diff --git a/CHANGES.md b/CHANGES.md index 088191d76a79..098711f0a489 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -16,14 +16,7 @@ - Fixed artifact for skinned model when log depth is enabled. [#6447](https://github.com/CesiumGS/cesium/issues/6447) - Fixed a bug where certain rhumb arc polylines would lead to a crash. [#8787](https://github.com/CesiumGS/cesium/pull/8787) - Fixed handling of Label's backgroundColor and backgroundPadding option [#8949](https://github.com/CesiumGS/cesium/8949) -- Fixed log depth artifacts when running CesiumJS in a WebGL2 context. [#8969](https://github.com/CesiumGS/cesium/pull/8969) -- Fixed a bug where the camera goes through the geometry instead of stopping in front of it in WebGL 2. [#747](https://github.com/CesiumGS/cesium/issues/797#issuecomment-645660881) -- Fixed a bug where silhouette postprocess doesn't work in WebGL 2. [#7952](https://github.com/CesiumGS/cesium/issues/7952) -- Fixed an error of applying clip planes to globe when enabling WebGL 2.0 [#7712](https://github.com/CesiumGS/cesium/issues/7712) -- Fixed a bug where half-float texture doesn't have correct WebGL 2.0 parameter [#8975](https://github.com/CesiumGS/cesium/pull/8975) -- Fixed a bug where the label's text is not anti-aliased when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646884821) -- Fixed a bug where polylines get squashed when zooming when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646918076) -- Fixed a bug where contour lines are thinner when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646920630) +- Fixed several bugs when rendering CesiumJS in a WebG 2 context. [#797](https://github.com/CesiumGS/cesium/issues/797) ### 1.70.1 - 2020-06-10