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ChatFilter.cs
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ChatFilter.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using HarmonyLib;
using Sandbox.Engine.Multiplayer;
using Sandbox.Game.GameSystems.Chat;
using Sandbox.Game.Gui;
using Sandbox.Game.World;
using Sandbox.Graphics.GUI;
using Sandbox.ModAPI;
using VRage.Game.ModAPI;
using VRage.GameServices;
using VRage.ModAPI;
using VRage.Utils;
using VRageMath;
namespace ChatFilter
{
[HarmonyPatch]
public class ChatFilter
{
public ChatFilter()
{
}
[HarmonyPostfix]
[HarmonyPatch(typeof(MyChatCommandSystem), MethodType.Constructor)]
public static void AddCommands(MyChatCommandSystem __instance)
{
IMyChatCommand myChatCommand = (IMyChatCommand)Activator.CreateInstance(typeof(ChatCmd_Mute).GetTypeInfo());
if (myChatCommand != null)
{
__instance.ChatCommands.Add(myChatCommand.CommandText, myChatCommand);
}
IMyChatCommand myChatCommand2 = (IMyChatCommand)Activator.CreateInstance(typeof(ChatCmd_Unmute).GetTypeInfo());
if (myChatCommand2 != null)
{
__instance.ChatCommands.Add(myChatCommand2.CommandText, myChatCommand2);
}
IMyChatCommand myChatCommand3 = (IMyChatCommand)Activator.CreateInstance(typeof(ChatCmd_Config).GetTypeInfo());
if (myChatCommand3 != null)
{
__instance.ChatCommands.Add(myChatCommand3.CommandText, myChatCommand3);
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(MyHudChat), "OnMultiplayer_ChatMessageReceived")]
public static bool ChatRecievedPrefix(ulong steamUserId, string messageText, ChatChannel channel, long targetId, ChatMessageCustomData? customData)
{
if (MySession.Static.IsUserAdmin(steamUserId))
{
return true;
}
if (!ChatFilterPlugin.Config.HideServer && steamUserId == MyMultiplayer.Static.ServerId)
{
return true;
}
if (ChatFilterPlugin.Config.HideServer && steamUserId == MyMultiplayer.Static.ServerId)
{
return false;
}
if (ChatFilterPlugin.Config.HideGlobal && channel == ChatChannel.Global)
{
return false;
}
string item = MySession.Static.Players.TryGetIdentityNameFromSteamId(steamUserId);
return !ChatFilterPlugin.Config.BlockedNames.Contains(item) && (!ChatFilterPlugin.Config.HideFaction || channel != ChatChannel.Faction) && (!ChatFilterPlugin.Config.HidePrivate || channel != ChatChannel.Private);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(MyHudChat), "multiplayer_ScriptedChatMessageReceived")]
public static bool ScriptedChatRecievedPrefix(string message, string author, string font, Color color)
{
if (color == Color.Purple)
{
return true;
}
if (ChatFilterPlugin.Config.HideGlobal && author != "Server" && author != "Good.bot")
{
return false;
}
if (ChatFilterPlugin.Config.HideServer && (author == "Server" || author == "Good.bot"))
{
return false;
}
foreach (string value in ChatFilterPlugin.Config.BlockedNames)
{
if (author.Contains(value))
{
return false;
}
}
return true;
}
}
public class ChatCmd_Config : IMyChatCommand
{
public ChatCmd_Config()
{
}
public void Handle(string[] args)
{
MyGuiSandbox.AddScreen(new CFConfigGui());
}
public string CommandText
{
get
{
return "/cfconfig";
}
}
public string HelpSimpleText
{
get
{
return "cfconfig";
}
}
public string HelpText
{
get
{
return "Open Chat Filter configuration screen.";
}
}
public MyPromoteLevel VisibleTo
{
get
{
return MyPromoteLevel.None;
}
}
}
public class ChatCmd_Mute : IMyChatCommand
{
public ChatCmd_Mute()
{
}
public void Handle(string[] args)
{
if (args != null && args.Length != 0)
{
string text = args[0];
for (int i = 1; i < args.Length; i++)
{
text = text + " " + args[i];
}
if (text.Contains('"'))
text = text.Replace('"', ':').Split(new char[1] { ':' }, StringSplitOptions.RemoveEmptyEntries)[0];
HashSet<string> names = MyHud.Chat.Messages.Select(m => m.Sender).ToHashSet();
if (!names.Contains(text) && text.Contains(' '))
{
string[] split = text.Split(' ');
bool flag;
foreach (string name in names)
{
flag = false;
for (int o = 0; o < split.Length; o++)
{
flag = name.Contains(split[o]);
if (!flag)
break;
}
if (flag)
{
text = name;
break;
}
}
}
if (!ChatFilterPlugin.Config.BlockedNames.Contains(text))
{
ChatFilterPlugin.Config.BlockedNames.Add(text);
MyHud.Chat.ShowMessage("ChatFilter", "You will no longer see messages from " + text, Color.SlateGray);
ChatFilterPlugin.SaveConfig();
return;
}
else
{
MyHud.Chat.ShowMessage("ChatFilter", text + " is already muted.", Color.SlateGray);
return;
}
}
else
{
string text2 = "Muted players: ";
foreach (string str in ChatFilterPlugin.Config.BlockedNames)
{
text2 = text2 + str + ", ";
}
MyHud.Chat.ShowMessage("ChatFilter", text2, Color.SlateGray);
}
}
public string CommandText
{
get
{
return "/mute";
}
}
public string HelpSimpleText
{
get
{
return "/mute [player name]";
}
}
public string HelpText
{
get
{
return "/mute [player name] - WHen provided with a player name: mutes that players chat messages. Otherwise shows a list of muted player names.";
}
}
public MyPromoteLevel VisibleTo
{
get
{
return MyPromoteLevel.None;
}
}
}
public class ChatCmd_Unmute : IMyChatCommand
{
public ChatCmd_Unmute()
{
}
public void Handle(string[] args)
{
if (args == null || args.Length == 0)
{
string text = "Muted players: ";
foreach (string str in ChatFilterPlugin.Config.BlockedNames)
{
text = text + str + ", ";
}
MyHud.Chat.ShowMessage("ChatFilter", text, Color.SlateGray);
return;
}
string text2 = args[0];
for (int i = 1; i < args.Length; i++)
{
text2 = text2 + " " + args[i];
}
if (ChatFilterPlugin.Config.BlockedNames.Remove(text2))
{
MyHud.Chat.ShowMessage("ChatFilter", text2 + " has been unmuted.", Color.SlateGray);
ChatFilterPlugin.SaveConfig();
return;
}
MyHud.Chat.ShowMessage("ChatFilter", "That player is not currently muted.", Color.SlateGray);
}
public string CommandText
{
get
{
return "/unmute";
}
}
public string HelpSimpleText
{
get
{
return "/unmute [player name]";
}
}
public string HelpText
{
get
{
return "/unmute [player name] - Unmutes a player.";
}
}
public MyPromoteLevel VisibleTo
{
get
{
return MyPromoteLevel.None;
}
}
}
}