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For now, every tile sends its own requests via apiclient (which can handle only one request at a time) which couses delays AND redundancy of requested data (two tiles wants the same data, but each of them has to request them itself)
Possible solution would be an object, which will send one batch of requests and store the data and tiles would access the data in there.
The text was updated successfully, but these errors were encountered:
For now, every tile sends its own requests via apiclient (which can handle only one request at a time) which couses delays AND redundancy of requested data (two tiles wants the same data, but each of them has to request them itself)
Possible solution would be an object, which will send one batch of requests and store the data and tiles would access the data in there.
The text was updated successfully, but these errors were encountered: