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Engine: Remove Unity splash screen (how)
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Original file line number | Diff line number | Diff line change |
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using UnityEditor; | ||
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namespace ArcCreate.EditorScripts | ||
{ | ||
public class ScriptBatch | ||
{ | ||
private static readonly string[] Levels = new string[] { | ||
"Assets/Scenes/Boot.unity", | ||
"Assets/Scenes/Compose.unity", | ||
"Assets/Scenes/Gameplay.unity", | ||
"Assets/Scenes/Greeting.unity", | ||
"Assets/Scenes/Remote.unity", | ||
"Assets/Scenes/Result.unity", | ||
"Assets/Scenes/Select.unity", | ||
"Assets/Scenes/Storage.unity", | ||
}; | ||
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[MenuItem("ArcCreate/Custom build because linux is stupid")] | ||
public static void BuildGame () | ||
{ | ||
string path = EditorUtility.SaveFolderPanel("Choose Location of Built Game", "", ""); | ||
BuildPipeline.BuildPlayer(Levels, path + "/ArcCreate", BuildTarget.StandaloneLinux64, BuildOptions.None); | ||
} | ||
} | ||
} |
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