diff --git a/NitroxModel/Discovery/InstallationFinders/SteamGameRegistryFinder.cs b/NitroxModel/Discovery/InstallationFinders/SteamGameRegistryFinder.cs
deleted file mode 100644
index ac72fbfb5e..0000000000
--- a/NitroxModel/Discovery/InstallationFinders/SteamGameRegistryFinder.cs
+++ /dev/null
@@ -1,163 +0,0 @@
-using NitroxModel.Discovery.InstallationFinders.Core;
-using NitroxModel.Discovery.Models;
-using System;
-using System.IO;
-using System.Runtime.InteropServices;
-using System.Text.RegularExpressions;
-using static NitroxModel.Discovery.InstallationFinders.Core.GameFinderResult;
-
-namespace NitroxModel.Discovery.InstallationFinders;
-
-///
-/// Trying to find the path in the Steam installation directory by the appid that contains the game installation directory.
-/// By default each game will have a corresponding appmanifest_{appid}.acf file in the steamapps folder.
-/// Except for some games that are installed on a different diskdrive, in those case 'libraryfolders.vdf' will give us the real location of the appid folder.
-///
-public sealed class SteamFinder : IGameFinder
-{
- public GameFinderResult FindGame(GameInfo gameInfo)
- {
- string steamPath = GetSteamPath();
-
- if (string.IsNullOrEmpty(steamPath))
- {
- return Error("Steam isn't installed");
- }
-
- string appsPath = Path.Combine(steamPath, "steamapps");
- if (File.Exists(Path.Combine(appsPath, $"appmanifest_{gameInfo.SteamAppId}.acf")))
- {
- return Ok(new GameInstallation
- {
- Path = Path.Combine(appsPath, "common", gameInfo.Name),
- GameInfo = gameInfo,
- Origin = GameLibraries.STEAM
- });
- }
-
- string path = SearchAllInstallations(Path.Combine(appsPath, "libraryfolders.vdf"), gameInfo.SteamAppId, gameInfo.Name);
- if (string.IsNullOrWhiteSpace(path))
- {
- return NotFound();
- }
-
- return Ok(new GameInstallation
- {
- Path = path,
- GameInfo = gameInfo,
- Origin = GameLibraries.STEAM
- });
- }
-
- private static string GetSteamPath()
- {
- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
- {
- string steamPath = Platforms.OS.Windows.Internal.RegistryEx.Read(@"Software\\Valve\\Steam\SteamPath");
-
- if (string.IsNullOrWhiteSpace(steamPath))
- {
- steamPath = Path.Combine(
- Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86),
- "Steam"
- );
- }
-
- return Directory.Exists(steamPath) ? steamPath : null;
- }
- else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
- {
- string homePath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
- if (string.IsNullOrWhiteSpace(homePath))
- {
- homePath = Environment.GetEnvironmentVariable("HOME");
- }
-
- if (!Directory.Exists(homePath))
- {
- return null;
- }
-
- string[] commonSteamPath =
- [
- // Default install location
- // https://github.com/ValveSoftware/steam-for-linux
- Path.Combine(homePath, ".local", "share", "Steam"),
- // Those symlinks are often use as a backward-compatibility (Debian, Ubuntu, Fedora, ArchLinux)
- // https://wiki.archlinux.org/title/steam, https://askubuntu.com/questions/227502/where-are-steam-games-installed
- Path.Combine(homePath, ".steam", "steam"),
- Path.Combine(homePath, ".steam", "root"),
- // Flatpack install
- // https://github.com/flathub/com.valvesoftware.Steam/wiki, https://flathub.org/apps/com.valvesoftware.Steam
- Path.Combine(homePath, ".var", "app", "com.valvesoftware.Steam", ".local", "share", "Steam"),
- Path.Combine(homePath, ".var", "app", "com.valvesoftware.Steam", ".steam", "steam"),
- ];
-
- foreach (string path in commonSteamPath)
- {
- if (Directory.Exists(path))
- {
- return path;
- }
- }
- }
- else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
- {
- string homePath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
- if (string.IsNullOrWhiteSpace(homePath))
- {
- homePath = Environment.GetEnvironmentVariable("HOME");
- }
-
- if (!Directory.Exists(homePath))
- {
- return null;
- }
-
- // Steam should always be here
- string steamPath = Path.Combine(homePath, "Library", "Application Support", "Steam");
- if (Directory.Exists(steamPath))
- {
- return steamPath;
- }
- }
-
- return null;
- }
-
- ///
- /// Finds game install directory by iterating through all the steam game libraries configured, matching the given appid.
- ///
- private static string SearchAllInstallations(string libraryFolders, int appid, string gameName)
- {
- if (!File.Exists(libraryFolders))
- {
- return null;
- }
-
- StreamReader file = new(libraryFolders);
- char[] trimChars = [' ', '\t'];
-
- while (file.ReadLine() is { } line)
- {
- line = Regex.Unescape(line.Trim(trimChars));
- Match regMatch = Regex.Match(line, "\"(.*)\"\t*\"(.*)\"");
- string key = regMatch.Groups[1].Value;
-
- // New format (about 2021-07-16) uses "path" key instead of steam-library-index as key. If either, it could be steam game path.
- if (!key.Equals("path", StringComparison.OrdinalIgnoreCase) && !int.TryParse(key, out _))
- {
- continue;
- }
-
- string value = regMatch.Groups[2].Value;
-
- if (File.Exists(Path.Combine(value, "steamapps", $"appmanifest_{appid}.acf")))
- {
- return Path.Combine(value, "steamapps", "common", gameName);
- }
- }
-
- return null;
- }
-}