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If a player is set in portrait mode in app after going into fullscreen mode it stays in the portrait scale. In order to fix that I've added a document listener to track webkitfullscreenchange event.
There are also a couple of other events for different browsers, but this one seams to be working fine on Android, on iOS i currently have no ability to validate if event gets triggered properly.
Here's an example usage in my case:
When player enters fullscreen mode I lock the orientation with expo orientation.
Hope this helps someone out. Cheers!