From d9e955259c78c9e47560600dd9546b6619ef6f81 Mon Sep 17 00:00:00 2001 From: Arminando <32486173+Arminando@users.noreply.github.com> Date: Fri, 28 May 2021 22:38:58 +0200 Subject: [PATCH] Update README.md --- README.md | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 2b4a334..0bb4a98 100644 --- a/README.md +++ b/README.md @@ -15,15 +15,24 @@ It has been developed for use with Blender 2.92. Other versions might be compati > > > -> Go to Edit > Preferences > Add-ons and enable Rigify +> Go to Edit > Preferences > Add-ons and enable Rigify (1) > -> Click on Install Feature Set From File... and in the file browser select the zip file you downloaded earlier +> Click on Install Feature Set From File... and in the file browser select the zip file you downloaded earlier (2) +> +> ![Installation instructions](images/installation_enable_rigify.png) > > That is it already. > > ## Usage instructions > -> Exactly the same as regular rigify but make sure to only use the rigs from that have the "game." prefix. -> Once you add a rig with the "game." prefix a new button will show up in the Rigify Buttons panel called Generate GameRig. -> Always use this button to build the game rigs. +> Exactly the same as regular rigify but make sure to only use the rigs that have the "game." prefix. +> +> In version 0.0.3 a new UI has been added to the 3D view side panel. +> Some general notes about the UI: +> * You always have access to the Bone Groups and Layer Names panels +> * The GameRig panel is available only in Object and Pose modes. This is where you will be triggering the rig build from +> * The Rig Element panel will show up only in Pose mode and when you have a Bone selected that Rig Type assigned +> * To add rig samples, you need to switch into Edit mode and the GameRig panel will change to provide you with the rig samples list +> +> ![UI showcase](images/ui_showcase.gif)