~ +- MFFS updated to latest version.~ +~~~ +TPPIv1.0.5PreRelease~ +~ +Important Info:~ +~ +- New Mods! RedstoneArmory and Animation API.~ +~ +- Split TPPI-Tweaks into 3 mods: TPPI-Tweaks, Modpack Tweaks, and Recipe Tweaking Core. +~~~ +Adjustments/Changes:~ +~ +- Mekanism changes:~ +~ +- Updated configs for 6.1.2.TPPI.~ +- Alter Digital Miner recipe (again) to require some infrastructure.~ +- Increase energy usage of Digital Miner.~ +- Add blacklist to Digital Miner. Allows blacklisting of blocks.~ +- Altered heat generation.~ +~ +- Changed MPS recipes. Now easier to get into, but harder as you go.~ +~ +- Un-nerf GregTech Plasma energy generation.~ +~~~ +- Re-enable GregTech Extruder.~ +~ +- Titanium now requires an Industrial Blast Furnace again.~ +~ +- Downgrade TE to stop (some) dupe bugs.~ +~ +- Major changes to ArsMagica 2.~ +~~~ +Mod Updates:~ +~ +Bug fixes unless otherwise noted.~ +~ +- AnimationAPI v1.1.2 added.~ +~ +- ArsMagica 2 updated to v1.2.22, major update~ +~ +- BDLib updated to v2.3.48.~ +~~~ +- Big Reactors updated to v0.3.4.A2.~ +~ +- Blood Magic updated to v1.0.1g.~ +~ +- Botania updated to beta-16.~ +~ +- CoFHCore downgraded to v2.0.0.2, ThermalExpansion downgraded to v3.0.0.2, removes dupe bug.~ +~~~ +- ComputerCraft updated to v1.63.~ +~ +- DartCraft updated to Beta 0.2.20v2.~ +~ +- Updated EiraIRC to v1.7.0-beta6.~ +~ +- Emashers Resource updated to v1.2.3.4.~ +~ +- Engineer's Toolbox updated to v1.1.8.4.~ +~~~ +- Gendustry updated to v1.1.3.78.~ +~ +- JABBA updated to v1.1.4.~ +~ +- Mekanism updated to v6.1.2.TPPI.~ +~ +- MekanismGenerators updated to v6.1.2.TPPI.~ +~ +- MobiusCore updated to v1.2.2.~ +~~~ +- Modpack Tweaks 1.1.0-10 added.~ +~ +- NEIaddons updated to v1.10.5.70.~ +~ +- OpenPeripheralAddons updated to v0.1.5.~ +~ +- OpenPeripheralCore updated to v0.4.1.~ +~~~ +- Opis updated to v1.2.2.~ +~ +- OpenEye updated to v0.6.~ +~ +- RecipeTweakingCore v1.0.0.4 added.~ +~ +- Redstone Armory v1.0.2 added.~ +~ +- Thaumic Reliquary updated to v1.1.5.TPPI~ +~~~ +- Thaumic Tinkerer updated to v2.3-140.~ +~ +- TPPI-Tweaks updated to v1.1.0-83.~ +~ +- Witchery updated to v0.19.2, too many new things to list.~ +~ +- FZaddons updated to v0.0.2.~ +~~~ TPPIv1.0.4PreRelease~ ~ Important Info:~ diff --git a/config/modpackTweaks/modDownloads.json b/config/modpackTweaks/modDownloads.json new file mode 100755 index 0000000..0637a08 --- /dev/null +++ b/config/modpackTweaks/modDownloads.json @@ -0,0 +1 @@ +[] \ No newline at end of file diff --git a/config/modpackTweaks/modpackTweaks.cfg b/config/modpackTweaks/modpackTweaks.cfg new file mode 100755 index 0000000..4152f1a --- /dev/null +++ b/config/modpackTweaks/modpackTweaks.cfg @@ -0,0 +1,101 @@ +# Configuration file + +#################### +# book settings +#################### + +"book settings" { + # The author of the custom spawn book + S:bookAuthor=The TPPI Team + + # The texture of the spawn book (1-3) + I:bookTexture=1 + + # The title of the custom spawn book + S:bookTitle=TPPI Welcome Packet + + # The title of the changelog + S:changelogTitle=TPPI Changelog + + # Whether or not to give the player a welcome book on first spawn + B:doSpawnBook=true + + # Forces the texture used in TPPI, if for some reason you want the snoo on your book... + B:forceTPPITexture=true + + # Disables the TPPI book texture, even if TPPITweaks is detected + B:neverTPPITexture=false +} + + +#################### +# gui settings +#################### + +"gui settings" { + # Whether to show the download GUI at all + B:showDownloadGUI=false +} + + +#################### +# guide settings +#################### + +"guide settings" { + # The skin of the guide GUI/item, 0=tech, 1=scroll + I:GuideSkin=0 + + # The file name of the file to read the mod documentation from (used to support translation). Do not include the extension in the filename (it is .txt) + S:supportedModsFilename=SupportedMods + + # Enable this if your pack name is too long to be on the guide item name, it will switch to using the acronym instead + B:useAcronym=false +} + + +#################### +# item +#################### + +item { + I:bookId=21650 +} + + +#################### +# other options +#################### + +"other options" { + # Whether (custom) books will update on right click. NOTE: This only works with CUSTOM books, not vanilla written books. Also, this is for debug purposes only, it can cause severe I/O lag in normal play. + B:autoUpdateBooks=false +} + + +#################### +# other optoins +#################### + +"other optoins" { + # Forces a page break after a certain amount of characters. Disable this if you are having issues with pages breaking too soon. + B:forcePageBreaks=true +} + + +#################### +# pack info +#################### + +"pack info" { + # The acronym of the modpack + S:packAcronym=TPPI + + # The full name of the modpack + S:packName=TestPackPleaseIgnore + + # The version of the modpack + S:packVersion=1.0.5pre +} + + diff --git a/config/mystcraft/core.cfg b/config/mystcraft/core.cfg index 83ff9df..9830d6d 100755 --- a/config/mystcraft/core.cfg +++ b/config/mystcraft/core.cfg @@ -90,6 +90,7 @@ instability { D:fluid.endergoo.instability.perblock=0.10000000149011612 D:fluid.fishfood.instability.perblock=0.10000000149011612 D:fluid.fishoil.instability.perblock=0.10000000149011612 + D:fluid.fluidwitcheryhollowtears.instability.perblock=0.10000000149011612 D:fluid.fluidwitcheryspirit.instability.perblock=0.10000000149011612 D:fluid.fluxgoo.instability.perblock=0.10000000149011612 D:fluid.fuel.instability.perblock=0.10000000149011612 @@ -102,6 +103,7 @@ instability { D:fluid.gascraft_smoke.instability.perblock=0.10000000149011612 D:fluid.gascraft_toxicgas.instability.perblock=0.10000000149011612 D:fluid.gendustry.mutagen.instability.perblock=0.10000000149011612 + D:fluid.gendustry.protein.instability.perblock=0.10000000149011612 D:fluid.glass.molten.instability.perblock=0.10000000149011612 D:fluid.glowstone.instability.perblock=0.10000000149011612 D:fluid.glue.instability.perblock=0.10000000149011612 @@ -114,6 +116,7 @@ instability { D:fluid.iron.molten.instability.perblock=0.10000000149011612 D:fluid.lead.molten.instability.perblock=0.10000000149011612 D:fluid.life_essence.instability.perblock=0.10000000149011612 + D:fluid.liquiddna.instability.perblock=0.10000000149011612 D:fluid.liquidessence.instability.perblock=0.10000000149011612 D:fluid.liquidforce.instability.perblock=0.10000000149011612 D:fluid.manyullyn.molten.instability.perblock=0.10000000149011612 diff --git a/config/mystcraft/symbols.cfg b/config/mystcraft/symbols.cfg index 54b7d63..3f0e4f7 100755 --- a/config/mystcraft/symbols.cfg +++ b/config/mystcraft/symbols.cfg @@ -366,7 +366,9 @@ symbol { B:modmat_tile.fluid.yellorium.still.enabled=false B:modmat_tile.fluid_pipe.enabled=false B:modmat_tile.gasnitrous.enabled=false + B:modmat_tile.gendustry.liquiddna.enabled=false B:modmat_tile.gendustry.mutagen.enabled=false + B:modmat_tile.gendustry.protein.enabled=false B:modmat_tile.glass.enabled=true B:modmat_tile.groundlimestone.enabled=true B:modmat_tile.hellrock.enabled=true @@ -487,6 +489,7 @@ symbol { B:modmat_tile.toxicgas.enabled=false B:modmat_tile.water.enabled=true B:modmat_tile.whitestone.enabled=true + B:modmat_tile.witcheryhollowtears.enabled=false B:modmat_tile.witcheryspiritflowing.enabled=false B:modnavy.enabled=true B:modnoon.enabled=true diff --git a/config/pamharvestcraft.cfg b/config/pamharvestcraft.cfg index fbcadeb..a42ec5e 100755 --- a/config/pamharvestcraft.cfg +++ b/config/pamharvestcraft.cfg @@ -715,7 +715,7 @@ item { I:soybeanseedID=15502 I:soymilkID=15503 I:spagettiID=15504 - I:spagettiandmeatballsID=1505 + I:spagettiandmeatballsID=15505 I:spicebunID=15506 I:spiceleafID=15507 I:spiceleafseedID=15508 diff --git a/config/powercrystals/minefactoryreloaded/common.cfg b/config/powercrystals/minefactoryreloaded/common.cfg index 2749c51..70fc31c 100755 --- a/config/powercrystals/minefactoryreloaded/common.cfg +++ b/config/powercrystals/minefactoryreloaded/common.cfg @@ -327,7 +327,7 @@ machine { B:ItemCollector.Recipe.Enabled=true B:ItemRouter.Recipe.Enabled=true B:LaserDrill.Recipe.Enabled=true - I:LaserDrillPrecharger.ActivationCostMJ=500 + I:LaserDrillPrecharger.ActivationCostMJ=750 B:LaserDrillPrecharger.Recipe.Enabled=true I:LavaFabricator.ActivationCostMJ=20 B:LavaFabricator.Recipe.Enabled=true diff --git a/config/rcdusts.cfg b/config/rcdusts.cfg old mode 100644 new mode 100755 diff --git a/config/redstonearmory.cfg b/config/redstonearmory.cfg new file mode 100755 index 0000000..a203e72 --- /dev/null +++ b/config/redstonearmory.cfg @@ -0,0 +1,92 @@ +# Configuration file + +#################### +# 1- id's +#################### + +"1- id's" { + I:axeGelidEnderium=10078 + I:battleWrenchGelidEnderium=10079 + I:gelidEnderiumBlock=2075 + I:materialGelidEnderium=10077 + I:pickaxeGelidEnderium=10080 + I:shovelGelidEnderium=10081 + I:sickleGelidEnderium=10082 + I:swordGelidEnderium=10083 +} + + +#################### +# 2 - general +#################### + +"2 - general" { + # Enable registry of the Gelid Enderium Axe. False removes it from the game entirely. + B:enableEnderiumAxe=true + + # Enable crafting of the Gelid Enderium Axe + B:enableEnderiumAxeCrafting=true + + # Enable registry of the Gelid Enderium BattleWrench. False removes it from the game entirely. + B:enableEnderiumBattleWrench=true + + # Enable crafting of the Gelid Enderium BattleWrench + B:enableEnderiumBattleWrenchCrafting=true + + # Enable registry of the Gelid Enderium Pickaxe. False removes it from the game entirely. + B:enableEnderiumPickaxe=true + + # Enable crafting of the Gelid Enderium Pickaxe + B:enableEnderiumPickaxeCrafting=true + + # Enable registry of the Gelid Enderium Shovel. False removes it from the game entirely. + B:enableEnderiumShovel=true + + # Enable crafting of the Gelid Enderium Shovel + B:enableEnderiumShovelCrafting=true + + # Enable registry of the Gelid Enderium Sickle. False removes it from the game entirely. + B:enableEnderiumSickle=true + + # Enable crafting of the Gelid Enderium Sickle + B:enableEnderiumSickleCrafting=true + + # Enable registry of the Gelid Enderium Sword. False removes it from the game entirely. + B:enableEnderiumSword=true + + # Enable crafting of the Gelid Enderium Sword + B:enableEnderiumSwordCrafting=true +} + + +#################### +# 3 - abilities +#################### + +"3 - abilities" { + # Disables a main feature of the axe - Summoning lightning on right clicking a block. + B:disableAxeLightning=false + + # Disables a main feature of the axe - Breaking a large area of wood materials. + B:disableAxeMultiBreak=false + + # Disables a main feature of the axe - Clearing weather when stormy/rainy. + B:disableAxeWeatherClear=false + + # Disables a main feature of the battle wrench - Spin attack + B:disableBattleWrenchSpin=true + + # Disables a main feature of the pickaxe - Moving a 3x3 of blocks instead of breaking them. + B:disablePickaxeEnderDislocation=false + + # Disables a main feature of the shovel - Acting like bonemeal on right-click + B:disableShovelBonemeal=false + + # Disables a main feature of the shovel - Breaking a large area of ground materials. + B:disableShovelMultiBreak=false + + # Disables a main feature of the sword - Magnet mode while blocking. + B:disableSwordSuckage=false +} + + diff --git a/config/roguelike.cfg b/config/roguelike.cfg index 34ceda6..d1a0b32 100755 --- a/config/roguelike.cfg +++ b/config/roguelike.cfg @@ -1,6 +1,9 @@ -levelScatter=12 -levelMaxRooms=60 -spawnFrequency=10 levelRange=80 +levelMaxRooms=10 +spawnFrequency=25 +dimension=0 +preciousBlocks=true +levelScatter=12 +generous=false doNaturalSpawn=true -generous=true +looting=0.085 diff --git a/config/servertools/ServerTools.cfg b/config/servertools/ServerTools.cfg old mode 100644 new mode 100755 diff --git a/config/servertools/motd.txt b/config/servertools/motd.txt old mode 100644 new mode 100755 diff --git a/config/servertools/silence.txt b/config/servertools/silence.txt old mode 100644 new mode 100755 diff --git a/config/servertools/teleports.txt b/config/servertools/teleports.txt old mode 100644 new mode 100755 diff --git a/config/servertools/voice.txt b/config/servertools/voice.txt old mode 100644 new mode 100755 diff --git a/config/standardcrops.cfg b/config/standardcrops.cfg old mode 100644 new mode 100755 index 2d38275..036a32d --- a/config/standardcrops.cfg +++ b/config/standardcrops.cfg @@ -6,7 +6,7 @@ block { I:"Standard Crop: Blackberry ID"=3686 - I:"Standard Crop: Blueberry ID"=3695 + I:"Standard Crop: Blueberry ID"=3694 I:"Standard Crop: Chili ID"=3687 I:"Standard Crop: Cucumber ID"=3688 I:"Standard Crop: Grape ID"=3689 @@ -32,26 +32,26 @@ general { #################### item { - I:"Crop Seeds, Tomato, Blackberry & Strawberry seeds etc"=8378 + I:"Crop Seeds, Tomato, Blackberry & Strawberry seeds etc"=8337 I:"Crop Seeds: Blackberry ID"=8324 - I:"Crop Seeds: Blueberry ID"=8366 + I:"Crop Seeds: Blueberry ID"=8306 I:"Crop Seeds: Chili ID"=8325 I:"Crop Seeds: Cucumber ID"=8326 I:"Crop Seeds: Grape ID"=8327 I:"Crop Seeds: Raspberry ID"=8328 I:"Crop Seeds: Strawberry ID"=8329 - I:"Crop Seeds: Sugar Cane ID"=8367 + I:"Crop Seeds: Sugar Cane ID"=4359 I:"Crop Seeds: Sweetcorn ID"=8330 I:"Crop Seeds: Tomato ID"=8331 - I:"Food Containers"=8369 - I:"Food Produce, E.g. Tomatos, Cucumbers and Blackberries"=8370 - I:"Food Raw: Squid Meat & Lamb"=8371 - I:"Food: Cooked Squid Meat & Lamb"=8372 - I:"Food: Dried Food"=8373 - I:"Food: Essence Bread"=8374 - I:"Food: Juice"=8375 - I:"Food: Magic Food"=8376 - I:"Food: Stew"=8377 + I:"Food Containers"=8338 + I:"Food Produce, E.g. Tomatos, Cucumbers and Blackberries"=8322 + I:"Food Raw: Squid Meat & Lamb"=8339 + I:"Food: Cooked Squid Meat & Lamb"=8340 + I:"Food: Dried Food"=8341 + I:"Food: Essence Bread"=8342 + I:"Food: Juice"=8343 + I:"Food: Magic Food"=8323 + I:"Food: Stew"=8344 } diff --git a/config/totemic.cfg b/config/totemic.cfg new file mode 100755 index 0000000..841460e --- /dev/null +++ b/config/totemic.cfg @@ -0,0 +1,76 @@ +# Configuration file + +#################### +# block +#################### + +block { + I:chlorophyllSolidifier=3075 + I:fluidChlorophyll=3076 + I:totemCauldron=3077 + I:totemDraining=3078 + I:totemIntelligence=3079 + I:totemLeaves=3080 + I:totemSapling=3081 + I:totemSocket=3082 + I:totemTable=3083 + I:totemWoods=3084 + I:venusFlyTrap=3085 +} + + +#################### +# gameplay +#################### + +gameplay { + B:doUseReleventTotemRecipes=true + B:enableParticleFX=true + B:enableTempRecipes=false + B:"generateTotemTrees(Optional)"=false + S:placesToBlacklistGenerationOfTotemTrees= + I:"totemOfDrainingRange(unstable)"=8 +} + + +#################### +# item +#################### + +item { + I:blazingChlorophyllCrystal=18901 + I:bottleChlorophyll=18902 + I:bucketChlorophyll=18903 + I:chlorophyllCrystal=18904 + I:chlorophyllCrystalWandCap=18905 + I:infusedTotemicStaff=18906 + I:subItems=18907 + I:totemBeads=18908 + I:totemWhittlingKnife=18909 + I:totemWoodWandCore=18910 + I:totemicStaff=18911 + I:totems=18912 + I:venusFlyTrapSeed=18913 +} + + +#################### +# totem +#################### + +totem { + I:chlorophyllDecrementBat=25 + I:chlorophyllDecrementBlaze=3 + I:chlorophyllDecrementCactus=1 + I:chlorophyllDecrementFood=20 + I:chlorophyllDecrementHopper=1 + I:chlorophyllDecrementHorse=1 + I:chlorophyllDecrementLove=15 + I:chlorophyllDecrementMining=40 + I:chlorophyllDecrementOcelot=4 + I:chlorophyllDecrementSpider=10 + I:chlorophyllDecrementSquid=2 + I:chlorophyllDecrementSun=100 +} + + diff --git a/config/witchery.cfg b/config/witchery.cfg old mode 100644 new mode 100755 index 7170e42..8ad03c7 --- a/config/witchery.cfg +++ b/config/witchery.cfg @@ -17,6 +17,8 @@ block { I:CritterSnareID=1905 I:CrystalBallID=1906 I:CrystalBalleID=1906 + I:DecurseDirectID=1853 + I:DecurseTeleportID=1852 I:DemonHeartID=1913 I:DistilleryBurningID=1864 I:DistilleryID=1863 @@ -28,6 +30,7 @@ block { I:FilteredFumeFunnelID=1895 I:FluidHollowTearsID=1914 I:FluidSpiritID=1911 + I:ForceID=1857 I:FumeFunnelID=1894 I:GlintWeedID=1897 I:GlowGlobeID=1900 @@ -42,11 +45,13 @@ block { I:LeechChestID=1901 I:LogID=1868 I:MandrakeID=1872 + I:MindrakeID=1856 I:OvenBurningID=1862 I:OvenID=1861 I:PlacedItemID=1908 I:PlantMineID=1889 I:PoppetChestID=1866 + I:RefillingChestID=1855 I:SaplingID=1867 I:ScarecrowID=1859 I:SnowbellID=1898 @@ -58,6 +63,7 @@ block { I:StairsHawthornID=1887 I:StairsRowanID=1885 I:StatueGoddessID=1902 + I:TormentPortalID=1854 I:TrentID=1858 I:VoidBrambleID=1896 I:WickerBundleID=1899 @@ -81,6 +87,7 @@ entity { I:CatID=106 I:CorpseID=111 I:CovenWitchaID=110 + I:DarkMarkID=120 I:DeathID=117 I:DemonID=92 I:EntID=100 @@ -91,15 +98,19 @@ entity { I:Illusion1ID=101 I:Illusion2ID=102 I:Illusion3ID=103 + I:ImpID=121 I:LouseID=107 I:MandrakeID=96 + I:MindrakeID=124 I:NightmareID=112 I:OwlID=104 I:PoltergeistID=114 + I:SoulfireID=123 I:SpectreID=113 I:SpellEffectID=99 I:SpiritID=116 I:ToadID=105 + I:TormentID=122 I:TreefydID=97 I:WitchProjectileID=94 } @@ -129,6 +140,10 @@ general { I:ApothecaryVillagerID=2435 I:BranchGlyphSet=0 I:CovenWitchSpawnWeight=2 + B:DecurseDirectedEnabled=false + I:DecurseDirectedProtectRadius=32 + B:DecurseTeleportPullEnabled=false + I:DecurseTeleportPullProtectRadius=32 B:DoubleFumeFilterChance=false I:DreamDimensionID=9 B:GUIOnLeft=true @@ -147,6 +162,7 @@ general { Zombie Skeleton > + I:TormentDimensionID=-38 I:WorldGenFrequency=12 B:WorldGenInTwilightForest=true } @@ -185,6 +201,7 @@ item { I:IceSlippersID=10640 I:LavaDivinerID=10627 I:LouseID=10644 + I:MindrakeSeedsID=10668 I:MutatorID=10643 I:MysticBranchID=10642 I:PolynesiaCharmID=10632 diff --git a/config/xreliquary.cfg b/config/xreliquary.cfg old mode 100644 new mode 100755